label	hikari_33

#--------------------------------------------------
#Ђ胋[gihq̍Ñj
#FȂ
#FQPɋ
#VC@
#--------------------------------------------------

#BGiHj
bgm	""

transition	"Parts\transition\1280x720\114.png",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

bgm	"sound\bgm\m02.ogg",2118684/4-44

wait	60

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-124,-245,120,120

wait	120

aCݐHaƈNh`B

hюkΕCNIA闬B

windowclose
wait	30

transition	"Parts\transition\1280x720rev\216.png",48
setcgeffecttime	1
setcgwaittime	0
cg	"event\EV_ALL_020-08.png",0,-30,100,100

wait	72

݂,A01918
uJCėqсIv

䂸,F00330
uꟁCvB䔼qEv

J,B02410
uDICcꉺGv

#cg		"event\EV_ALL_020-06.png"
#--------------------------------------------------

windowclose
wait	30

transition	"Parts\transition\1280x720\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-128,-946,270,270
layerload	1,"chara\\HD\\.png",89,68

wait	72

,P02628
uV䖍DꟁBquꝁHv

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-1778,-898,260,260
layerload	1,"chara\\HD\\.png",107,46,87,87
layerload	2,"chara\\HD\\.png",411,-110

layermovepass	2,7,33,411,-70,33,411,-110

wait	72

,O02227
uBcc߁C䖓IǋLBD}ꟁccv

layerchange	1,"chara\\HD\\.png"

,Q01356
ulIbCDLv

layerchange	2,"chara\\HD\\.png"

,O02228
uΞ֕s}ꝁHv

layerchange	1,"chara\\HD\\.png"

,Q01357
u׉ȔۍXRnȓIߑtCȔX슽v

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-257,-946,270,270
layerload	1,"chara\\HD\\.png",295,123
layerrelease	2

wait	72

,R00418
u\΍lyϓxҐ^ꡁccv


uCwKꠑ䖁BѕsDIbCԑK\AveGv

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",24
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-1778,-898,260,260
layerload	1,"chara\\HD\\.png",107,46,87,87
layerload	2,"chara\\HD\\R~J.png",411,-110

wait	36

#SE75@VbNiK[[Ij
#@SE75			#SE75@VbNiK[[Ij

se	"SE\SE09_08_[.ogg"

layermovepass	2,7,12,411,-70,12,411,-110

shake	30

wait	79

layermove	2,9,411,-110

layerchange	2,"chara\\HD\\R~J{.png"

layermovepass	2,7,9,411,-90,9,411,-110,9,411,-90,9,411,-110

,O02229
uGCD؉ꟁ\ByyAsplYI\Iv

layerchange	1,"chara\\HD\\.png"

,Q01358
uv

#SE53@tiOTbIj
windowclose

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\bg12.png",-186,-232,130,130
layerrelease	1
layerrelease	2

screenflash	30

se	"sound\se\SE53_YrV.ogg"

screenvibration	30,20,20,20,


u\ꟁ\\Iv

bgm	""

layerload	3,"cg\bg\black.png",-640,-600,200,200
layerfadein	3,60

VJnCM駓IЍB

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\bg12.png",-1890,-1092,300,300
layerload	2,"cg\bg\black.png",-640,-1545,200,200
layerload	4,"cg\bg\black.png",-480,345,200,200
layerrelease	3

layerload	1,"chara\J\HD\Ch\J_{.png",1292,-15,-89,89
layerfadein	1,30

layermove	2,48,-640,-1815
layermove	4,48,-480,615

wait	48

windowclose

J,B02411
ucccv

cc꘢lB

layermove	2,48,-640,-1545
layermove	4,48,-480,345

wait	48

#BGiցj
#@bg_genkan		# 

bgm	"sound\bgm\m12.ogg",282436/4-44

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg02_.png",0,-143,100,100
layerrelease	1
layerrelease	2
layerrelease	4

wait	90

se	"sound\se\SE30_ؐhA`P.ogg"

wait	60

#--------------------------------------------------
#i//SL^BLƋȂL̍̂ŁAfޒiKł͓Ȃ悤Ɂj

#݂,A01919
#usĂ܁[Iv

#,O02230
#usĂ܁[Iv

#,P02629
#usĂ܁[Iv

#,Q01359
#usĂ܁[Iv

#J,B02412
#usĂ܁[Iv

#,S01254
#usĂ܁[Iv

#,R00419
#usĂ܁[Iv

#Ђ,N00604
#usĂ܁[Iv

shake	30

S,Z90004
uoꊁIv

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG09.png",-128,-269,120,120
layerload	1,"chara\J\HD\Ch\_ɂ.png",-210,-157
layerload	2,"chara\Ђ\HD\\.png",650,328

wait	90

layermove	1,18,-210,-157

layerchange	1,"chara\J\HD\Ch\.png"

layermovepass	1,7,18,-210,-127,18,-210,-157

J,B02413
uH㏬SBӈSGv

layermove	2,9,650,328

layerchange	2,"chara\Ђ\HD\\.png"

layermovepass	2,7,9,690,328,18,610,328,18,690,328,18,610,328,18,690,328,18,650,328

Ђ,N00605
uH㏬S\v

windowclose
wait	30

transition	"Parts\transition\1280x720rev\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg11.png",0,-130,100,100
layerrelease	1
layerrelease	2

wait	72


u䖁CΞցClꟁv

windowclose

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg11.png",-448,-436,170,170
layerload	1,"updates\chara\\HD\~\.png",706,40,-100,100
layerload	2,"chara\\HD\\ɂ.png",631,107

wait	54

,Q01360
uvv

layermove	1,33,706,40

layerchange	1,"chara\\HD\~\.png"

layermovepass	1,7,33,706,80,33,706,40

,O02231
uBccIԑKvꊁ`ccv

bgm	""

layermove	1,30,756,40,3
layerfadeout	1,30
layermove	2,30,581,107,3
layerfadeout	2,30

wait	30

se	"sound\se\SE31_ؐhA`߂P.ogg"

wait	30

layerload	3,"cg\bg\black.png",-640,-600,200,200
layerfadein	3,60

sv@CwqswB

windowclose

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\BG09.png",-320,-312,150,150
layerload	1,"chara\J\HD\Ch\J_{.png",-257,-98
layerload	2,"cg\bg\black.png",-640,-1545,200,200
layerload	4,"cg\bg\black.png",-480,345,200,200
layerrelease	3

wait	30

layermove	2,48,-640,-1815
layermove	4,48,-480,615

wait	48

J,B02414
ucccv

ʁccAB

layermove	2,48,-640,-1545
layermove	4,48,-480,345

wait	48

wait	30

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG09.png",0,-135,100,100
layerload	1,"chara\J\HD\Ch\J_{.png",-210,-157
layerload	2,"chara\Ђ\HD\\.png",650,307
layerrelease	4

wait	90


uCJBVԔLYqꝁHv

layermove	2,13,650,307

layerchange	2,"chara\Ђ\HD\\.png"

layermovepass	2,7,13,670,307,27,630,307,27,670,307,27,630,307,27,670,307,27,650,307

Ђ,N00606
u\C}qccv

layerchange	1,"chara\J\HD\Ch\.png"

J,B02415
usBL_݈ӉЎ߁v

#ꔏ

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	2

wait	90

#BGij

bgm	"sound\bgm\m17.OGG"

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg06.png",-282,-207,130,130

wait	90

wqsݓICcƖ􊮐IB

J,B02416
u`@``v

^ȁCcᔒIP欗oB

AAsNIHCꌏs樉䊴yB


uJCoꉺGv

layerload	1,"chara\J\HD\Ch\J_ɂ.png",-149,-112

layermove	1,30,-99,-112
layerfadein	1,30

J,B02417
uDIBꋗvꖗHv

layerload	2,"chara\Ђ\HD\\.png",1334,261,-81,81

#@hikari_small
#@hikari_shifuku
#@hikari_warai		#.png
#waitms		100
#layer_movepass_add	l_hikari,0,	200,	0,16
#layer_movepass_add	l_hikari,0,	200,	0,0
#layer_movepass_add	l_hikari,0,	200,	0,16
#layer_movepass_add	l_hikari,0,	200,	0,0
#layer_movepass_add	l_hikari,0,	200,	0,16
#layer_movepass_add	l_hikari,0,	200,	0,0
#layer_movepass_type	l_hikari,0,	PASSTYPE_LINEAR
#layer_movepass_play	l_hikari,0,play_once

layermove	0,48,-282,-241
layermove	1,48,-99,-157
layermove	2,48,1334,171
layerfadein	2,48

wait	48

Ђ,N00607
uvayyNCXX\v


uJC꣗vsvNHv

#@miu2			#J_ɂ

layerchange	1,"chara\J\HD\Ch\J_.png"

J,B02418
uvccv

kzBꍏszaJB

ACݓIҗLK{vIB

#@miu_komaru		#J_

layerchange	1,"chara\J\HD\Ch\J_ɂ.png"

J,B02419
usDӎvCҗLvv

#@hikari		#.png

layerchange	2,"chara\Ђ\HD\\.png"

Ђ,N00608
u__C꣕sꝁccHv

layermove	1,18,-99,-157

layerchange	1,"chara\J\HD\Ch\.png"

layermovepass	1,7,18,-99,-127,18,-99,-157

J,B02420
uΕsNꊏB꣘염vߓJSGv

layerchange	1,"chara\J\HD\Ch\J_ɂ.png"

J,B02421
u搶CA`꣗v


uTC쑖v

layerchange	2,"chara\Ђ\HD\\.png"

Ђ,N00609
uoꊁ\v

windowclose

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg06.png",-94,-153,110,110
layerload	1,"cg\bg\black.png",-560,-1545,200,200
layerload	2,"cg\bg\black.png",-480,345,200,200

wait	90

wait	30

layermove	1,48,-640,-1815
layermove	2,48,-480,615

wait	48

ڑlJB

bgm	""

ZbnoꉺCpٔ⛋B

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	2

wait	90

#BGiցj
#@bg_genkan		# 

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG09.png",-128,-215,120,120
layerload	4,"cg\bg\black.png",-640,-1815,200,200
layerload	5,"cg\bg\black.png",-480,615,200,200

wait	90

ݎ{CÓŐ꘢nB

ƓsoCݔIZˇL꘢lB

layerload	3,"chara\J\HD\Ch\_{.png",-309,-67

layermove	3,30,-259,-67
layerfadein	3,30

J,B02422
uoꠁBߌovLʐlv

HHH
uccccv

layerload	2,"chara\\HD\\.png",756,-167
layercolor	2,60,60,60

layermove	2,30,706,-167
layerfadein	2,30

wait	30

bgm	"sound\bgm\m06.ogg"

layerload	1,"chara\\HD\\.png",504,-127,89,89

layermove	1,30,457,-127
layerfadein	1,30

smU݉ccݎ{[CjqِngB

layerchange	3,"chara\J\HD\Ch\J_{.png"

J,B02423
u꣘옸A꒼ݗꠁccv

jP,V28065
uB^sꣁCߌo@oꟁv

lsgAn̑сCCēIZC⋎pMB

ŐoIЉlCAnhI͒C䊴NٞB

jQ,V28066
uꡁH꣉Ys搶ߗߐꠁv

J,B02424
u߁Hv

layerchange	2,"chara\\HD\\{.png"
layercolor	2,60,60,60

jQ,V28067
uꑓMaCYꝁH@A{Iv

layerchange	3,"chara\J\HD\Ch\_{.png"

J,B02425
u@ʐwߌCsLȐߗvsv

bgm	""

layerchange	1,"chara\\HD\\{.png"

jP,V28068
uR߁C펋הwsׁv

se	"sound\se\SE106_ȇ..ogg"

shake	6

l@Bʟ|ّ]CUo葄B

J,B02426
ucccv

bgm	"sound\bgm\M09.ogg",318520/4-44

葄ΏyJB

ACJp|shCێÁB

layerchange	1,"chara\\HD\\.png"

jP,V28069
uړIߐCщ꣓IuC꣓IBI꘢꣊슽Iꠁv

layerchange	3,"chara\J\HD\Ch\J_{.png"

J,B02427
usvݔ\oߎ댯Iv

jP,V28070
uYHv

#@miu_ikari2		#J_{

layerchange	3,"chara\J\HD\Ch\J_ɂ.png"

J,B02428
uCB\ωߋIccc꘢KRInv

J,B02429
uyAJNC_skΗeBA꘢ى֑Inv

jQ,V28071
u^CanꝁB꣔ߓI쑽IElSIv

#@miu_ikari		#_{

layerchange	3,"chara\J\HD\Ch\J_{.png"

shake	30

J,B02430
uߖsߎ퉺OIbsI~瀁CʘMIv

bgm	""

layerchange	2,"chara\\HD\\.png"
layercolor	2,60,60,60

jP,V28072
u^CߏA꣓Iꝁv

windowclose
wait	30

transition	"",6
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	2
layerrelease	3
layerrelease	4
layerrelease	5

wait	9

#EF@tbV
#SE94@e

se	"sound\se\SE94_e.ogg"

screenflash	30

wait	60

#SE94@e

se	"sound\se\SE94_e.ogg"

screenflash	30

^IΖ򐺔|NB

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG09.png",0,-135,100,100
layerload	2,"chara\\HD\\.png",470,-292,95,95
layercolor	2,60,60,60

wait	90

ACuCOߌovLJIgeB

layerload	1,"chara\J\HD\Ch\J_{.png",-363,-130,84,84
layercolor	1,30,30,30

layermove	1,30,-409,-130
layerfadein	1,30

J,B02431
uccIv

#SE50@؂鉹iqbj
#@SE50			#SE50@؂鉹iqbj

layerchange	2,"chara\\HD\\{.png"
layercolor	2,60,60,60

se	"SE\SE05_12_؂.ogg"

layermove	1,18,71,-130,3
layerfadeout	1,18

shake	30

wait	18

#SE95@l鉹@A
#EF@tbV

se	"sound\se\SE89_ǂ鉹.ogg"

screenvibration	30,20,20,20,

jQ,V28073
uY\\\\IHv

layermove	2,30,470,22,3
layerfadeout	2,30

wait	30

se	"SE\03_ŌE_[W\Ռ`Sgb.ogg"

ȍŏIx]JqeIO瑁CؒNߓIjlIvQB

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG09.png",-128,-243,120,120
layerload	1,"chara\\HD\\{.png",28,-167

wait	72

jP,V28074
uIIo{ꟁC꣔ElSIv

layerload	2,"chara\J\HD\Ch\J_{.png",165,-188

layermove	2,30,215,-188
layerfadein	2,30

J,B02432
uߏA꣓I⌾ꝁccv

windowclose
#@SE50			#SE50@؂鉹iqbj

se	"SE\SE05_12_؂.ogg"

layermove	2,15,215,612,3
layerfadeout	2,15

wait	15

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\BG09.png",0,-135,100,100
layerrelease	1

screenflash	30

se	"sound\se\SE94_e.ogg"

#EF@tbV
#SE94@e

wait	60

screenflash	30

#SE94@e

se	"sound\se\SE94_e.ogg"

ߋNB

se	"sound\se\SE89_ǂ鉹.ogg"

screenvibration	30,20,20,20,

J,B02433
uccccv

jP,V28075
ucc\v

jP,V28076
uIcc]v

#SE27@|鉹ihTbj

se	"SE\03_ŌE_[W\Ռ`Sgb.ogg"

screenvibration	30,20,20,20,

jlዅ|C󗹔JIŌC|ݒnB

ؓsݓ]uVԁCJzlIB

J,B02434
ucccv

mF͈É@CJNgqB

layerload	3,"chara\J\HD\Ch\J_{.png",332,-62

se	"SE\07_\P̑\J[ybg\carpet12.ogg"

layermove	3,30,332,-112
layerfadein	3,30

J,B02435
ucclv

J,B02436
u嫑RvÝCAEp^Iccv

琥^IC|s๘n]yߗCAŎZElB

layerchange	3,"chara\J\HD\Ch\_{.png"

J,B02437
uccᔽ߁CAwv

se	"sound\se\SE106_ȇ..ogg"

shake	6

HHH
uvBwґLHv

layermove	3,12,332,-112

layerchange	3,"chara\J\HD\Ch\J_{.png"

layermovepass	3,7,12,332,-72,12,332,-112

J,B02438
u\\\IHv

AݕxIuԁCw@`OғI^B

screenflash	30

#EF@tbV
#SE94@e

layermove	3,12,332,-112

layerchange	3,"chara\J\HD\Ch\_{.png"

se	"sound\se\SE94_e.ogg"

layermovepass	3,7,12,332,-102,12,332,-112,12,332,-102,12,332,-112

screenvibration	30,20,20,20,

J,B02439
u\\ꟚjI@TAIv

windowclose

layermovepass	3,7,12,322,-112,12,342,38,12,322,188,12,342,488

wait	30

se	"sound\se\SE02_otb.ogg"

layerfadeout	3,30
ڔ˔@IqeC߁C|ݒnB

bgm	"sound\bgm\m16.OGG",4101296/4-44

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG09.png",-192,-297,130,130
layerload	2,"chara\\HD\\.png",175,-349

wait	72

jR,V28077
uCʑRꇊQB{zE꣓ICR]Jv

layerload	1,"chara\J\HD\Ch\_{.png",596,119,90,90

#@miu_large		# ߂

layermove	0,30,-288,-297
layermove	1,30,427,119
layerfadein	1,30
layermove	2,30,-145,-349

J,B02440
uIATccߕCˑRw@ccv

jR,V28078
u^B씇sŌʁBiYI{ُv

layerchange	1,"chara\J\HD\Ch\J_{.png"

J,B02441
uccACȈ׉󗹔_AȕCƑV^v

windowclose

layerload	3,"cg\bg\black.png",-640,-600,200,200
layerfadein	3,30

嫐CAs[CvL_oB

JnAz⋋N\\\\

layerchange	1,"chara\J\HD\Ch\J_.png"

se	"SE\03_ŌE_[W\Ռ`Sgb.ogg"

screenvibration	30,20,20,20,

ꢍĎ|ݒnB

#@miu_large		# ߂

layerfadeout	3,60
J,B02442
uccIAꟁcAccHv

jR,V28079
uC꣈ȈהʓIqeꝁBs搶I˒ev

J,B02443
usIccv

layerchange	2,"chara\\HD\\{.png"

jR,V28080
u꣊ŁCssB꣑ŎZꔁv

#@miu_large		# ߂
#@miu_komaru		#J_

layerchange	1,"chara\J\HD\Ch\J_{.png"

J,B02444
uccIAꣁA꣗vYccv

J,B02445
us͘PCҗp퓌cc翗Iv

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG09.png",0,-135,100,100
layerrelease	1
layerrelease	2

wait	72

jR,V28081
usIbCՕsꟁHv

jR,V28082
uݎE꣔VOCvsi꣓ߔÍv

jlprʓIŒJCOiB

shake	6

J,B02446
u\\Iv

AݒjliICJLo]B

#EF@tbV
#SE95@l鉹@A

bgm	""

se	"sound\se\SE89_ǂ鉹.ogg"

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\BG09.png",-288,-297,130,130
layerload	1,"chara\J\HD\Ch\J_{.png",427,119,90,90
layerload	2,"chara\\HD\\{.png",-145,-349

screenflash	30

shake	30

jR,V28083
uI΁IIv

layermove	2,30,-145,-299,3
layerfadeout	2,30

wait	30

se	"SE\03_ŌE_[W\Ռ`Sgb.ogg"

screenvibration	30,20,20,20,

J,B02447
uVccv

ݔJqVOCjlꐺ㋿팂CݒnoB

layerload	2,"chara\\HD\\{.png",10,-117

layermove	2,30,60,-117
layerfadein	2,30

,S01255
uމC꣔؋v

J,B02448
uccv

bgm	"sound\bgm\MK02.OGG"

菐iICNA꒼sHeIB

jlosӒnPCAߞ|ݒnsB

layerchange	2,"chara\\HD\\.png"

,S01256
uGށCRꌂA|BŗҐ^؋ꡁv

J,B02449
uccߘCӎꋁv

layerchange	2,"chara\\HD\\.png"

,S01257
uCvvBJ꣓Ig̉sCpseEߎƚv

#@miu_large		# ߂

layerchange	1,"chara\J\HD\Ch\J_ɂ.png"

J,B02450
uꟙccIg̋휃C|s^Av

J,B02451
us߉zCvĔӈuԁC\DDDIv

layerchange	2,"chara\\HD\\{.png"

,S01258
uꟁBŏov

layerchange	2,"chara\\HD\\.png"

,S01259
usߘC꣐g̖vꠁHv

layerchange	1,"chara\J\HD\Ch\J_{.png"

J,B02452
uTCcL_gs㙤ccBzkA\v

layerchange	2,"chara\\HD\\.png"

,S01260
uG`CߏADccv

layerchange	2,"chara\\HD\\.png"

,S01261
u^ɓID@ꡁC_sꣁBReΕڋߓߎnv

J,B02453
uTCvccv

J嫗LRCAҐpΖ֍ߋB

vLʒǖCڌ|IOjlB

layerchange	2,"chara\\HD\\.png"

,S01262
ujICs씇粓IlꠁBsJ꣓IHv

#@miu_large		# ߂

J,B02454
ugDIlBACݎ{粓Ilꡁv

J,B02455
us߁C@꣏CݓI䎗lK㗹ꡁv

layerchange	2,"chara\\HD\\{.png"

,S01263
u꣐KHA{GzJH@ߓꝁHv

#@miu_large		# ߂

layerchange	1,"chara\J\HD\Ch\J_ɂ.png"

J,B02456
uꡁccB씇粏o_ϔ뗹v

layerchange	1,"chara\J\HD\Ch\J_{.png"

J,B02457
us߁Cvsszꔖ@rC@\҉펖ccv

sCcIjlB

ҖvΔ^iCUF^NCAsmoYB

layerchange	2,"chara\\HD\\.png"

,S01264
u꣊ŏ㋎kÁCACIwݕsk댯ꝁHv

#@miu_large		# ߂

J,B02458
u݊ҕsvفBΕҖv^iꡁv

J,B02459
uݕt͔VOCsIv

J,B02460
uא拋\]ĉȗJCߘjlgRIiv

layerchange	2,"chara\\HD\\.png"

,S01265
u^`CҐ^sIccv

ҁCǁC꒼sݐg@nN߁B

sݔiZbIԓюsCˏIߏꗽJ։JnB

J,B02461
uccccv

JsoӊԁCŌRnQ^ԒIB

layerchange	2,"chara\\HD\\.png"

,S01266
uTCvccH@꣓ߑ݈UIv

J,B02462
uA˖vLUꣁI꣉񗈓IICL݈Ӕ뗹Iv

layerchange	2,"chara\\HD\\{.png"

,S01267
uꟁCsߔ@ʑΏېJC|kLꡁv

,S01268
u􎢈ꎟINsDIꝁHv

layerchange	1,"chara\J\HD\Ch\J_.png"

J,B02463
u˕sI׉ΎSӁI@\\\ꟁv

layermove	2,33,60,-117

layerchange	2,"chara\\HD\\.png"

layermovepass	2,7,33,60,-77,33,60,-117

,S01269
uBccCӊҁv

,S01270
u꣔VȔɁCVOAȓTߘv

J,B02464
uߘcccIv

#--------------------------------------------------
#FJ͖œȂ͂Ȃ̂ŃJbg
#--------------------------------------------------
#J,B02465
#uAA肨̗pӂ܂BHׂĂ܂ˁccHv
#--------------------------------------------------

layerchange	2,"chara\\HD\\.png"

,S01271
uccJv

#--------------------------------------------------
#FJ͖œȂ͂Ȃ̂ŃJbg
#--------------------------------------------------
#ƂăLb`ɓ悤ƂƁAɌĂю~߂B

#J,B02466
#úA͂ccHv
#--------------------------------------------------

layerchange	2,"chara\\HD\\.png"

,S01272
ukCIqA񗈓IB꣍ĐsTgADv

#@miu_large		# ߂

layerchange	1,"chara\J\HD\Ch\J_.png"

J,B02467
uꟁccv

layerchange	1,"chara\J\HD\Ch\_.png"

J,B02468
uIccIꡁv

bgm	""

windowclose

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG09.png",-64,-189,110,110
layerrelease	1
layerrelease	2

wait	54

JuؒnߞIqcc

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	120

#--------------------------------------------------
#dvFfނȂF
#J
#iƑzĂccB񂾂j
#--------------------------------------------------
#iXPW[j
return
