label	training_karin_hanasya

scene	"@"
if t_karin_bondage_flag=0 and t_karin_megane_flag=0 then sel1=0
if t_karin_bondage_flag=0 and t_karin_megane_flag=1 then sel1=1
if t_karin_bondage_flag=1 and t_karin_megane_flag=0 then sel1=2
if t_karin_bondage_flag=1 and t_karin_megane_flag=1 then sel1=3


#// 08/09/06
#// Kobayashi
#// ViI_@

bgm	"sound\bgm\M11.ogg"


uDccv

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,2
layerfadein	30,120
wait	120

transition	"",1
setcgeffecttime	1
setcgwaittime	0
if sel1=0 then cg	"event\EV_KAR_080-17.png",-384,-816,160,160
if sel1=1 then cg	"event\EV_KAR_081-17.png",-384,-816,160,160
if sel1=2 then cg	"event\EV_KAR_082-17.png",-384,-816,160,160
if sel1=3 then cg	"event\EV_KAR_083-17.png",-384,-816,160,160

layerfadeout	30,90

layermove	0,180,-384,0

wait	120

SetCGEffectTime	36
SetCGWaitTime	54
if sel1=0 then cg	"event\EV_KAR_080-17.png",0,-105,100,100
if sel1=1 then cg	"event\EV_KAR_081-17.png",0,-105,100,100
if sel1=2 then cg	"event\EV_KAR_082-17.png",0,-105,100,100
if sel1=3 then cg	"event\EV_KAR_083-17.png",0,-105,100,100

䏫_݉ԙzI@qB

,P04166
uIH@IA꣊YꟁIv

TAqꉺso}ꠁBԙzΓˑR㗈I_|snIoB

_ꢓߒEtI_`Cp͒nB


u꣒m@ꝁHv

bgvoice	"P04704"

,P04167
uccIꠁHv


uTC|s۔FIB䌻ݏAvːiԙz꣓I@Ev

hse	"SE\Gʉ\Gʉ\t̔ˉ\Pyu05.ogg"

bghse	"SE\Gʉ\㉹03\wav\Guchu09.ogg"

shake	30

bgvoice	"P04708"

,P04168
uIIIIv

bgvoice	"P04704"

,P04169
u@qIH@xlccʁcc꣉ZIv

ԙz嫑Ro]ᒅCAҐnz䔇JB

ꢎSC˝ٖ@eEJIsꠁB

AC|s݈Ӓn݉ԙzI@OMN_B

bgvoice	"P04705"

,P04170
usvI@sʔcߛIϋ߉Iv

粑zےct˓ꢒUI@C粊ߘMTCp͒nݓ_B

啝IwCnZㅒ摖`B

shake	30

bgvoice	""

,P04171
uIv

tIGiꢓI@oB

ԙz΍IoI\C勩NB

bgvoice	"P04708"

,P04172
uIcc}CDIccIv


usߛIꠁHv

,P04173
uAkI@ōIv


u꣗vVbIbccv

,P04174
uII@I\ccIv

SetCGEffectTime	24
SetCGWaitTime	36
if sel1=0 then cg	"event\EV_KAR_080-18.png",0,-105,100,100
if sel1=1 then cg	"event\EV_KAR_081-18.png",0,-105,100,100
if sel1=2 then cg	"event\EV_KAR_082-18.png",0,-105,100,100
if sel1=3 then cg	"event\EV_KAR_083-18.png",0,-105,100,100

hse	"SE\Gʉ\Gʉ\ω\SyaburuC.ogg"

shake	30

䏫_IO[CߊɊɈo摖`ITCXp͒n݉ԙzI@B

bgvoice	"P04710"

,P04175
uII@ZccI@DccIAjccv

ԙzI@qŒnRȗB

ꢓI{b׋zv꒣ꍇnJCA􎞁CsߗߐlItB

bgvoice	"P90009"

,P04176
usk󗹁I@ZI@Iccv꣗GIv


uZÈӋꝁHv

,P04177
ujccN꣘ꟁIv


uvCȍ@sꠁv

,P04178
u˖vLȍ@ꡁBΕsIIv

T׎ȔœIqCԙzI{ΛߌoɌBS䕽җvB

AC|s݈ӒnpM_B

M`ՑSgC䐄ⒸB

_Ĉ靁BȓI啝CїȑzۓIB

,P04179
uIccIv

ԙz׉}_ݕ@CZċzB

,P04180
uI\ccv

ACꢜkAIoɋI\B

,P04181
uꟁAꟁI@IIv

A݉ԙzBɌJnzICXp͒nc_ꢓI@B

]vC@p_CԙzI_FϓSB

,P04182
uTTTTII@PAPIv


u꣔vpIv

,P04183
u\cc\ccB꣐^Iv

cL_ꢁC֔c_ꢕ@ڊJB

,P04184
uāccB^SI@AaċzЋ󟃓ssÈӁIv


uʓߛ}vBe׊ŊŁCskꝁHv

,P04185
uAH@C꣊YŊŊȗꠁHv


u^sICI͍DꡁBߛCpꠁv

Ďc_݉ԙzI@qB

,P04186
uIIv

䑜vc_IO[ǐiꢓI@ECp͒nCCԙz}nhB

,P04187
usvI@ZIv


u꣉vŎeחv

݉}IԙzʑOCJnMN_B

hse	"SE\Gʉ\Gʉ\t̔ˉ\Dopyu01.ogg"

bgvoice	"P90010"

bghse	"SE\Gʉ\㉹03\wav\Guchu07.ogg"

shake	30

oAoccB

S`IMx\lCkˍݗVB

,P04188
uIAjccv

R@Ig̓sMNBٖ@}IMʎTB

ԙz嫑R}ˍݕ@qCA䔇ߌoݍB^IC䍷_AvߌґzXe\nΑꢓIAgגjlItgB

ACK{EρB

粓镞ȓSIׁC粗pחIYȓZㅁB

ACꏗ݉ʑO瑾ߐƎBD{s󓞑ze\n_睐iԙzoItNPB


iݗvEρBK{ēꉺj

,P04189
ujccTIBsvccϓuЌГIccIccv


uꝁCk}ꝁHv

,P04190
uR}I@^SIv


uߏAKˍsꟁv

hse	"SE\Gʉ\Gʉ\t̔ˉ\Dopyu03.ogg"

bghse	"SE\Gʉ\㉹03\wav\Guchu01.ogg"

shake	30

䓮_C[oIEϏ`h݉ԙzI@qʁB

,P04191
uITII@ccsvI@DI@svhߎ퓌Iv

摖`MԙzI@qCnMB

bgvoice	"P90011"


uCD@GCԙzv

,P04192
u\\\\Iv

,P04193
uvEꣁI@꣋䓙IIv

ԙzJa{g_CnUB

V@IҐ^ꟁB


uߛC駏A׎~ꠁv

䏫_݉ԙzI@qCĎJnҗnMNB

ΚaAΚaccI


uꟁccv

ړ`I樉s֘RobB

ٖ@RIBMCIϓXB

ߘMTCsfɊɗoI摖`h݉ԙzI@qB

bgvoice	"P90010"

,P04194
uj݁II@sAsvꟁccI@DCIccIv


uvccv

,P04195
uIH@svC^IꝁIHv

@QʏPB

M_ICtⒸB

g̐[TB


u\\\\Iv

bghse	""

bgvoice	""

hse	"SE\Gʉ\㉹03\wav\Buchu10.ogg"

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,60
wait	60

transition	"",1
setcgeffecttime	1
setcgwaittime	0
if sel1=0 then cg	"event\EV_KAR_080-19.png",0,-105,100,100
if sel1=1 then cg	"event\EV_KAR_081-19.png",0,-105,100,100
if sel1=2 then cg	"event\EV_KAR_082-19.png",0,-105,100,100
if sel1=3 then cg	"event\EV_KAR_083-19.png",0,-105,100,100

layerfadeout	30,90

shake	60

,P04196
usvꟁIv

screenflash	30

hse	"SE\Gʉ\Gʉ\t̔ˉ\Dopyu00.ogg"

shake	60

bgvoice	"P90007"

,P04197
uIIIII@PqAI݁AqIv

ZfItʎ˓ԙzI@oB

shake	30

,P04198
uqI@PAPIv

TOCtSi@Cc_ԙzI@qڊJB

SetCGEffectTime	24
SetCGWaitTime	36
if sel1=0 then cg	"event\EV_KAR_080-20.png",0,-105,100,100
if sel1=1 then cg	"event\EV_KAR_081-20.png",0,-105,100,100
if sel1=2 then cg	"event\EV_KAR_082-20.png",0,-105,100,100
if sel1=3 then cg	"event\EV_KAR_083-20.png",0,-105,100,100

shake	30

,P04199
uPA|ccIv

shake	60

bgvoice	""

,P04200
usvꟁI@svꟁIv

uԁCufIt@@ʘԙzI@qoB

בo푩Cٖ@C@ٖ@ՏZ_Cԙz\\IȓINԁB

I_`dtB

II@qoItCHݒn`򉘒ЁB

shake	30

bgvoice	"P90007"

,P04201
uIݚIcc||ccB@svccDBIccBPA|ccBqccv


u\^sꟁv

bgvoice	"P90010"

,P04202
u\\I@C꣔l^ccBōIjlꡁccꟁccv


uA׉ԙzCˑz\ꟁv

bgvoice	""

,P04203
u^cc@Dꊁcc_C{ꟁccv


uDDDBs߉ґzđňXꡁv

ꢓߒ_`\IoINԁC樉I_ĎJn靁B

ACoČpԙz瑾嗹CDȔcҔMx쐥oB

windowclose
wait	30

transition	"",120
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	150

sceneEnd
return
#// END

bgm	""
