#Xe[^Xn
#̌㋭x݂H
label	mikan_status_check
#ł̓`FbN̂
if mikan_kiryoku<mikan_kenkou then goto mikan_status_check2

#30%ȉő̒s
if mikan_kenkou<mikan_kenkou_max*0.10 then goto mikan_status_kenkou_down
#30%ȉŐ_s
if mikan_kiryoku<mikan_kiryoku_max*0.10 then goto mikan_status_kiryoku_down

msk_level_flag1=0
msk_level_flag2=0
msk_level_flag3=0
msk_level_flag4=0

return

label	mikan_status_check2
#30%ȉŐ_s
if mikan_kiryoku<mikan_kiryoku_max*0.1 then goto mikan_status_kiryoku_down
#30%ȉő̒s
if mikan_kenkou<mikan_kenkou_max*0.1 then goto mikan_status_kenkou_down

msk_level_flag1=0
msk_level_flag2=0
msk_level_flag3=0
msk_level_flag4=0

return

# ݂̗̓_E ############################################################
label mikan_status_kenkou_down

#30%ȉł邳
if mikan_kenkou>mikan_kenkou_max*0.05 and mikan_kenkou<mikan_kenkou_max*0.10 then gosub msk_level1
#15%ȉŊC
if mikan_kenkou>0 and mikan_kenkou<=mikan_kenkou_max*0.05 then gosub msk_level2
#0%Ń_E
if mikan_kenkou=0 then gosub msk_level3

return

# ݂̒sǃx1 ######################################################
label	msk_level1
if msk_level_flag1=1 then return
#voice	"A02538"
gosub mikan_kenkou_c2		#̒s3u邳v[vp
msk_level_flag1=1
return

# ݂̒sǃx2 ######################################################
label	msk_level2
if msk_level_flag2=1 then return
voice	"A02538"
gosub mikan_kenkou_e2		##̒s5uCv[vp
msk_level_flag2=1
return

# ݂̒sǃ_E #######################################################
label	msk_level3
if mikan_kenkou_count=3 then goto msk_level4  #obhGh
voice	"A02538"
gosub mikan_kenkou_d2		#̒s4u|v[vp
mikan_kenkou_count=mikan_kenkou_count+1
@mikan_schedule_alldown
msk_level_flag1=1
msk_level_flag2=1
msk_level_flag3=1
msk_level_flag4=1
return

# ݂񎀖S #######################################################
label	msk_level4
@mikan_plate_close
@close_schedule
date_close
gosub mikan_badend_1  #obhGh
return


# ݂C̓_E ###########################################################
label	mikan_status_kiryoku_down

#30%ȉł邳
if mikan_kiryoku>mikan_kiryoku_max*0.15 and mikan_kiryoku<mikan_kiryoku_max*0.30 then gosub msk2_level1
#15%ȉŊC
if mikan_kiryoku>0 and mikan_kiryoku<=mikan_kiryoku_max*0.15 then gosub msk2_level2
#0%Ń_E
if mikan_kiryoku=0 then gosub msk2_level3

return

# ݂̒sǃx1 ######################################################
label	msk2_level1
if msk_level_flag3=1 then return
#voice	"A02539"
gosub mikan_kenkou_a2 #̒s1uH~sv()
msk_level_flag3=1
return

# ݂̒sǃx2 ######################################################
label	msk2_level2
if msk_level_flag4=1 then return
voice	"A02539"
gosub mikan_kenkou_b2 #̒s2uɁv[vp
msk_level_flag4=1
return

# ݂̒sǃ_E #######################################################
label	msk2_level3
if mikan_kiryoku_count=3 then goto msk2_level4  #obhGh
voice	"A02539"
gosub mikan_kenkou_d1		#̒s4u|v[vp
mikan_kiryoku_count=mikan_kiryoku_count+1
@mikan_schedule_alldown
msk_level_flag1=1
msk_level_flag2=1
msk_level_flag3=1
msk_level_flag4=1
return

# ݂̒sǃ_E #######################################################
label	msk2_level4
@mikan_plate_close
@close_schedule
date_close
gosub mikan_badend_3  #obhGh
return




label	mikan_kenkou_a1
##############################################################################
#H~s
#񁕂䂸oς
#------------------------------------------------------------
@close_schedule
#BGiHj
bgm	""

transition	"Parts\transition\1280x720\114.png",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

bgm	"sound\bgm\m06.ogg"

wait	60

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",0,-136,100,100

wait	120

VI`ꈏ琥kΕCȑ䖈גSCwqshkB

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",0,-607,200,200
layerload	1,"chara\݂\HD\\.png",365,-67,94,94

wait	54

݂,A01473
ucccv


uTHv

ݔVCL꘢wqxxvL闁B


uC꣓IzؓsvߚGHv

layerchange	1,"chara\݂\HD\\.png"

݂,A01474
uꟁCTccL_v݌v

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-1792,-849,250,250
layerload	1,"chara\\HD\\.png",9,152
layerload	2,"chara\J\HD\Ch\J_.png",1574,-112,-100,100

wait	72

,Q01060
uccIv

layerchange	2,"chara\J\HD\Ch\J_.png"

J,B01474
uCIHv


uꢁCRv݌ccIHv

#window_close

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-226,-849,250,250
layerload	1,"chara\\HD\\.png",188,149,82,82
layerrelease	2

wait	72

,P01748
uYIH@꣐YII@꣖vꠁCIHv

,O01789
u\\AI@svꟁ\\IIv

#window_close

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",0,-528,200,200
layerload	2,"chara\݂\HD\\R~J{.png",396,-22,94,94
layerrelease	1

wait	72

݂,A01475
uꟁccƓIsDꟁ\\ccv

layerload	1,"chara\J\HD\Ch\J_.png",-340,-112

layermove	1,30,-290,-112
layerfadein	1,30

J,B01475
ucc꣓I_FDL_ꡁv

JNICCc\ꢓIzB

layerchange	1,"chara\J\HD\Ch\J_.png"

J,B01476
uDvLāccBwZvꝁH@vsv꣝\_ꡁv

#window_close

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-226,-849,250,250
layerload	1,"chara\\HD\\{.png",188,149,82,82
layerrelease	2

wait	72

,P01749
uYۘbꡁII@~ԁCvpCpIIv

layerchange	1,"chara\\HD\\.png"

,P01750
uҗLeݓߗI@lHċzaSIpFNss樓IIIv

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-1541,-849,250,250
layerload	1,"chara\\HD\\.png",304,98,80,80

wait	72

,Q01061
uNs\Iv


usCYfIsߗꠁccv

#window_close

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-151,-570,200,200
layerload	1,"chara\݂\HD\\.png",205,-67,94,94

wait	72

݂,A01476
uߘCvIccBvLH~߁CspSSGv

嫑RΔ𒣓IΒCAꢓI\ʑRҐkB

layerload	2,"chara\\HD\\.png",597,-220,88,88

layermove	2,30,550,-220
layerfadein	2,30

,O01790
uccCzؕshꝁHv

layerchange	1,"chara\݂\HD\\.png"

݂,A01477
uTccꟁC꣗vhꝁHv

,P01751
u䖁cc嫑RAmËhCA꣘AalIzؓszꝁHv

layerchange	2,"chara\\HD\\{.png"

,O01791
u^IC˕sߎ펖ꊁIv

,O01792
ug̕sshDsICzcz؋hꊁIv

,Q01062
uVcc䖗vAlz؁ccHv

cc^HB
VAAߘΞ֓sbD{B

layerchange	1,"chara\݂\HD\\.png"

݂,A01478
u䖏݁cc꣗v

#window_close

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-226,-798,250,250
layerload	3,"chara\\HD\\.png",75,122,88,88
layerrelease	1
layerrelease	2

wait	72

,P01752
u^CΑ䖗Ґ^ꟁBvC嫑RRIꊁv

#window_close

layerload	2,"chara\\HD\\.png",-88,2,82,82

layermove	2,30,-42,2
layerfadein	2,30

wait	30

,O01793
uVcc@ߛMqCcz؋Gv

windowclose

layermove	2,30,4,2,3
layerfadeout	2,30

wait	30

wait	30

layerload	1,"chara\䂸\HD\\.png",493,100

layermove	0,48,-457,-798
layermove	1,48,253,100
layerfadein	1,48
layermove	3,48,-245,122

wait	48

se	"SE\SE09_04_vCb.ogg"

shake	6

wait	30

se	"SE\SE09_04_vCb.ogg"

shake	6

wait	30

䧁I

䂸,F00298
uVIH@I@ׁA׏YIꟁIHv

,O01794
uVH@אMqIvv

#window_close

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-292,-616,210,210
layerload	1,"chara\䂸\HD\\.png",-22,-32,88,88
layerrelease	3

layermove	1,30,25,-32
layerfadein	1,30

wait	54

windowclose

se	"SE\00_\|E\ӂƂ񂽂S.ogg"

screenvibration	30,20,20,20,

䂸,F00299
uA헝RߕꊁA~~Vt`v


uAZCʔn㗈ꟁccv

#window_close

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",0,-798,250,250
layerload	1,"chara\\HD\\.png",118,2,82,82
layerload	2,"chara\\HD\\{.png",355,122,88,88

wait	72

,P01753
uBcc䖏A䖁ccc꣓Iz،oIv

windowclose

se	"SE\SE09_04_vCb.ogg"

wait	30

䧁I

layerchange	1,"chara\\HD\\R~J.png"

,O01795
u}\II@CvѓI\\IIv

windowclose

se	"SE\SE09_04_vCb.ogg"

shake	6

wait	30

se	"SE\SE09_04_vCb.ogg"

shake	6

wait	30

䧁I

layerchange	2,"chara\\HD\\R~J{2.png"

,P01754
uiYIH@De琥O哹IplC꣋R䐥vѓIIIjv

#window_close

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-341,-935,280,280
layerload	1,"chara\\HD\\.png",255,123
layerrelease	2

wait	72

,R00343
ucc꣘염CIȕ꣘CҐDccv

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-248,-336,140,140
layerrelease	1

wait	54

`Iz؈ȖIՎq׊_CВn򗈔򋎁B

D駜k\樕alSx{ICs߁cc

A狖̗ȓƒSSISC嫑RhkCAҐcz؋hB

#@mikan_kanashimi	#

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",0,-531,210,210
layerload	1,"chara\\HD\\.png",371,198
layerload	2,"chara\݂\HD\\.png",174,-1,94,94

wait	54

,P01755
uccvꠁCH@vZ@ꝁHv

layerchange	2,"chara\݂\HD\\.png"

݂,A01479
uꟙCvIccv

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	2

wait	90

ō@hѓI⋋NgCIwqJnywB

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",0,-336,140,140
layerload	1,"chara\݂\HD\\.png",382,-31,88,88

wait	90


uccg̕sIbAیxCmꝁHv

layerchange	1,"chara\݂\HD\\.png"

݂,A01480
umcco嗹v

windowclose

layermove	1,30,335,-31,3
layerfadeout	1,30

wait	60

se	"SE\00_\hA\hA4`߂.ogg"

wait	97

ꢑђ_ޔΒCoHB

layermove	0,90,-248,-336

wait	30

bgm	""

ccŋ߉\ꢑ׋ȗB
ŗ䓾đӈꉺꢓIg̏vB

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	120

@open_schedule
#iXPW[j
return

label	mikan_kenkou_a2
##############################################################################
#H~sFڈȍ~
#------------------------------------------------------------
@close_schedule



#BGiHj
bgm	""
#cg		"event\ev_all_020-00.png"

bgm	"sound\bgm\m06.ogg"

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",0,-570,200,200
layerload	2,"chara\݂\HD\\.png",365,-67,94,94

wait	120

݂,A01470
uhDccv

`ˋhꔼCэ؊ҙ唼CA闎qB

layerchange	2,"chara\݂\HD\\.png"

݂,A01471
uoCvYH~ccv

layerload	1,"chara\J\HD\Ch\J_.png",-431,-112

layermove	1,30,-381,-112
layerfadein	1,30

J,B01473
u꣖vꠁH@`ꝁcc䔇A\̉vߗGv

se	"sound\se\_O~.ogg"

layermove	1,30,-431,-112,3
layerfadeout	1,30

Jnݗq粁B


ug̕sIbCvsvwZHv

layerchange	2,"chara\݂\HD\\.png"

݂,A01472
uITCvLߛdBvv

se	""

#window_close
#@mikan_
#waitms		1000

windowclose
wait	30

transition	"Parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-1666,-852,250,250
layerload	1,"chara\\HD\\.png",144,98,80,80
layerload	2,"chara\\HD\\.png",442,-110

wait	72

,O01787
uv䖗꣎DꝁBɒɒɒɔꠁ\v

,Q01059
u^⊶CYIꡁv

#SE53@tiOTbIj

screenflash	30

layerchange	2,"chara\\HD\\{.png"

se	"sound\se\SE53_YrV.ogg"

screenvibration	30,20,20,20,

,O01788
uIII@΁AΞ꣑ߕ\ccv

screenvibration	30,20,20,20,

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg12.png",-124,-219,120,120
layerrelease	1
layerrelease	2

wait	54

ZClҐ@nݝa{CsꢘB

bgm	""

ҐkSSccc@ʐ^LKvC狖YꢐrDB

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	120

@open_schedule
#iXPW[j
return

label	mikan_kenkou_b1
###############################################################################
#̒sǁF
#oς
#------------------------------------------------------------
@close_schedule


#BGij
bgm	""
#SE12@̃hA𗐖\ɃmbNi___Ij

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\̕.png",-126,-174,120,120

wait	120

se	"sound\se\SE12_؂̃hA_mbN_\.ogg"

shake	60

VC䐳ݖ[ԗliClpI͟ȋB

shake	30


uvvIIv

,P01756
ui]IIv

#SE08@̃hA\ɊJE܂鉹iobIIj
#//tbV

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\̕.png",-306,-328,160,160

se	"SE\00_\hA\hA4`.ogg"

screenvibration	30,20,20,20,

wait	97

layerload	2,"chara\\HD\\{.png",259,122,88,88

layermove	2,15,306,122
layerfadein	2,15

wait	6

layerload	1,"chara\݂\HD\\.png",82,5,82,82

layermove	1,30,128,5
layerfadein	1,30

wait	30

se	"SE\00_\hA\hA4`߂.ogg"

wait	97

Җvy񉞁CԙzApȔc哳IҒnJiB

bgm	"sound\bgm\m12.ogg",282436/4-44


uꣁA꣍ݟYꟁccHv

layerchange	2,"chara\\HD\\.png"

,P01757
u꣐ݟYccIHv

layerchange	2,"chara\\HD\\{.png"

shake	30

,P01758
uꑒC{_ݑ埃wVOICIsAL꘢ꝁIIv

sǈ粐Ib粝QԓIԙzcc

݂,A01485
uIccTCԙz݁CvIccv

X݈ӓIꢝ粓ߘg̕sIB


uCH@ԙz꣘YꝁHv

layerchange	2,"chara\\HD\\R~J{.png"

shake	30

,P01759
uIH@꣔]qvꠁB䜃\ΖYcccv

layerchange	2,"chara\\HD\\R~J~.png"

,P01760
uTCYccH@YCꝁccΖccv


usC꣏Aʍݓߌӎvzccv


uȁC꜃Hv

݂,A01486
uTcc׉L_uccv

layerchange	1,"chara\݂\HD\\.png"

݂,A01487
uꟁCs߉ߌohߖ򗹁BԙzݑגSSˏI߁v

layerchange	2,"chara\\HD\\{.png"

,P01761
ussꟖCs\{ȌySIv

layerchange	2,"chara\\HD\\.png"

,P01762
uꟁCRucc푐䖓ߘ✒``ꝁccv


uȁC꣘菓䔇IRHv

layermove	2,9,306,122

layerchange	2,"chara\\HD\\{.png"

layermovepass	2,7,9,344,122,18,268,122,18,344,122,18,268,122,18,344,122,18,306,122

,P01763
uvCAI@C꣕sČlꝁBs֖Ig̏vDDlꉺsIv

layerchange	1,"chara\݂\HD\\.png"

݂,A01488
ujAԙz݁ccߘccv

layerchange	2,"chara\\HD\\.png"

,P01764
uccIH@CBkꝁH@vꠁIHv

݂,A01489
uTATccߘv


uԙzC䖾꣜kSSCA꣐嗹v

layerchange	2,"chara\\HD\\{.png"

shake	30

,P01765
uvꟁIIv

sCpsꕛvD˓Iq勩ꠁB

݂,A01490
uΕsNCԙz݁cc꣓Ik䓪uccv

layerchange	2,"chara\\HD\\.png"

,P01766
uccIH@Hv


u䖾꣜kSSCAsݓuIl粊YoIꟁv

䘸ˏAӓCoԙzINCAkB

layerchange	2,"chara\\HD\\.png"

,P01767
uAcc䖾ݒSSccv

layerchange	1,"chara\݂\HD\\.png"

݂,A01491
uTCӎꣁccsߖvIBvxꉺADv

,P01768
uccꝁB^IHv


uvC꣗vSSIbAݖgꠁBs߁CvÓ_v

,P01769
uccmꊁB_䐳ݔȁv

ꢛvLӁB
ߗV@Cԙz\Ɉ׎B

layerchange	1,"chara\݂\HD\\.png"

݂,A01492
uΕsNCFFCˑRD駒nߗB쑖ꠁCԙz݁v

,P01770
uTCsnƌꢓIv

layerchange	2,"chara\\HD\\ɂ.png"

,P01771
uꡁcci꒣Cp̉ݑgꡁv

layerchange	1,"chara\݂\HD\\.png"

݂,A01493
uꟙC䊴`Iĝ`ꠁv

se	"SE\00_\hA\hA4`߂.ogg"

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\̕.png",-102,-174,120,120
layerrelease	1
layerrelease	2

wait	97

ꢌyΈꐺCaԙzN[ԋB


us߁CԙzI_ŋNٔF^Iccv


u`ICҐӈꉺԙzIrDꟁv

bgm	""

sߔNߘC@XYꢓIg̏vˑ΁B

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	120

@open_schedule
#iXPW[j
return

label	mikan_kenkou_b2
##############################################################################
#ɁF[vp
#------------------------------------------------------------
@close_schedule


#BGiLj
bgm	""

bgm	"sound\bgm\m06.ogg"

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-262,-245,130,130
layerload	1,"chara\݂\HD\\.png",416,41

layermovepass	1,7,33,416,81,33,416,41

wait	120

݂,A01481
uꟁccv

ꑖLCAœˑRQB


uCB꣊ŋNvY_ꟁv

݂,A01482
uccFFBTCꡁCL_Ɂccv


uccHv

ᰒIoɋI\CIቺB


uėHv

layerchange	1,"chara\݂\HD\\.png"

݂,A01483
uvccꟁCȕʒSSB䍄ˋhߖ򗹁CzkADIv


uꝁH@ʑ׋ꟁv

layerchange	1,"chara\݂\HD\\.png"

݂,A01484
uTCmcccv

bgm	""

簒sIrJB

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1

wait	120

@open_schedule
#iXPW[j
return

label	mikan_kenkou_c1
##############################################################################
#̒sǁF邳
#------------------------------------------------------------
@close_schedule


#BGiLj
bgm	""

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg14.png",-256,-265,140,140

wait	120

ߍ݋qߓIꢘCאg̕sK[ԗB

#SE11@̃hAmbNiRRj
windowclose

se	"sound\se\SE11_mbNP.ogg"

wait	60


uCꝁHv

݂,A01498
uCFFccH@TCݚGv

#SE06@̃hAJiK`j
#BGi݂̕j

windowclose

se	"SE\00_\hA\hA4`.ogg"

transition	"Parts\transition\ׂuCh(ォ牺).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\݂񕔉.PNG",-126,-174,120,120

wait	97

ݛߌoŊI[ԏCߓIIgeB

bgm	"sound\bgm\MK03.ogg"

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\݂񕔉.PNG",-958,-521,210,210
layerload	1,"chara\݂\HD\pW}\.png",382,-31,88,88

wait	54

݂,A01499
u䊴og̜kRCzexXccv


uꟁCߑꢘBL_SSAߗŊŁCs꣗vxIbC䐥sY񋎗Hv

݂,A01500
uccTCvāCzoADv

݂,A01501
us߁CJ\`IOC樉ga_orDv


uIꟁcc狖꣑׋BIv

layerchange	1,"chara\݂\HD\pW}\.png"

݂,A01502
uccCsFFIꊁv

ŋߔiԁC䋋rC狖vꢋxB

ݓ|ꝁB


uvCV꣏ADDxꠁBӓIv

layerchange	1,"chara\݂\HD\pW}\.png"

݂,A01503
uTccӎӚFFBӈv


uꟁCӈv

#BGiubNj

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\݂񕔉.PNG",-126,-174,120,120
layerrelease	1

wait	54

Œsi|@C֊֏㓔J[ԁB

#BGiLj

se	"SE\00_\hA\hA4`߂.ogg"

windowclose
wait	30

transition	"Parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-108,-469,180,180

wait	97


uBcccv

嫑RߛCAmvLǗDꢓIg̏vꠁB

bgm	""

layermove	0,48,-560,-469

ꢊJsVOC䓾哮ꢋxˍsꟁcc

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	120

@open_schedule
#iXPW[j
return

label	mikan_kenkou_c2
##############################################################################
#邳F[vp
#------------------------------------------------------------
@close_schedule

#BGirOj
bgm	""

bgm	"sound\bgm\m06.ogg"

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",0,-120,100,100

wait	120

ۍ݋qI֔wC᜷ߒnLB

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-772,-456,170,170
layerload	1,"chara\݂\HD\\.png",559,5,82,82

wait	54


u^HꟁCҍݔnv

݂,A01494
uTccs`ꟁv


uꟁCvIbҐ[ԐrDBs߁C꣊ŋNsꟁBvꠁHv

aPIƍLsCꢓI_FL_B

layerchange	1,"chara\݂\HD\\.png"

݂,A01495
uꡁccg̗L_Ŕccv


u_FsDꟁccv

#window_close

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-1233,-600,200,200
layerload	1,"chara\݂\HD\\.png",347,-103

wait	54

䏫\ꢓIzCADvLāB


u\`IOꠁccBߏAXsYҍݔnCҐ[ԔrDGv

layerchange	1,"chara\݂\HD\\.png"

݂,A01496
uIccAFFssrDvcvv

ꢘNg⋗NBrŋNkCAcc


uʕ׋ȚGH@vossCsp݈ӒڋxADv

layerchange	1,"chara\݂\HD\\2.png"

݂,A01497
uӎӁB߉䑖ꊁCFFv

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",0,-120,100,100
layerrelease	1

wait	54

ח\ȖvCIo꘢ΗeCR@oqB


urIvcꟁccv

ꎟxY󗈒ccvvLIbCҐꢈrꉺrDꠁB

bgm	""

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	120

#iXPW[j
@open_schedule
return

label	mikan_kenkou_d1
##############################################################################
#̒sǁF|
#------------------------------------------------------------
@close_schedule



#BGi݂̕j
bgm	""

bgm	"sound\bgm\m06.ogg"

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\݂񕔉.PNG",-126,-174,120,120

wait	120

݊Oo|Cً}񗹖[ԁB

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\݂񕔉.PNG",-1106,-638,240,240
layerload	1,"chara\J\HD\Ch\J_.png",-210,-112
layerload	2,"chara\݂\HD\\.png",653,-31,88,88

wait	54

J,B01481
uccDėꡁBVҐDDxꐮVrDGv

݂,A01505
uTccΕsNC꣘SSv

KD㐶ߓxJB
AڌA樖ߘJݗB

݂,A01506
uFFcc꣒SSCΕsNv


usY厖^DBʍ݈ӓߎ펖CDDxꠁv

^ݏ粏ƌږIJꉺ_B

layerchange	1,"chara\J\HD\Ch\_ɂ.png"

J,B01482
u߁CCA摖CLYAGv

layerchange	2,"chara\݂\HD\\.png"

݂,A01507
uTBӎꣁCJAFFv

#BGiLj
#SE07@̃hA܂鉹ip^j

se	"SE\00_\hA\hA4`߂.ogg"

windowclose
wait	30

transition	"Parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-268,-424,170,170
layerrelease	1
layerrelease	2

wait	97

Œe@CaJlo[ԁB

layerload	1,"chara\J\HD\Ch\J_.png",-104,-130,84,84

layermove	1,30,-58,-130
layerfadein	1,30

J,B01483
u搶Csv׋wq엹v

layerchange	1,"chara\J\HD\Ch\J_.png"

J,B01484
uAZsCz꣘쐳ݘIsז{gCΏAߌosISccv


usDccIBmꢐg̍Dsccv

J,B01485
uKDvLԐVCASv

layerchange	1,"chara\J\HD\Ch\_{.png"

J,B01486
u嫑Rm搶khCAҐꋍđӈꍱv

JI_OLnF^B
œꢓߔ@SSeXʓI͞Cg׍ߊ@ЎI䏜]ȊOYsB


umv


uډAꠁCJ꣋Z꣓IAsBӏƌڍDIv

layerchange	1,"chara\J\HD\Ch\_ɂ.png"

J,B01487
uDIBߛCV@A`ꋗv

bgm	""

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-114,-245,130,130
layerrelease	1

wait	54

퉷aI\@CJ񋎌pꢓIƖB

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	120

@open_schedule

#iXPW[j
return

label	mikan_kenkou_d2
##############################################################################
#|F[vp
#------------------------------------------------------------
@close_schedule

#BGiLj
bgm	""

bgm	"sound\bgm\m06.ogg"

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-175,-201,120,120

wait	120

ߐ|C݉[ԓIrCaJB

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-421,-424,170,170
layerload	1,"chara\J\HD\Ch\_{.png",-217,-169,95,95

wait	54

J,B01477
u搶ccv

ꢓIB

layerchange	1,"chara\J\HD\Ch\J_ɂ.png"

J,B01478
uvICꢑv


uAꟁccDv

layerchange	1,"chara\J\HD\Ch\_ɂ.png"

J,B01479
uVꢋ@ߗB㐶JNInv


ucccv

嫑RvLoCAJIA\ꢍݑzYB
הJ|CߌosꎟB


u]CJBډAꠁv

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-175,-201,120,120
layerrelease	1

wait	54

䏬SnJ蒆ډߘꑐIB

݂,A01504
uTAIccv

yIIg̓C|gB

#CHiJE^j

layerload	1,"chara\J\HD\Ch\J_{.png",-229,-112

layermove	1,30,-179,-112
layerfadein	1,30

J,B01480
u搶CA`ꋗv

layermove	1,30,-129,-112,3
layerfadeout	1,30

ꢔF^IbCzKswŌCܗǗDꢐg̏vwӎvꠁB

bgm	""

粍ݔ]CdVvlIrC粏ꢕ񗹖[ԁB

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	120

@open_schedule
#iXPW[j
return

label	mikan_kenkou_e1
#############################################################################
#̒sǁFC
#oς
#------------------------------------------------------------
#݂͏󋵂ɍȂoĂ܂

@close_schedule


#BGiLj
bgm	""

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-175,-201,120,120

wait	120

꘢IђcOϋߗߗB

se	"SE\SE09_13_ti-nn2.ogg"


uAYccv

#@karin_small

windowclose
wait	30

transition	"Parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-437,-335,150,150
layerload	2,"chara\\HD\\{.png",89,68

wait	72

,P01772
uIChHC樊Jv

bgm	"sound\bgm\m12.ogg",282436/4-44

ї̒IԙzB
ђcsIccX樐lokفB

layerload	1,"chara\݂\HD\pW}\R~J.png",65,-8

layermove	1,30,65,-58
layerfadein	1,30

݂,A01513
uFF```ccv


u\I@bIIv

݂,A01514
uGCFF`v

ђcccs΁CymCєaߕVޒccZI̗C`IB


uccYYꝁHv

shake	30

,P01773
u꣙ߕsꉐlbꝁIH@厖C樊JIv


umCʏvsϐIccv


uԙz꣊IꝁHv

layerchange	2,"chara\\HD\\R~J{2.png"

shake	30

,P01774
uꟁCssꝁIHv


uYsssIC䍪{MsꉏvccC꣜Hv

^aY㵐{v@aʓIԙzbC]mⓖlIђcB

layerchange	1,"chara\݂\HD\pW}\R~J{.png"

݂,A01515
uI`cc䊴oL_CR@ԙzꢏAv

layerchange	2,"chara\\HD\\.png"

,P01775
uꟁCȉꢑ{B`ꝁccoꝁHv

layermovepass	1,7,36,95,-58,72,35,-58,72,95,-58,72,65,-58

݂,A01516
uLAL_dG``ccv

rs⋕sccB
ߕ{ՏZSgCRdB

layerchange	2,"chara\\HD\\.png"

,P01776
udwg̏dꝁCIHꟁC┯`IJ[ꟁccv


uvCdT׏CsߔmL\`ccv

layerchange	1,"chara\݂\HD\pW}\.png"

݂,A01517
uvG`ccL_߁Cݑߕdꊁ`v

wwߕIcqhhWWn\燒cc


iITccLߕR`oCi瑾j


uVCvoIbҐsi|rDBDDxꠁv

layerchange	2,"chara\\HD\\{.png"

,P01777
uȉssvC꣊VꟁC^IIv

layerchange	2,"chara\\HD\\.png"

,P01778
uCꠖccAIv

ʌhꟁccʏdꟁB

#CHiGj

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-175,-201,120,120
layerrelease	1
layerrelease	2

wait	54

嫑Rԙz樉LNsCAҐڑꢘ염lIweB

ccC

se	"SE\07_\AĂ鑫\2`Ă.ogg"

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-962,-602,210,210

wait	54

#SE19@L𑖂鉹
windowclose

wait	120

layerload	3,"chara\\HD\\.png",467,-120,82,82

se	""

layermove	3,30,422,-120
layerfadein	3,30

,O01796
u`@ԙzߐYށIH@樑䖊ߊߚv`v

layerload	2,"chara\\HD\\.png",-6,149,82,82

layermove	2,30,-52,149
layerfadein	2,30

,P01779
uA䖁IH@꣍ݐYꟁCs꣓IߋꟁIIv

w꣓IxccߔꐥNIꟁB

layerload	1,"chara\݂\HD\\R~J.png",-26,136

layermove	1,30,-26,86
layerfadein	1,30

݂,A01518
uVIH@YYIH@YIHv

windowclose

layerchange	3,"chara\\HD\\.png"

layermove	1,36,-106,176
layerfadeout	1,36

layermove	3,18,134,-155
layerzoom	3,18,75,75

layerload	3,"chara\\HD\\.png",422,-120,108,108

layermovepass	3,7,18,133,-155,18,-84,-72
layerzoompass	3,7,18,100,100,18,94,94

layerfadeout	3,30
,O01797
uoIIIv

#SE26@_炩Ƃ̏ՓˉiotbIIj

se	"sound\se\SE02_otb.ogg"

screenvibration	60,20,20,20,

jٖ@vICyՏA푐䖈Lo|CݑLoB

݂,A01519
uIaaccI@DADd``IIv

,O01798
uٚG\CDI@ʗLݓCoD`v

layermove	2,48,188,149

layerchange	2,"chara\\HD\\R~J{.png"

layermove	0,48,-770,-602
layermove	2,48,188,149

,P01780
uI\II@꣑ΖYꟁI@AZuыCse꣘݈NIIv

#SE41@\鉹ih^bo^bIj

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-633,-469,180,180
layerrelease	2

wait	54

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	30

wait	6

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	30

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	12

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	30

wait	18

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	6

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	30

wait	6

݂,A01520
ujaa```I@LY㗈I@~ꟚFF```IIv

ԙzv䖓ߝlICogcB


uBccv

@ꢘ݊ߖAZCDeZalꟁcc

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	90

,O01799
uꟁI@yyڗI@ߐ䖓IIIv

,P01781
uICI@꣑zcѓꖗI@҉񗈁IIv

粔헼lŋrPC粋~oCR@ꢒE{gwIߕCщ񗹖[ԁB

݂,A01521
uꟚjj``cc҈Ȉחv툳G``v

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-175,-201,120,120

wait	90

^IccݔAnasssꟁB

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	120

@open_schedule
#iXPW[j
return

label	mikan_kenkou_e2
##############################################################################
#CF[vp
#------------------------------------------------------------
@close_schedule

#BGirOj
bgm	""

bgm	"sound\bgm\m06.ogg"

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-256,-216,120,120

wait	120

ۍ݋qIdOB


uTH@꣍݊ŏYꡁCHv

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-958,-504,180,180
layerload	1,"chara\݂\HD\\.png",382,-31,88,88

wait	54

݂,A01508
ucccVHv

ꢉŉC_vLI_B

݂,A01509
uꟁCs݊œdccAoL_v

layermovepass	1,1,3,376,-31,6,388,-31,6,376,-31,6,388,-31,3,382,-31

ꢐLo]ZȓIǵB


uYJnIHv

݂,A01510
uccTCNIJnAccv


u׏Ys_v

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-1765,-888,260,260
layerload	1,"chara\݂\HD\\.png",275,-231,94,94

wait	54

c\ꢓI_jaz㑪ʑ̉B
cc嫑RoskCA_FsDB

windowclose

layermove	1,48,347,-103
layerzoom	1,48,75,75

layerload	1,"chara\݂\HD\\.png",276,-231,125,125

layermove	0,48,-1386,-696
layerzoom	0,48,220,220
layermove	1,48,347,-103
layerzoom	1,48,100,100

݂,A01511
uvꊁccv


uᒅҎZvًxC^dNA󗹚GHv

layerchange	1,"chara\݂\HD\\.png"

݂,A01512
uTccӕs׋ȓIBӎꣁCFFv

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\bg04.png",-256,-216,120,120
layerrelease	1

wait	54

ƏzDI\CJqB

bgm	""

`IOꝁH
ccҐӈꉺꢔrDB

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	120

@open_schedule
#iXPW[j
return
