////////////////////////////////////////////////////
//n[[g@scp16_03_10.txt
////////////////////////////////////////////////////

#LayerLoad, "BG1Lay", "data/bg/BG_98White.png";
#LayerDraw, "BG1Lay", "Show";
#MoveWait;
#BGMLoad, "BGM1Lay", "data/bgm/bgm01.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uIccccccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
x覌nIڒԐB
^NgqCp͐LۍB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
R@CᔗgߕAډOB
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_04Living_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "ST03LayA", "data/st/st02_01_01_01_01.png";
#LayerDraw, "ST03LayA", "FadeShow_B_R";
#LayerLoad, "ST02LayB", "data/st/st05_02_01_01_01.png";
#LayerDraw, "ST02LayB", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1727.ogg" {
yʑz
uCNCđBv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uCccCHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0847.ogg" {
yz
uccAccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
u诓|@Cvz
Ζ痈Bv
};
#InputWait;

#LayerDraw, "ST02LayB", "FadeHide_x2";
#LayerLoad, "ST02LayA", "data/st/st05_02_01_04_01.png";
#LayerDraw, "ST02LayA", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0848.ogg" {
yz
u߁Aߘcc䐥ss茗Hv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
usCSvIB
餁CBv
};
#InputWait;

#LayerDraw, "ST02LayA", "FadeHide_x2";
#LayerLoad, "ST02LayB", "data/st/st05_02_01_02_01.png";
#LayerDraw, "ST02LayB", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0849.ogg" {
yz
uDADIIv
};
#InputWait;

#LayerDraw, "ST03LayA", "FadeHide_x2";
#LayerDraw, "ST02LayB", "FadeHide_x2";
#MoveWait;
#LayerLoad, "ST01LayA", "data/st/st03_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1576.ogg" {
y证z
uđCbCsݖ獷s茋XC
sRfIGHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uցCmccccD礁Iv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ŋN_CVvI
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
H@C䊴󒅈VI磁CݗB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uāccVݎccv
};
#InputWait;

#SELoad, "SE1Lay", "data/se/se06.ogg";
#SEDraw, "SE1Lay", "Sound_Play";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
[]I蚔kCfB
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st04_02_00_04_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ccIB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1037.ogg" {
yfz
uAߘCđ搶ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uCfB䓙耜kvB
@CS䗈QBv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_00_02_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1038.ogg" {
yfz
uDccIIv
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm03.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ItꉺCf欌ZB
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/st04_02_00_06_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1039.ogg" {
yfz
uցCցv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
fEp{Osnz⒅B
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1040.ogg" {
yfz
uցCցCցccav
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1041.ogg" {
yfz
u柁Ccc
@đ搶IC^Dccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1042.ogg" {
yfz
uցv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uʑRCfI^Ik㱁Bv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1043.ogg" {
yfz
uAցIccāAđ搶ccցC
@svЁccwsvEccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uqrHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1044.ogg" {
yfz
uݔЗccށv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1045.ogg" {
yfz
uցAցAցccāAđ搶ccHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
u梗Hv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st04_02_00_04_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1046.ogg" {
yfz
uߘccAzvđ搶Iߗccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
@CIΎqCf
[tIڎЁB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
ufC耗p󓾋窗ccB
@梁C䗈s耓ISccv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;
#LayerLoad, "BGEF1Lay", "data/bg/EV03_13_01.png";
#CGFlag, 49, 1;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
fC[sByC
O[BB苓I̓B
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1047.ogg" {
yfz
uccccncc
@đ搶Iccccccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ddЁCfIg̏A
TosB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1048.ogg" {
yfz
uccccČāccցccIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
fc^ꉺċzCnB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccfcc^IDccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1049.ogg" {
yfz
uցccccI
@CDccccccρccccv
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/EV03_13_02.png";
#CGFlag, 49, 2;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1050.ogg" {
yfz
uI@ցIccccށcccc
@ccSASnccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
fI[}I[sC
sfnUB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1051.ogg" {
yfz
uccccccvAvEcc㱁v
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1052.ogg" {
yfz
uIցIցII
ccIցIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccǏ㗈ccIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ˑRnmEC窗IB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1053.ogg" {
yfz
uIccIցccցI
ށccccIKccIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1054.ogg" {
yfz
uIցIA[ܗccI
ցIvAv{IKccIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
楎fmEC@ܓso趉tC
A͓IzB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uIccDADccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ʎqIfCIZB
@ʉIɕsƒnUݗfIccB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uIIccIāAāB
ցCccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ې貕یċzC@OWEf
IЁB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
BB܏ZCpԘMB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1055.ogg" {
yfz
uKIցIđ搶ccߘI
ցIDIIIIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
g̈VITB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
œꖋCXNFCY̗pC
濒nЁB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1056.ogg" {
yfz
uccccЁccցII
ρccցIIIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ʝUQC[ǍXn}㗹[sB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
窗󓞝Ւz䘸ꐍnA
sf窗tIxB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uȁccAccBABsNCfccB
@ځCv˗ccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1057.ogg" {
yfz
uIII
@ĈXCvI
@ցIցIցIIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
fQZn\EC
[sX[n[B
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccȁCsAssccvccoccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
psō@I͟CNEϒːB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1058.ogg" {
yfz
uցIIvIđCI
@IIIv
};
#InputWait;

#LayerLoad, "BG1Lay", "data/bg/BG_98White.png";
#LayerDraw, "BG1Lay", "Show";
#MoveWait;
#LayerLoad, "BGEF1Lay", "data/bg/EV03_13_03.png";
#CGFlag, 49, 3;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uցIցccccIIv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1059.ogg" {
yfz
ucccc
@ցccccāccccցccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ݍŐ[܁CNEϓI~]C
u][[B
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1060.ogg" {
yfz
uցccccB
@đI[sccC݈ꒊꒊIccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
gt[[o̊OCfR
󓞖~IːCxnoB
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
u]ccCꉺqA˗ccv
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st04_02_00_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1061.ogg" {
yfz
uCޖI[A養kDB
@đ搶IeAڜkccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
ufccv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_00_06_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1062.ogg" {
yfz
uCs݁C哾ЁCėꎟccЁHv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ޒCnp鈬󓅘M[sB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uIccAꉺCfccCkq㱁cc
@ИIRCccv
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st04_02_00_06_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1063.ogg" {
yfz
uCŁC@嗹GccHv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
yđz
uccC^㽕s݊fccccv
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ː@IށCA[sp
Ď墖]nfI[C}
@浒NB
};
#InputWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ccVAVꔆfQB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;
#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 1, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

#Reset;
#TitleBack;

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

