////////////////////////////////////////////////////
// scp12_01_04.txt
////////////////////////////////////////////////////

#BGMLoad, "BGM1Lay", "data/bgm/bgm06.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_04Living_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
甔VCq玍@CFW
ꕕMB
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/st04_01_01_04_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0890.ogg" {
yfz
uđ搶Cccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uY梁ccHv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
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};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
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};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1639.ogg" {
yʑz
uđCߘϋߊfI{C
@s茍ĖsϋߗBڋǓݑBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1640.ogg" {
yʑz
uCm营đIBّR餉\zevvAADIf
@R@CAЏADBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1641.ogg" {
yʑz
uAZđ餏oʁC@ʖsݐ픽쎧߁B
@CA餓IxIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1642.ogg" {
yʑz
uFݛږvLY梔\jV͗B
@餘afplvKB
@꒼݉܊Œ͓IBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1643.ogg" {
yʑz
u梁Cۏdg̚GB։fߍDB
@cʑv
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st04_01_01_04_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
u߉{cc
@ޓDœISvЁccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
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};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
u@ʗvCsvʐMCڗccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
䐂ЏnfNB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
cczNaʑNxݓIߍqccB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
zNݎRHᓞ苛Iccʑ}IЎqcc
CL݉˓IʑIgeccB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0891.ogg" {
yfz
uđ搶ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0892.ogg" {
yfz
uVAxQccDrHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
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};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
_ЁCafNcc񓞗[]ccB
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/EV03_10_01.png";
#CGFlag, 46, 1;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
f݉gӘIo΁B
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ccOJ艏oyΗeCAF݁ccB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0893.ogg" {
yfz
usp窎ȏΖvrnGBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0894.ogg" {
yfz
uʑcؓs͉r㱁ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
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DfccB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
@ʐГIRCs\꒼ЏB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
ufv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0895.ogg" {
yfz
uցccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
u꒼餐gIccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
u禍DfIB
ّRFCsρCA甗LVC@窑C\t
禊fsCyQBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0896.ogg" {
yfz
ucc餁ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
fIo_I΁CՒB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
v禋Ηecc禋ʑ\ڎ禓ݓICf
IΗeccB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
S@窗nzC^f݋ՒB
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

#Reset;
#TitleBack;

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

