label	pool

#ċxݒ̋Cxgij
#------------------------------------------------------------

#BGirOEj
bgm	""

transition	"Parts\transition\1280x720\114.png",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	60

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-1152,-414,190,190

wait	120

bgm	"sound\bgm\m02.ogg",2118684/4-44

layermove	0,180,0,-90
layerzoom	0,180,100,100

wait	120

VqCxOēƓIziB

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-683,-399,170,170
layerload	2,"chara\\HD\\.png",140,-110

layermovepass	2,7,13,160,-110,27,120,-110,27,160,-110,27,120,-110,27,160,-110,27,140,-110

wait	54

,O00124
uyy``cc󒲍DꇊQꟁ``ccv


uꟁCsǑMIs\Knx߁ccߌoϓRꡁv

a䖈粎^󒲁C粔cg蜐iB

R@C


ucclV@CˉȊꟁv

layermove	2,13,140,-110

layerchange	2,"chara\\HD\\R~J.png"

layermovepass	2,7,13,160,-110,27,120,-110,27,160,-110,27,120,-110,27,160,-110,27,140,-110

,O00125
uD`M`ꟁ````ccv

kvDnNM̝{B

layerchange	2,"chara\\HD\\.png"

,O00126
u󒲁Cҕs\Jꝁ``Hv


uTccDҕssBꢐݐh㤁C樉ēXv

layerchange	2,"chara\\HD\\.png"

,O00127
uI`ccꡁCooIߌosccv

,O00128
ug̗IsݏCvϐlꊁccv

݁CJݐݎ{L󒲓Ih㤁B

דVˑRϔMCƖvő|AڊJnpCh㤏SDoB

layermove	2,36,140,-110

layerchange	2,"chara\\HD\\R~J{.png"

se	"SE\SE09_05_Ղɂ.ogg"

layermovepass	2,7,36,170,-110,72,110,-110,72,170,-110,72,140,-110

wait	30

se	"SE\SE09_05_Ղɂ.ogg"

,O00129
uZꊁCyyCAZvLh㤖ŊJꠁccv


ussCJlIccv

layerload	1,"chara\\HD\\.png",871,107

layermove	0,48,-808,-399
layermove	1,48,551,107
layerfadein	1,48
layermove	2,48,-100,-110

,Q00153
ucccBccŋNkMꡁv

Ξ֎藢\t`iB

cccT`B

tq歏oSuC|s@u򗢉_ʏ`IB


ucccv


uΞցC꣐gCsMꝁHv

layerchange	1,"chara\\HD\\.png"

,Q00154
uMv


uz琥BŒsMv

,Q00155
uccz\\cc݁A݁v

layermove	0,48,-772,-399
layermove	1,48,511,107
layermove	2,48,-20,-110

wait	48

se	"SE\SE09_04_vCb.ogg"

shake	6

Ξֈ粋zzǁC粗p͒nِ̒ōѓI䖓IB

layerchange	2,"chara\\HD\\.png"

layerloopmovepass	1,7,48,521,107,48,531,117,48,521,127,48,501,117
layerloopmovepass	2,7,48,100,-110,48,180,-88,48,100,-66,48,20,-88

u䖈粔ouj\ccvICq粝ٗ͒nߑIWWB

layerchange	2,"chara\\HD\\R~J.png"

,O00130
u΁\ց\ccA䓪s򗹁ccv

,Q00156
u\\v

Ξ֓IvL≺B


ucccΞցC꣍݊Yꡁv

layerchange	1,"chara\\HD\\.png"

,Q00157
usmB~oꠁv

ssCAAߘΞ֖בMϓL_B


iccs΁Cꢖ{AIꝁj

VLlsِōѓIccAēVLÍB

#CHiGȂj

݂,A00266
uO{VێCLjvyACVtlꡁv

,R00118
us߉\𑼓ISꡁB@ʉ\IbC\aƈNiꠁv

L`aZIcccꢘsDL_ꟁcc

#BGiLj

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-131,-335,150,150
layerload	1,"cg\bg\black.png",-640,-1770,200,200
layerload	2,"cg\bg\black.png",-640,615,200,200
layerload	3,"chara\\HD\\.png",304,214
layerload	4,"chara\݂\HD\\.png",858,41

layermove	0,48,-248,-335
layermove	3,48,144,214
layermove	4,48,698,41

݂,A00267
uꟁ\BZ꣕sjvccv

layerchange	3,"chara\\HD\\.png"

,R00119
uTBsߟjrnCҍݓߙXAJSIv

layerchange	3,"chara\\HD\\.png"

,R00120
u^zꖓVƈNꟁCjrv

layermove	0,60,-131,-335
layermove	3,60,304,214
layermove	4,60,858,41

wait	30

#BGirOEj



#SE02@zcɓ|Ezc𒵂ˏグ
windowclose

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-630,-456,170,170
layerload	1,"chara\\HD\\.png",562,107
layerrelease	2
layerrelease	3
layerrelease	4

wait	72

se	"sound\se\SE02_otb.ogg"

screenflash	30

layerload	2,"chara\\HD\\.png",91,850
layerfadein	2,30

layermove	2,30,91,-110

䖖ҒnNB

se	"SE\SE09_04_vCb.ogg"

layermovepass	2,7,12,91,-130,12,91,-110

,O00131
ujrIHv

layerchange	1,"chara\\HD\\.png"

,Q00158
uꟁccv

#SE22@𗁂т鉹ioVA@@Ij

se	"SE\00_\CEʑ\ĝɐ.ogg"

layermove	2,18,-69,160,3
layerfadeout	2,18

߈ꉺtIΞ։ʏ`җꓪC䖊ҐknNB

layerload	2,"chara\\HD\\.png",-69,160

layerfadein	2,12

bgm	""

layermovepass	2,7,12,-69,-245,12,-69,-200

,O00132
uyyI싎jrꠁIv

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,90
wait	90

#BGij

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\sky.png",-256,-624,140,140
layerrelease	1
layerrelease	2

layerfadeout	30,60

se	"SE\08_\E\̂ij`sc.ogg"

layermove	0,1200,-256,0

Cݎ{IS̐ֈNoOjrB

쐿JԍډCO꘢^yB

#BGiEH[^[p[Nj

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,90
wait	90

bgm	"sound\bgm\m12.ogg",282436/4-44

bgse	"sound\se\BG_EH[^[p[N.ogg"

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",0,0,180,180
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",0,-16,400,400

layerfadeout	30,60

layermove	0,180,0,-140
layerzoom	0,180,100,100
layermove	1,180,0,-8
layerzoom	1,180,200,200

wait	120


uꟁccnCΔ煑zIoAs闹ꟁv

zt}nʁB
嫑RoVOXMCAkOЌiCssB

50ĉjrAYrA㊊AQrArB

]eݎ{ꉞSClB

䘸їIs\o勅aɔB


uvԎԁBc[㟃ꠁv

layerload	2,"cg\bg\black.png",0,-120

se	"SE\00_\pG\DCQ.ogg"

shake	30

layerfadein	2,300

cccccc

ccccc

ccc

se	""

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-343,-308,130,130
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",-240,-10,250,250
layerrelease	2

wait	72

layerload	4,"chara\\HD\\.png",692,149

layermove	4,30,642,149
layerfadein	4,30

,Q00159
uꟁCyB꣍ݔXꡁv

layerload	3,"chara\݂\HD\\2.png",466,41

layermove	3,30,416,41
layerfadein	3,30

݂,A00268
uFFCv`@bC꣜Hv


u\C\ccAcc瑾ccv

{ŎZIՒn[Cʔzےv哾C_樉vB

layerload	2,"chara\\HD\\.png",-192,176

layermove	2,30,-142,176
layerfadein	2,30

,P00007
uBC^vpꟁv

layerchange	4,"chara\\HD\\ɂ.png"

,Q00160
uCBїşv


ucccxꠁBJnAꟁccv


u߁ClꡁHv

layerchange	3,"chara\݂\HD\\.png"

݂,A00269
uƍ˓sݝQFFꡁBzkA\QCR@ߗIv

windowclose

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-575,-475,160,160
seteffectlayer	5
effect	"Parts\effects\Ђ02(L).ogv",-240,-10,250,250
layerrelease	1
layerrelease	2
layerrelease	3
layerrelease	4

wait	90

layerload	6,"chara\݂\HD\\.png",347,-53

layermove	6,30,347,-103
layerfadein	6,30

݂,A00270
usߘCIjH@VIGv

n݌n]ꚟB

bgse	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\pink.png",-192,-396,130,130
seteffectlayer	1
effect	"Parts\effects\LL02(L).ogv",0,-8,200,200
layerload	2,"chara\݂\.png",298,-1920
layerrelease	5
layerrelease	6

wait	90

se	"sound\se\SE222_炫.ogg"

layermove	2,600,298,-165,4

wait	240

,P00008
ujccCvіhADccv

sǐ^SIԙzcc

݌NIjCŐ\oIDʁC^ꢔ푊́B

񐥕ێIA㊼CI嫐rÓI̎CTꢍ׏wqΎIuꠁB


uTCkKꣁv

LIiB

bgse	"sound\se\BG_EH[^[p[N.ogg"

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-218,-308,130,130
seteffectlayer	3
effect	"Parts\effects\Ђ02(L).ogv",-240,-10,250,250
layerrelease	1
layerrelease	2

wait	90

layerload	4,"chara\\HD\\{.png",39,68

layermove	4,30,89,68
layerfadein	4,30

,P00009
uncc꣗vpߎF鶓I_ŖYꟁIv


uvLvLCaԙz꣔Nҍꡁccv

bgse	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\pink.png",0,-120,100,100
seteffectlayer	1
effect	"Parts\effects\LL02(L).ogv",0,-8,200,200
layerload	2,"chara\\.png",150,-2090
layerrelease	3
layerrelease	4

wait	90

se	"sound\se\SE222_炫.ogg"

layermove	2,600,150,-155,4

wait	240

ԙzv䔇F鶓Iی얨ʁC⋓쒆ԁB

ꢓIjA㊼B

嫑RvLÎCA㉺IoIB

aOlsCꢐs܁CݍאߔVB

,P00010
u߁ccߖʒnKꟁCFTIv


u䐥oԙz꣓IjkKꣁv

#CHiAԖʁAQāj

bgse	"sound\se\BG_EH[^[p[N.ogg"

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-218,-308,130,130
seteffectlayer	3
effect	"Parts\effects\Ђ02(L).ogv",-240,-10,250,250
layerload	4,"chara\\HD\\.png",89,68
layerrelease	1
layerrelease	2

wait	90

,P00011
uYCꟁccjC䖔v꣓IzCpsniGv

ꢊŋNsk}IqCAlԙzחQ㵕smoYC݊ҐזB

ߛCډΞցB

bgse	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\pink.png",0,-120,100,100
seteffectlayer	1
effect	"Parts\effects\LL02(L).ogv",0,-8,200,200
layerload	2,"chara\\.png",27,-2415
layerrelease	3
layerrelease	4

wait	90

se	"sound\se\SE222_炫.ogg"

layermove	2,600,27,-165,4

wait	240

ovߓIjB
ꢓI֕AkL_Cꏕiݔ瓾[IB

sߚvCaΞ֓I|ḱB


uΞ֖kK꣚GCYꡁCkL_v

,Q00161
uTBykLv


uccKꠁCsLv

粑zꢔOC粊ҐnȗLvLB

AݔCƖsB

layerfadeout	2,60
windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",0,-588,180,180
seteffectlayer	3
effect	"Parts\effects\Ђ02(L).ogv",0,-8,200,200
layerload	5,"chara\\HD\\.png",128,-35,88,88
layerrelease	1

bgse	"sound\se\BG_EH[^[p[N.ogg"

layermove	5,30,175,-35
layerfadein	5,30

wait	90

,O00133
uyy`@ZQꊁv

layerload	4,"chara\\HD\\.png",410,-117

layermove	4,30,460,-117
layerfadein	4,30

,S00306
usvߛC䖁BO|s꣚Gv

搥䖘aB

ccs߁C


uYAYIH@ߐYjꟁIIv

bgse	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\pink.png",0,-120,100,100
seteffectlayer	1
effect	"Parts\effects\LL02(L).ogv",0,-8,200,200
layerload	2,"chara\\.png",121,-1912
layerrelease	3
layerrelease	4
layerrelease	5

wait	90

se	"sound\se\SE222_炫.ogg"

layermove	2,600,121,-292,4

wait	240

݂,A00271
u`CDꇊQIjccv

,O00134
uVcc`@LꝁHv

,Q00162
ukLv

ߌossKI藹Cꢘ염lIŕ{AsjB

嫑RoꢘMo_YCAvzR@smՁcc

,P00012
u^jCoXqazꡁccv

windowclose

layerload	2,"chara\\.png",-39,-3331

se	"sound\se\SE222_炫.ogg"

layermove	2,600,-39,-181,4

wait	240

,S00307
uהʜkݓXQCȉԗDHv˝QGBꠁC䖁Hv


u䋁꣘엹ClꉺʐlIC\o_ՐSꟁIIv

,Q00163
uыЖыЁccv

̓\IΞցCns\oыЁB

hse	"SE\Gʉ\Gʉ\̑\ClothC.ogg"


uccC׏YыЕsꢘ펧ꟁBҐ᳍ݍv

,Q00164
ucc䐥חUNCƓ꣊ŒꢘLI\Iv

#SE66@ʉPirVbIj

se	"SE\SE09_03_rVbI.ogg"


u˖vLI@sXᗹꝁIv

,Q00165
u^IꝁH@ꟁccꟁv

se	"SE\SE09_05_Ղɂ.ogg"

ccAsB

shake	30


uʒ䐁MꟁCʗpыЖꟁI@꣓ꐥzszUIHv

bgse	"sound\se\BG_EH[^[p[N.ogg"

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-640,-464,150,150
seteffectlayer	3
effect	"Parts\effects\Ђ02(L).ogv",0,-8,200,200
layerrelease	1
layerrelease	2

wait	90

csȗaIΞ֘I苊JCFō@OlIB


iJaZIbccꢘmoIꠁj

layerload	5,"chara\\HD\\.png",647,191,81,81

layermove	5,30,602,191
layerfadein	5,30

,R00121
usDӎvCxv

ߓ@IZICߓB

layerload	4,"chara\J\HD\\.png",-271,-112

layermove	4,30,-221,-112
layerfadein	4,30

J,B00126
u搶Cӎ꣛Z\sv

layerchange	5,"chara\\HD\\.png"

,R00122
uɁH@şsݔꝁBƓIsߌoōDv

bgse	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\pink.png",0,-120,100,100
seteffectlayer	1
effect	"Parts\effects\LL02(L).ogv",0,-8,200,200
layerload	2,"chara\\.png",141,-2127
layerrelease	3
layerrelease	4
layerrelease	5

wait	90

se	"sound\se\SE222_炫.ogg"

layermove	2,600,141,-147,4

wait	240

⋍ݓߗICwZIɐIZCaΉjIJB

YkʓICpoꕔӊώғIϓXΔMB


ivccWݐjIJIC_䑁Aj

windowclose

layerload	2,"chara\J\.png",288,-2963

se	"sound\se\SE222_炫.ogg"

layermove	2,600,288,-263,4

wait	240


uJCjlIcccv

,S00308
u旈CsDӎvꟁCJB׉씇粖LӋ`k댯Iƚv

,O00135
uꟁCsvcIIꊁC``v

,P00013
uC꣕SꠁCcL꣓bIjl꘢snE{v

݂,A00272
uIH@AEHv


ucccvCL݉YAspSSꠁv

YsLjlђwqIJaSsOnyꠁB

bgse	"sound\se\BG_EH[^[p[N.ogg"

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-162,-251,120,120
seteffectlayer	3
effect	"Parts\effects\Ђ02(L).ogv",0,-8,200,200
layerload	4,"chara\\HD\\.png",-222,176
layerload	5,"chara\݂\HD\\.png",416,41
layerload	6,"chara\\HD\\.png",722,149
layerrelease	1
layerrelease	2

wait	90


uNCMqꡁHv


uRnqXߎCNsvAv

layerchange	6,"chara\\HD\\.png"

,Q00166
uꢊߕԗ_ԁBv樓ydVꢁv


ucccv

layerchange	4,"chara\\HD\\.png"

,P00014
uꢍD݋qOϔYvꖌjꡁB꒼๘ō@ꍏv

layerchange	5,"chara\݂\HD\\2.png"

݂,A00273
uMqꢁC^IŊ슽FFꡁ`v


uccs߉v@Rnꟁv

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-206,-475,160,160
layerrelease	3
layerrelease	4
layerrelease	5
layerrelease	6

wait	90

shake	30

䂸,F00005
uꟁAVt\I@ZQꋗ\Iv

XߎIC꘢knIwߗB

#SE36@悭iotbIj
windowclose

se	"sound\se\SE02_otb.ogg"

screenvibration	30,20,20,20,

wait	92


uAcccTHv

layerload	1,"chara\䂸\HD\\.png",180,25

layermove	1,30,180,-25
layerfadein	1,30

䂸,F00006
uvCVtB䒼ō@sҍ๘vꖌjꡁv

䂸,F00007
u嫑RLꌏk슽ICAō@ҐrVIv

ˑRZIC_JSIwB

bgse	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\pink.png",0,-120,100,100
seteffectlayer	2
effect	"Parts\effects\LL02(L).ogv",0,-8,200,200
layerload	3,"chara\䂸\.png",37,-2072
layerrelease	1

wait	90

se	"sound\se\SE222_炫.ogg"

layermove	3,1200,37,-272,4

wait	240


uߘccMAMqꝁHv

䂸,F00008
uށC׉jȔFsoꝁH@RVtIMqށv

#CHiGԖʁj
#@suika_tere

,R00123
uꟁ\ccAjsBݔn瑾_v

,P00015
uvߑIv


usLLc꣓ILv


uccbC꣍ݏ粊ߕC^IvꝁHv

,S00309
uב{AkIwqꡁBŊO\IbNss^Iv

,S00310
usߊҐLl݊œIBꕛkIqv

#SE66@ʉPirVbIj

se	"SE\SE09_03_rVbI.ogg"


usҐssvIv


uߞskꝁH@vNYVޓIꝁHv

,Q00167
uv֌nCspQB׊œIlAށv


ucccv


uccꟁv

,P00016
u˕sLlCALaꢘꠁBsvcaϑԋA׈ꟁv

,Q00168
u꣈꒼ݗpp]]ꡁBʐC^nv

,O00136
uԙzDH``v

,P00017
u˕szQI꣔ꡁIv

sߘb񗈁CMqʑRҐrKB

bgse	"sound\se\BG_EH[^[p[N.ogg"

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",0,-364,140,140
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",0,-8,200,200
layerload	4,"chara\\HD\\.png",300,-117
layerload	6,"chara\\HD\\Ƃ.png",38,2,82,82
layerrelease	2
layerrelease	3

wait	90

,S00311
uDC߉_ꠁv

layerchange	6,"chara\\HD\\.png"

shake	30

,O00137
uTI@yyCcܘY؉v

se	"SE\SE09_13_ti-nn2.ogg"


u݋꣚GC܁cccNܘYHv

layerload	5,"chara\\HD\\.png",962,149

layermove	0,48,-47,-364
layermove	4,48,220,-117
layermove	5,48,722,149
layerfadein	5,48
layermove	6,48,-42,2

,Q00169
uߑv

Ξ֎wߘCvvIrB

ĎœCҐΕȋR\~ȔV͔cNB

se	"SE\SE09_04_vCb.ogg"

shake	6


uv

layerchange	6,"chara\\HD\\.png"

,O00138
uDI䖗vY͊ꊁ\v

windowclose

se	"SE\07_\AĂ鑫\loop.ogg"

layermove	6,30,-88,2,3
layerfadeout	6,30

wait	60

se	""

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-435,-364,140,140
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",0,-8,200,200
layerload	2,"chara\\HD\\R~J~n.png",-51,176
layerload	3,"chara\݂\HD\\.png",687,41
layerrelease	4
layerrelease	5

wait	72

,P00018
u瑖ꠁCv

layerchange	2,"chara\\HD\\.png"

,P00019
uN݉jrcc˘ލIjgpccv

layermove	3,12,687,41

layerchange	3,"chara\݂\HD\\.png"

se	"SE\SE09_04_vCb.ogg"

layermovepass	3,7,12,687,21,12,687,41

݂,A00274
uTI@zYrBFFv㗈Gv

layerchange	2,"chara\\HD\\.png"

,P00020
uVԉvL꣝I]nIGv

windowclose

layerchange	3,"chara\݂\HD\\.png"

se	"SE\07_\AĂ鑫\loop.ogg"

layermovepass	2,7,18,189,176,90,-851,176
layermovepass	3,7,18,727,41,90,-393,41

shake	6

wait	108

se	""

layerfadeout	2,30
layerfadeout	3,30
aԙzS~nbCǒܘYI䖎B

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-951,-644,190,190
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",0,-8,200,200
layerload	4,"chara\\HD\\.png",471,44,87,87

wait	72

,Q00170
uccv

Ξ֓IߎOlgڊJC]r粁B

layerload	2,"chara\\HD\\.png",-100,-117
layerload	3,"chara\䂸\HD\\.png",-338,68,82,82

layermove	0,48,-894,-644
layermove	2,48,140,-117
layerfadein	2,48
layermove	3,48,-98,68
layerfadein	3,48
layermove	4,48,671,44

,S00312
uGCΞ֗LꝁH@߉aMq甆꣈NHv

,Q00171
uTBv

layermove	3,12,-98,68

layerchange	3,"chara\䂸\HD\\.png"

layermovepass	3,7,12,-98,104,12,-98,68

wait	24

shake	30

䂸,F00009
uCAvIHv

layerchange	4,"chara\\HD\\.png"

,Q00172
uccsÈꝁHv

layerchange	3,"chara\䂸\HD\\{.png"

䂸,F00010
uדsjCp݉jrߖ瑾QIv

layerchange	3,"chara\䂸\HD\\.png"

䂸,F00011
uzᒅCvaVtϓXeIv


uߛAΞցCMqA`꣘엹v

layerchange	2,"chara\\HD\\.png"

,S00313
uOK`Cꠁv

windowclose

se	"SE\07_\AĂ鑫\loop.ogg"

layermove	3,24,-138,68,3

layerchange	3,"chara\䂸\HD\\.png"

layermovepass	2,7,24,20,-117,60,1380,-139
layermovepass	3,7,24,-138,68,60,1222,46
layermovepass	4,7,24,631,44,60,1831,0

shake	6

wait	84

se	""

layerfadeout	2,30
layerfadeout	3,30
layerfadeout	4,30
dcdcdcc

shake	30

䂸,F00012
uj``CsvdꟁccVt``v


uccBccv

layerload	2,"chara\J\HD\\.png",-419,-112
layerload	3,"chara\\HD\\.png",-498,214

layermove	0,48,-356,-644
layermove	2,48,141,-112
layerfadein	2,48
layermove	3,48,62,214
layerfadein	3,48

J,B00127
u搶ꋑŎZꔁHv


u꘢lҒ֓ICTQNꠁBJaZꡁHv

layerchange	3,"chara\\HD\\.png"

,R00124
u싎50ĉjr粁Bb嫔@CsjAv

YꡁB

#I`
#iPDv[ցj
#iQDэ݃v[ցj
#iRDTOlv[ցj
addTextSelect 0,"v["
addTextSelect 1,"э݃v["
addTextSelect 2,"TOlv["
getSelect  sel

if sel=0 then goto pool_a1
if sel=1 then goto pool_a2
if sel=2 then goto pool_a3

#iP`j݂EEDxUP######################################
label	pool_a1

#BGiubNj

transition	"",1
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",0,-8,200,200
layerload	2,"chara\\HD\\.png",62,214
layerload	3,"chara\J\HD\\.png",141,-112

wait	30

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	2
layerrelease	3

wait	90

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",0,-374,150,150
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",0,-8,200,200

wait	90

#WAIT

#BGiEH[^[p[Nj

ꏬXC䗈꘢^YjrIꓪB

vݔlRlCQꢘꝁcc


uNꢘLߘBvQߘIbv

ڎlCOsY꘢ގIrB

R@CRݏʓIߘja^ccc䖁B

#EVi݂EE̗v[j

bgm	""

bgse	""

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,120
wait	120

bgm	"sound\bgm\m03.ogg",546340/4-44

transition	"",1
setcgeffecttime	1
setcgwaittime	0
cg	"event\EV_ALL_040-00.png",0,-781,180,180
layerrelease	1

layerfadeout	30,90

layermove	0,180,-1024,-103

wait	120

SetCGEffectTime	36
SetCGWaitTime	54
cg	"event\EV_ALL_040-00.png",0,-45,100,100

,O00139
uꟁCyy`v

ӓI䖁C㒩B

,P00021
u^ICspߗIccv

݂,A00275
uFFC粔粁I@Njꠁ`v

aԙzSB

픇Q駓IwqꋩC͐lIsWgB

ImCߔ̌āCCNsD쓞ꐥY֌nꠁB


uTH@䖍Dsꟁv

݂,A00276
uבꢁC꒼sRݑܘYgvv

,O00140
ucc`CDyCDy`@˕s樋ʐlꡁv


uDse՗׉jrCsjv֌nꝁHv

݂,A00277
uꟑ䖁`Cvv

,O00141
u˕sv`CܘY䖓Ivv

ʑяΗeI䖎AkCaNݕYjrIƒnYB

vCvꢖ{loDCƊeLeIߖ@ُC

SetCGEffectTime	24
SetCGWaitTime	0
cg	"event\EV_ALL_040-01.png",-256,-63,180,180

,P00022
uR▨Icchꏵv

#SE52@ԂioVoVj

#//tbV

se	"sound\se\SE52_Ԃ.ogg"

layermove	0,18,-1024,-63,3

wait	18

shake	30

,O00142
uI΁II@PCPccˁAˑRUYIߕꊉԙz``v

ACԙzosӒncʑяΗeI_B

SetCGEffectTime	1
SetCGWaitTime	0
cg	"event\EV_ALL_040-02.png",-192,-264,130,130

screenflash	30

se	"sound\se\SE52_Ԃ.ogg"

windowclose

layermove	0,18,0,-120
layerzoom	0,18,100,100

screenvibration	60,20,20,20,

݂,A00278
uꟙCב䖐ܘYCȖvꔖ@ꡁ`v

#SE52@ԂioVoVj

shake	60

,O00143
ujCAC΁II@jrICIg̗vZ``IIv

݂,A00279
uIH@Iv

,P00023
uAZZCvY֌nꠁv


ussZv

#SE52@ԂioVoVj

se	"sound\se\SE52_Ԃ.ogg"

shake	30

,O00144
uI݁``I@鉺ssCyyI@䖈NܘYccv

smꢐTICڒ䖓I䔇ϋߗߗB

shake	30

݂,A00280
ussI@FFCaN䖎藢cܘYߗꠁv

粝fZIMB


ucccɁHv

IbCԙz󉞊Y^usqIIvVޓIbtoIB

,P00024
uccccv

وӒˁCԙzᒅlӗ͓s݉gI󞃁C̖̒nrB

#iIaj
#iPD݂̖ɂj
#iQD̖ɂj
#iRD̗lqj
addTextSelect 0,"݂̖ɂ"
addTextSelect 1,"̖ɂ"
addTextSelect 2,"̗lq"
getSelect  sel

if sel=0 then goto pool_b1
if sel=1 then goto pool_b2
if sel=2 then goto pool_b3

#iPaj݂DxUP######################################################
label	pool_b1


ummC߉N䖓ߔcDꠁv

shake	60

,O00145
uj`Cv֌nI@ߑ䖏A꘢lܘYIv

se	"SE\00_\CEʑ\ĝɐ.ogg"

screenvibration	60,20,20,20,

screenvibration	60,20,20,20,

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,90
wait	90

#BGiEH[^[p[Nj

bgse	"sound\se\BG_EH[^[p[N.ogg"

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-239,-1260,300,300

layerfadeout	30,60

䖒ijrCJnB

#@karin_ikari

layerload	1,"chara\\HD\\R~J{2.png",-43,49,94,94

se	"SE\00_\CEʑ\M`ӂ.ogg"

layermove	1,30,-43,1
layerfadein	1,30

,P00025
uꟁCʑzI@cIIv

se	"SE\01_R\.ogg"

layerload	2,"chara\\HD\\R~J{2.png",1404,1,-94,94
layerfadeout	1,30
layerfadein	2,30

layermove	2,30,1484,-88

wait	30

layermove	2,60,364,181,3
layerfadeout	2,60

ԙzǒꢟߋB

sǗLҁC䖊Ґy@nOB


uGGCҒIvIv

layerload	1,"chara\݂\HD\\R~J.png",301,-275

layermove	1,30,251,-275
layerfadein	1,30

݂,A00281
uFFCꠁIv


u擙B@ʑznSZ䖁CLDꔖ@v

layerchange	1,"chara\݂\HD\\.png"

݂,A00282
uCYHv


uvݔAsv

rB
ꢘ쓖Rㅈꚟ񓞔B

layermove	1,12,251,-275

layerchange	1,"chara\݂\HD\\2.png"

se	"SE\SE09_04_vCb.ogg"

layermovepass	1,7,12,251,-295,12,251,-275

݂,A00283
uGI@FF꣍DIv

sߗp@SZꢓIbC䊴o䖉n^u翏l\IvVޓIB

VCaݒr粍Cr蓙䖉ߗB

݂,A00284
ujr^Dꡁv

嫑RCAҐprPrCŒdNIԁC_B

layerchange	1,"chara\݂\HD\\.png"

݂,A00285
u嫑RۈҘaFߍDjCAʑRҐaFFNōDꊁv


uLFIjrNCIK͖svv

layerchange	1,"chara\݂\HD\\.png"

݂,A00286
ub嫔@BaFN߁cccߘCaƐlNsIv

wƐlxcc

oߘICIꟃя㗹NْB

ꢕDs݈ӁCAœ͓ߍƐlyZZIiہCҐzNȓIꠁB


uTCsǕʐlCsIƐlv

layerchange	1,"chara\݂\HD\\2.png"

݂,A00287
uTBFFߌoIFFꡁv

񈬏ZdVWIΗeIߗIB

soӒnO]Cœ䖐ܘY粕YߗB

shake	30


uBCIv

layermove	1,18,251,-275

layerchange	1,"chara\݂\HD\\.png"

se	"SE\SE07_03_`|`A`c.ogg"

layermovepass	1,7,18,251,-245,18,251,-275

݂,A00288
uTIv

bgm	""

se	"SE\01_R\.ogg"

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\BG17.png",-95,-523,180,180
layerrelease	1

screenflash	30

screenvibration	60,20,20,20,

쒵ijrCJn䖓粟B

windowclose

layerload	2,"cg\bg\white.png",0,-120
layermode	2,1
layerfadein	2,90

wait	90

bgse	""

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\white.png",0,-120,100,100
layerrelease	2

#BGiubNj
add_miryoku=50
@mikan_add_miryoku

goto	pool_skip
#iցj

bgm	"sound\bgm\m03.ogg",546340/4-44

SetCGEffectTime	60
SetCGWaitTime	90
cg	"event\EV_ALL_040-02.png",0,-120,100,100

#iQajDxUP######################################################
label	pool_b2


uDCی쑐䖘aꠁv

݂,A00289
ujccFFCߕꊁv

粎C_IC粉nŒ⋍ݑ䖔粓IB

ccoL틭I߈B

,P00026
uv֌nꊁCʊǎߘYB꒼⋍ݖ꣔粓Iv

shake	30

݂,A00290
uԙz``BݖLԙz꣗Cӎꣁ``v

shake	30

,P00027
uꟁ\\I@CGށv

ԙzpzNIoCًٕZSىߗICӐgTB


uꟁ`CꉗCꉗC꣘ʔӔ䗹B߉었ߋSSlꠁv


uVA樖aԙzSCS䖈҉ꠁv

,P00028
u^^CsƌݐYꡁBꠁCHv

݂,A00291
uH@΁ccCژaҁBԙzCDyꟁ``v

,P00029
uIBIGccujI_cccv

,P00030
uꟁ``C݉jroʞIꡁ``v


uIIccʈȈ׍ݐŕsCԙz꣓݊Yꟁv

,O00146
u䖉vށBv\݋SSlSZCAcܘY樋ꣁv

݂,A00292
uC^IꝁHv

,O00147
uT@ȗꠁC΁Iv

^s䖁C񓞊ߓIAϓRB

LCEiIԙzQB

,P00031
uBccv

݂,A00293
uD\BꠁCԙzv

,P00032
u^vꔖ@ꟁB꣘ђߛIҁCnA\SZ꣘Gv

lA锼AnӗCDDŏIȋSSlI`ēxWJB

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	90

#BGM؂ւ

#BGiEH[^[p[Nj

bgse	"sound\se\BG_EH[^[p[N.ogg"

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-239,-1122,300,300
layerload	1,"chara\\HD\\.png",124,-330

wait	90

layerloopmovepass	1,7,60,124,-300,90,114,-320,60,114,-310,120,144,-340,90,124,-310,120,124,-330

,O00148
uyyByy꣐sC슽䖙ށHv


uH@ˑR┇Hv

ݓߗl10IԁCa䖓B

m@ԙzCvss\_CҐ^ҁB

layerchange	1,"chara\\HD\\.png"

,O00149
u׍ˁC꣔nA⋍ݑ䖔粗vv


uꟁCGccߌꟁBvYʓIӎvꊁBDCꠁv

layerchange	1,"chara\\HD\\.png"

shake	30

,O00150
uAZvL[Ӗv֌nCAzߚv\Iv

,O00151
uC꣈׏Yva䖈Nށ\IHv

#SE52@ԂioVoVj

se	"sound\se\SE22_ɗ鉹.ogg"

screenflash	30

screenvibration	60,10,10,10,


uICʔc̏dꟁBߌo10Cꢘmߌoǉߗv

layerchange	1,"chara\\HD\\.png"

,O00152
u\i\\v\\v

䖈ꔽԒnZsxB

vꔖ@CDC

#iIbj
#iPDD炾j
#iQD͂Ȃāccj
addTextSelect 0,"D炾"
addTextSelect 1,"͂Ȃācc"
getSelect  sel

if sel=0 then goto pool_c1
if sel=1 then goto pool_c2

label	pool_c1
#iPbjDxto######################################################


u䓖R슽ꊁv

׉ƐlI슽C|s@C@ꢑΉǏēߞCߌIB

layerchange	1,"chara\\HD\\.png"

,O00153
uccC䖖Ŋ슽yy\Iv

layermove	1,18,57,-390,3
layerzoom	1,18,125,125,3

wait	18

#SE05@ɂԂ鉹iKbIj
windowclose

se	"sound\se\SE05_hJ.ogg"

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-191,-922,260,260
layerrelease	1

screenflash	30

wait	60

screenvibration	30,20,20,20,


u\ꟁIv

zvߗI䖁CAꢐgINҒn㗈B

layerload	2,"chara\݂\HD\\2.png",802,288,75,75

se	"SE\SE07_02_Ԃ.ogg"

layermove	2,30,802,244
layerfadein	2,30

݂,A00294
uꟁCFFa䖁CQ꣘ꊁIv

layerload	1,"chara\\HD\\.png",312,389,75,75

se	"SE\SE07_02_Ԃ.ogg"

layermove	1,30,312,345
layerfadein	1,30

,P00033
uҒIՓIvCRݔnŏl΁BCtߋIv

ݓߑI粁C粟IaԙzIgeB

layermove	0,48,0,-922
layermove	1,48,440,345
layermove	2,48,929,244

wait	48

layerload	3,"chara\\HD\\.png",6,-14,94,94

layermove	3,48,36,-224
layerfadein	3,48

wait	48

layermove	3,48,36,-184

,O00154
uC픯ByyCIv

se	"SE\01_R\.ogg"

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\BG17.png",0,-523,180,180
layerrelease	1
layerrelease	2
layerrelease	3

screenflash	30

screenvibration	60,10,10,10,

a䖈NoB

#BGiubNj

bgm	""

ݓߔV@CߗXSSlB

windowclose

layerload	4,"cg\bg\white.png",0,-120
layermode	4,1
layerfadein	4,90

wait	90

bgm	"sound\bgm\m03.ogg",546340/4-44

bgse	""

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\white.png",0,-120,100,100
layerrelease	4

add_miryoku=50
@ichigo_add_miryoku

goto	pool_skip
#iցj

SetBGEffectTime	60
SetBGWaitTime	90
bg	"cg\bg\black.png",0,-120,100,100

bgse	"sound\se\BG_EH[^[p[N.ogg"

wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-239,-1122,300,300
layerload	1,"chara\\HD\\.png",124,-330

wait	90

#iQbjωȂ###########################################################
label	pool_c2


u䖁CLʓIIv

layerchange	1,"chara\\HD\\R~J^.png"

,O00155
uʓIHv


u䖐ߟYIV˚vBחCK{ꢓIsCAZ樕ꠁv

layerchange	1,"chara\\HD\\.png"

,O00156
uYvccB꣓IC{ғߛJSꡁccv

䖓I\AꑗC]VzۓIҗvB

ّŚB


uߑ䍄ˑI䖓IR߁v


u䓖R슽䖓Iꟁv

layerchange	1,"chara\\HD\\Ƃ.png"

,O00157
u^IccHv


uTccCTHv

transition	"",1
layerload	3,"chara\\HD\\Ƃ.png",124,-330
layerrelease	1

layermove	0,120,-468,-1122
layermove	3,120,-116,-330

wait	60

݉]䖓IOC䔯粟ߗIaԙzIgeB

layerload	1,"chara\\HD\\.png",506,348,75,75

se	"sound\se\SE52_Ԃ.ogg"

layermove	1,30,506,304
layerfadein	1,30

,P00034
uꟁCCQꢘ엹Iv

layerload	2,"chara\݂\HD\\2.png",976,247,75,75

se	"sound\se\SE52_Ԃ.ogg"

layermove	2,30,976,203
layerfadein	2,30

݂,A00295
u었]\CFFҗL䖁Iv

ލ𙹍@Cꢘ֒씇粟ߗB


u䖁C픯B쓦ꠁv

layerchange	3,"chara\\HD\\.png"

shake	30

,O00158
uꟁCTIv

shake	30

se	"SE\01_R\.ogg"

windowclose
wait	30

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",0,-523,180,180
layerrelease	1
layerrelease	2
layerrelease	3

screenflash	30

screenvibration	60,10,10,10,

bgm	""

a䖈ꓯJnB

#BGiubNj

ݓߔV@IiԗCߋNSSlYB

windowclose

layerload	1,"cg\bg\white.png",0,-120
layermode	1,1
layerfadein	1,90

wait	90

bgse	""

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\white.png",0,-120,100,100
layerrelease	1

goto	pool_skip
#iցj

bgm	"sound\bgm\m03.ogg",546340/4-44

SetBGEffectTime	60
SetBGWaitTime	90
bg	"cg\bg\black.png",0,-120,100,100

SetCGEffectTime	60
SetCGWaitTime	90
cg	"event\EV_ALL_040-02.png",0,-120,100,100

label	pool_b3
#iRajDxto####################################################

䑕soӒnŒԙzIsCȖƔwq씯B

#BGiEH[^[p[Nj

shake	30

,P00035
ucIv

shake	60

,O00159
uVIH@jIv

se	"SE\00_\CEʑ\ĝɐ.ogg"

windowclose

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\BG17.png",-239,-1122,300,300

screenflash	30

#SE22@𗁂т鉹ioVA@@Ij

bgse	"sound\se\BG_EH[^[p[N.ogg"

screenvibration	60,20,20,20,

ꊁ\\I

ԙzˑRw@C䖖{ijrB

layerload	3,"chara\\HD\f\.png",46,90,82,82

se	"SE\SE07_02_Ԃ.ogg"

layermove	3,30,46,45
layerfadein	3,30

wait	30

layerloopmovepass	3,7,90,36,85,120,26,45,90,16,105,180,16,65,120,56,95,90,66,55,120,46,45

,P00036
uꟙI@ܘYA䗹Gv

layerload	1,"chara\\HD\\R~J.png",-99,135

se	"SE\SE07_02_Ԃ.ogg"

layermove	1,30,-99,85
layerfadein	1,30

wait	30

layerloopmovepass	1,7,120,-99,100,90,-99,70,150,-99,90,120,-99,85

,O00160
uPI@PAAw@P翗\Iv

layerchange	3,"chara\\HD\f\R~J~n.png"

,P00037
u^^Bu翁vbsI䎌GBݔCLΓō@Ilːҁv

,O00161
uIIIII```IIIv

layerload	2,"chara\݂\HD\\2.png",908,86

se	"SE\SE07_02_Ԃ.ogg"

layermove	2,30,858,86
layerfadein	2,30

wait	30

layerloopmovepass	2,7,180,858,101,90,858,71,120,858,111,60,858,86

݂,A00296
uD\BߔAR䖨Cԙzݎ藢cܘYݝߗGv

RNluC_kΓIԙzB

layerchange	3,"chara\\HD\f\.png"

,P00038
uVH@AsC䐥חˁccv

layerchange	1,"chara\\HD\\R~J{.png"

,O00162
u䖔sӗGv

layerchange	1,"chara\\HD\\R~J.png"

,O00163
uv10JnSlCԙzayyꠁv

layerchange	3,"chara\\HD\f\R~J.png"

shake	30

,P00039
uYI@׏YvagIHv

layerchange	2,"chara\݂\HD\\R~J.png"

݂,A00297
ua䖏݈CFFaԙz݈C鐳Dslv

a䖓RӑRڎ󗹔RΕNIYB


uҐPꠁv

,P00040
ujjccvzvaGlccv

#BGM؂ւ

#BGiEH[^[p[Nj

layerchange	3,"chara\\HD\f\R~J{2.png"

se	"sound\se\SE22_ɗ鉹.ogg"

layermove	0,48,-1092,-1122
layermove	1,48,-419,85
layerfadeout	1,48
layermove	2,48,538,86
layerfadeout	2,48

wait	48

layermove	0,4800,-1454,-1122

,P00041
uR@CAOCan߈SSlC꣘ŁIv


u꣓]ϊҐ^ꟁv

layerchange	3,"chara\\HD\f\.png"

,P00042
uߐRv

layerchange	3,"chara\\HD\f\.png"

,P00043
uRs闹C樖ߓsAIEӁv


ucc꣊Ґ^슽ꟁCԙzv

layerchange	3,"chara\\HD\f\R~J{2.png"

,P00044
uߐRBȍ@ϋߖIQCsR䗈v

ꏐSӍݕsvICTϐǊՎCҐDSꔚꠁB

#CHiG\ȂA炩悤ȏ΂݁j

layerchange	3,"chara\\HD\f\R~J~n.png"

,P00045
u꣍݈ꝁH@C꣐ݎiHv

ԙz_㕂oMʓIΗeC㥌nNbB

#iIcj
#iPDʂɁccj
#iQDƂccj
addTextSelect 0,"ʂɁcc"
addTextSelect 1,"Ƃcc"
getSelect  sel

if sel=0 then goto pool_d1
if sel=1 then goto pool_d2

label	pool_d1
#iPcjωȂ############################################################


u|sߞccvC}vLxꟁv

layerchange	3,"chara\\HD\f\.png"

,P00046
ucccHv

Θ䔇~I񓚁CꢕGnᰋNB

layerchange	3,"chara\\HD\f\R~J{2.png"

shake	30

,P00047
uꟁCꉗI@꣉ʑRݑŖIꠁIIv

layerchange	3,"chara\\HD\f\R~J{n.png"

,P00048
u꣍˕syӉی얨CꠁIHv


u^ccϐߞB꣓I_瑾ɒ[v


uvCmCawqCҗLݎ{IlccƝً^skdvIlv

layerchange	3,"chara\\HD\f\R~J{2.png"

shake	60

,P00049
uʑRIv

,P00050
u꣍V琥ŒIjCݑzIꠁIHv

layerchange	3,"chara\\HD\f\R~J{n.png"

shake	30

,P00051
u꣔ƚCcI@pjrIC꣓ߍהOꠁCϑԁIv

se	"sound\se\SE22_ɗ鉹.ogg"

screenflash	30

screenvibration	60,20,20,20,

#SE52@ԂioVoVj


uII@ICZcc΁II@쎩ȐlݔYꟁIHv

ڎIԙzCsډ͐lїρCvNԁB

layerload	1,"chara\݂\HD\\.png",-477,-67,94,94

layermove	0,48,-1092,-1122
layermove	1,48,3,-67
layerfadein	1,48
layermove	3,48,686,45
layerfadeout	3,48

IRnCIDaꢑΏ㗹B

layermove	1,480,225,-103
layerzoom	1,480,100,100

layerchange	1,"chara\݂\HD\\.png"

layermove	1,480,225,-103
layerzoom	1,480,100,100

݂,A00298
uꟁCQFFaԙzꊁI@䗈ꊁIv

layerload	2,"chara\\HD\f\R~J.png",1643,68,-100,100

layermove	2,30,1593,68
layerfadein	2,30

,P00052
uꟁCssCʉߗII@pI_Œꣁv

R@ԙzחیꢖƎIC֌ϋ߁B

layermove	1,18,385,-103

layerchange	1,"chara\݂\HD\\R~J.png"

layermovepass	1,7,18,385,-103,48,305,-103

݂,A00299
uDCԙz݁Cqꊁv

layerchange	2,"chara\\HD\f\.png"

,P00053
uHv

uԏAqCؓsB


uccv樖ߓsCꠁv

layerload	4,"chara\\HD\\.png",-129,220
layerfadein	4,30

layermove	4,18,-268,-330
layerzoom	4,18,174,174

layerload	4,"chara\\HD\\.png",-128,220,58,58

layermove	0,18,-687,-1122
layermove	1,18,265,-103
layermove	2,18,1913,68
layermove	4,18,-268,-330
layerzoom	4,18,100,100

wait	18

shake	60

,O00164
uyyLj]Iv

shake	60

se	"SE\01_R\.ogg"

windowclose
wait	30

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-709,-773,230,230
layerrelease	1
layerrelease	2
layerrelease	4

screenflash	30

screenvibration	60,20,20,20,

layermove	0,30,-304,-773

wait	30


uفIv

]Jw@oI䖁B

layerload	1,"chara\\HD\\.png",91,40

se	"sound\se\SE52_Ԃ.ogg"

layermove	1,30,141,40
layerfadein	1,30

wait	30

layerloopmovepass	1,7,120,141,60,90,141,40

,O00165
uԙzqCꢖ琥SGByy꘢lꊁIv


uԙzccv

layerload	2,"chara\\HD\f\n.png",700,176
layerload	3,"chara\݂\HD\\.png",1241,5,82,82

#SE52@ԂioVoVj

se	"sound\se\SE52_Ԃ.ogg"

layermove	0,48,-709,-773
layermove	1,48,-259,40
layerfadeout	1,48
layermove	2,48,140,176
layerfadein	2,48
layermove	3,48,681,5
layerfadein	3,48

wait	48

layerloopmovepass	2,7,72,170,176,72,110,176,72,170,176
layerloopmovepass	3,7,72,708,5,72,654,5,72,708,5

,P00054
uI``@ΉیꣁCs樎AҗLjlڋ꣓I`v

layerload	3,"chara\݂\HD\\.png",681,5,82,82

݂,A00300
uI@ԙz݁CDyꟁcv

݂,A00301
uꟁATcwēߞ铮IbCjAv`v

,P00055
uIC߉sBR@Cחs樎͓IlœC쓾\Xٍˍs`v

#SE52@ԂioVoVj

se	"sound\se\SE22_ɗ鉹.ogg"

lߌoSsڋSSlYCcB

layerload	1,"chara\\HD\\.png",-69,40

se	"sound\se\SE52_Ԃ.ogg"

layermove	1,30,-19,40
layerfadein	1,30

wait	30

layerloopmovepass	1,7,120,-19,70,180,-19,40

,O00166
u䗈]Cyy\Iv

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",0,-523,180,180
layerrelease	1
layerrelease	2
layerrelease	3

wait	54


uBccv

bgm	""

嫑Rv匸CsߊҐMIꠁB

#BGiubNj

ߔV@IiԁCߗSSlYB

windowclose

layerload	1,"cg\bg\white.png",0,-120
layermode	1,1
layerfadein	1,90

wait	90

bgse	""

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\white.png",0,-120,100,100
layerrelease	1

#iցj
goto	pool_skip

SetBGEffectTime	60
SetBGWaitTime	90
bg	"cg\bg\black.png",0,-120,100,100

bgm	"sound\bgm\m03.ogg",546340/4-44

bgse	"sound\se\BG_EH[^[p[N.ogg"

wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-1454,-1122,300,300
layerload	3,"chara\\HD\f\R~J{n.png",46,45,82,82

wait	90

#iQcjDxUP#######################################################
label	pool_d2


uvCs\SvLꠁv

layerchange	3,"chara\\HD\f\.png"

,P00056
uVccIHv

vz֐oSbCԙz_IΗeVB

控VICꢋbny嗹ˁC_j䧒nꉺAgB

layerchange	3,"chara\\HD\f\.png"

,P00057
uꣁcc꣍ݐYSIbꟁB꘢CzґSNꡁccv


uTH@C꣍݊QꝁH@ӎvvLzےߛԙz}ꟁv

,P00058
u^C꣈AꠁBȐsꉊߏΓIlb^ݐlccv

ꢘA{IC։ꊉꊒndNsKvIԁCOB

layerload	2,"chara\݂\HD\\R~J.png",-633,50,82,82

ŒߞIԙzCݔEsZ΁B

#i//g܂킵̑䎌Ȃ̂ŁA^KvȂj

se	"sound\se\SE52_Ԃ.ogg"

layermove	0,48,-895,-1122
layermove	2,48,7,5
layerfadein	2,48
layermove	3,48,686,45
layerfadeout	3,48

wait	48

layerloopmovepass	2,7,120,7,35,180,7,5

݂,A00302
uꟁCQFFaԙzI@䗈Iv

䓖RӓߋICΏI䔇粟ߗB

layerload	4,"chara\\HD\f\.png",1840,45,-82,82

se	"sound\se\SE52_Ԃ.ogg"

layermove	4,30,1795,45
layerfadein	4,30

wait	30

layerloopmovepass	4,7,180,1795,85,120,1795,45

,P00059
uC꣊YꡁCC樖痗v

layerload	1,"chara\\HD\\.png",91,40

se	"sound\se\SE52_Ԃ.ogg"

layermove	1,30,141,40
layerfadein	1,30

wait	30

layerloopmovepass	1,7,120,141,70,90,141,40

,O00167
ucc\Cs{ICyyIv

se	"SE\00_\CEʑ\ĝɐ.ogg"

SetBGEffectTime	36
SetBGWaitTime	54
bg	"cg\bg\BG17.png",0,-523,180,180
layerfadeout	1,36
layerfadeout	2,36
layerfadeout	4,36

screenflash	30

screenvibration	60,20,20,20,


uفIv

#SE22@𗁂т鉹ioVA@@Ij

]Jsmso̓g@I䖁B

#BGiubNj

bgm	""

݉ԙzIÑCV@ߗXSlYB

windowclose

bgse	""

layerload	5,"cg\bg\white.png",0,-120
layermode	5,1
layerfadein	5,90

wait	90

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\white.png",0,-120,100,100
layerrelease	5

add_miryoku=50
@karin_add_miryoku

goto	pool_skip
#iցj

SetBGEffectTime	60
SetBGWaitTime	90
bg	"cg\bg\black.png",0,-120,100,100

bgm	"sound\bgm\m12.ogg",282436/4-44

bgse	"sound\se\BG_EH[^[p[N.ogg"

label	pool_a2
#iQ`j끕䂸DxUP################################################

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-356,-644,190,190
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",0,-8,200,200
layerload	2,"chara\\HD\\.png",62,214
layerload	3,"chara\J\HD\\.png",141,-112


urꝁv

layerchange	3,"chara\J\HD\\J_ɂ.png"

J,B00128
u꣐vꝁHv


uTCss\ccAL_SS粓Ilv

aΞցccc
䊮SMsꢘIs紏SC{zەsꢘoYB

җLꢘɐiIMqB
ߛwq^樐lSSB

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	2
layerrelease	3

wait	90

#BGiubNj

aꢘ핪J@CrrB

#BGiEH[^[p[Nj

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-513,-420,150,150
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",0,-8,200,200

wait	90


ucccoڗ͐lv

zϋߖړInCs˓Ia֗ߐSB


isCYRꠁBĜ琥lC嫐ꢉߒߞICAʐlI펯Ґcccj

jP,V28000
uICߐݒr粗Lꟁv

jQ,V28001
uC^IIHv

jP,V28002
uCjґ\IGBIuԉ\JCsAꗗٗ]v

shake	30

jQ,V28003
uGGG\CꠁCꠁIv

gӓ`IC{jlrIߋB

shake	60


uʑRߘlIIv

ِڒCdNIC`jluGGG\vIĐB

layerload	3,"chara\䂸\HD\\.png",372,100

layermove	3,30,322,100
layerfadein	3,30

䂸,F00013
uꟁCVt`v

ݗߘlQc_InCœMqIgeB


uMqCaΞꡁHv

layerchange	3,"chara\䂸\HD\\.png"

䂸,F00014
uꢘsݒ粁B˒IAꡁv

ԕAg䓠@IjrSCʔnIToB

,S00314
uāccv

ꢌyyꉺjCjr㗈CV@֑ߗB

layerload	2,"chara\\HD\\.png",-371,-117

layermove	0,48,-443,-420
layermove	2,48,-51,-117
layerfadein	2,48
layermove	3,48,562,100

,S00315
u琥IꝁHv


uZꠁBccs߉XגSS꣘aΞ֍ˉߗIv

layerchange	2,"chara\\HD\\{.png"

,S00316
uYꟁCaŔM駓Iꝁv

|ꉺlB
l䍄ˍXWB


iccolUDꇊQꟁj

uߍȓyזړIIjlC|sn\Iou꣒Nꟁv핉ʏCrWW{B


uoL_lg댯cc摖BsvĔlڗꟁv

layerchange	3,"chara\䂸\HD\\.png"

䂸,F00015
u\CꋔAꝁHv

layerchange	2,"chara\\HD\\.png"

,S00317
usŊŐΞ֓IpEgpꝁH@nAꢗGv

bgm	""


uHv

䝫Ō粁B

bgse	""

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,90
wait	90

#EViэݑɗj
//layerLoad_overlap	0,"event\EV_ALL_030-00.png"

bgm	"sound\bgm\m03.ogg",546340/4-44

transition	"",1
setcgeffecttime	1
setcgwaittime	0
cg	"event\EV_ALL_030-00.png",-200,-1050,100,100
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",0,-372,300,300
layerrelease	2
layerrelease	3

layerfadeout	30,60

layermove	0,240,-200,-105
layermove	1,240,0,-57

wait	120

Ξ֓IgesݙXpIᒵCݐlpIōB

C

se	"SE\SE09_14_ti-nn.ogg"


ucc΁AΞցC꣊YsՒjꠁHv

,S00318
uꟁCꢐꢕsjv

//layerLoad_overlap	0,"event\EV_ALL_030-01.png"

layermove	0,30,-200,-1050,3
layermove	1,30,0,-372,3

wait	30

SetCGEffectTime	1
SetCGWaitTime	0
cg	"event\EV_ALL_030-01.png",-200,-1050,100,100
seteffectlayer	2
effect	"Parts\effects\Ђ02(L).ogv",0,-372,300,300
layerrelease	1

se	"SE\SE09_08_[.ogg"

shake	60


uYIHv

shake	30


uI@ꢈ׏Yv펖IH@ꢓݑzYꟁIIv

,S00319
uNmꡁ`Bߛwq􎖊CsVVv

se	"SE\SE09_02_YrV.ogg"

shake	30


uIꟁI@׏Ysj~ꟁIv

#EViWvBւOĂj
windowclose

wait	30

layermove	0,18,-200,-105,3

wait	18

SetCGEffectTime	1
SetCGWaitTime	0
cg	"event\EV_ALL_030-02.png",-200,-105,100,100
layerload	1,"event\EV_ALL_030-01.png",-160,-312
seteffectlayer	4
effect	"Parts\effects\Ђ02(L).ogv",0,-372,300,300
layerrelease	2

seteffectlayer	3
effect	"Parts\effects\l-W3(L).ogv",0,-100,250,250
layerfadein	3,30

se	"SE\01_R\`qB@[q@[.ogg"

layermove	1,30,-440,-442
layerzoom	1,30,120,120

wait	30

layerfadeout	1,60
shake	60


uYAꟁ\\II@ꢒIIv

ݒnʏ㑈sxCΞ֎Rs\@oCꢓIg̏A󒆁B

windowclose

se	"SE\SE_ADD01\SE37.ogg"

SetCGEffectTime	1
SetCGWaitTime	0
cg	"event\EV_ALL_030-01.png",0,-750,130,130
layerload	2,"event\EV_ALL_030-02-cutin.png",211,-611,130,130
seteffectlayer	5
effect	"Parts\effects\l-Ђ4(L).ogv",-360,476,200,200
layerangle	5,1,-270
layercolor	5,30,30,30
layerload	6,"cg\bg\black.png",-2240,-690,200,200
layerload	7,"cg\bg\black.png",960,-600,200,200
seteffectlayer	8
effect	"Parts\effects\Ђ02(L).ogv",0,-372,300,300
layerrelease	3
layerrelease	4

layermove	0,1200,0,-1500

layerloopmovepass	2,7,240,131,-476,180,211,-611,240,131,-476,300,131,-611

䂸,F00016
u^ccs@Cߐ{ꠁccv

@ꢏB|َpCJnėIOspB

C

SetCGEffectTime	1
SetCGWaitTime	0
cg	"event\EV_ALL_030-02.png",0,-1500,130,130
layerload	1,"cg\bg\black.png",-320,750,200,200
layerload	3,"cg\bg\black.png",-1000,-1950,200,200
layercolor	3,30,30,30
layerload	4,"cg\bg\black.png",-2240,-690,200,200
layerload	9,"cg\bg\black.png",960,-600,200,200
layerrelease	2
layerrelease	5
layerrelease	6
layerrelease	7
layerrelease	8

windowclose

seteffectlayer	10
effect	"Parts\effects\l-W1(L).ogv",-16,-108,230,230
layerfadein	10,18

layermove	0,18,-900,-1050
layerzoom	0,18,170,170
layermove	1,18,-320,525
layermove	3,18,-1000,-1860
layermove	4,18,-2240,-870
layermove	9,18,1200,-645

wait	18

se	"SE\SE09_15_cha-nn.ogg"

shake	60


uj{IHv

݋󒆁CΞ֓Ig̘joB

se	"sound\se\SE22_ɗ鉹.ogg"

transition	"",60
setcgeffecttime	1
setcgwaittime	0
cg	"event\EV_ALL_030-03.png",0,-3360,170,170
layerload	2,"cg\bg\white.png",0,-120
layermode	2,1
layerrelease	1
layerrelease	3
layerrelease	4
layerrelease	9
layerrelease	10

layermove	0,60,0,-1890
layerfadein	2,60

,S00320
uCspSSꊁCߛwqvI`v


ucccIv

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	2

wait	90

#BGiubNj
#SE22@𗁂т鉹ioVA@@Ij
#cg	"event\EV_ALL_030-03.png"

se	"SE\00_\CEʑ\ĝɐ.ogg"

َyIIbCijrB

䗧NِڒdNԗIΞցB

#BGiEH[^[p[Nj

bgm	"sound\bgm\m12.ogg",282436/4-44

windowclose
wait	30

transition	"",60
setcgeffecttime	1
setcgwaittime	0
cg	"event\EV_ALL_030-00.png",0,-1485,120,120
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",0,-190,250,250

wait	90

layerload	3,"chara\\HD\\.png",303,25

layermove	3,30,303,-25
layerfadein	3,30

wait	30

se	"SE\SE09_03_rVbI.ogg"

shake	30


uΞցI@꣖sjCk댯IIv

,Q00173
ucccv


ucccΞցH@IC꣜Hv

Cd_cc

Ґ蓗vċzIH

se	"SE\SE09_02_YrV.ogg"

shake	60


uΞցCIIv

layerchange	3,"chara\\HD\\ɂ.png"

,Q00174
uC^Lӎvccv


uYAYccHv

݉CꢑL˗ICIoΗeB

layerchange	3,"chara\\HD\\.png"

,Q00175
u׏YyꡁBzꝁccHv


u\CsccꟁCk[GB䌻ݏA꣝\jv

layerchange	3,"chara\\HD\\ɂ.png"

,Q00176
uvC䎩ȋ\v

windowclose

layermove	3,30,303,25,3
layerfadeout	3,30

wait	90

se	"sound\se\SE52_Ԃ.ogg"

shake	6

ΞBEiCGIjB

layerload	2,"chara\\HD\\ɂ.png",748,312,60,60

layermove	2,30,708,312
layerfadein	2,30


uccICꉺB꣉jHv

,Q00177
uTv

߉jsAvӋ`ꝁII


usCvCߞDccv


u犷XpIꠁHv

bgse	"sound\se\BG_EH[^[p[N.ogg"

layerchange	2,"chara\\HD\\.png"

,Q00178
u˕svv

bB

layerchange	2,"chara\\HD\\ɂ.png"

,Q00179
u슽ČnʓIov

bcΈ_CߋNA댯B

seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",0,-8,200,200
layerload	3,"chara\\HD\\.png",10,-117

layermove	3,30,60,-117
layerfadein	3,30

,S00321
u꣊җvėꎟꝁHv

,Q00180
uҖvꡁv

layerchange	3,"chara\\HD\\.png"

,S00322
uDCߔMqaNꠁv

layerload	4,"chara\䂸\HD\\.png",-206,88,78,78

layermove	4,30,-161,88
layerfadein	4,30

䂸,F00017
uVH@ccsccv


uspCvYv

layerchange	2,"chara\\HD\\.png"

,Q00181
uccuvLEvIꠁHv

#SE53@tiOTbIj

screenflash	30

se	"sound\se\SE53_YrV.ogg"

screenvibration	60,20,20,20,

⧁II


iIccQꟁccj

@ʑএ㋎AZCvߗYIC{ٖ@zہB

layerchange	3,"chara\\HD\\.png"

,S00323
uICĕs_IbCΞ֓IDxAv~GHv


uYDxꟁBVA݉ʁccv


uccICΞ꣕ʝfIjQI@v{v{IHv

layerchange	2,"chara\\HD\\ɂ.png"

,Q00182
uyC|وӋ`nꠁv


u|وӋ`IꝁI@RmA樉ꟁIv

Ξֈ粝fIjQC粑ŎZB

layerchange	3,"chara\\HD\\.png"

,S00324
urSꠁCsv

layerchange	3,"chara\\HD\\{.png"

,S00325
uvĔRIbCaMqAvS꣘XꇊQIndߋG`Hv

layermove	4,12,-161,88

layerchange	4,"chara\䂸\HD\\.png"

se	"SE\SE09_04_vCb.ogg"

layermovepass	4,7,12,-161,70,12,-161,88

䂸,F00018
uBccv

ŒIa^IwCMqovLoI|ߖB


issCIbmsڕʐlI^iIIIj


umC䋎AI@ȕʍĝfIIv

layerchange	4,"chara\䂸\HD\\.png"

䂸,F00019
uꟚjccaVtID񉯌vcccv

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",0,-523,180,180
seteffectlayer	5
effect	"Parts\effects\Ђ02(L).ogv",0,-8,200,200
layerrelease	1
layerrelease	2
layerrelease	3
layerrelease	4

wait	90

݉Fn簏or@CMqrn㗈B

#BGiubNj

bgm	""

R@CݏOlʑOCw@퐄IaMqISOSB

windowclose

bgse	""

layerload	6,"cg\bg\white.png",0,-120
layermode	6,1
layerfadein	6,90

wait	90

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\white.png",0,-120,100,100
layerrelease	5
layerrelease	6

#iցj
goto	pool_skip

SetBGEffectTime	60
SetBGWaitTime	90
bg	"cg\bg\black.png",0,-120,100,100

label	pool_a3

#iR`jJDxUP

bgm	"sound\bgm\m12.ogg",282436/4-44

bgse	"sound\se\BG_EH[^[p[N.ogg"

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-356,-644,190,190
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",0,-8,200,200
layerload	2,"chara\\HD\\.png",62,214
layerload	3,"chara\J\HD\\.png",141,-112


uߋꠁv

layerchange	2,"chara\\HD\\.png"

,R00125
uVCꝁC׉jrccv

Z׎Ȑg̓ÍC\ϓAꑋNB

ImCꢉ\v@wqߞsꠁB


uZ꣖琥B׉jrCpsqv

layerchange	2,"chara\\HD\\.png"

,R00126
u@VtcccBӎꋁv

windowclose

layermove	2,30,112,214,3
layerfadeout	2,30

wait	60

ÑΊJIZC50ĉjr粑B

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-730,-475,160,160
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",-520,-170,300,300
layerrelease	3

wait	72

layerload	2,"chara\J\HD\\J_ɂ.png",-187,-188

layermove	2,30,-137,-188
layerfadein	2,30

wait	60

J,B00129
u搶Cӎꋁv

ݓrCJחs樐ZߌCn䓋bB


usCsߐbCꢈNCvLyY\樐ZJSIv

layerchange	2,"chara\J\HD\\_.png"

J,B00130
usCꋔ\IZC^I튴v

אbrCZIweA݉OsB

JŒꢓIweCffnJB

layerchange	2,"chara\J\HD\\J_.png"

J,B00131
u嫑R\kJNCAʑRҐאg̓ICZk⛋v

J,B00132
uݗ씇VOCꢖ\퓯IwqL`Cvl籐ꢈN߁v

J,B00133
uZꢎȖڎ󗹔팻CFבvLꢍ݁CƏAv@ߓsv

@JCZmLߞIʁB

sǌߋBg݁C\[ꢑΑwqIߎSށB

layerchange	2,"chara\J\HD\\J_{΂.png"

J,B00134
uȁC搶ꋔ\哮ꢔCA樐ZJSv

windowclose
wait	30

transition	"Parts\transition\1280x720rev\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-1920,-1313,250,250
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",-240,-258,300,300
layerload	2,"cg\bg\black.png",-720,-1766,200,200
layerload	3,"cg\bg\black.png",-600,588,200,200
layerload	4,"chara\\HD\\.png",482,-517,94,94

wait	72

jIZܒ񑖒B

׏YꢐIɐꡁB

ߐׁCꢑL݊wZ˗LjB
TꢘvLaFN߉jꠁB

PICAŒZߞIweCISONҔIߏB

#@miu_
windowclose

layermove	0,90,-1920,-979
layermove	1,90,-200,-104
layermove	2,90,-680,-1920
layerfadeout	2,90
layermove	3,90,-600,720
layerfadeout	3,90
layermove	4,90,482,-77

wait	90

,R00127
uH@Hv


usCvYBߛCOlߓ_YDꡁv

חߊJJD̍쐸_CZIg粁B

#ꔏ

#BGij

#SE22@𗁂т鉹ioVA@@Ij

bgm	""

bgse	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	4

wait	90

se	"SE\00_\CEʑ\ĝɐ.ogg"

ꊁ\\I

aJNijrCyDIݐʏB

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,120
wait	120

#EVCGir[`}bg̏̂j

bgm	"sound\bgm\m03.ogg",546340/4-44

transition	"",1
layerload	1,"event\CUTIN_07-00.png",0,-120

layerfadeout	30,90


uCZBꗈ꣏Aȕsp݈ӁCRnڗꠁHv

,R00128
uccccv

樐Z㕂CݐʏB

,R00129
uꋐӈ׉dIꝁHv


uꟁBccssꝁHv

嫑RsvnsCAꢏIҐٖ@C_vLρB

vݐʏCAƉM_B

,R00130
uscccv

layerchange	1,"event\CUTIN_07-01.png"

,R00131
uӎꋁv

Z_㕂oSӑIΗeB


uR@Cs\AB׍DYˍJnꡁv

layerchange	1,"event\CUTIN_07-02.png"

J,B00135
uC䔇粏yDGv

@xAIJCn΁B

se	"SE\SE09_13_ti-nn2.ogg"

layerchange	1,"event\CUTIN_07-03.png"

,R00132
u꣘vYHv

shake	30


uꟁCAIv

SZIqCJnNB

R@J瘸@ʛZB

layerchange	1,"event\CUTIN_07-04.png"

se	"SE\01_R\.ogg"

layermovepass	1,7,12,-32,-216,30,-28,-164
layerzoompass	1,7,12,120,120,30,110,110

shake	30

wait	42

layerloopmovepass	1,7,24,-20,-166,24,-36,-159,24,-32,-166,24,-40,-159,24,-32,-168,24,-64,-168

,R00133
uށIv


uSʝ{Gv

,R00134
uAIIv

jJʑOiNB

,R00135
uI@فccDyv

쓖RSnB

N҈oˑRLsm[IZCkAΗeB

,R00136
uDꇊQBvzҔ\镂݉jrv

ꢗp菶nMgIrB

layerchange	1,"event\CUTIN_07-05.png"

,R00137
uߘC@Vtccv


uTH@Yv

,R00138
uߘC\cccCĉ_CYICccꝁHv

Z㵋ng_B

RCvLR┇B


uJv

J,B00136
uDICvꠁv

se	"SE\01_R\.ogg"

shake	60

layerloopmovepass	1,7,18,-72,-164,18,-68,-170,18,-60,-164,18,-72,-168,18,-32,-168,18,-64,-168

wait	18

CڒZIixCݐʏ㊊sB

layerchange	1,"event\CUTIN_07-06.png"

,R00139
uꟙCDꇊQC^IDݟjv

dݐZߒߔʊJS駓I_CꢓI\XWࣁB

݉jrځCNwwB

^g̏vيցCa꘢ʓIw駓IqvYB

aJACfڒZI銟B

bgm	""

R@CAaZN󒅉jrIyB

#iIBI`̓ցj

@suika_love_up

windowclose

layerload	2,"cg\bg\white.png",0,-120
layermode	2,1
layerfadein	2,90

wait	90

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\white.png",0,-120,100,100
layerrelease	1
layerrelease	2

#ij
label	pool_skip



#BGij

wait	90

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,90
wait	90

bgm	"sound\bgm\m12.ogg",282436/4-44

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\sky.png",-192,0,130,130

layerfadeout	30,60

layermove	0,1200,-192,-363

ƊeU슽InځCݓߗa^lCĈNʓInB

ꢘђCcyIjrsߗD{B

bgse	"sound\se\BG_EH[^[p[N.ogg"

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"cg\bg\BG17.png",-287,-308,130,130
seteffectlayer	1
effect	"Parts\effects\Ђ02(L).ogv",0,-8,200,200
layerfadein	1,60

#BGiEH[^[p[Nj

layerload	4,"chara\݂\HD\\.png",591,-31,88,88

layermove	4,30,544,-31
layerfadein	4,30

݂,A00303
uCFFBʏ`v


uGCӎӁv

ys}ZbIxԁC쐳樈駎ޓIg̟[ꉺB

layerload	3,"chara\\HD\\{.png",-30,176

layermove	3,30,20,176
layerfadein	3,30

,P00060
uߌoH@^vpv

layerload	2,"chara\\HD\\.png",-89,40

layermove	2,30,-139,40
layerfadein	2,30

,O00168
uꟁBꟁ`CxԜҕs_ꟁv

layerload	5,"chara\\HD\\.png",764,16,93,93

layermove	5,30,716,16
layerfadein	5,30

,Q00183
uCv|tv

ccŗL꘢lݗBwq^͉ꟁB


uI`TC㞖Rbꝁccv

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",0,-420,150,150
layerload	1,"chara\J\HD\Ch\J_ɂ.png",-210,-112
layerload	2,"chara\\HD\\.png",411,-117
layerrelease	3
layerrelease	4
layerrelease	5

wait	72

,S00326
uC꣍ݐYꡁBv䌻݊ҌCcMlƉsǚGHv

layerchange	1,"chara\J\HD\Ch\J_.png"

J,B00137
uށCΎ搶IߌoߛꝁHv

lIՒn֒iqB

ʐC꣘염sCˍXzʐlIꟁcc

layerchange	2,"chara\\HD\\.png"

,S00327
usߔsꡁBC݉jr_Yĉ񋎕sDꝁHv

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-178,-308,130,130
layerload	1,"chara\\HD\\.png",262,214
layerrelease	2

wait	72

,R00140
u݁A݉jrcccLlꟁHv

,S00328
uvIlCȗL\IA䖘aԙzOlꡁBZspSSꊁv

layerload	2,"chara\݂\HD\\.png",696,41

layermove	0,48,-243,-308
layermove	1,48,142,214
layermove	2,48,536,41
layerfadein	2,48

݂,A00304
uVVIH@݁AݔIHv

layerload	3,"chara\\HD\\.png",782,176

layermove	0,48,-298,-308
layermove	1,48,22,214
layermove	2,48,416,41
layermove	3,48,582,176
layerfadein	3,48

,P00061
uJIH@JYߏꟁI׏YvݔnH\\\IIv

ԙznTogqCAݍō@֓ҐcIIb񋎁B

layerchange	3,"chara\\HD\\.png"

,P00062
uꟁCK{vߛHIccv

ꢈIŉ엹_jIMxCpUߗB

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-144,-420,150,150
layerload	1,"chara\\HD\\.png",140,-117
layerrelease	2
layerrelease	3

wait	72

,S00329
uߎ퇁HIꟁCꝁ`BI`Tv

,S00330
u꣐Iuߎ펖v퐥wYꡁCŉMaԙzI@Gv

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG17.png",-1280,-700,200,200
layerload	1,"chara\\HD\\{.png",89,68

wait	72

shake	30

,P00063
u````````IIv

#SE38@鉹ioLbIj
windowclose

screenflash	30

#//tbV

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

screenvibration	30,20,20,20,

wait	60


u\IIv

ԙz㵓_ʍgCꌝnŐiIS|B


ujcc\BׁA׏Yŉccv

shake	30

,P00064
uR꣏Aߊ@Ўꟁv

layerchange	1,"chara\\HD\\.png"

,P00065
u˕svݔnccA꣓ߞꡁIv

#SE50@؂鉹iqbj
windowclose
#//tbV

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\BG17.png",-896,-532,170,170
layerload	3,"chara\\HD\\.png",380,176
layerrelease	1

se	"sound\se\SE50_؂.ogg"

screenvibration	30,20,20,20,

wait	60


ujفIH@ICZII@꣔U瑾꒧vQꠁIIv

,P00066
u|]꣏A鍨ߋCR@VҒꡁv


uߋNSsJߏ΁CDcccꢐQ㵓]qZHꝁv

layerload	2,"chara\\HD\\.png",111,40

layermove	2,30,61,40
layerfadein	2,30

,O00169
uߏACyyC@ʉԙzassÈӓIbCAa䖘ꠁ@x@NEGv

layermove	0,48,-800,-532
layermove	2,48,301,40
layermove	3,48,620,176
layerfadeout	3,48

wait	48

shake	30


u✒`C䖁I ʎbncb艝WꟁIIv

shake	6


u\\IIv

layermove	0,240,-896,-532
layermove	2,240,61,40

AݔuԁC䐶ꎟ󓞗IwExB

ccL튴oB

bgm	""

bgse	""

SetBGEffectTime	1
SetBGWaitTime	0
bg	"cg\bg\BG17.png",-1536,-812,220,220
layerrelease	2

layerload	1,"chara\\HD\\R~J{n.png",-132,451,106,106

layermove	1,18,-132,-43
layerfadein	1,18

wait	18

shake	30

,P00067
u|ꠁIIv

#SE38@鉹ioLbIj
windowclose

layerrelease	1
screenflash	30

#BGiubNj

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

screenvibration	30,20,20,20,

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	90

߈ꌂynICQ꒼ɋnBHxԌB

if hikari_on=1 then gosub	hikari_e08	#ЂƂ

if ichigo_love=2 then gosub	pool_ichigo	#H



#iv[CxgGhj
#BGi[j

bgm	"sound\bgm\MK04.ogg"

transition	"Parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\[.png",0,-234,140,140

layermove	0,1200,-512,-234

sǔeeICҐ݉jr꒼ߓB

ccc嫐ō@CߌoowqdB

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,90
wait	90

#BGiǎ@OE[j

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg02_[.png",-198,-315,130,130

layerfadeout	30,60

layermove	0,180,0,-143
layerzoom	0,180,100,100

㎴IԁC񓞗ǙX@B


uꊁv

׎ݐߔJCsRnB

s߁CߐlIށB
粑z֙tUCݔӔёOXC粑iB

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	90

#BGiubNj

ccv׎~Cߕ֐F劽IǗCRB

#BGirOE[j

ccccc

cccc

cccccc

bgm	"sound\bgm\m03.ogg",546340/4-44

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-571,-399,170,170
layerload	1,"chara\\HD\\.png",251,-110

layermovepass	1,7,36,281,-110,72,221,-110,72,281,-110,72,251,-110

wait	90

,O03915
uyy```CD`M`ꟁ```v

䖔oOҗvv_B


uߌoTӗCnAyccv

Cv\CAҍ݋qB

L󒲊ҐpsB

^@IMCJCooOҗv挑B


is߁CLēIoC\sꠁj

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-163,-189,120,120
layerrelease	1

wait	54


uGCZv

ꈎq؍DIZBYJؓIꠁB

䖗LB

windowclose

se	"SE\07_\AĂ鑫\2`Ă.ogg"

wait	60

layerload	2,"chara\\HD\\.png",1191,2,82,82
layerfadein	2,30

layermove	2,30,591,2

wait	30

se	"SE\SE09_04_vCb.ogg"

layermovepass	2,7,12,591,-16,12,591,2,12,591,-16,12,591,2

wait	30

se	"SE\SE09_04_vCb.ogg"

,O03916
uGGI@Z`v


u䖁CcƋBNhv

layerchange	2,"chara\\HD\\.png"

,O03917
uTIv

windowclose

se	"SE\07_\AĂ鑫\2`苎.ogg"

layermove	2,30,-689,2

wait	30

wait	30

SetBGEffectTime	36
SetBGWaitTime	54
bg	"cg\bg\bg04.png",0,-105,100,100
layerfadeout	2,36

shake	60

,O03918
uI\\Ɓ\\I@hZꊁ\\IIv

bgm	""

ڑ粑^粊͏\nJI䖁Cꢓߔ@ʋOƒIC樉s֏ΗoB

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	120

return

#iȉABɂ̂قǗDxAǂꂩȂj
#iЂ̏it@CQƁj𖞂ĂƂAyouzyo-hika(puru)ցj
#ĩ݂v[Gb`tOijƂAyouzyo-all3-mikaցj
#ĩv[Gb`tOijƂAyouzyo-all3-kariցj
#ĩv[Gb`tOijƂAyouzyo-all3-itiցj
#iLtOȂƂAyouzyo-all3-2ցj
