label	goldenweek_02
#TS
#------------------------------------------------------------
#BGij
bgm	""

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,90
wait	90

bgm	"sound\bgm\m12.ogg",282436/4-44

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\sky2.png",0,0,100,100
layerload	1,"cg\bg\bg01ǎ@O_.png",0,-120

layerfadeout	30,60

layermove	1,2400,0,840

狖חrꖗss\IC䖖Vs݉qD駒nڒB

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,90
wait	90

#BGiցj

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg11.png",0,-130,100,100
layerrelease	1

layerfadeout	30,60

se	"SE\00_\hA\hA1`߂.ogg"

layermove	0,120,-256,-338
layerzoom	0,120,140,140

shake	6


u񗈗v

#SE19@L𑖂鉹

bgse	"SE\07_\P̑\؂̏u[c\wood 11.ogg"

screenvibration	60,10,10,10,

雁I


uTccHv

#SE19@L𑖂鉹

screenvibration	120,10,10,10,

雁I


uVꝁccHv

ݐVOC䔽ΕR\Vs݉ƗB

ߋrICΞnߗB

#BGiLj

se	""

windowclose
wait	30

transition	"Parts\transition\ׂuCh(ォ牺).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-384,-245,130,130

wait	90

layerload	1,"chara\\HD\\.png",308,-14

bgse	""

layermove	1,30,258,-14
layerfadein	1,30

wait	30

,Q00190
u}񗈁CyBꝁHv


uTC䔃IDō@꘢BYnwCۓI݁xv


uDIicccw畨xꠁv

layerchange	1,"chara\\HD\\ɂ.png"

,Q00191
uTCvBvz꣐^I\ccv


uŎDIHC҈HJiIlQC˔񗈓Iccv


uImCΞ꣍m艞tsccAAsݗv

layerchange	1,"chara\\HD\\.png"

,Q00192
uLlICہv

,Q00193
u^SlNICߙXIsƙXq\HhIGv


ucccv


uccߖZLlꝁH@䊴oPIƒꟁv

layerchange	1,"chara\\HD\\.png"

,Q00194
usIBqNsYD{SҁCAߐߘsƙXqhIʑ𒣗v

layerchange	1,"chara\\HD\\ɂ.png"

,Q00195
uה@C۝\oIL{\܁CȐHLIiv

se	"SE\SE09_03_rVbI.ogg"

shake	30


u߉ƚ瑾\hꠁChCہIv

,Q00196
uwLDhꟁxCݚqLIv

layerload	1,"chara\\HD\\{.png",258,-14

se	"SE\SE09_07_ڂ̋P.ogg"

shake	6

,Q00197
uאl|@ICȏi狩whICہxv


uccDS_cv


uȁCmw@L̎HLiccA^IDhꝁHv

layerchange	1,"chara\\HD\\.png"

,Q00198
u_ICNIssv

,Q00199
uL`CזNߘsƙXqs欎NICےv

shake	30


uߍƚ׏YsDDǗƓIYꟁIv

layerchange	1,"chara\\HD\\ɂ.png"

,Q00200
uNIYsꠁv

se	"SE\00_\炵\}WbNe[v`͂Q.ogg"

shake	6

ꢕsm׉CLJSnJߘ܎qB

AݓߎCB

windowclose

se	"sound\se\SE20_2`Ă.ogg"

screenvibration	120,10,10,10,

wait	215

screenvibration	120,10,10,10,

#SE20@L𑖂Ă鉹@Xɑ傫

windowclose

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-1731,-826,260,260
layerrelease	1

wait	72

layerload	1,"chara\\HD\\{.png",221,-110

layermove	1,30,171,-110
layerfadein	1,30

wait	30

shake	30

,O00174
uI\Cs\IIv

windowclose

layermove	1,30,121,-110,3
layerfadeout	1,30

wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-595,-561,220,220
layerload	3,"chara\݂\HD\\R~J.png",384,-189,88,88

layermove	3,30,337,-189
layerfadein	3,30

wait	72

shake	60

݂,A00307
usAssIꊔ펖C䖁\Iv

layerload	2,"chara\\HD\\{.png",785,40

layermove	0,48,-840,-561
layermove	2,48,705,40
layerfadein	2,48
layermove	3,48,-63,-189

wait	48

ˋNArsI䖁CǒߗB

layerload	1,"chara\\HD\\R~J{.png",445,261,60,60

layermove	1,30,405,261
layerfadein	1,30

,P00078
u䖁\I@꣗vΉIC`sꣁ\IIv

R@Cԙzꢘg@ǗߗB

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-99,-174,120,120
layerload	2,"chara\\HD\\.png",580,46,87,87
layerrelease	1
layerrelease	3

wait	54

layerload	1,"chara\݂\HD\\.png",217,65,92,92

layermove	1,30,169,65
layerfadein	1,30

wait	30

shake	30

݂,A00308
uꟁCFFҗLΞցI@~~v

layerchange	2,"chara\\HD\\.png"

,Q00201
uݕssBCۍŗDv


uݑLk댯ꠁBHv

layerchange	1,"chara\݂\HD\\.png"

se	"SE\SE09_12_zuba.ogg"

shake	30

݂,A00309
uꢁCvhIv

se	"SE\SE09_13_ti-nn2.ogg"


uccHv

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-700,-483,200,200
layerload	1,"chara\\HD\\R~J{n.png",64,226,75,75
layerload	2,"chara\\HD\\{.png",522,-110

wait	54

,O00175
uG\\II@ݓI䖕s䖚GI@wׁE䖍vxIv

shake	30

,O00176
uLvLwqꟁ\\IIv

layermove	1,12,304,226,3
layerfadeout	1,12

layermove	2,30,122,-110

wait	12

wait	12

layerload	1,"chara\\HD\\R~J{n.png",911,226,-75,75

layermove	1,18,1311,226
layerfadein	1,18

wait	18

se	"SE\SE09_02_YrV.ogg"

shake	60

,P00079
u{I꣓I]qꠁI@K~ꟁC䖁Iv

layerchange	1,"chara\\HD\\.png"

,P00080
uYוߐHAZCҍݏʖفC^樐lt\\\\s΁Cʘꢓ}IIv

,O00177
us䖍vꊁI@c䖍vh񋎑œ|sADv\Iv

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-99,-174,120,120
layerload	3,"chara\\HD\\.png",591,46,87,87
layerload	4,"chara\݂\HD\\.png",172,65,92,92
layerrelease	1
layerrelease	2

wait	54

se	"SE\SE09_04_vCb.ogg"

layermovepass	4,7,12,172,46,12,172,65,12,172,46,12,172,65

wait	30

se	"SE\SE09_04_vCb.ogg"

݂,A00310
u˕svߔYꊁC䖁\Iv


uBccv䖾cv


u䖁Cߓ_ʓIꠁBԙzPsǚGv

layerload	2,"chara\\HD\\{.png",452,70,90,90

layermove	2,30,404,70
layerfadein	2,30

,O00178
u^\CCҕsyys樑䖍voClƍˉ݉Ɨ駓IvIv

layerchange	3,"chara\\HD\\.png"

,Q00202
uccDhBDv

݈ӉsfnْCەIΞցCSӑnffB

layerchange	3,"chara\\HD\\.png"

,Q00203
uccH@DYcHv


u꣌ݍ˔ꟁv

layerload	1,"chara\\HD\\R~J{.png",-412,176

layermove	0,48,-76,-174
layermove	1,48,-212,176
layerfadein	1,48
layermove	2,48,526,70
layermove	3,48,751,46
layermove	4,48,334,65

,P00081
uICFf仁I@꣕s䖓IČlꝁI@ǊꟁIv

,Q00204
uccFf仁v

layerchange	2,"chara\\HD\\.png"

,O00179
uݐΞ֓Iݒ营w䖍vxIwΞ֗xGI@ꢍ˕sWVꡁIv

,Q00205
uccΞ֗v

layerchange	2,"chara\\HD\\{.png"

,O00180
uLj]Iv

#SE36@悭iotbIj
windowclose

layermove	2,18,406,-39,3

wait	12

wait	12

layerload	4,"chara\݂\HD\\.png",334,65,92,92

layermove	2,24,406,-17,3
layermove	4,24,334,197,3

wait	24

layermovepass	2,7,36,435,-17,72,377,-17,72,435,-17,72,406,-17

wait	6

layermove	4,36,334,197

layerchange	4,"chara\݂\HD\\R~J.png"

se	"sound\se\SE02_otb.ogg"

layermovepass	4,7,36,363,197,72,305,197,72,363,197,72,334,197

screenvibration	30,20,20,20,

wait	92

݂,A00311
uށI@A䖁Iv

layermove	1,12,-212,176

layerchange	1,"chara\\HD\\.png"

layermovepass	1,7,12,-212,156,12,-212,176

shake	30

,P00082
uYI@꣔ƚ얔IIv

layermove	2,12,446,48
layermove	4,12,374,153

wait	12

layermove	2,36,446,48

layerchange	2,"chara\\HD\\R~J.png"

layermovepass	2,7,36,475,48,72,417,48,72,475,48,72,446,48

wait	6

se	"SE\SE09_05_Ղɂ.ogg"

layermovepass	4,7,36,403,153,72,345,153,72,403,153,72,374,153

shake	6

,O00181
uGcGATaI@Ev

݂,A00312
uTI@ꟁAsAsvccJ꟏䖁ADyꟁv

layerchange	1,"chara\\HD\\{.png"

,P00083
uA트ΖߏIᔒ@zI@䖁\\\IIv

layerchange	1,"chara\\HD\\R~J{.png"

se	"SE\SE09_02_YrV.ogg"

shake	60

,P00084
u֒NsDIcE͍ŋI؋II@ŉuԏAcꢖE{Iv


uccBBo񗈛ߌokݗBDv

layermove	4,30,334,527
layerfadeout	4,30

wait	12

se	"SE\03_ŌE_[W\Ԃ`Kb.ogg"

shake	6

wait	12

layermove	1,18,-12,66,3

layermove	2,12,543,-26
layerzoom	2,12,100,100

layerchange	2,"chara\\HD\\.png"

layermove	1,12,68,88
layermove	2,12,543,-26
layerzoom	2,12,100,100

wait	12

se	"sound\se\SE02_otb.ogg"

shake	30

,O00182
uI΁I@jIv

͙~]͏fJCʈהṕC䖓Iǧ@tB

ꢓ|ICsI⋒ΞցB

windowclose
wait	30

transition	"Parts\transition\1280x720rev\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-300,-400,150,150
layerload	1,"chara\\HD\\R~J{.png",-350,-81,94,94
layerload	2,"chara\\HD\\.png",129,-330
layerload	3,"chara\\HD\\{.png",372,-181,94,94
layerload	4,"cg\bg\black.png",-680,-1678,200,200
layerload	5,"cg\bg\black.png",-600,522,200,200

wait	72

layermove	1,360,-70,-37
layermove	2,360,409,-286
layermove	3,360,652,-137

,Q00206
uccIAꟁv

windowclose

layermove	2,48,849,88,3

layerchange	2,"chara\\HD\\.png"

layermove	0,48,-256,-201
layerzoom	0,48,120,120
layermove	1,48,410,381,3
layermove	2,48,849,88,3
layermove	3,48,-68,-137

wait	48

#SE27@|鉹ihTbj

se	"SE\03_ŌE_[W\Ռ`Sgb.ogg"

layerfadeout	1,30
layerfadeout	2,30
layerfadeout	3,30
screenvibration	30,20,20,20,

,O00183
uꟁI@DADɁ```v

seteffectlayer	1
effect	"Parts\effects\l-j1(L).ogv",-96,-108,230,230
layermode	1,2
layerfadein	1,60

layermove	4,18,-680,-1920
layerfadeout	4,18
layermove	5,18,-560,720
layerfadeout	5,18

wait	18

bgm	""

bgse	"SE\21_y\WO\WO`Ȋ.ogg"

shake	6

,Q00207
uccccv

嫑Rꢏu]JCvLɓO|CA蒆ICەҐYnTnB

layermove	1,90,-96,-18
layerfadeout	1,90

layerload	7,"chara\\HD\\.png",100,66
layerfadein	7,30

layermove	7,120,100,-110

,O00184
ujjccA䛛O`ccv

,O00185
uTccꟁAɁBLYITsv

layerload	6,"chara\\HD\\.png",566,362,80,80
layerfadein	6,30

layermove	6,360,566,76

,Q00208
ucccwICەxv


uꟁAꟁ`ccߘCVΞցC꣖vꠁHv

layerchange	6,"chara\\HD\\.png"

,Q00209
u퉻ccHv

layerchange	6,"chara\\HD\\{.png"

,Q00210
uccsC^Iߞꡁv

shake	600000

bgse	"SE\01_R\SSSScc.ogg"

IIIIIIIIcc


uccccv

shake	0

bgse	""

bgm	"sound\bgm\M07.ogg",170944/4-44

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-297,-379,160,160
layerrelease	6
layerrelease	7

wait	54

wait	30

layerload	1,"chara\\HD\\.png",-51,374
layerfadein	1,30

layermove	1,60,-51,176

wait	12

wait	12

layerload	2,"chara\݂\HD\\.png",607,195
layerfadein	2,30

layermove	2,60,607,41

wait	30

,P00085
u꣖vꠁCIH@vYI׋ꠁIHv

layerchange	2,"chara\݂\HD\\.png"

݂,A00313
uAvߛꊁccs߁Cӎ꣚FFv


usCvYBډvINccv

layerchange	2,"chara\݂\HD\\.png"

݂,A00314
uccHv

layermove	1,480,109,176

layerchange	1,"chara\\HD\\R~J~.png"

layermove	1,480,109,176

,P00086
uC싎[ꠁc䗈꣏Łcv

,P00087
uAtLE۝ʁccvوٖAYv藹ccv

layermove	2,12,607,41

layerchange	2,"chara\݂\HD\\.png"

se	"SE\SE09_04_vCb.ogg"

layermovepass	2,7,12,607,21,12,607,41

݂,A00315
uVccHv


uccIv

layerchange	1,"chara\\HD\\.png"

,P00088
uAꠁC쑖ꠖcspQC_nߐH꣓IccꟁAꟁv


ucc`CʍċYXϗcv

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-256,-201,120,120
layerload	1,"chara\\HD\\.png",566,76,80,80
layerload	2,"chara\\HD\\.png",100,-110

wait	72

,Q00211
uccv䖎ev

layerchange	2,"chara\\HD\\.png"

,O00186
uVC׏YH@Ξ֎ea䖎eIݒ营씺v`ccv

layerchange	2,"chara\\HD\\.png"

,O00187
usߗvJœIbCݒ㑐䖎eߐHCțߌoGv

layerchange	1,"chara\\HD\\{.png"

,Q00212
u@BvߐHAZՁCꠁv

layermove	2,12,100,-110

layerchange	2,"chara\\HD\\.png"

se	"SE\SE09_04_vCb.ogg"

layermovepass	2,7,12,100,-130,12,100,-110

,O00188
uTI@Ξ֎eݐ󕠏ԁCȝ\so^{G`v

䖎nIFה݊駁CJSnȑnIݒB


iccAj

layermove	0,600,-175,-136
layermove	1,600,515,-27
layerzoom	1,600,93,93
layermove	2,600,220,-44

Ξ֖ʝٕ\nC䖑B

windowclose

layermove	0,6,-166,-123
layermove	1,6,555,-115
layermove	2,6,260,-22

wait	6

layermove	1,18,44,214,3
layerzoom	1,18,122,122,3
layermove	2,18,-227,176,3
layerzoom	2,18,133,133,3

layerload	1,"chara\\HD\\{.png",555,-115,72,72
layerload	2,"chara\\HD\\.png",261,-22,75,75

layermove	1,18,43,214,3
layerzoom	1,18,94,94,3
layerfadeout	1,18
layermove	2,18,-227,176,3
layerzoom	2,18,100,100,3
layerfadeout	2,18

wait	12

se	"sound\se\SE02_otb.ogg"

screenvibration	30,40,40,40,

,O00189
u䖎eIKEZꡁ\\IAjIH@jaI@aIv

,Q00213
uTIATI@ΚaAaI@EEAqEIv

windowclose

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	6

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	30

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	30

wait	12

Ξ֕s䖓ICˑRًٕZꢁCJn[B

,O00190
uTjI@aaAΙccΞցCAcT݁I@ΚaIv

windowclose

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	30

wait	6

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	30

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	12

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	60

wait	6

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	30

,Q00214
u΁AΚaI@qAaccΘEAaꠁATEacΚaIv

#SE27@|鉹ihTbj

se	"SE\03_ŌE_[W\Ռ`Sgb.ogg"

screenvibration	30,20,20,20,

юRʓߞ鏫䖐|CȋɈכfnI@ꢓIߕB

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,120
wait	120

transition	"",1
setcgeffecttime	1
setcgwaittime	0
cg	"event\EV_ICH_031-00.png",-1024,-315,180,180

layerfadeout	30,90

layermove	0,180,0,-630

wait	120

SetCGEffectTime	36
SetCGWaitTime	54
cg	"event\EV_ICH_031-00.png",0,-150,100,100

,O00191
uTI@sAsv`cTTaAEaI@svAAΞցccIv

,Q00215
ua΁AqaccCەIGC䖁cv^IcTATaI@Κav

,O00192
uTI@T΁AΚaI@AcsvsvCΕsNccΚa΁I@T݁AaEIv

,O00193
uΙI@TI@^IYICcc䖉䍪{sΞ֓IΎꟁccTI@TꟙIv

]ԘAZQECΞ֟|sIVJnݑ䖓Ig̏B


uccDv

shake	60

,O00194
uTATāI@ꟁAꟙꟁATI@ތāIv

Ξ֓I范nCJIcj^C葥粔PC粑͝B

,Q00216
ucTAācc꣋IC䖁ccAp꣍5Eꠁcv

shake	30

,O00195
uTꟁI@TAꟁI@~A~~yyc^IvMꊁcT݁I@TAꟁIv


uc]C݊ǕscAZꠁv

shake	30

,O00196
uAcTI@ꟙꟁAcΞցC꣈JnAҁcTI@TIv

wΒ䖋ߌLIgbCr拎꘢CAԙz粓IvB

windowclose
wait	30

transition	"",120
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	150

wait	60

transition	"",120
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-175,-201,120,120

wait	150


i߈粁cԙz玸Tꠁcj

bgm	""

AxCp_Õsc

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	120

#iXPW[j
return
