;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;
;	^Cg
;
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
.loop
	.reset save
	.if ő僌x
		.system title2
			BASE: x[X
			BUTTON: 1: X^[g
			BUTTON: 2: CGM[
			BUTTON: 3: V[z: (2 <= ő僌x)
			BUTTON: 4: yӏ:   (3 <= ő僌x)
			BUTTON: 5: GM[: (4 <= ő僌x)
			BUTTON: LOAD:   [h
			BUTTON: CONFIG: RtBO
			BUTTON: QUIT:   I
		.case 1
			.sound2 start
			.load story
		.case 2
			.sound2 cg
			.call total_cg
			.load room_cg
		.case 3
			.sound2 scene
			.load room_scene
		.case 4
			.sound2 music
			.load room_music
		.case 5
			.sound2 actor
			.load room_actor
		.end
	.else
		.system title
			BASE: x[X
			BUTTON: 1: X^[g
			BUTTON: LOAD:   [h
			BUTTON: CONFIG: RtBO
			BUTTON: QUIT:   I
		.case 1
			.sound2 start
			.load story
		.end
	.end
.end

