////////////////////////////////////////////////////
scp09_01_03.txt@3KB
////////////////////////////////////////////////////

#BGMLoad, "BGM1Lay", "data/bgm/bgm07.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_04.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "ST01LayA", "data/st/std05_01_01_07_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0590.ogg" {
yz
uAOI[]ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uFށcc֓CݗHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0591.ogg" {
yz
uccDADIIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0592.ogg" {
yz
u߁A߉Asqccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
Snn[C
䞾苍DD᳏~qCR@苝fߓ䋡B
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;
#LayerLoad, "BGEF1Lay", "data/bg/EV04_08_01.png";
#CGFlag, 57, 1;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0593.ogg" {
yz
uaaccDgaccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
Œݔ[ϋߓIC
s֘Io΁B
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ՓT񗈍@CeUC
Ig̒gmmICˏoB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uvIߕgIRC{Ȏ؞餐IBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0594.ogg" {
yz
usAspccБ耗ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
݉ߗC^ISn鈐ꝚB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ڒC苑Z@vʗpՓI_ŒC
R@^ISnΗoB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0595.ogg" {
yz
uaaccOccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccށCaccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
暖̒Ttʔc䫓ݗIIЁB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ߐ^SgIΗeCQ趓AlSEcc
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccg餁CBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0596.ogg" {
yz
uccAScc^IkSccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ّRLQ㵁CA
^IIo퐍SIΗeB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
RC苗^B՜ݛCڐڌCÓg
ݍÓI[]\œꐴ^B
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uVCݗrHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0597.ogg" {
yz
uցccAC\ađONx݁C
rsҘQ㱁Bv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccrBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0598.ogg" {
yz
uI@cckvkvȑOA꒼A꒼gOC
vAvzR\ЈN
CQЁBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccsGBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0599.ogg" {
yz
uccց@aaccO݉gC
^IDSccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ڒ苍XTtʔcϓݗC
n㗹ˁB
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_04.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0600.ogg" {
yz
uāccāccāccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
⁐^IݗCdd{b
AڐB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
IċzC^IkLIC
sRnΗNB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ȍ@Cva꒼݈NccB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
zГICsms햽J
ݖ^ccB
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

#LayerLoad, "BG1Lay", "data/bg/BG_98White.png";
#LayerDraw, "BG1Lay", "Show";
#MoveWait;
#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0601.ogg" {
yz
u֚IccցccցccccCāccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
䕽XB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
甐LЁC
AVpȍŉISB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
^sIccB
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm07.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/EV04_08_05.png";
#CGFlag, 57, 5;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0602.ogg" {
yz
uccđO݁ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
BBˁCœOIɏA݊OB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ّR_ENCA^IaO݈Ncc
貒sC^IAkSB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0603.ogg" {
yz
ucc^ICaOccNccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
VIՓTđOCAЈN
񓞋CNccB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ЍKI퐥oȗIꎟC
Ssm茜皍ˍDB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0604.ogg" {
yz
u甁A甔VÉcczccācczccāv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0605.ogg" {
yz
uccz~~~cc~~~ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
[zCBBfo@C
Sc×ꍱB
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/EV04_08_06.png";
#CGFlag, 57, 6;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0606.ogg" {
yz
uccCOIɁCӊOnk㱁ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
꒼ȗvzAےIOCA݉IOccB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
u~ccccccccāccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
EEǵC{OIB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0607.ogg" {
yz
uOccD趁ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
䏫{O܍ݑĒԉ䖼IOCR@㗹ˁB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uCBa~v
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/EV04_08_05.png";
#CGFlag, 57, 5;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
zXC{OޗGB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0608.ogg" {
yz
uIaccHI@OAOHI
@߁Aߘcc耛ځccrccHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
usCBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
OΒ̗̉IЁB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0609.ogg" {
yz
uϙv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uʑRC潊QBccցHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ݖ̖ГICI茦YᐼB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0610.ogg" {
yz
uH梗COHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
usC甝ccDœn虐Iᐼcc
@C\HIv
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/EV04_08_03.png";
#CGFlag, 57, 3;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
vccIЏCoB\B
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0611.ogg" {
yz
uCߘccmcco㱁Bv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uցB
@C哹ʑ񗈗IHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ّRȋށCAГIAIʑC
΍ȑz苉񗈁B
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
@ʐГIRCY梉ccH
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0612.ogg" {
yz
u哹ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0613.ogg" {
yz
uIcc
@⁐OIgzZFI͗ʁccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uCccrHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
^ӑzsB
s݁cc
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
usǜށCBސ^IkCC
@ȉ䝝CЍXDŁBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ޒГIRC̘MImC
󒅋vٓIGB
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/EV04_08_04.png";
#CGFlag, 57, 4;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0614.ogg" {
yz
uցccOAOccsvЁcc
@S֍Ė̗ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uցC`rHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0615.ogg" {
yz
uIIccOC^㱁ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
苒ɒÁCIo肓I\CR@[[nΗB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
RnCzv禋ΗeB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccŊg餗Bv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
䫓ݗAɍKIC
󒅋iDIB
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

#Reset;
#TitleBack;

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

