////////////////////////////////////////////////////
//scp02_09_04.txt
////////////////////////////////////////////////////

#BGMLoad, "BGM1Lay", "data/bgm/bgm02.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";

#LayerLoad, "BGEF1Lay", "data/bg/BG_14ShopInSide_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "ST01LayA", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0587.ogg" {
yʑz
uցCg梊㱁Bv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
u~ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
@ʁCVIՁCEcǓLC
s꘢lB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
KDCݓXr蚔VOݗCƗB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccD݁ccv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_08_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0588.ogg" {
yʑz
uwǗrHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uցccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
Β擗擌B
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0589.ogg" {
yʑz
uf餗B
@vCӎvz琥NIccs݁ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uʑ餖狡梒rHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0590.ogg" {
yʑz
uցCfs茖狡梑zIQccցHHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ЊŐ~[IʑcЁB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0591.ogg" {
yʑz
uˊfCݓICAcc苋K㱁Hv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
usݍ@ᔈߕrHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0592.ogg" {
yʑz
u@Bv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
ucICVDyfccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
s诞Zv甑ICŒʁC
O__FFnB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
u~~ʑRsnIH^ڛڗccv
};
#InputWait;

#SELoad, "SE1Lay", "data/se/se03.ogg";
#SEDraw, "SE1Lay", "Sound_Play";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
{srI蚋pޗzICsRNЁB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
ufccHv
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/EV03_04_01.png";
#CGFlag, 40, 1;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
f[nnB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
甊苍DퟜcclshB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
sd@CCӓ苓I㗟ÁB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
ufC耜梗Hv
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm08.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/EV03_04_02.png";
#CGFlag, 40, 2;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0293.ogg" {
yfz
uHccvCvY梓IBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
usccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
z苓IÓIccLҁClŗЗNC
AŜC􉺗RB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0294.ogg" {
yfz
uCߘccqCqB\qBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
urBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0295.ogg" {
yfz
uցCցCIccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
u耍ōDsv꒼SߗGBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0296.ogg" {
yfz
uցccv
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/EV03_04_01.png";
#CGFlag, 40, 1;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
䏫՜݈ډCfIɏu][B
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
isY梎ccHj
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_14ShopInSide_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
fa@B
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st01_01_00_04_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;


#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0593.ogg" {
yʑz
uccccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ʑIoꕛ~~I\B
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0594.ogg" {
yʑz
u]vY梎ˍDccv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ʑᐺޓIRCp݉SqVsI^ʁB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ccvvY梎ADcc
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
iƍ@C苓꒳Y梓QccHj
};
#InputWait;

#Reset;
#TitleBack;

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

