label	suika_09
#--------------------------------------------------
#̃V[eBOQ[iRځj
#FV[eBOQڂŃReBj[PȏicV[V[̘bĂj
#FV[eBOQڂPH
#--------------------------------------------------


#BGi̕j
bgm	""

transition	"Parts\transition\1280x720\114.png",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

windowclose

wait	60

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\̕_.png",-54,-174,120,120

wait	120

se	"sound\se\SE11_mbNP.ogg"

wait	60

ӏCyxIC`Ȗ吺B

bgm	"sound\bgm\MK02.OGG"

Ȗ吺CZꝁH

,R00685
u@VtCꋌݗLꝁHv

GGCȒB

嫑RsꖗsCAsm׉A\ߏoZIȖ吺B

ꢗpCȝȖI˓ߛsRꝁccH


uꉺC䔇AJv

windowclose

se	"SE\00_\hA\hA4`.ogg"

transition	"Parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka_n.PNG",-297,-379,160,160
layerload	1,"chara\\HD\\.png",335,123

wait	97

⋋NgCŊJ[B

,R00686
usDӎvCӗҗŏꋁv


uvCSv֌nBVLYꝁHv

,R00687
uꟁCߘccv

layerchange	1,"chara\\HD\\.png"

,R00688
u䖔cYI@oC@ꋗLԓIbC\s\ꋊ߈ꉺꡁccv

se	"SE\SE09_07_ڂ̋P.ogg"


uGCߌoDꝁIv


u^ꇊQꟁCZccv


uvs꣊ƊJƟYiHv

layerchange	1,"chara\\HD\\.png"

,R00689
uꟙCisߛeՏA\JIށccv

layerchange	1,"chara\\HD\\.png"

,R00690
uTC|zߓ@CדlYv


uꟁCߓ|sv

ƊmLlY퓌CAsڏCȕsm\YxccB


uVC樉ߊߊꠁv

layerchange	1,"chara\\HD\\.png"

,R00691
uDICߏA`ꋗv

ZJSn__CቺB

#BGij
#BGi񕔉j

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1

wait	90

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\_.png",-63,-135,110,110

wait	90

se	"SE\00_\p\R\L[{[hP.ogg"

wait	143

ꓞ[ԁCZA[YB

windowclose

se	"SE\03_ŌE_[W\ԂPO.ogg"

SetBGEffectTime	36
SetBGWaitTime	54
bg	"cg\bg\_.png",-718,-912,330,330

layerload	1,"chara\\HD\\.png",632,10

layermove	1,30,582,10
layerfadein	1,30

,R00692
uI߉IG`v


u߉^ꟁv

layerchange	1,"chara\\HD\\.png"

,R00693
uߛCENTERiJnYIv

bgm	""

se	"SE\SE09_15_cha-nn.ogg"


uDIv

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1

wait	90

#--------------------------------------------------
# Q[Jn
# NA܂̓Q[I[o[Aȉ̉b
#--------------------------------------------------

#//////////////////////////////////////////
#Fsuika_game_check@t@CփWv
#//////////////////////////////////////////
goto		suika_game_check_game3_1

#--------------------------------------------------
#ij
#ioQ[̍Ō܂Ői񂾁j
#--------------------------------------------------
label		suika_game_check_game3_1_allclear

bgm	"sound\bgm\m12.ogg",282436/4-44

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\_.png",-500,-664,260,260
layerload	1,"chara\\HD\\.png",598,123,94,94

wait	90

,R00694
u@VtCDꇊQIv

layerchange	1,"chara\\HD\\.png"

,R00695
uRȒPAʊ֗ccB{ȈכߌokCsȒPHv


uTccC׉rˌYvv


uvICʊ߉ƉAʕs֗v

layerchange	1,"chara\\HD\\.png"

,R00696
uꟙCIꡁv

layerchange	1,"chara\\HD\\.png"

,R00697
uʑRCt^IDꟁccv


uהYIlsLvv


us\L樏Lls100%Ivv

#
#uł܂AՓx͒ł邩炢񂶂ȂHv

#@suika_yorokobi		#

#,R00698
#ułˁBꂶAx͂Ă݂Ăv

#iPցj
goto		suika9_togo1

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1

wait	90

#--------------------------------------------------
#iO͈̔͂܂ł̓NAj
#--------------------------------------------------
label		suika_game_check_game3_1_good

bgm	"sound\bgm\m12.ogg",282436/4-44

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\_.png",-500,-664,260,260
layerload	1,"chara\\HD\\.png",598,123,94,94

wait	90

,R00699
uꟁ\Cꡁv


uꟁccv

layerchange	1,"chara\\HD\\.png"

,R00700
us߁CVOICDߌoȜkynʉߗꡁv


uז̐UHvv


uʑRC݊ߓIߒQ̍oU@CkdvIꟁv


u樐lzesA\ߗfCR@zp߉v

layerchange	1,"chara\\HD\\.png"

,R00701
u@ʐ^ICLAꡁv


uAv


uvCsߗvLISVޓICk|Av

#iPցj
goto		suika9_togo1

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1

wait	90

#--------------------------------------------------
#iO͈̔͂Ŏ񂾁j
#--------------------------------------------------
label		suika_game_check_game3_1_bad

bgm	"sound\bgm\m12.ogg",282436/4-44

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\_.png",-500,-664,260,260
layerload	1,"chara\\HD\\.png",598,123,94,94

wait	90

,R00702
uꟁCYꝁccHv


uccBӗccv

layerchange	1,"chara\\HD\\.png"

,R00703
uTC^sVtIiꡁv

#,R00704
#uՓx܂Hv

#
#uȂcc撣肽C邯ǁv


#--------------------------------------------------
#iPj
#--------------------------------------------------
label		suika9_togo1

layerchange	1,"chara\\HD\\.png"

,R00705
uߛCvėꎟꝁHv

#--------------------------------------------------
#iI`j
#iPDj
#iQDȂjiIả́uȂvɐiށj
addTextSelect 0,""
addTextSelect 1,"Ȃ"
getSelect  sel

if sel=0 then goto suika9_q01_a
if sel=1 then goto suika9_q01_b
#--------------------------------------------------

#--------------------------------------------------
#ij
#--------------------------------------------------
label		suika9_q01_a


uBCRv

layerchange	1,"chara\\HD\\.png"

,R00706
u@VtCIv

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1

wait	90

#--------------------------------------------------
# Q[Jn
# NA܂̓Q[I[o[Aȉ̉b
#--------------------------------------------------

#//////////////////////////////////////////
#Fsuika_game_check@t@CփWv
#//////////////////////////////////////////
goto		suika_game_check_game3_2

#--------------------------------------------------
#ij
#ioQ[̍Ō܂Ői񂾁j
#--------------------------------------------------
label		suika_game_check_game3_2_allclear

bgm	"sound\bgm\m12.ogg",282436/4-44

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\_.png",0,-96,100,100
layerload	1,"chara\\HD\\.png",295,123

wait	90

,R00707
u^sꟁccv


uāCZߊ֗ꟁv

#iQցj
goto		suika9_togo2

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1

wait	90

#--------------------------------------------------
#irŃQ[I[o[j
#--------------------------------------------------
label		suika_game_check_game3_2_noclear

bgm	"sound\bgm\m12.ogg",282436/4-44

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\_.png",-500,-664,260,260
layerload	1,"chara\\HD\\.png",598,123,94,94

wait	90

,R00708
uꟁCDɁccv


uIC뗹ꟁccv

#--------------------------------------------------
#iQj
#--------------------------------------------------
label		suika9_togo2


uAYʑRkLӎvꟁv

layerchange	1,"chara\\HD\\.png"

,R00709
uAꝁHv

layerchange	1,"chara\\HD\\.png"

,R00710
uccccDJSꟁccv

ߗIbCZ鶋NC_KnΗNB


uZ꣐^IkꇊQꟁv


uꎟA\oLIYCʑRkLVꟁv


uIbCs\אƓIYlꠁHv

layerchange	1,"chara\\HD\\_.png"

,R00711
uccccꝁccHv

œZ_Q㵓I΁Csm׉A犴KNB

layerchange	1,"chara\\HD\\.png"

,R00712
us߁CoݘC펖v


uTccHv

layerchange	1,"chara\\HD\\_.png"

,R00713
u\a@Vtߞ鉷_IlCҍ݈Nccv


uCZ꣑𒣗ꊁccv

,R00714
uVt꣊s݈ӉIǵCs׉䐥ޏkv


uה_ss}ꟁv


uC\aZҍ݈NCkJSv

layerchange	1,"chara\\HD\\.png"

,R00715
u^IꝁccHv

ZCÎB

ߑoƁCoIʁB

ICZƚCJn슽䗹ccH

sߚvC狖I쑽CҐʑ݈ӔrDꠁH


u^I^IBZRIDwqvv

VC搏֌ИMߋB

layerchange	1,"chara\\HD\\_.png"

,R00716
uVccccv

layerchange	1,"chara\\HD\\.png"

,R00717
uꟁCVtCꋉȍđ߈XGHv

ZQ㵒nΒCˑRzNYIΉ䔇B

#--------------------------------------------------
#iIaj
#iPDj
#iQDȂj
addTextSelect 0,""
addTextSelect 1,"Ȃ"
getSelect  sel

if sel=0 then goto suika9_q02_a
if sel=1 then goto suika9_q02_b
#--------------------------------------------------

#--------------------------------------------------
#iPDj
#--------------------------------------------------
label		suika9_q02_a


u琥ꟁBߏAĊ߈ꎟꠁv

layerchange	1,"chara\\HD\\.png"

,R00718
uߛCIv

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1

wait	90

#--------------------------------------------------
# Q[Jn
# NA܂̓Q[I[o[Aȉ̉b
#--------------------------------------------------

#//////////////////////////////////////////
#Fsuika_game_check@t@CփWv
#//////////////////////////////////////////
goto		suika_game_check_game3_3

#--------------------------------------------------
#ij
#ioQ[̍Ō܂Ői񂾁j
#--------------------------------------------------
label		suika_game_check_game3_3_allclear


#SE@

se	"sound\se\SE105_El.ogg"

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\_.png",-500,-664,260,260
layerload	1,"chara\\HD\\.png",575,189

wait	90

,R00719
u^s@VtI@ꇊQIv

bgm	"sound\bgm\m12.ogg",282436/4-44

CZyynۋNB

se	""


uCs߁CmҐsߐZꠁv

layermove	1,18,591,72
layerzoom	1,18,96,96

layerchange	1,"chara\\HD\\.png"

se	"SE\03_ŌE_[W\Ԃ T.ogg"

layermovepass	1,7,18,591,72,12,598,123
layerzoompass	1,7,18,96,96,12,94,94

shake	6

,R00720
u˖vLߎ펖ꡁI@I͕ss㉺ꝁHv


uv^IߞADꟁv

#iRցj
goto		suika9_togo3

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1

wait	90

#--------------------------------------------------
#irŃQ[I[o[j
#--------------------------------------------------
label		suika_game_check_game3_3_noclear

bgm	"sound\bgm\m12.ogg",282436/4-44

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\_.png",-500,-664,260,260
layerload	1,"chara\\HD\\.png",598,123,94,94

wait	90

,R00721
uT\CŒꟁccv


uʑRҐL_ݗꟁBzzv

layerchange	1,"chara\\HD\\.png"

,R00722
uIꡁccBLsӗccv

Zŗ᎞CQB

#iRցj
goto		suika9_togo3

#--------------------------------------------------
#iȂjî܂ܓRցj
label		suika9_q01_b
label		suika9_q02_b
#--------------------------------------------------
#iRj
label		suika9_togo3


uvCVAߓꠁv


uszVNsߑꟁv

layerchange	1,"chara\\HD\\.png"

,R00723
uꟙCIꡁv

windowclose

layermove	0,48,-753,-661
layermove	1,48,318,123

wait	48

layermove	1,48,267,78
layerzoom	1,48,108,108

layerload	1,"chara\\HD\\.png",318,123,70,70

layermove	0,48,-882,-738
layerzoom	0,48,280,280
layermove	1,48,267,78
layerzoom	1,48,81,81

wait	48

se	"SE\SE09_04_vCb.ogg"

shake	6


uccDBߛӈCZv

䖔ݐZIyyꉺB

layerchange	1,"chara\\HD\\_.png"

,R00724
uccccv

windowclose

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\_.png",-15,-251,140,140
layerrelease	1

wait	72


uߛCVv

layerload	1,"chara\\HD\\_.png",507,146,87,87

layermove	1,30,460,146
layerfadein	1,30

,R00725
uTccv

,R00726
uӈC@Vtccv

bgm	""

se	"SE\00_\hA\hA4`߂.ogg"

windowclose
wait	30

transition	"Parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1

wait	97

Z꒼Îo[ԓIC䑥yyn֏㗹B

windowclose

#BGij
#iXPW[ցj
@suika_evup
return
