label	trpg3

#CxgisqofRj
#FɁA݂EEE̎llƂɋāA̍Dxlȏ
#ԁF
#COl̂AŇʃ[gɓƂ͔ȂB
#------------------------------------------------------------

#BGi}j
bgm	""

transition	"Parts\transition\1280x720\114.png",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

bgse	"sound\se\_O~j.ogg"

wait	60

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\rouka.PNG",-350,-290,140,140

wait	120

VCEԙzE䖎OlaZD㓯VxB

ҐVCĎڏWB

bgse	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	90

bgm	"sound\bgm\mk12.OGG"

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG07.png",-962,-497,180,180
layerload	1,"chara\݂\HD\\.png",86,56,95,95
layerload	2,"chara\\HD\\.png",1072,176,-100,100
layerload	3,"chara\\HD\\.png",632,2,82,82

wait	90

,O02839
uꟁ`jcc׏Yݚꟁ`ccv

layerchange	1,"chara\݂\HD\\.png"


u粊ߟYC粊Ҕ\D䖓}IѕaCsΓꝁv

layerchange	2,"chara\\HD\\.png"

,P02851
uccLIr˔˔rꡁv

layerchange	3,"chara\\HD\\.png"

,O02802
ullIbC\㎟InpߗꠁCZHv

layerload	4,"chara\\HD\\.png",-604,145,94,94

layermove	0,48,-651,-497
layermove	1,48,422,56
layermove	2,48,1312,176
layermove	3,48,792,2
layermove	4,48,-124,145
layerfadein	4,48

,R00994
uꟙccߘC㎟InpAȗꠁv

JnAݚIZ㗹ݓǓICߌoJnyB

layerchange	1,"chara\݂\HD\\.png"

݂,A02724
uZ꣍D݊ŏCv֌nꝁHv

layerchange	4,"chara\\HD\\.png"

,R00995
uTBIbs\Łv

layerchange	4,"chara\\HD\\.png"

,R00996
uaƈNߓIԍXdvꡁv

,O02840
uZ`C_Jnꠁcc䖓scv


u^ꟁccBߐZCߌoDꝁHv

layerchange	4,"chara\\HD\\.png"

,R00997
uDIBߏAڒ㎟Cw~[xJnꠁv

layerchange	1,"chara\݂\HD\\2.png"

݂,A02725
uD`v

layerchange	2,"chara\\HD\\.png"

,P02852
uߛCA樉䗈ߊߊꠁv

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	2
layerrelease	3
layerrelease	4

wait	90

#BGij

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\.png",0,-120,100,100
layerload	1,"cg\bg\black.png",-640,-1815,200,200
layerload	2,"cg\bg\black.png",-640,615,200,200
layerload	4,"cg\bg\black.png",-640,-600,200,200

wait	90

粙ߒZIC粍ݔ]C\z㎟YIiB

cccB

cccccB

cccccccB

#BGij

bgm	"sound\bgm\MK05.OGG"

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\.png",0,0,100,100
layerrelease	4

wait	90

]CˋÁC俓IQVԁCk֔IB

se	"SE\SE09_13_ti-nn2.ogg"


uccTHv

layerload	3,"chara\TRPG\HD\\.png",384,-13,161,161

se	"SE\00_\|E\ӂƂ񂽂S.ogg"

layermove	3,30,319,-13
layerfadein	3,30

shake	30

䘸㍿NB

,R00998
uXIPԚGB׏㎟ߌoaD[ԗv


uꟁCꝁv


us߁CӏJnꝁH@҈Ȉ׍m营Vˌpꡁv

,R00999
u{㐥ߞICsߌݐݐGv

,R01000
uאސԓICȗvƊϊŐߒv

layerchange	3,"chara\TRPG\HD\\.png"


uBߓcl狩ˍsꟁv

,R01001
uƌݖs\ߓCȖv֌nGv

,R01002
uߛCnA؊pGv

ҕs\cvCARIC\bߘwB

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	2
layerrelease	3

wait	90

#ij
#ixr[vg𓦂ꍇwyouzyoTRPG3axցj
#ixr[vg|ꍇwyouzyoTRPG3bxցj

if trpg2_flag=0 then goto trpg3a
if trpg2_flag=1 then goto trpg3b
