////////////////////////////////////////////////////
scp02_01_01.txt
////////////////////////////////////////////////////

#SELoad, "SE1Lay", "data/se/se22.ogg";
#SEDraw, "SE1Lay", "Sound_Play_Loop";
#BGMLoad, "BGM1Lay", "data/bgm/bgm05.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_98White.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uρcc证CQIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ّRbܙܒnNz誁C
A诓IwepzzB
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/st03_02_01_07_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0159.ogg" {
y证z
uđ餑I_I_Iv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uIY梑xcc
誖axs@ЉccIIv
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_13ShopOutSide_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#SEDraw, "SE1Lay", "Sound_Stop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_14ShopInSide_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#LayerLoad, "ST01LayB", "data/st/st03_02_01_04_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#SELoad, "SE1Lay", "data/se/se03.ogg";
#SEDraw, "SE1Lay", "Sound_Play";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccccccCcc\㗹ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0160.ogg" {
y证z
usCsscc窎Zcc_Qccv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST03LayB", "data/st/st03_02_01_04_01.png";
#LayerDraw, "ST03LayB", "FadeShow_B_R";
#LayerLoad, "ST02LayA", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST02LayA", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0066.ogg" {
yʑz
u梉cc^voccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccsBCs餓IBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0067.ogg" {
yʑz
u֍݈Ӌacc甔VAđIQBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uIccρccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
cݔЏIʑ窍sfCB[苁C
A苈ˋꕛّIЎqB
};
#InputWait;

#LayerDraw, "ST03LayB", "FadeHide_x2";
#LayerDraw, "ST02LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
RމY梉bܙܒn誓X㱁cc
};
#InputWait;

//@zJn

#SELoad, "SE1Lay", "data/se/se06.ogg";
#SEDraw, "SE1Lay", "Sound_Play";
#BGMLoad, "BGM1Lay", "data/bgm/bgm02.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;


#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0161.ogg" {
y证z
uđ~H@s茋N~H
ĕsh`Av]~Hv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uIccځC]CrccHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ݕsmscar{B
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
貒ݖICR@LۍB
};
#InputWait;

#SELoad, "SE1Lay", "data/se/se08.ogg";
#SEDraw, "SE1Lay", "Sound_Play";
#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#LayerLoad, "ST01LayA", "data/st/st03_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0162.ogg" {
y证z
unGccCY梁C餕sIrHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
usccccccv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st03_02_01_02_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0163.ogg" {
y证z
u^Iccŋ梑Icc^IrHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccRމ񗈁CDrHv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st03_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0164.ogg" {
y证z
ufژDGB
@ɏyfQHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uDDcc߁CNQccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
C䐳vp^Ng̛cc
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop";
#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st03_02_01_05_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0068.ogg" {
yHHHz
uIHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0165.ogg" {
y证z
u߁A˓IY梁Hv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uAҎC䜃梉mccIHv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st03_02_01_04_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0166.ogg" {
y证z
u甁A甔VCvqŊŁccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uDADQccv
};
#InputWait;

#SELoad, "SE1Lay", "data/se/se33.ogg";
#SEDraw, "SE1Lay", "Sound_Play";

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
甔VCOvq貒cc
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0069.ogg" {
yʑz
u~~~~~ccv
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm05.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st03_02_01_05_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0167.ogg" {
y证z
uccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uρAʑIHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
smC݉䐇In
I[ClƐRnےB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0168.ogg" {
y证z
uρccρC餖vQIHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uρccʑ餖vQI@ʑIHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0070.ogg" {
yʑz
uIIIccFFFށccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
giW苓IǵCskccB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0169.ogg" {
y证z
usAssI@֓梗pi苗IIIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uIccA@ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0170.ogg" {
y证z
u甔VccŒ苏ADCđ餉yfQBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uDADccv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm01.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_14ShopInSide_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ފR@Cyf@ډv_C
@ʑ`vhAڏo蚗B
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm02.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "ST03LayA", "data/st/st04_02_02_02_01.png";
#LayerDraw, "ST03LayA", "FadeShow_B_R";
#LayerLoad, "ST02LayB", "data/st/st03_02_01_05_01.png";
#LayerDraw, "ST02LayB", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0112.ogg" {
yfz
uccƑDށBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0171.ogg" {
y证z
uccBABsNCfccIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uBsNccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
fڏyfAWCʑoB
};
#InputWait;

#LayerDraw, "ST03LayA", "FadeHide_x2";
#LayerLoad, "ST03LayB", "data/st/st04_02_02_01_01.png";
#LayerDraw, "ST03LayB", "FadeShow_B_R";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0113.ogg" {
yfz
uvrnIB
@NC_ᔈߕCXOIyfQB
@s茗LqlBv
};
#InputWait;

#LayerDraw, "ST03LayB", "FadeHide_x2";
#LayerDraw, "ST02LayB", "FadeHide_x2";
#MoveWait;
#LayerLoad, "ST01LayA", "data/st/st01_01_00_02_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0071.ogg" {
yʑz
uցB_ᔈߕQCđA证Iv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uށCꐥAIC^Iccv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0072.ogg" {
yʑz
u^V@݋Ijl㱁cc
@ЉsGBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uY梋sCߐYᐼHv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st03_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0172.ogg" {
y证z
u餐拎ᔈߕB
@đᔓXBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
usCv]CNᔓQBv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st03_02_01_05_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st03_02_01_03_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0173.ogg" {
y证z
u~~IH@Ncc瑾ccIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
udQC_Iv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st03_02_01_05_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st03_02_01_07_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
f诓ICn@B
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_03Backyard_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#LayerLoad, "ST01LayB", "data/st/st03_02_01_07_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st03_02_01_08_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0174.ogg" {
y证z
u餗vЊŁC_s餁IߓrIHrIHv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uDDCmccC
@Rމ񗈁C茜ܗccv
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0073.ogg" {
yʑz
uAIHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uʑIIv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st01_01_00_05_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0074.ogg" {
yʑz
uY梕ssH{ƖSsӚGHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccҎs\֘cc
vVЏAЗCBQHv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st01_01_00_04_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0075.ogg" {
yʑz
uIcc貁A貛ΓߛuIccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
us茏yf}䜺Dccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ˋЏcʑGC
Ď՛CzNhݗD
LCIᐼB
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_05_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st01_01_00_03_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0076.ogg" {
yʑz
u餁A餍ݑzYIH{ƖsLIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
ucc֗EIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
EߕᔍD@CIz@訓ʑC
CvߏoAsB
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uvCZCOOœQccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0175.ogg" {
y证z
u__ccI㫏{Iv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uY梁IHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0176.ogg" {
y证z
usyЁIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uGAGccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
窔EZzvГItECjᔈߕcc
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ilIyf]^cc
@v\ƗnᔍDߕADccj
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_98White.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
A݉䋡梑zICs֌zN诔IЁB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
A݋\\B
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm05.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_03Backyard_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0177.ogg" {
y证z
uCAY梙ށIHv
};
#InputWait;

//@EV02_02_01
#LayerLoad, "BGEF1Lay", "data/bg/EV02_02_01.png";
#CGFlag, 20, 1;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;


#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uGccccrHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0077.ogg" {
yʑz
uIccꔼ㱁Bv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0178.ogg" {
y证z
uAAccY梉@ЙށIHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
Rڒ^Fs]Cs\ĚjC
zu]ᔑI皖@CuvB@
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
VOڊœݍ诐IЎqtC
s茔\tnsIccB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0078.ogg" {
yʑz
uccCgהOCȍ˕sIQBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uIccA˖vLCgY梎הO㱁cc
@s݊R@CsCЖsQBv
};
#InputWait;

//@EV02_02_02
#LayerLoad, "BGEF1Lay", "data/bg/EV02_02_02.png";
#CGFlag, 20, 2;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;


#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0179.ogg" {
y证z
ussC餋✒`I@BY梙ށIIIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
诈ˋɒÒn{C
݈稉͈ИIoB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
usAsccAC養Łcc
@ᔈߕ{ڊC@CZsQHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0180.ogg" {
y证z
uY梕sށI֌鴗I
@CLccߘהOꐥY梙ށI
@AߘCˉ@ҔݎqIᔑQIHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0079.ogg" {
yʑz
uIIđݑzIC
@ȍ˗@ݎqB
@^I{㱁CđABv
};
#InputWait;

//@EV02_02_01
#LayerLoad, "BGEF1Lay", "data/bg/EV02_02_01.png";
#CGFlag, 20, 1;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0181.ogg" {
y证z
uccccY梈ӎvccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uvAvvvcc˖vLzҎccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0080.ogg" {
yʑz
uCޕsH
@ccz֊Ŋō诓I㱁cc
@^_ssRC餋{Bv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0182.ogg" {
y证z
u餁ccIHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccʑ萁IIHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0183.ogg" {
y证z
uAđcczŉIcćccrH^IccrHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
usAsCCߘccvsv䞥ᔈߕށCccv
};
#InputWait;

//@EV02_02_02
#LayerLoad, "BGEF1Lay", "data/bg/EV02_02_02.png";
#CGFlag, 20, 2;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0184.ogg" {
y证z
u䎩Ȕ\sI甔V_oI
@cʑ򑖁I_IIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uDccDccIIv
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_14ShopInSide_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "ST01LayB", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;


#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
\oC͓Oʍ@C
stB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
us݁ccvCCZQCցHv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st01_01_00_08_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0081.ogg" {
yʑz
uII
@vđszߍICߏABv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccD礁Iv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
RڊœDᐼCߏAc_Iԉ񗈓QC
fI誗݋B
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#Reset;
#TitleBack;

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

