label	trpg3b


#BGij
bgm	""

SetBGEffectTime	60
SetBGWaitTime	90
bg	"cg\bg\black.png",0,-120,100,100

,R01062
uISlԙz݁v

ԙzcc

,R01063
uߌoI\uϊŁvv

,R01064
u؊p@`BsCȐӚGv

CZ֊JnW݉ԙzgIInB

cccccccB

cccccB

cccB

#BGij

bgm	"sound\bgm\MK04.ogg"

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\.png",0,0,100,100
layerload	1,"cg\bg\black.png",-640,-1815,200,200
layerload	2,"cg\bg\black.png",-640,615,200,200

wait	90

ݏ㎟IYCԙzaa񗹓꘢[ԁB

YJnCꢏAsڊҐ[CNsߗB

#@trpg_karin

,P02860
ucccv

݂,A02834
uāccTCāccv

,P02861
uccsv

#@trpg_karin_tere

,P02862
uBccݝ粓IC|ٖhnIcv

AAIċzCaꢓߋɑהICshI_oC樉ٖ@s݈ӁB

|s@Cvs_C\Asi꒣cc

ACBLꌏݗ}䔇sfcIϔYB

,O02846
u݁`c݁ccΘEE``v

#@trpg_karin_ikari

,P02863
ucccv

䖔ߐlٌIꍐCD{s樉䋻vSفB

,P02864
uccvsOʌċzꉺVNꡁv

䜟nNgC[ԓIoB

݂,A02835
uTccTAācc|cv

#@trpg_karin_tere

,P02865
uꟁccccv

rCvHߖICpzߋcc

#@trpg_karin_ikari

,O02847
u``I@ݍccIcccv

,P02866
ucccv

䖔ÉB

,P02867
u^C|s@דIꍐꡁccv

#SE06@̃hAJiK`j
windowclose

#BGij

C䑍ZݖvDlIvCo[ԁB

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	2

wait	90

#BGiEj

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\TRPGX_n.png",0,-124,100,100
layerload	1,"cg\bg\black.png",-640,-1815,200,200
layerload	2,"cg\bg\black.png",-640,615,200,200
layerload	3,"chara\TRPG\HD\\.png",496,104,142,142

wait	90

,P02868
uT`A^ꡁv

ُoC㐳暈ӓI镗B

ԙzIݓߗB

,P02869
uācckCvscUUꠁv

R@yISCƎlّOoB

N|vL@oAIJ[cc

#ꔏ

windowclose
wait	30

transition	"Parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	2
layerrelease	3

wait	90

@B

windowclose
wait	30

transition	"Parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\TRPGX_n.png",0,-124,100,100
layerload	1,"cg\bg\black.png",-640,-1815,200,200
layerload	2,"cg\bg\black.png",-640,615,200,200
layerload	3,"chara\TRPG\HD\\.png",556,104,142,142

layermove	3,30,496,104
layerfadein	3,30

wait	90

,P02870
uccꊁH@ߘCcv

ԙz꘢sFIXB

,P02871
uB䐥粑IC񋎓IHY粍ˑ΁ccv

layerchange	3,"chara\TRPG\HD\\.png"

,P02872
ucc粐粗v

בӁCʉؗnHI

,V13001
uGG`AsIƖvBfNxΔMIꠁ`Hv

layermove	3,48,736,104

layerchange	3,"chara\TRPG\HD\\{.png"

layermove	3,48,736,104

,P02873
uDC꣏AȈ꘢lΔMnꠁIv

windowclose

layerchange	3,"chara\TRPG\HD\\@.png"

wait	30

#EF@ԃtbV

#SE54@΋

se	"sound\se\SE54_΋.ogg"

seteffectlayer	4
effect	"Parts\effects\02.ogv",-272,65,160,160
layerfadein	4,60

screenflash	60

wait	180

shake	60

R鐌,V13002
uꟁ```II@D靁ADꟁ\\\IIIv

layerchange	3,"chara\TRPG\HD\\{.png"
layerfadeout	4,60

,P02874
uN꣗vŏlƑzꡁv

bgm	""

se	"SE\SE09_07_ڂ̋P.ogg"

shake	30

uꟁ\\\\IIv

layerchange	3,"chara\TRPG\HD\\.png"

,P02875
uccIHv

AݐgӁC`эRIߖB

layerchange	3,"chara\TRPG\HD\\.png"

,P02876
uCYH@ߖIHv

҈ȈאœΓIˊː닩ICA粓Io`IB

windowclose

se	"SE\07_\AĂ鑫\2`苎.ogg"

layermove	3,30,676,104,3
layerfadeout	3,30

wait	90

se	""

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	2

wait	90

#BGiEj

bgm	"sound\bgm\m06.ogg"

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\_n.png",0,-180,100,100
layerload	1,"chara\X^[\tree2.png",-224,-318

wait	90

layerload	2,"chara\TRPG\HD\\.png",997,233

layermove	2,30,947,233
layerfadein	2,30

wait	30

,P02877
uAƚ쐥Yccv

IԙzCݓߗϗSIAnIoB

ݛIrC꘢vPI


uiTCccHjv

,R01065
uƓI_ߌo㌻ݗB׎~œIsJ[I񉯁v

,R01066
u݊œIAIiۗꡁv

bgm	""


iIH@ԙzIIj

OˑRWJIiCԙzaߌoGIԗI

bgm	"sound\bgm\M07.ogg",170944/4-44

shake	30

,V14001
uꟁIH@~A~ꟁI@ꟁIIv

layerchange	2,"chara\TRPG\HD\\.png"

,P02878
uŏAmB粗IIv

䉺ӎnNC珥U@B

layerchange	2,"chara\TRPG\HD\\{.png"

shake	30

,P02879
uڏꠁCAeIIv

windowclose

layerchange	2,"chara\TRPG\HD\\@.png"

#--------------------------------------------------------------
#@trpg_karin_attack
screenwhiteout	60
se	"sound\se\trpg_@O.ogg"
wait	60
screenwhitein	5

se	"sound\se\trpg_@.ogg"

seteffectlayer	21
effect	"Parts\effects\03.ogv",-200,-8,200,200

wait	120
#--------------------------------------------------------------

layermove	1,30,-384,-318

#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	24
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
layerfadeout	21,30
wait	30
#--------------------------------------------------------------

layerchange	2,"chara\TRPG\HD\\{.png"

layermove	1,480,-224,-318

X^[,V08009
uBBBBBIHv

shake	30

,P02880
uꟁIIv

windowclose

layerchange	2,"chara\TRPG\HD\\@.png"

#--------------------------------------------------------------
#@trpg_karin_attack
screenwhiteout	60
se	"sound\se\trpg_@O.ogg"
wait	60
screenwhitein	5

se	"sound\se\trpg_@.ogg"

seteffectlayer	21
effect	"Parts\effects\03.ogv",-200,-8,200,200

wait	120
#--------------------------------------------------------------

layermove	1,30,-384,-318

#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	24
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
layerfadeout	21,30
wait	30
#--------------------------------------------------------------

layerchange	2,"chara\TRPG\HD\\{.png"

layermove	1,480,-224,-318

ԙzˏoI΋ږCA؏kNB

layerchange	2,"chara\TRPG\HD\\.png"

,P02881
uAccv

,V14002
uꟁC튴ꋁIv

layerchange	2,"chara\TRPG\HD\\{.png"

,P02882
uspӗC꣜kVCcIv

X^[,V08010
uIA݁ccv

,P02883
uccIґzpꝁCꏵA꣘fIv

ԙz樏CJnꎟI珥B


iCK{ꢁIj

,R01067
usCߌoJnCȑ\Œv

,R01068
uחiCvbJꉺv


iJcH@ꟐZIHj

ĊꢁCAZߌosĉ񓚗B

L꘢pIC\yynŒOIB

layerchange	2,"chara\TRPG\HD\\.png"

,P02884
u^sꌂꡁCAꠁIv

X^[,V08011
u݁AGAꝁccE{IXqIv

layerchange	2,"chara\TRPG\HD\\.png"

,P02885
u\\\IHv

˔@IŒfԙzI꒍C@琏VUB

layerchange	2,"chara\TRPG\HD\\.png"

,P02886
u˓ߐA꣍ݐbꝁIH@XqcIHv

X^[,V08012
u꣔mC트cMIXqcIv

layerchange	2,"chara\TRPG\HD\\{.png"

,P02887
uYI@꣐NmꡁC^veIv

,P02888
ub񗈁C䜃\m꣙XqIccv

ԙzvCpRzNꌏB

ꢑzNCݏ㎟CIVCȊmœ|߈󗹏IAB

layerchange	2,"chara\TRPG\HD\\.png"

,P02889
uߘs_CA꣓IwqcHv

shake	60

X^[,V08013
uꏋwCv꣉{ҁIIv

#EF@tbV

#SE122@eяo鉹HioVbIVIj

layerchange	2,"chara\TRPG\HD\\.png"

screenflash	60

screenvibration	30,20,20,20,

,P02890
uꟁI@YAYIHv

QʓICِuЌГIˎoI

layerchange	2,"chara\TRPG\HD\\{.png"

,P02891
u^SI^IIv

X^[,V08014
u߉v㗹Iv

GďPv珥@IԙzB

windowclose

se	"sound\se\SE122_eяo鉹.ogg"

screenvibration	30,20,20,20,

layermove	2,30,787,233

layerchange	2,"chara\TRPG\HD\\.png"

layermove	2,30,787,233

wait	30

layermove	2,480,547,233

ꢔŗ[syCruԏASZB

bgm	""

,P02892
uYAccIHv

#EF@tbV

screenflash	60

#SE100@jirrbIj

se	"sound\se\SE100_j.ogg"

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	2

wait	90

ߕ틭sjCg̔yՋnݗNB

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,2
layerfadein	30,120
wait	120

scene	"G"
#HCGiGGb`j

#SE123@ӂ̔鉹iGƂĎĝŁAsCȊŁj
windowclose

bgm	"sound\bgm\M11.ogg"

transition	"",1
setcgeffecttime	1
setcgwaittime	0
cg	"event\EV_ETC_030-00.png",-240,-765,160,160

layerfadeout	30,90

layermove	0,180,-624,0

wait	120

SetCGEffectTime	36
SetCGWaitTime	54
cg	"event\EV_ETC_030-00.png",0,-15,100,100

se	"sound\se\SE123_ӂ̔鉹.ogg"

shake	60

,P02893
uꟁIIv

,P02894
uIAII꣑zYCFTI@䉺IIv

X^[,V08015
uccXqICvcv

,P02895
ujccsAsvꟁCuЌГIDS`ccIv

,P02896
uYXqIwꟁccAߕsڝ{CsAϑꝁIFTcIv

sǔꢙlCٌ`IҐZㅒutC݉ԙzIߕa畆従B

嫐CpُesCLߐl}IeC͋pkB

,P02897
uDADIؗ́ccR樉䊮Sescv

s͓ZZrarrC҉LA@zCrژaB

,P02898
uꟁAssvccIG`cIv

,P02899
uc꣔ΉCzYꟁccv

X^[,V08016
u݁ccߌAR{꘸݊JnCeꠁv

,P02900
uIcݔvC꣐vY\\v

#SE124@ӂ̔鉹{StiGƂĎĝŁAsCȊŁj
windowclose

se	"sound\se\SE124_ӂ̔鉹ESt.ogg"

shake	30

wait	60

,P02901
ucꟁI@Tꟁcv

MuГIGCגڙ{S흙jCږCꢓIB

,P02902
uꟁcꣁA꣗vYCDScI@csvqꟁcv

,P02903
uIccjcg̗ʁAϓuЌГIsꝁcIv

ccaI@GacGaGacI

,P02904
uTI@jjc꣔ƚcv

ԙznzvRCAg̑\ynWCrSٖ@eB

樐lN{ΓIG芴GCꢗII㑜従B

,P02905
uIcI@ꟁccVlIqcc}IGCsʍēꟁcIv

X^[,V08017
uIccg׋wGC畆IGpscc^ɕiꟁv

,P02906
uc߁AߖꟁccTAjIv

,P02907
uߎ펖C꣔lVvL֌nꠁccsYJ䗹cIv

X^[,V08018
u݁CvL֌nH@߉sꟁccv

#SE124@ӂ̔鉹{StiGƂĎĝŁAsCȊŁj
windowclose

se	"sound\se\SE124_ӂ̔鉹ESt.ogg"

shake	30

wait	60

accAGacc

,P02908
uTcIH@AYAYcIHv

VJnIG`GCԙz{\nS؏kB

A঍sCꢜkAIӚB

,P02909
uށAꟁI@TjccsAsv̊InꟁcIv

GuIGC݈ߕꉺJnڕMNԙzIB

,P02910
uꣁA꣔ϑԉc꣍݊YꟁcI@ꟚjAcv

,P02911
ucuЌГISccTTcsvĕ̉IꟁcIv

#SE124@ӂ̔鉹{StiGƂĎĝŁAsCȊŁj
windowclose

se	"sound\se\SE124_ӂ̔鉹ESt.ogg"

shake	30

wait	60

GaI@acaAAGcI

bgvoice	"P04708"

,P02912
uꟁI@TcꟁI@TIv

GَԙzIRCꍪ큉AOCژAsfnꢓIগB

,P02913
ucAcTꟁI@TꟁAITAuЌГIGcIv

ԙzccIMusCߒtcIN󒅔SVIhB

큉IGō݌ݑʁC݋従́B

,P02914
uT݁AꟁcꟁI@TcTcIv

X^[,V08019
uCkDIGcc^ӑzsIꟁv

,P02915
uTII@NAN꣓IꟁcꟁAꟁc^SCsvq䗹ꟁcIv

,P02916
uꟁATācI@̒ꟁccuЌВnগঋIcIv

,P02917
uꟁcTI@IAށccTāIv

qIʎ󓞎XIߘMCԙz틭snA__nGo\B

StGIԙzIߕCkْnএ㋹O[IGIgeoB

,P02918
uICTTI@ꟁCAOI[sCnccTI@Tꟁcv

,P02919
uꟁcTTCꟙI@ʁAʔZsxnCꟁcI@DSꟁcv

#SE124@ӂ̔鉹{StiGƂĎĝŁAsCȊŁj
windowclose

se	"sound\se\SE124_ӂ̔鉹ESt.ogg"

wait	60

sǉԙznpRCAGN|vLv~ꢓߝٖ@eA|ٖhI従IqB

bgvoice	"P04709"

,P02920
uꟁCTI@Ic꘢ϑԉcc䋏R󓞔펖cIv

,P02921
uTcI@TꟁCꟁccꟁI@TcIv

X^[,V08020
uc혮Kccr藹C꣓IcIv

,P02922
uIcꟁI@CA꣐ccv

ߌo󓞗IJCRҖvꝁcc

Aԙz݊󓞓ꏋJIC׏I\vEgSB

,P02923
uTcRrDCA_䉺ꟁccT݁CꟙcIv

,P02924
uāCTcc٘_]ҐYcs꣖ӈ׎~IꟁcIv

X^[,V08021
u]CsXqIccv

#SE124@ӂ̔鉹{StiGƂĎĝŁAsCȊŁj
windowclose

se	"sound\se\SE124_ӂ̔鉹ESt.ogg"

shake	30

wait	60

,P02925
uTI@TꟁCꟁcꟙcIv

{oIG葜ēxNʁCJnChԙzII

,P02926
uYATI@cׁA׏YvpꟁcTށI@ꟁcv

,P02927
uꟙc@Cߎ펖ߌo͉ٗVꠁcI@ޚjcIv

X^[,V08022
ukȒPcvC꣔cXq҉񗈏Asv

,P02928
uTCTcvAvc҉񗈁ccv

ďoԙzIӗCꢊSٖ@ΕݐYB

AIs˗a{\noxB

,P02929
uꟁcICYӎvcc꣓zYꟁcv

X^[,V08023
unc꣏AccIv

SetCGEffectTime	1
SetCGWaitTime	0
cg	"event\EV_ETC_030-01.png",0,-15,100,100

#SE100@jirrbIj

#EF@tbV

se	"sound\se\SE100_j.ogg"

screenflash	30

screenvibration	30,20,20,20,

,P02930
uIH\\IHv

ߓY흙ICԙzg̈KBAꢔnAߐYB

,P02931
uꟁI@sAsvI꣍݊YꟁC꣔ϑԉIv

GC|s๘nꗹԙzBҊDIZQB

,P02932
uI݁cꟁCJcI@׏YAߓsLKvjꟁcIv

,P02933
uTI@TIcI@ꟙcIv

X^[,V08024
usAsIiFꟁCmccʑRCazIcIv

,P02934
uTI@ꟁcꟁI@svoJAsvꟁcIv

GoJꢗIICꢋO従Cn@ԙzIZB

,P02935
u݁ATTccAdvIncR픇ccꟁAꟚjcIv

,P02936
uꟙcTI@ҍݖ̉IAK~\\VIHv

#SE124@ӂ̔鉹{StiGƂĎĝŁAsCȊŁj
windowclose

se	"sound\se\SE124_ӂ̔鉹ESt.ogg"

shake	30

wait	60

݈㵐JU񋎓IuԁCԙzӓߘCsR|zB

ꍪj튯IeG蘸g㒷oCԙzINB

,P02937
uYcIH@ꟁcACߘcIHv

ΒIԙzCߓ粒큑eCꢓIDN߁B

bgvoice	"P04710"

,P02938
u\\\\IHIv

,P02939
usvAꟁI@ssALߘZI@svߗꟁIIv

hse	"SE\Gʉ\Gʉ\t̔ˉ\Dopyu02.ogg"

SetCGEffectTime	1
SetCGWaitTime	0
cg	"event\EV_ETC_030-02.png",0,-15,100,100

bghse	"sound\se\SEH23_sXgx.ogg"

screenflash	30

#EF@tbV

#HCGiES}j

shake	30

ΚaA䢚aj\\II

,P02940
uݚjII@jꟁAꟁIv

sꢈRCAkJCߍGҐhԙz|ٖhIVB

,P02941
uTꟁAꟙꟁI@sAsvꟁccAIAUoIIv

hse	"SE\Gʉ\Gʉ\t̔ˉ\Pyu00.ogg"

shake	30

䢚aaAaI@ΎAΎcI

,P02942
u\ꟁI@TT݁ATꟁIIv

,P02943
uҍ݉icI@DADSIꟁcꟚjI@ꟙꟁIv

䢁A䢚aI@a݁AΚaI

,P02944
uVjjcj݁I@ꟁcߞIbcqvۋNIv

ccIDAJɌȏCCRߘٕΒn[[NiB

ԙzICߕsfUٓIGI従nےNB

,P02945
uݚjcBꟁI@ꟁcA_UocI@퓌cv

,P02946
uʍDꟁcꟁATꟚjI@AqvJcIv

X^[,V08025
uʒSSccAnA꣑uNcv

screenflash	30

shake	30

䢁A䢚aI@a݁cII@ݚaI@΁I

,P02947
uB݁I@TꟁI@ꟙjAT݁cYAYAݓꟁI@≺cIv

SAIG萫CJne\nǒCŗv睐ԙzI[ʁB

,P02948
uTVjI@ꟙꟁA݁cTݚjI@BꟁIv

,P02949
uDADҁcsvߛe\ꟁcI@ݚjATBjI@ꟁcvߚꊁcIv

screenflash	30

shake	60

ݚaaI@a݁I@a΁ADaAGaI

,P02950
uB݁I@TꟁAꟁI@ꟁcV݁AꟁIv

,P02951
uꟙꟁcAߛdvIncB݁I@TꟁAꟁcAAhhIcIv

ՐJCȋyݓߔVI^}C樉ԙzIᒆrB

g@CG蘹SnݚahCnlIGnݑٓCB

,P02952
u݁I@ꟁAVꟁcߌoALYuЌГICsq[cI@TꟁIv

,P02953
uꟙꟁcAI{{cB݁I@ꟁcꟁAsvĐiioocIv

IG萫pStӔGԙzI̓C݋ISe\nǒB

,P02954
uTjI@ꟁcBꟁI@ꟁATꟁcVjjIv

,P02955
uꟙꟁcTI@ׁA׏YC픇ݚaݚance\ΑҁcT݁AꟁcIv

X^[,V08026
uꟁCYcc{IStCLÏpccv

,P02956
ujI@ꟙꟁAAYIcuЌГIcI@TTAꟁcIv

,P02957
uꟚjAVĚjcI@ߎ퓌cRiIg̗cBꟁATIv

X^[,V08027
uvCkAkꠁcc҉ϓXuGv

,P02958
uAicꟚjAA翗cI@ݚjATꟁIv

screenflash	30

shake	30

ΚaI@GaaAaAݚaI@GGI

,P02959
uT݁AVĚjAꟁcI@ꟙꟁAꟚjATTIv

ŐחؓߋbʁC̓ΎΎIɁCQQn樉ԙzoB

,P02960
uꟙꟁcBݚjAꟁcszLoc픇퓌cI@VjATTIv

,P02961
uTāAVꟁI@jAT݁AꟁI@BꟁIv

X^[,V08028
u݁A݁cckDC꣉zuCݗʓIGzv

,P02962
u݁ABꟁI@DADSAsvALoꟁI@BݚjI@ꟙꟁcv

,P02963
uꟁcT݁I@˕sv픇AI{{cVꟁI@jI@˕sv픇ꟁcIv

ԙz嫑RnobCAߝzESIG萫IpN|vL≺B

ҍꢑ̓ϓXCIpzzB

,P02964
uݚjAꟁcꟁI@TꟁAāABݚjcIv

screenflash	30

shake	30

aI@aAG΁I@DaAݚaAaI@ݚaI

,P02965
ujꟁATꟁI@cDADAcI@Tݚjjv

,P02966
uVꟁAsvݗʁAϑꟁccqAꇊQJIꟁcIv

X^[,V08029
uAAsGƖcc꣍ݔIIuԖcIv

,P02967
uݚjAYAYIH@ꟁAꣁA꣐v樉scI@Iv

ߋbCI݉ԙzSCꏗJ^DXqIӋ`nNB

ߐőށCőzI]ā\\

,P02968
uBݚjI@svꟁI@ZALߘZꟁIv

X^[,V08030
u꣑uIccA꣟iŐ[cIv

screenflash	30

shake	30

݁I@ΎAGaI@aAݚaI@݁A݁I

,P02969
uBBIH@ꟙꟁcVꟁI@ꟚGjI@ꟁIv

ϓXeIGݐ[nCԙzoߖagbB

{cIAJRȓSsEϓInCGAIqݓhB

,P02970
ujꟁI@ꟁAqAhjcꟁI@ꟙꟁv

,P02971
uTꟁAݚjjI@q{vMꟁcꟁA펖AZꟁIv

G蘸SsfMq{CڒNB

XԙzŕMI튯C粍ݗʎUdZStB

,P02972
uꟚjAꟙꟁI@BAGݚjjAjΚjjI@VjjjIv

aaI@GaI@ЁI@ݚaGAa΁AaI

,P02973
uGꟁI@ꟁAAʁAsLuЌГIijccjꟁI@VꟚjcIv

,P02974
usvpߎStNƉꟁI@j݁ATꟁI@q{vMjcIv

,P02975
uBꟁAꟙjI@VݚjjjI@jꟁIv

sZXIG莝StCԙzIq{ϓꑙIB

,P02976
uGݚjI@jꟁI@D靁AIStݗʐڋNjcI@T݁AjcVVVIv

,P02977
uΚjAVꟁI@ߌossꟁI@svAUoꟁc_UoꟁIv

,P02978
uG΁I@G݁I@ꟁcq{v{AsowqIꟁI@jݚjjcIv

X^[,V08031
u݁A݁ccߛCAsY꣋ꠁcIv

hse	"SE\Gʉ\Gʉ\t̔ˉ\Dopyu02.ogg"

screenflash	30

shake	30

a΁II@ݚajII@GaGAaj\\III

,P02979
uBBBBIH@BꟁII@BꟁIIv

G萫JnȗÍCxnZMqIq{B

,P02980
uVwGI@ꟚGGI@GGGI@vAv{jjI@鉺{IꟁI@ݚjjIIv

,P02981
uBꟁI@ꟚGGAGݚjI@qϓDjjI@DADꟁcIv

,P02982
uVGGI@ꟙꟁcAc׏YcI@jꟁI@ݚjIv

ɋA}^ߏًِscccԙzp픗ݑ󓞗B

nzvےCAze\ΑҁCZI\AziSB

,P02983
uGݚjI@GݚjjI@svꟁAsDꟁc_ssꟁI@VjjcIv

,P02984
u݁I@TGGAꟚGGI@A픇ϑԉARLoYIcVꟁI@BꟁIv

ԙznzv۔FCꢑ勩C]CˑRIl~B

,P02985
uTꟁI@VݚjI@~A~~ꟁAcIIv

bgvoice	""

X^[,V08032
uIIccʍݝفCv˗Iv

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,60
wait	60

#EF@tbV

#HCGiEoځE{eiKj

transition	"",1
setcgeffecttime	1
setcgwaittime	0
cg	"event\EV_ETC_030-03.png",0,-15,100,100

layerfadeout	30,90

ݚaEjII@ajjAΚaΚaI@ΒʁI

bgvoice	"P04710"

,P02986
uVwGGGGGIH@BBBI@BBBIIv

hse	"SE\Gʉ\㉹03\wav\Buchu10.ogg"

screenflash	30

shake	30

aajII@ИEEAaݚjI@ИEI

,P02987
uꟚGGGGGII@GGGI@GAGݚjjIv

G萫ΒΒʒnCⒸI˓ԙzI̓B

hse	"SE\Gʉ\Gʉ\t̔ˉ\Buchu08.ogg"

screenflash	30

G蝓OCsIʘfoB

shake	30

ЁII@ΒΒʁAЁI@ИEAΒʁI@ΒΒʁI

,P02988
uݚjjII@jcVVI@ҁAҍݎꟁc≺ꟁIIv

hse	"SE\Gʉ\㉹03\wav\Buchu10.ogg"

screenflash	30

shake	30

aI@ИEEI@ΒʁAΒΒʁI@ЁI

,P02989
uGΚjjjjI@ꟙꟁAꟁcݚjjjIIv

,P02990
uVꟁI@ݚjjI@AqzωzccvsꟁIIv

˓lޕs\BIʁCԙzIqŉsʌےNB

hse	"SE\Gʉ\Gʉ\t̔ˉ\Dopyu01.ogg"

screenflash	30

shake	30

ИEEcΒʁI@ΒʁcΒʁI@ΒʁcΒΒʁcI

,P02991
uTꟁI@VݚjjAjc߁AߌoAq{sꟁcIv

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	90

֔@Cō@ݒItCҐˋݗʓIG여B

iŉiInCIݍB

#HCGiEːPj

windowclose
wait	30

transition	"",60
setcgeffecttime	1
setcgwaittime	0
cg	"event\EV_ETC_030-04.png",0,-15,100,100

wait	90

,P02992
uꟁAjAGݚjjI@VjjccIAICꝁcv

,P02993
ujꟁcjjI@AItccݗʎ˗DcIv

X^[,V08033
uˁA˗Dꡁcc|ً^CY㗹ꠁv

,P02994
u\\\IH@AccsvꟁIIv

s׌@Cԙzx蜓ܜCAkA׊ߐ_B

shake	30

,P02995
uTݚjI@ꟁAUocʓItCSroICUoꟁIIv

,P02996
uKAK{_qrocI@ꟙꟁATꟁI@IwqIcIv

X^[,V08034
uAݛߌoxƖcc꣐AŊŎȓIqĐꠁcv

,P02997
uj݁I@jjccjꟁcIv

ԙzĎᓪRȎCꐺߜƓIC~RB

ی۔XXIC靔SfIt̎ݘSHB

ߕ͞{gA@ٌ`ICr樐losIqcc

,P02998
uAcjjADߕccߕꟁccv

NƓIՐJaꏐGCȋyȌݓIqs^@CԙzI_NIB

ŏdvIC틭sAҐMsC펖֑IہCs\yՐڎIJB

,P02999
uiꟁAjjjccAcjv

|ً^COIߎSiہCߑRחԙzIB

X^[,V08035
uccAAAZːꎟAȖIɐB\́ALkI{scv

,P03000
ucccv

X^[,V08036
uAAAAݗʎːIbccAΔ\樑Εsccv

,P03001
ucIAݚjcAvꟓˑRc˕szmߎ펖ꟁccv

ʑΓˑRJbICԙzpђLoIvDnB

ccACڗЍ@Bꢘߋb@oőޓIӚB

,P03002
ucjcxlIꠁAcc݊JߏΓIꠁccv

X^[,V08037
uA䐥F^Icc꣓IʁAokCȉvėꎟv

bgvoice	""

,P03003
uI݁ATꟁcI@݁Aݔԉc\Ҕ\pꟁccv

#SE124@ӂ̔鉹{StiGƂĎĝŁAsCȊŁj
windowclose

se	"sound\se\SE124_ӂ̔鉹ESt.ogg"

shake	30

wait	60

bghse	""

,P03004
u\\\\IHv

bꔼCԙzoGIGCӎnkNgqB

ߑG蘸ꢓIㅓg@Cn\B

bgvoice	"P04710"

,P03005
uꟁccTAꣁA꣑ŎZYꟁccv

X^[,V08038
uAŋNkscc䍄ˏAov

#SE124@ӂ̔鉹{StiGƂĎĝŁAsCȊŁj
windowclose

se	"sound\se\SE124_ӂ̔鉹ESt.ogg"

shake	30

wait	60

,P03006
uBIH@jꟁAꟁccIHv

GLi\IouVԁCunGqI@ʓIEB

,P03007
uIA꣍ݑzYꟁcTTI@ꟁcߗCa꣓IwqvL֌nꠁcIv

X^[,V08039
uTAIccvC{z􎧛߁v

IaAΚacAݚacc

,P03008
uTABIH@ꟁcsAsv́CߎnꟁcI@TcꟁIv

,P03009
uYAYzc꣕sAϑԉꝁccTjI@ꟁATꟁcIv

ZㅒStIG荽藹꘢ڕWCvԙzI坆JʊJn従NB

shake	30

,P03010
uꟁATjjI@ꟁI@ꟙꟁATTIv

,P03011
uꟚjABꟁI@svqꟁccq粁CpꟁcTꟁIv

ԙzIg̈ˑRٖ@eC풣JI\SuЌВnGB

ꏎh`BLGݓISB

,P03012
u݁AꟁI@AꟁccCa˓ILIʁcv

X^[,V08040
uRccꣁCDDnꎟv

,P03013
uˁA˕svccTAjI@A˖vL`ꣁCZꟁcIv

,P03014
uBꟁATjāc˕sz樓ߎ퓌CiҗꟁcI@ꟁAꟁIv

ݔhISt^GIGCԙzo\IߗߌoJn靗B

,P03015
uBĚjI@ꟁAꟁcAAAғscI@׏YΕΐꟁcIv

,P03016
uT݁AꟁI@ߌoꗹꠁcsݗʎ˗vcI@BTATꟁcIv

X^[,V08041
usAssccŋNk_IC樉DDꉺꠁcv

,P03017
ujI@ꟙꟁc꣐ŋNk_ccTATꟁI@꣔cʐlIғYꟁcIv

,P03018
uݙTcBĚjI@ꟁAꟁATI@TjcIv

xaAIacݚaATaccΚac

,P03019
uꟁAꟁI@TTcsvوnꟁccB݁AꟁcIv

,P03020
uꟌācqݓCʓIts݈NꟁcTꟁI@TAꟁcIv

ZItq{C\Ihݑ̓ݘEݘEnhB

YkɋCԙzp󓞗wwߐlI[hɁB

,P03021
uTTAꟁI@BBI@BjjIv

,P03022
uݙꟁc݁AAҖvCΉꝁcj݁AꟙAꟁIv

ԙzSszASsRBAcc

hse	"SE\Gʉ\㉹03\wav\Buchu10.ogg"

SetCGEffectTime	24
SetCGWaitTime	36
cg	"event\EV_ETC_030-05.png",0,-15,100,100

#HCGiEK}iKj

bghse	"sound\se\SEH24_sXg.ogg"

shake	30

I@IaI@aIIcI

shake	60

,P03023
uBݚjIH@ꟁI@svAZsviꟁIIv

hse	"SE\Gʉ\Gʉ\t̔ˉ\Dopyu00.ogg"

shake	30

ΎcݚaI@IaaAIcI

shake	60

,P03024
ujꟁI@jꟁII@ݚjjIv

GIAJ\I󏈁CNߕsI襓B

,P03025
uTꟁA׏YꟁIH@ݚjATBBccqIߘҗvAҗvecIv

,P03026
uꟁATꟁI@JIꟁcc闼NiJIꟁccBBAݚjIv

ACG従AJC^IݑCʁC[NB

,P03027
uTꟁIH@jAjI@ݛҘaq従sꟁcj݁I@BꟁcIv

,P03028
uݚjcDSꟁAsvc퓌iꟁcI@ꟁATcUoꟁcIv

shake	30

,P03029
uBjI@BݚjI@ꟁABꟚjIv

ԙzO@sߑIGѐC̓߈SIGUB

,P03030
uꟁcݚjAŗʗciҍŗʗcI@TꟁcꟁIv

sXCG֑ђutCSԙzI[B

,P03031
ujAjꟁcꟙꟁI@AҍDꟁc\݁ABjjcIv

X^[,V08042
uɁA݁ccnAnA꣑uNGv

,P03032
uBꟁAꟁccꟁIv

ҖvyכҔDߏCԙznAzNޓIvB

,P03033
uꟁI@uЌГIZcꟁAjݚjI@UAUoꟁcIv

,P03034
uTAꟁI@ꟁcAҗʁcsvpϑԓIꟁIv

ԙzߐ_CꢓIߌoJn靗\\\\R@C

a΁I@xacݚaaI@ΎcaI

,P03035
uBBBIH@BjjjcꟁAꟙꟁIv

GݒJnIǉ^B

ΎI@ݚaAxaI@]aI@xaaI

,P03036
uBꟁI@BꟁI@ꟚjAZI@svĐiiooꟁIv

,P03037
ujI@jjI@嗹cҍDꟁI@ꟙꟁATݚjIv

r䏬IGҗvCԙzIg̔㉺hWB

֔@C{gLILkaIStCҐGIǉ^B

,P03038
u\ꟁI@BBBI@jꟁccꟁIv

,P03039
ujݚjATBBII@ŗʗAҗvAJcI@BꟁI@TAꟚjIv

,P03040
uꗹAZꟁccݚjI@GGAVGGI@җvϓs헹ꟁcIv

aAݚaI@xaAaxxcݚaI@BaI

,P03041
ujꟁI@ݚjIH@GGGAG݁IH@ꟚGGIv

ꎟCG蒩{ǓI͓CAq{NnhWB

,P03042
u\ꟁI@VVꟁI@ꟙꟁAqꟁccsvIqꟁcTjjI@ݚjjv

,P03043
uV݁I@VjI@t肓DꟁczˏoIcꟁAꟚjI@jݚjIv

◯ݏIG艻엹ǎqCgZtIoB

q{󓞓Ih߉ԙzCACꢖ狭n󓞗ZSgIB

,P03044
uTꟁI@BꟁAjꟁI@ꟁI@ꟁccTIv

X^[,V08043
uʁAʑRazIccmC꣓IAkuꟁcIv

,P03045
uccVꟁIHv

,P03046
uꟁI@GݚjI@TꟁcA粜kꟁc≺ꟁcIv

ӎAvߐwIۚCAIꢍݍō@ꍏB

,P03047
uijI@ssꟉA\ה펖ALocΕssIjv

,P03048
ui٘_YsscDDRIC΁cccIjv

shake	30

X^[,V08044
u݁A݁ccꟁAMفC^IcIv

hse	"SE\Gʉ\Gʉ\t̔ˉ\Dopyu01.ogg"

shake	30

ݚaII@aAxaII@x΁I@saAsa݁II

,P03049
uݚjIH@ꟁI@ꟁI@BBBIv

,P03050
uꟁI@ҁAҍݕϑcݛҗʖcNIH@jꟁAꟁIv

GȒAuNIjBCݒꒊꒊnNB

ccNkB
׏YGݛҗCpkuꡁB

,P03051
uBBI@BkIH@Ac琥{{cIH@TꟁI@BBIv

,P03052
uꟙꟁI@ꟁAݛҗI琥c{{ꝁcIH@cꟁAꟙjIv

X^[,V08045
uARcc꣓IC꣎˓Iv

,P03053
uݚjIH@csAsvꟁIIv

ߋ鍐樉ԙzΒIG茙\큁CJnRBAcc

ݚaGI@aI@xaI@aΚaA΁AxaEI

,P03054
u݁I@BBI@ꟁI@݁AݚjIv

ԁCG萫ΒΒʒnCΉԙzIuiszzٓIǎCB

,P03055
uꟁI@ꟁI@ݖCAҔAJāI@IcccIv

,P03056
u꟟VVAcVI@GG݁I@GGI@GGI@ęꟁIv

shake	30

,P03057
ujjI@svꟁI@җʗv{{AM֌֗GcIv

Ҕߐڐϑ厧IGCҗn㒸MB

ꎟs樉ԙzIg̔풸㉺eCꢓߐϖtIZ琏VWB

,P03058
uBBBI@BBBAZcZꟁI@ꟁI@ꟁI@ꟚjIv

Aq{AsɋꖔSBȉsFkuI

,P03059
uꟁI@svҗniꟁcIҁAqꟁcI@ʓsv݈NGIv

,P03060
uBꟁI@ꟁIH@ҍ˕sחHIIꟁI@svꟁI@svꟁIv

,P03061
uGGGGI@GjꟁI@ꟙݚjI@ꟙGAGGGIv

,P03062
ujHBBI@HI@HBBI@{{ccsvˍݛҗꟁcI@ꟁIv

X^[,V08046
u݁A݁ccDAzzucEsZcIv

pIrꌾCIG萫瓯ĎJnǉ^B

ΚaI@aAa΁I@a΁I@aaAݚaI

,P03063
ujꟁIH@jꟁI@qꟁcqꟁI@ꟚjꟁIv

,P03064
uꟙꟁI@BBBABꟁI@BꟁI@ꟙꟁIv

,P03065
uqߌoAIcI@ߌoꊁCsvĒꟁI@݁IH@TIIv

ԙz퉺ZICٕΚaΚanNƓ[B

IG䍄ˍXeCd苒S粍ݎq{ioChtB

,P03066
ucI@cꟁI@ccݚjI@ݚjjIIv

,P03067
ujꟁI@ꟁI@{{cII{{q{I@HBBI@BTIv

,P03068
uꟚjI@svhtꟁcITݚjIH@TI@ߌoszNƗc픇{{cIv

,P03069
uGݚGGGI@GGGGI@ꟚGGjAGGGGI@BꟁIv

,P03070
uHBBI@HBI@RoߎݚaݚaIcII@svċꟁcIv

ߎ퍬StAtatIǉ^oIZrVCߌon`ԙzIB

aaniőZ݈NIB

ٖ@gZSIԙzCՐJICo^ȈӎuSI\B

,P03071
uꟙꟁI@ꟁI@I@I@TjIv

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,P03072
uꟁAꟚjjI@ݔoAIꟁcjݚjATꟁI@I{{cIv

,P03073
ujTI@GꟁI@ꟁI@BޙޙށI@ꟙTIv

X^[,V08047
u݁AIccҍݝꝁccv˗cIv

,P03074
uccꟁIHI@BꟁI@svꟁAZIv

Gݓ߈ΓIC`IbB

풆oAsICߗԙzI]CB

,P03075
uBݚjI@ꟁI@UoAv˓IbAUoꟁIIv

bgvoice	""

,P03076
usv꣓IwqꟁcI@ꟙjI@BꟁI@svoꟁIIv

ԙzoߒɗ~I닩C⒅؁B

\\\Aݓ߈uԁC

bghse	""

hse	"SE\Gʉ\Gʉ\t̔ˉ\Buchu09.ogg"

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,60
wait	60

#EF@tbV

#HCGiEoځiSEjE{eQiKj

transition	"",1
setcgeffecttime	1
setcgwaittime	0
cg	"event\EV_ETC_030-06.png",0,-15,100,100

layerfadeout	30,90

shake	30

ꟁI@ݚaEEI@n΁I@雁I@雁I

shake	60

bgvoice	"P04710"

,P03077
uGݚGGGGGIIH@GI@GGccꟚGIv

screenflash	30

shake	30

a΁I@ΚaAnΘEI@ΚII@΁I

,P03078
uꟁI@ꟁI@GGGccG݁AIHv

񎟎ːCʓItuVnԙzI\^[B

auԏAUC֔@CtsfnʌXboB

,P03079
uj\II@\ݚGI@GGGAqꟁccߌosꟁIv

hse	"SE\Gʉ\㉹03\wav\Buchu12.ogg"

screenflash	30

shake	30

΁I@ݘEI@n΁An΁I@雁I

,P03080
ujI@ꟁccAqD靁cvċNjjcIv

鄈S従IG蒆Ctȕŉiَ~VsfnAB

Ďϑq{^[CȗߐlsIGCΒn㐄B

,P03081
uTݚjjI@ꟙꟁI@ꟁAҍݎꝁccssBBAꟁcIv

hse	"SE\Gʉ\㉹03\wav\Buchu13.ogg"

screenflash	30

shake	30

ΎEI@ИEEI@nКjjc雁A雁c雁cI

,P03082
uBݚjjjI@ꟁAI@cIqaꟁccv

q{^퐸tAcC{~IB

ːZ[CAt̛ߌoߐGC`A쎧oB

#HCGiEːQj

SetCGEffectTime	24
SetCGWaitTime	0
cg	"event\EV_ETC_030-07.png",0,-15,100,100

,P03083
ujcAccBꟁABBBccv

,P03084
uA펖ccj΁AcccAIqccq{vsjjcv

ԙzI̗͗^_sߔޕsCꢐ_Cbs~B

,P03085
uGĚjcGcccqϓۗjjccAsꝁccv

X^[,V08048
uAIcc꣔˗CmAߌoq㗹v

,P03086
uccIH@jjccsAsvꟁccv

,P03087
u픇MsYIccTjI@B݁csAsvꟁ\\Iv

嫑RܜmՋɌCAIOCҐ樉ԙz_́B

X^[,V08049
uGAGcc嫑RccAA꣊ҖvꝁcHv

,P03088
ujjAĚjccNϑԊߖ@ꟁccʏŉ䗹cv

嫑Rq{aғs틭sNƁCҔsőIJ迉C

AΘGpڗiїICԙzҐō@CvLB

,P03089
uicדߛߌoSō@Iꓹhccjv

,P03090
uicݐ_aӎu㌘IccҖvLccccjv

X^[,V08050
uccGA@ʊҗL]́ccߍČpccŁAvꟁv

,P03091
uꟁcccjꟁIHv

ߗbccԙzuԍ˘oB

ccCːYH

,P03092
uYAYccjAjcˁADߓvpccv

X^[,V08051
ucA^vIDꟁccA瑾ɗcv

,P03093
uccIH@ɏYIcc\Ҙꟁ\\\v

hse	"SE\Gʉ\Gʉ\t̔ˉ\Buchu08.ogg"

SetCGEffectTime	24
SetCGWaitTime	36
cg	"event\EV_ETC_030-08.png",0,-15,100,100

#HCGiEsXgĊJj

bghse	"sound\se\SEH23_sXgx.ogg"

shake	30

ΎI@ajI@ݚaII@xaII

,P03094
ucckIH@BꟁIIv

ԙzߌooCA錊IG萫ˑRێuNCēxJnB

[gI錊c|ɋNCt호zoʁCuЌВnÓHB

SetCGEffectTime	24
SetCGWaitTime	36
cg	"event\EV_ETC_030-07.png",0,-15,100,100

shake	60

,P03095
uݚjI@jjꟁAꟁI@YꟁIH@YꟁIHv

,P03096
uBBBIH@svĒIqʖsuЌГItꟁcI@BI@BݚjIIv

,P03097
uhŐ[jjcI@iqICA\soꟁccG݁IH@TꟁIv

,P03098
uBBBI@GGGI@GGcGjjcIH@jݚjjjIv

ԙz{ȈכߌoEωߋICĎSaq{틭noB

ߌoٖ@IStC樖ϑeꚟIuNGݚaݚansSB

,P03099
uꟁI@jTI@ݚjI@BkI@BkjjIv

,P03100
uBꟁI@ꟁI@ZcI@ʗv|ߗꟁI@vϓ֌֓IcIv

䢚aI@ݚajI@ΚaAuaI@kaI@GaI

,P03101
uBꟁI@ꟚjI@ꟙꟁI@ꟚjI@ꟚjjI@TꟁIv

X^[,V08052
u݁AjjccҗvpccDIC葾ɗcv

,P03102
u݁I@TꟁI@ꣁA꣍ݐYꟁI@꣔ϑԔccꟁI@ꟙꟁIv

,P03103
uړIߌoBcI@BBABjjI@svĉq{󐸉tꟁIv

,P03104
u꟟VjjI@jVI@jݚjjI@cjjI@TꟁAꟚjTIv

ԙzIq鄒nWeCtGIǉ^zoC퐄q{B

cc[ٓItʁC{szoIʏ\[IB

,P03105
ujcVVI@ꟁI@{{ݎq{ʓcꟚj݁I@cݚjjIv

,P03106
ujꟁI@eMIݐiiooccVĚjjI@TVVAꟁI@ꟁIv

,P03107
uݚjjI@BꟁAꟁI@{{ccGI{{tݕRꟁcIv

ԙzQQOIiaGfC_hCsRnogZIB

e\nAAJ󖀎CCps靗NB

,P03108
uVGꟁI@ꟁI@݁ATTI@V݁I@VݟVVIv

,P03109
uTꟁI@ꟙꟁcuЌВnA{{ݗʊhhIcI@TTI@ꟁIv

C̐hZtISCꏉC݊o㎗svߎIcc

,P03110
u\\\IHI@TݚjjI@ssccsAsvꟁcIv

,P03111
uꟁccI@˕sLoA˕sꡁcccݚjI@BꟁIv

ߘݔ]CIuԁCԙzҒnߐ_CS͒nȔےB

AZNƎsCAZ׏t򘮕vccBƓ߈_szFI

,P03112
uASI{{ccꟙݚjI@jݚjI@DAϓsIcIv

,P03113
uVݚjjI@VꟁI@݁AVĚjI@ꟁI@ꟙjIv

X^[,V08053
uꟁAҗvRꝁcccACksv

,P03114
uBꟁI@ꟁccTVjIHv

AꢒSSΕҗvYI߁CIG蓮B

䢁AaI@IacI

,P03115
u\\\BBIH@ꟁcꟁIHv

A񊈍ǔʓICcc

G蒸J[CiS󌋒CR@従i咰B

,P03116
uTꟁcBꟁIH@xlIꠁAҍ݉ҍX[scI@TݚjAꟁIv

,P03117
uꟙꟁI@RRnsg̗ccBjjI@ꟁI@펖sꟁcIv

ԙzaoߖCRg̑zvB

Aڍݕ󓞓IGC瑜ݒCpStߏgJB

,P03118
ujݚjjI@ꟁI@GGAG݁cI@ꟚGjIv

X^[,V08054
u݁C݁cc{A{svccviGv

徚aaAݚacAΚacI

,P03119
u\I@jqI@svꟁAsvccݚjI@sviqꟁcIv

,P03120
ujGGIH@GGAG݁IH@GꟁAꟙꟁcIv

ԙzIg̒GB
ICߗIG萫rNݗB

ݒˏoIt퐄ݗCGݑݚaݚanhA従B

,P03121
uꟁcꟁAꟁcIH@C{{atccꟙꟁI@qDꟁcIv

,P03122
uݚjI@jꟁAꟁI@BꟁI@ꟚjAjVIv

,P03123
uVΚjI@VꟁI@qDꟁcc{{ݔcg̗ʑSsAJcIv

ݗIGꓮCԙzߔGUIًْ̖nѓ従B

,P03124
uꟚjIH@VGGGI@GjGAꟁcI@ꟙjjIv

,P03125
uBꟁI@׏YꟁA˕s{{InꟁcI@TTAVāI@VݚjIv

,P03126
ujݚjjIH@VꟁAꟙꟁI@vLӋ`Icc{{UoꟁcIv

ߌoz艑}VޓIoCϐԙzٖ@IsׁB

󊎔zCԙz포IGҗn㒸MB

,P03127
ujꟁI@jݚjjATꟁI@ꟚjI@TVI@VGGIv

,P03128
uBBBI@qꟁcqߌoꟁcI@ꟙꟁI@ꟁI@≺Ꟍ{{cIv

Ŕ]INQQECԙz_Iْ򋎁CJn㗹B

ccꢓߗpȔEϔꐫI_́Cޗ^fCՖwsB

X^[,V08055
ucҁAҗLꡁccō@ꌂcIv

,P03129
uccIHIv

RߋbC樉ԙzuԉْ\\\ڒC

hse	"SE\Gʉ\㉹03\wav\Buchu10.ogg"

SetCGEffectTime	24
SetCGWaitTime	36
cg	"event\EV_ETC_030-09.png",0,-15,100,100

#HCGiEGj

bgvoice	"P90007"

w΁II@ajjjII

,P03130
uV]VVIH@Κ]ꟁIIIv

݊󓞈Ҏ_[IOV@CٕAf{I

,P03131
uفI@فAI]VVVVVIIv

ݔtVߌoي։yɋCԙz׋oߖB

ꢚ{oI|ً^CߑpJIGB

,P03132
uixlIꠁccғ{bAѐIg̐LocIHjv

`GkٓIGCȋy흩ooItIB

,P03133
uI@jꟁIIisI@svꟁIIjv

X^[,V08056
uAꗈ꣐g̗ccLI؏As䋝pꠁv

,P03134
ujjjjjI@\A\jjjjjIIv

g_׋ێqCԙznΓߑIbhB

,P03135
ujj݁cI@jjjI@\AITTTTTcIv

AꢛߌosmYꔍˍDC\CR៣nCg̖琏V⑁B

,P03136
uicꟁCccDCDCN~~ꟁccjv

ݚaI@GAݚaI@a΁I@aI

,P03137
uIفIH@݁II@ITTIv

X^[,V08057
uAccĔ鉺CAvisOːGccv

,P03138
u\فIH@TjTjjjII@\SVVVVVIIv

ߎXɓIG萫ĎÛYnѐAٓIԙzB

ACNߎ펖C

,P03139
u\ajjIH@wI@aGjjjIH@ΚGGGGIv

vzߍѐꢚ{IGCR粏SthꢓI㓪C粊JnNB

,P03140
u]ΚjjjI@jꟁIH@TݚaI@aGajIIv

,P03141
u\ajjI@\ꟁI@ΚjjjI@ݛGaAPajIv

ݒA݁AHȋyCGIGꢏL঍s従B

ڒCߍGZ㗹ԙz従I㓪CȒAʁB

,P03142
uݚjjjI@TaVVI@aVAꟁI@ΚaI@VٚjjjIv

ݔŐsEIaїI|VCԙzIg̕sZnTB

,P03143
uVajI@ݘEGjI@ݙفI@cݚjjAVjjjIIv

X^[,V08058
uC㓪IksccAi^lcv

,P03144
uaفI@VفAGajI@EáI@VVVIv

s͐SCAAǉ^\oIGCsfIcc

,P03145
ujVVVIH@BݚjABGjI@Ga݁AaꟁIv

,P03146
uicDAvcc׏YC䓞Yꟁcjv

,P03147
uVaEI@aΟVVI@΁AaΚa΁I@ΚjjIv

g̘Jn팀hWC߉aIG莞BB

sǐg̔틭sNƁCԙzIҐߎStē靁B

,P03148
ucݚjjI@ݚaI@ݚaGAaI@ΚjjI@GݚjjIv

,P03149
uV݁I@ΚGGGGII@ꟁI@Oa݁AaΚjjI@VΚGGIv

qIhїIhC樖{szLopϓΔMI_oהVB

aގՐsI_́C樉ԙzI]CQMЋ󔒁B

,P03150
ucΚjjI@TݛGjI@aEA΁I@aݛGI@TꟁIv

,P03151
uicvAsvꟁccccAAvꟁcIjv

ԙzzvEϓIӎuQWC\őʁC˒noB

,P03152
uݚaEAaݚjjI@aAaI@cݚGGGI@GݚjjTIv

X^[,V08059
u݁A݁ccDADucv˗COcIv

,P03153
uccTΚGGIH@ΚjjATTTjjjjIIv

bghse	""

hse	"SE\Gʉ\㉹03\wav\Buchu12.ogg"

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,60
wait	60

#EF@tbV
#HCGiEːOxځESђʁE{eOiKj

transition	"",1
setcgeffecttime	1
setcgwaittime	0
cg	"event\EV_ETC_030-10.png",0,-15,100,100

layerfadeout	30,90

shake	30

ΎꟁI@n݁I@n΁AЁI

screenflash	30

shake	60

,P03154
uΚGGGGGGGGGGIIv

screenflash	30

shake	30

ΚjI@nn΁A雁I@Ύ΁I@nЁI

,P03155
uwGGI@ݚ]ΚGGGGGGIIv

s͐ٓCLoIGҗnOotB

铴yCːIG蘸gC픽nAJB

,P03156
uV]GGGGGGIH@]΁A]ΚjjIIv

screenflash	30

shake	30

ΚjjI@nЁAݚaA雁I@雁I

shake	60

,P03157
uIGꟁII@΁AV΁I@ݟVVVVVVIIv

ԙzߒɋAAt^C\o@ߖʓIB

,P03158
uꟁI@ݟVVVVVAꟋVVVVcIIv

ŔRȕό`ʓIocc

ߌoAɌISCˏoItAtoCkknfoB

,P03159
uicߌoscvhcAZꟁcIjv

hse	"SE\Gʉ\Gʉ\t̔ˉ\Buchu05.ogg"

screenflash	30

shake	30

ЁI@nЁAn΁I@΁I@ЁI@ИEI

,P03160
uBğVVVVVIH@ꟁAjݚjjjjIIv

@CRssʓICGIːOҗvXʒnB

H{ItufaICAfsfsoC݌sfgUB

hse	"SE\Gʉ\㉹03\wav\Buchu11.ogg"

screenflash	30

shake	30

雁I@雁I@nЁA雁cI

,P03161
uݚjjjcIH@\\\\A\ݚjjjjccIv

ccΘ㉺OIt́Cԙz݈ӎxΓIv픗󒅁B

SetCGEffectTime	1
SetCGWaitTime	0
cg	"event\EV_ETC_030-11.png",0,-15,100,100

screenflash	30

#HCGiEːRj

shake	60

,P03162
uPΚjjjcc\݁Aݚjjccj\\\\ccIv

ʑΛߐՑ̗؏IԙzCOIːZB

X^[,V08060
uGAGGcc{zđ߈XICʕsSˏov

,P03163
ujA\݁cc\jjcI@ݚjjjccIv

ԙzosIB

sꢛߌsA⑁CAߎSI͞钆C\^nꢓIӎvB

ACkΕݍō@֓ːCԙzZEZvLBⒸB

,P03164
uicsAssꟁccꠁccꣁCꠁccjv

,P03165
uGݚjjc\GGccݚjjCjjj݁cIv

X^[,V08061
uccāAĔ鉺Assꝁcc߉΁CAsoXqv

,P03166
ucjAݚjjcꟁccv

ߓbCԙz抴I񕮓{ߏCSISB

ccZ~BEvLCҖvLcc

X^[,V08062
u݁A݁ccߛCqCotꡁccHv

,P03167
uccGAGݚIAΚIHv

RIԓxuԖNꢓIsBR@\\

A|ajjII

bgvoice	""

,P03168
uTΚIIH@\ݚjjjIHv

݊қߋvIJIȒCG萫튯oI

#EF@tbV

#HCGiEtˁj

windowclose

layerload	30,"cg\bg\white.png"
layermode	30,1
layerfadein	30,60
wait	60

transition	"",1
setcgeffecttime	1
setcgwaittime	0
cg	"event\EV_ETC_030-12.png",0,-15,100,100

layerfadeout	30,90

shake	30

naꟁI@naaaI@Ύ΁AꟁI

screenflash	30

shake	60

,P03169
u\ݚGGGGGGGGGGفIHIv

,P03170
uBII@BBII@BꟁIIv

ΔuԔICԙzoŘA[oIԚLB

ϒ~ݎq{AAZItC@ezʘOoB

,P03171
u\ꟁI@BꟁIIv

screenflash	60

鼁I@ΚajjjI@n΁AꟁI

,P03172
uΉSII@j݁I@jݚjjjjjjjjjjIIv

ݕŘAsvꓯoIrCԙzIg̈wwneB

ד߈uԓISxCŏIҐcc

,P03173
u\ݚjI@\ݚjjjjjI@ݚGGGGAGꟁIv

Eϋv@Iٔ䋐CAꎟꎟn퐄ⒸB

R@cc

#HCGiEoj

,P03174
uΚGGGcΚGGGꟁcI@ꟁccv

ےIqQQ󗹉CtZrB

ԙzI{ÒtaCg̓s݌n}bB

,P03175
uΚjjccjjݚjjjcIv

AJCoB
ٕuݗʓIGCŎcݑ̓ʎܔMB

X^[,V08063
uAIqcck꣔\ߛꟁv

,P03176
u\΁cjAݚjΚjcIv

,P03177
uicAc䋏Rcה펖cjv

NsAՐJaށCݓIԙzXk{gB

AABzvISCNƗcc

,P03178
uGGGGGcj݁C\jjjcIv

ҎcGIoC_IԙzCEI䊑QQB

X^[,V08064
u݁A݁cAȍ@CAc꣓l{ꠁv

,P03179
u΁c\ݚjjjcIv

,P03180
ui~~ccIjv

#SE124@ӂ̔鉹{StiGƂĎĝŁAsCȊŁj
windowclose

se	"sound\se\SE124_ӂ̔鉹ESt.ogg"

shake	30

wait	60

G舤ʒnC݉ԙzI㕏̒B

se	"SE\SE09_12_zuba.ogg"

shake	60

HHH
uԙz\\II@U_CԙzIIv

,P03181
uccIv

X^[,V08065
uIAIccH@YccHv

layerload	1,"cg\bg\black.png",-640,-600,200,200

layerfadein	1,48

#SE32@Oő鉹

se	"SE\07_\AĂ鑫\2`Ă.ogg"

ݝِl瑓IԑCˑRNQϋߓIr^jlIB

ΓߘoIC{ȈכߌoӎSٓIԙzB

bgm	""

,P03182
uicccccjv

ꢝ͎ٗӑIƒCOo^׎~IBRsIB

se	""

windowclose
wait	30

transition	"",120
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1

wait	150

#ꔏ
sceneEnd

#BGiEj

bgm	"sound\bgm\M07.ogg",170944/4-44

transition	"",120
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\_n.png",0,-180,100,100
layerload	1,"chara\TRPG\HD\\{.png",932,-33
layerload	2,"chara\X^[\tree2.png",-304,-318
layerload	3,"chara\TRPG\HD\\{.png",558,84
layerload	4,"chara\TRPG݂\HD\\{.png",752,73

wait	150

layerloopmovepass	1,7,48,932,-23,96,932,-43,48,932,-33

wait	60

se	"SE\SE09_14_ti-nn.ogg"

shake	30


uꠁC꣔ꟁIIIv

ԙzICߘAꌕҒnI

windowclose

layerchange	3,"chara\TRPG\HD\\KE.png"

#--------------------------------------------------------------
#@trpg_itsuki_attack
layerload	21,"Parts\TRPG\message_itsuki_special.png",-1343,455
layermove	21,30,17,455
wait	90
#--------------------------------------------------------------

layermove	3,30,318,84

wait	30

layermove	2,48,-544,-318

#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
layerfadeout	21,30
wait	30
#--------------------------------------------------------------

layermove	2,480,-304,-318

layermove	3,30,558,84

layerchange	3,"chara\TRPG\HD\\{.png"

layermove	3,30,558,84

wait	30

shake	30

X^[,V08066
ukBBBBII@ꟁIIv

䏫{agZԙz{bIGafI

shake	30


uԙzII@꣖vꠁIIv

,P03183
uPI@PqI@ꟁccAccIv


u䌻ݏA~ꣁI@ꟖIv

݂,A02836
uTIv

windowclose

layerchange	3,"chara\TRPG\HD\\KE.png"

#--------------------------------------------------------------
#@trpg_itsuki_attack
layerload	21,"Parts\TRPG\message_itsuki_special.png",-1343,455
layermove	21,30,17,455
wait	90
#--------------------------------------------------------------

layermove	3,30,318,84

wait	30

layermove	2,48,-544,-318

#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
layerfadeout	21,30
wait	30
#--------------------------------------------------------------

layermove	2,480,-304,-318

layermove	3,30,558,84

layerchange	3,"chara\TRPG\HD\\{.png"

layermove	3,30,558,84

wait	30

wait	60

layerchange	4,"chara\TRPG݂\HD\\KE.png"

#--------------------------------------------------------------
#@trpg_mikan_attack
screenwhiteout	1000
se	"sound\se\trpg_@O.ogg"
wait	60
screenwhitein	1

se	"sound\se\trpg_@.ogg"

seteffectlayer	20
effect	"Parts\effects\l-1(L).ogv",0,-8,200,200

wait	120
#--------------------------------------------------------------

layermove	2,30,-384,-318

#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	24
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
layerfadeout	21,30
wait	30
#--------------------------------------------------------------

layermove	2,480,-304,-318

layerchange	4,"chara\TRPG݂\HD\\{.png"

wait	60

#EF@tbV

#@monster_dead

shake	30

X^[,V08067
uꟁIv

ِ@Iꌂ疽C|JIB

shake	30

X^[,V08068
uAIƚفI@vzRL~Iv

layerchange	1,"chara\TRPG\HD\\.png"

,O02848
uꟁIH@bIv


uS_C䖁Iv

X^[,V08069
uIA݁ccssCdIՑccv

layerchange	4,"chara\TRPG݂\HD\\.png"

݂,A02837
udccCԙzꢁcv

,P03184
uꟁcjcjjccCΉccv

ԙz_㟞qC_ߒɁCܟB

ꢓߔޕsIqCꢑYAߌoڗRB

layerchange	3,"chara\TRPG\HD\\.png"


uc]ԙzCv\_ADv

layerchange	4,"chara\TRPG݂\HD\\{.png"

shake	60

݂,A02838
u트Ήԙzo펖Bsꣁv

aĎDːC^ΛB

shake	30

X^[,V08070
uAsݔ|cI@{vC˓It́Iv

,P03185
uꟁATTccTꟁIHv

layerchange	1,"chara\TRPG\HD\\.png"

,O02849
u`A✒`GAyyv


u@Cvœ|꣏AsꠁBASIv

windowclose

layerchange	3,"chara\TRPG\HD\\KE.png"

#--------------------------------------------------------------
#@trpg_itsuki_attack
layerload	21,"Parts\TRPG\message_itsuki_special.png",-1343,455
layermove	21,30,17,455
wait	90
#--------------------------------------------------------------

layermove	3,30,318,84

wait	30

layermove	2,48,-544,-318

#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
layerfadeout	21,30
wait	30
#--------------------------------------------------------------

layermove	2,480,-304,-318

layermove	3,30,558,84

layerchange	3,"chara\TRPG\HD\\{.png"

layermove	3,30,558,84

wait	30

shake	30

X^[,V08071
ukBBBBII@kꟁIIv

䒩@ߌoώI늱C[[nh󉡑|߁B

嫑R狖LIDlCA݉vߘՍHvI

shake	30

݂,A02839
ucꟁIIv

windowclose

#,O02850
#uH炦`I@s̓œN[v``IIv

#SE59@Ռɐԉ@Q[ubNŎgp

layerchange	4,"chara\TRPG݂\HD\\KE.png"

#--------------------------------------------------------------
#@trpg_mikan_attack
screenwhiteout	1000
se	"sound\se\trpg_@O.ogg"
wait	60
screenwhitein	1

se	"sound\se\trpg_@.ogg"

seteffectlayer	20
effect	"Parts\effects\l-1(L).ogv",0,-8,200,200

wait	120
#--------------------------------------------------------------

layermove	2,30,-384,-318

#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	12
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
wait	24
#--------------------------------------------------------------
se	"sound\se\SE60_a.ogg"

screenflash	30
screenvibration	30,20,20,20

layerload	20,"Parts\TRPG\effect_attack01.png",-620,-405,500,500
layermode	20,1
layermove	20,18,380,360
layerzoom	20,18,0,0
layerfadeout	20,18
#--------------------------------------------------------------
layerfadeout	21,30
wait	30
#--------------------------------------------------------------

layerchange	4,"chara\TRPG݂\HD\\{.png"

wait	60

shake	60

X^[,V08072
ujGGGGII@vAvԍDIbCxIccIIv

bgm	""

layermove	2,120,-384,942
layerfadeout	2,120

#SE57@
#@monster_dead

se	"sound\se\SE57_.ogg"

󗹏LI\Cۓ|ݒnB

cc嫑R~CA瑾sꌂB

bgm	"sound\bgm\MK05.OGG"

,O02851
uDꊁ`I@՗Gv

layerchange	4,"chara\TRPG݂\HD\\.png"

݂,A02840
ucc^IDyA՗ꡁv


uTccIߞ՗CҐ^IAkꡁccv


uΗCsCԙzIv

ۓ͓ٗIԙzg粁Cꢕ}NB

layerchange	4,"chara\TRPG݂\HD\\.png"

݂,A02841
uvꠁcH@ԙzv

layerload	5,"chara\TRPG\HD\\.png",947,373

layermove	5,30,947,323
layerfadein	5,30

,P03186
uPAPPI@jccTCZccv

layermove	5,180,947,233

layerchange	5,"chara\TRPG\HD\\.png"

layermove	5,180,947,233

,P03187
uccߘCœ|ꝁcHv


uTBȁC꣕spSSȉ闹Cߌovv

,P03188
uꝁccIAꟁccDC^Iccv

ԙzًْnCoZIߕB


uԙzccHv

,P03189
uꟁccCK{]ccv

,P03190
uspIccBˉϐߞIccv


uccv֌nC꣌ݕsvvB񗷓Xꠁv


u䖁CꢎÁv

layerchange	1,"chara\TRPG\HD\\.png"

,O02852
uD`IBߛԙzC䖗꣉̗͚G`v

layermove	5,30,947,278,3

layerchange	5,"chara\TRPG\HD\\.png"

layermove	5,30,947,278,3

wait	30

shake	30

,P03191
uāccTCӎ꣑䖁cccI݁IHv

,O02853
uVcc`@䔇LkݚGBhh`v

screenflash	12

se	"SE\00_\uE|\̂Ă`hThTb.ogg"

shake	60

FI@FFI@ݚaIiǐi{Ij

layermovepass	5,7,36,977,278,72,917,278,72,977,278,72,947,278

shake	30

,P03192
uIIH@I```I@IGjjIv

layerchange	4,"chara\TRPG݂\HD\\.png"

bgvoice	"P90007"

݂,A02842
uccC䖁C꣐sǑݗHv

layerchange	1,"chara\TRPG\HD\\.png"

,O02854
uVBꝁHv

layermovepass	5,7,9,987,278,18,907,278,18,987,278,18,907,278,18,987,278,18,947,278

shake	30

,P03193
uc````IIv


uvC^Ӌ`ꢎZ_ꠁBʑ׋ꢗccv


u߉쑖ꠁBcЁccv

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100
layerrelease	1
layerrelease	3
layerrelease	4
layerrelease	5

wait	90

bgvoice	""

,P03194
uccVIHv

CwNӐgN}IԙzCXB

,P03195
uꟁcIH@ꣁC꣊YށCIv


uفIH@IICʔ͟BV_v

,P03196
uIccAlΑҁC꣊ҋV_ccv

,P03197
uI@ꉗc꣐z䋕IplayꠁB꣍ōIcv


u꣐_Ғ𑫓IvCoߎ팋_ꟁccv

sߘb嫔@CꢖvLsvIqŁCꢑT^IݗꠁB

,O02855
u^DꟁCԙzByywꡁ`v

,P03198
uccAZ꣋sGB׉ːꟁv

݂,A02843
uꟙBktCsߌݐԙzݚGC䖏݁v

bgm	""

ԙzyygύ݉IwCÐÒnꢓIgB

#BGij

windowclose
wait	30

transition	"",120
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG07.png",-815,-394,170,170
layerload	1,"cg\bg\black.png",-640,-1815,200,200
layerload	2,"cg\bg\black.png",-640,615,200,200
layerload	3,"chara\݂\HD\\.png",190,-7,95,95
layerload	4,"chara\\HD\\Ƃ.png",625,-95
layerload	5,"chara\\HD\\.png",1129,203,-80,80

wait	150

cccB

cccccB

cccccccB

#BGi}j

layermove	1,48,-640,-1964
layermove	2,48,-640,764

layerfadeout	1,60
layerfadeout	2,60
layerload	2,"chara\\HD\\.png",-314,101,94,94

layermove	0,48,-652,-394
layermove	2,48,-74,100
layerfadein	2,48
layermove	3,48,439,-7
layermove	4,48,865,-95
layermove	5,48,1369,203

,R01069
uVA׎~ꠁBƁChꗹv

#BGi}j

bgm	"sound\bgm\m12.ogg",282436/4-44

ߓZIbyJˁCӎ瓯񓞗B


uāB񗈗ꟁCccv

݂,A02844
u׍˘aDlCDْꟁv

layerchange	5,"chara\\HD\\.png"

,P03199
uccccv

ԙznȓIǵB

s߁CRYICꢈRٜCĒnB

layerchange	3,"chara\݂\HD\\.png"

݂,A02845
uԙz݁C꣖vꠁHv

layerchange	5,"chara\\HD\\.png"

,P03200
uꟁCTCg̐vꊁccBAoDҎcYC^sv

,R01070
u׈ӎݟYvBs߉zYkAIv

layerchange	5,"chara\\HD\\.png"

,P03201
uccccv

layerchange	2,"chara\\HD\\.png"

,R01071
ucBߘC꣜Hv

layerchange	5,"chara\\HD\\{.png"

,P03202
uvߐߟYߎ펖ꟁCZv

,R01072
uꟁcc߁AߘCΕsNꊁB꓊iAo߉ccv

layerchange	2,"chara\\HD\\.png"

,R01073
uAL퐥YBYsvLC꣖vIv

layerchange	5,"chara\\HD\\.png"

,P03203
uccvCbvꊁv

ԙz܌Бn䔇粕˗B


uTccHv

layerchange	5,"chara\\HD\\.png"

,P03204
uvAvYIccsݐ꣓Iv


uBcc嫑Rsꊁv

layerchange	5,"chara\\HD\\.png"

,P03205
uvCZBAsǋCvӓ_GCZv

layerchange	2,"chara\\HD\\.png"

,R01074
uIATCw͓Iꊁcv

layerchange	4,"chara\\HD\\.png"

,O02856
usߍˍDꇊQꟁ`CԙzBuݕRݕRvuΚaΚavI`Iv

ߒԙzaZIΘbC䖊JnNꢓœIiہB

layerchange	5,"chara\\HD\\.png"

,P03206
uBccC\꣓ICAߖ疾񕜉ߓꟁCߎ펖ccv

layerchange	5,"chara\\HD\\.png"

,P03207
uccs΁CꉺB׏Y䖉mꟁHv

layerchange	4,"chara\\HD\\.png"

,O02857
uHv


uꟁccv

uԗL풼oCovvIWB

A݉JŚVOC

layerchange	4,"chara\\HD\\.png"

,O02858
uׁCƁCsœԙzHIqGv

,P03208
uccccv

,P03209
ucccv


usCߘꟉԙzccmœCAߖ琥s߁ccv

layerchange	5,"chara\\HD\\.png"

shake	60

,P03210
uŊŊŁIH@꣐꣘œꟁIIv

windowclose

layerload	2,"chara\\HD\\.png",-74,100,94,94

screenflash	30

#SE38@鉹ioLbIj

#EF@tbV

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

screenvibration	30,20,20,20,

wait	60


uꟁIIv

sm׉ŗꌝI

layerchange	3,"chara\݂\HD\\.png"

݂,A02846
uꟁI@ꣁA꣖vꠁCFFIHv

,P03211
u߁Aߎϑԍsׁcc꣘쏊LlsœIHv


uAÓ_Cœr߁ccnA~꣗v

,P03212
uAZœꔼk}ꟁCߎI{{NƓIqYI\\Iv

,R01075
uԁAԙz꣗Ó_Cӑ[C[ꟁIHv

layerchange	4,"chara\\HD\\.png"

,O02859
u@ߐ{{dIDCߘRRIoꟁ`Hv

layerchange	3,"chara\݂\HD\\.png"

݂,A02847
u䖏ݜΔIꟁIHv

layerchange	5,"chara\\HD\\{.png"

shake	60

,P03213
u˕szꡁI@꣗vߛDCȝ\ޒsAD\\IIv

shake	60

#SE41@\鉹ih^bo^bIj

windowclose
wait	30

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\BG07.png",-196,-260,130,130
layerrelease	2
layerrelease	3
layerrelease	4
layerrelease	5

wait	54

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	6

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	30

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	30

wait	12

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	18

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	60

wait	6

se	"SE\03_ŌE_[W\Ȃ2`.ogg"

shake	6

wait	6

#EF@ʃVFCNH

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bgm	""

ccsm׉CJ{IB

windowclose
wait	30

transition	"Parts\transition\1280x720\114.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"cg\bg\black.png",0,-120,100,100

wait	120

@trpg_evup

#iXPW[j
return
