label	hikari_07

#--------------------------------------------------
#Ђ胋[gUigj
#FwЂƂ̐VCxgxI
#FLCxĝPOO̕iϓj
#--------------------------------------------------

#BGirOj
bgm	""
#@bg_living		# rO

transition	"Parts\transition\1280x720\114.png",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

bgm	"sound\bgm\m12.ogg",282436/4-44

wait	60

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg02_.png",0,-143,100,100

wait	120

layermove	0,360,-132,-258
layerzoom	0,360,120,120

ߔщߍ@C䐳aJAꢘ݋qxB

aԙzAꢘOlڍݔB

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-309,-510,160,160
layerload	1,"chara\Ђ\HD\\.png",97,283
layerload	2,"chara\݂\HD\\.png",416,-49
layerload	3,"chara\\HD\\.png",1472,86,-100,100

wait	90

݂,A01825
uC߉ߏYDꡁHv

layerchange	1,"chara\Ђ\HD\\.png"

Ђ,N00310
uT\\Bzayy__җLƈN߁Iv

layerchange	3,"chara\\HD\\.png"

,P02266
uJ|ҍDCAvccIxv


uʊҖvߏAݗꟁccv


uZCC꣘aƋꠁBJ꣖vꝁHv

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",0,-459,160,160
layerload	1,"chara\J\HD\Ch\J_ɂ.png",-221,-157
layerrelease	2
layerrelease	3

wait	72

J,B01648
uTBs߉җLHCȕs\ov

layermove	1,48,-381,-157

layerchange	1,"chara\J\HD\Ch\.png"

layermove	0,48,-84,-459
layermove	1,48,-381,-157

J,B01649
uC݉ƗߖꝁHv

layerload	2,"chara\Ђ\HD\\.png",917,283,-100,100

layermove	2,30,867,283
layerfadein	2,30

wait	30

layermovepass	2,7,18,867,313,18,867,283

Ђ,N00311
uTI@ACvayyN߁\v

layerload	3,"chara\\HD\\.png",706,-125,88,88

layermove	3,30,659,-125
layerfadein	3,30

,O02175
uꟁCyyNߚv\v

layermove	2,9,867,283

layerchange	2,"chara\Ђ\HD\\.png"

layermovepass	2,7,9,907,283,18,827,283,18,907,283,18,827,283,18,907,283,18,867,283

Ђ,N00312
uCyy\v

layermove	3,13,659,-125

layerchange	3,"chara\\HD\\.png"

layermovepass	3,7,13,678,-125,27,640,-125,27,678,-125,27,640,-125,27,678,-125,27,659,-125

,O02176
uDsDvCyy\v


ucco꘢ꟁv

layerchange	1,"chara\J\HD\Ch\_ɂ.png"

J,B01650
uC꣉^󊽌}ꡁv

#SE42@{݂̌Ăї
windowclose

se	"sound\se\SE42_ǎ@̌Ăї.ogg"

layerchange	2,"chara\Ђ\HD\\.png"
layerchange	3,"chara\\HD\\.png"

wait	140

wait	30

layerchange	1,"chara\J\HD\Ch\J_ɂ.png"

J,B01651
uꟁCsDӎvBDLlv

windowclose

layermove	1,30,-431,-157,3
layerfadeout	1,30

wait	30

windowclose

se	"SE\00_\hA\hA4`.ogg"

wait	97

Jߓ鐺C֑B

se	"SE\07_\AĂ鑫\2`苎.ogg"

layerchange	2,"chara\Ђ\HD\\.png"

Ђ,N00313
uv\v

layermove	2,30,817,283,3
layerfadeout	2,30

JSn㋎B

se	""

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-585,-408,160,160
layerload	1,"chara\݂\HD\\.png",145,41
layerload	2,"chara\\HD\\.png",1301,176,-100,100
layerrelease	3

wait	72

݂,A01826
uNꡁCHIԁHv

layerchange	2,"chara\\HD\\.png"

,P02267
u@ʐIqlCAspߗCyꡁv

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-346,-264,130,130
layerrelease	1
layerrelease	2

wait	72


u^ߕꟁccv

#CHiJƂЂAqɂ͗GȂj
windowclose

bgm	""

se	"sound\se\SE30_ؐhA`P.ogg"

se	"sound\se\SE31_ؐhA`߂P.ogg"

HHH,L00315
uŏꊁ\v

HHH,M00333
uŏv

layermove	0,48,-42,-264

yhԙzIC֓`nIB

bgm	"sound\bgm\m03.ogg",546340/4-44

J,B01652
u}CyCAڈBҗLi搶痈v

i,D00201
uŏCJBށ\^sDӎvCm꣜kZҗŏCslvߗ߁v

C,L00316
u얔v籐ꠁCi\\ɁHv

Ђ,N00314
u꣘DIv

邠,M00334
uCLsFIwqBD`CꢐNށHv

J,B01653
uߘCwqݎb݉씇XI\\v

Ђ,N00315
u__CNށHv

邠,M00335
ucHv

C,L00317
uVccH@_A__cHv

i,D00202
ucccGv

i,D00203
u꣐__ccwJꝁccHv

se	"SE\SE09_14_ti-nn.ogg"

ccɁB粓IvCsϓL_GH

Ђ,N00316
u__I__GByyݗʚGv

Aݓ߈uԁCL`틿IrB

#CHi痧Gj
windowclose
#layer_movepass_add	l_seiji,0,	200,	0,16
#layer_movepass_add	l_seiji,0,	200,	0,0
#layer_movepass_add	l_seiji,0,	200,	0,16
#layer_movepass_add	l_seiji,0,	200,	0,0
#layer_movepass_add	l_seiji,0,	200,	0,16
#layer_movepass_add	l_seiji,0,	200,	0,0
#layer_movepass_type	l_seiji,0,	PASSTYPE_LINEAR
#layer_movepass_play	l_seiji,0,play_once

se	"sound\se\SE20_2`Ă.ogg"

wait	215

layerload	2,"chara\i\HD\\{.png",-470,-185

layermove	2,30,250,-185
layerfadein	2,30

wait	30

screenvibration	30,10,10,10,

i,D00204
uAꖗIƚ\\I@트樐qݔJߑMIcnoʎI`\\IIv


u꣔@^ꉁv

layerchange	2,"chara\i\HD\\.png"

i,D00205
uAIH@ccIIv

aIΏ@CiKZB

ِڒg@C_bnyCaڈB

windowclose
#SE05@ɂԂ鉹iKbIj
#@SE05			#SE05@ɂԂ鉹iKbIjMOȂ̂ŁAAۂȂ[n

se	"sound\se\SE20_2`Ă.ogg"

wait	60

se	"SE\SE09_01_hJ.ogg"

screenvibration	30,20,20,20,

Ђ,N00317
uyy\\ޚa\IIv

R@C୏B

#@suzumi_odoroki		#

layerload	1,"chara\C\HD\\.png",-274,183

layermove	1,30,-224,183
layerfadein	1,30

C,L00318
uꟁAߘccBݗʓIjlCL搶꘢ccꝁHv

layerload	3,"chara\邠\HD\\.png",588,153

layermove	3,30,638,153
layerfadein	3,30

邠,M00336
uVA߁CwqʑRccVtaJIcv

layerload	4,"chara\Ђ\HD\\.png",324,289

layermove	0,48,-42,-330
layermove	1,48,-224,93
layermove	2,48,250,-275
layermove	3,48,638,63
layermove	4,48,324,199
layerfadein	4,48

Ђ,N00318
ujj`ccyy\Czꊁ``ccv

粝zC粒䔇粑ߗB

layermove	2,30,650,-275
layerfadeout	2,30

wait	30

layerload	5,"chara\i\HD\\.png",642,-269,83,83

layermove	5,30,82,-269
layerfadein	5,30

wait	30

layermove	5,9,82,-269

layerchange	5,"chara\i\HD\\{.png"

layermovepass	5,7,9,119,-269,18,45,-269,18,119,-269,18,45,-269,18,119,-269,18,82,-269

wait	30

shake	30

i,D00206
uʑR꣔ƚI@vEꣁ\\\IIv


uIH@IC߉ꟁIv

layerchange	5,"chara\i\HD\\.png"

shake	30

i,D00207
usp߁I@꣔\\IIv

shake	30

windowclose
#SE41@\鉹ih^bo^bIj
#EF@ʃVFCN
#CHiGȂj

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-14,-210,110,110
layerrelease	1
layerrelease	3
layerrelease	4
layerrelease	5

wait	54

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	6

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	30

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	30

wait	12

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	18

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	6

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

wait	6

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-257,-450,150,150
layerload	1,"chara\邠\HD\\.png",-166,153

layermovepass	1,7,12,-166,193,12,-166,153

wait	72

邠,M00337
uꟁIH@AÈ_CiVtv

layerload	2,"chara\݂\HD\\.png",807,5,82,82

layermove	2,30,761,5
layerfadein	2,30

݂,A01827
uꟁIH@YꟁCˑRԜ`IHv

layerload	3,"chara\i\HD\\.png",220,-72,82,82

layermove	3,48,220,-207
layerfadein	3,48

shake	60

i,D00208
ujꟁ``I@vaJVCsA꣐Z헹v\\Iv

shake	60

windowclose

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-14,-210,110,110
layerrelease	1
layerrelease	2
layerrelease	3

wait	54

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	30

wait	6

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	30

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	12

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	30

wait	18

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	60

wait	6

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	6


usvcBB闈ꟁI˖vLߎflagIv

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",0,-360,150,150

wait	54

layerload	1,"chara\J\HD\Ch\J_.png",-149,-112

layermove	1,30,-99,-112
layerfadein	1,30

wait	30

bgm	""

layermovepass	1,7,12,-99,-72,12,-99,-112

J,B01654
uށI@ꋁAꋜCi搶Hv

@IJוsRQ[B

layerload	2,"cg\bg\black.png",-640,-600,200,200

#BGij

layermove	2,180,0,-120
layerzoom	2,180,100,100
layerfadein	2,180

ccc

ccccc

ccccccc

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	2

wait	90

#BGirOj

bgm	"sound\bgm\m12.ogg",282436/4-44

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-159,-312,140,140
layerload	1,"chara\C\HD\\.png",-224,183
layerload	2,"chara\i\HD\\.png",250,-185
layerload	3,"chara\邠\HD\\.png",638,153

wait	90


u\\A񎖁Bꝁv

i,D00209
uG`C{꣔Iwqꟁv

ߗXC䑍ZÉIivB

layerchange	1,"chara\C\HD\\ɂ.png"

C,L00319
usaJIwqꟁccv

layerchange	2,"chara\i\HD\\ɂ.png"

i,D00210
uB꣎Zꟁv


u䜃\PꟁBה펖v

邠,M00338
us߁CבˑRCd꒵v

ݔJѓ~[粋ClsݍʏB

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-896,-456,170,170
layerload	1,"chara\\HD\\.png",220,176
layerrelease	2
layerrelease	3

wait	72

,P02268
uA׎꣕앗Cˉꟁv

layerchange	1,"chara\\HD\\.png"

,P02269
usߚvCvϐCԖꠁv


uccʐ樐lsIbꟁv

#@suzumi_small
#@suzumi_shifuku
#@rua_small
#@rua_shifuku

#@suzumi_niko		#ɂ
#@rua			#

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-159,-312,140,140
layerload	1,"chara\C\HD\\ɂ.png",-224,183
layerload	2,"chara\i\HD\\{.png",250,-185
layerload	3,"chara\邠\HD\\.png",638,153

wait	72

i,D00211
uccߔꗈCAȟ|ٌڊnJUށv

layermove	2,30,250,-195

layerchange	2,"chara\i\HD\\ɂ.png"

layerloopmovepass	2,7,30,250,-195,30,250,-185

i,D00212
uv樔JIcnCsIqށIIv

#--------------------------------------------------
#Ci//{҂ł͉oqd˂čĐ̂ŁA,L00320
#wC邠x
#ƕ\Lj
#uȂƂɂCoȂłbAoJIvi//̂邠̑䎌Əd˂Ĕ܂j

#邠,M00339
#uȂƂɂCoȂłbv
#i//̗C̑䎌Əd˂Ĕ܂j


#@suzumi_ikari		#{
#@rua_ikari		#{

layermove	1,42,-244,133
layermove	3,42,698,123

layerchange	1,"chara\C\HD\\R~J{.png"
layerchange	3,"chara\邠\HD\\{.png"

layermove	1,42,-244,133
layermove	3,42,698,123

wait	42

layermovepass	1,7,18,-64,227,120,-64,183
layermovepass	2,7,18,210,783,120,210,805
layermovepass	3,7,18,478,197,120,478,153

#--------------------------------------------------


#SE38@鉹ioLbIj
windowclose
#SE38@鉹ioLbIj

screenflash	30

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

screenvibration	30,20,20,20,

wait	60

C邠,Z90006
usvݔ펖\oꟁC✒`I^svv

i,D00213
uꟁIIv


uccڈIꇊQIvv

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-417,-312,140,140
layerload	4,"chara\\HD\\.png",636,-72,94,94
layerrelease	1
layerrelease	2
layerrelease	3

wait	72

,O02177
ubIbCAcaJ狩ߗNꠁIv

layerload	2,"chara\C\HD\\ɂ.png",-194,183

layermove	2,30,-144,183
layerfadein	2,30

C,L00321
u琥B䋎cE{Ccꉺv

layerload	3,"chara\݂\HD\\.png",466,41

layermove	3,30,416,41
layerfadein	3,30

݂,A01828
uiVtꟁccv

layerload	1,"chara\i\HD\\ɂ.png",98,85
layerfadein	1,30

layermove	1,48,98,-140

i,D00213a
iccߑ،BzݕʐlƗCnaiHꉺꠁj

layermove	2,30,-64,138,3

layerchange	2,"chara\C\HD\\{.png"

layermove	2,30,-64,138,3

wait	30

wait	30

layerload	1,"chara\i\HD\\.png",98,-140

screenflash	30

se	"sound\se\SE02_otb.ogg"

shake	30

wait	92

layermovepass	1,7,30,18,-95,180,-782,-50
layermovepass	2,7,30,-224,138,180,-1024,183

C,L00322
usvӐIӔꟁIIv

windowclose

shake	30

i,D00214
uAJ``꣗ccJ``ccIv

#window_close
#@SE70			#SE70@ߎCꉹiVVj

AdB

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-987,-504,180,180
layerload	1,"chara\邠\HD\\.png",-75,153
layerload	2,"chara\\HD\\.png",379,149,82,82
layerrelease	3
layerrelease	4

wait	72

,P02270
uvƎߛLHҊCAsLYۏQvv


usssvv

layerchange	1,"chara\邠\HD\\ɂ.png"

邠,M00340
u嫑Rks㐥QCAiVtYI琥IGccߘCeeIv

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-498,-504,180,180
layerload	1,"chara\݂\HD\\.png",670,5,82,82
layerload	2,"chara\\HD\\.png",3,-72,94,94

wait	72

,O02178
u꣘s퐽iVt@ʓIꠁv

݂,A01829
uccҁv

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-1536,-696,220,220
layerload	1,"chara\\HD\\R~J.png",89,68
layerrelease	2

wait	72

,P02271
ujccB׏Yg粟Đϑꟁccv

windowclose

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-128,-168,110,110
layerrelease	1

wait	54


uccccv

bgm	""

嫑RꢊŋN^IksÐSCAL_v@B

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	120

#iXPW[j
return
