////////////////////////////////////////////////////
// scp01_01_05.txt
////////////////////////////////////////////////////

#BGMLoad, "BGM1Lay", "data/bgm/bgm01.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_04.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 312, "MSG1Lay", "ShowMsg" {
yđz
u{vVƗccv
};
#InputWait;

#MsgDraw, 313, "MSG1Lay", "ShowMsg" {
nvٓIƒC֔csk݌এOC
nȓI[]B
};
#InputWait;

#MsgDraw, 314, "MSG1Lay", "ShowMsg" {
yđz
uցccY梓sv@v
};
#InputWait;

#MsgDraw, 315, "MSG1Lay", "ShowMsg" {
T楓VsݞgQC
[]_DVsvLB
};
#InputWait;

#MsgDraw, 316, "MSG1Lay", "ShowMsg" {
csߍݒnCR@ڍݗB
};
#InputWait;

#MsgDraw, 317, "MSG1Lay", "ShowMsg" {
yđz
uȁccIH쐥ڑmqaS证C
CLaaÒccv
};
#InputWait;

#MsgDraw, 318, "MSG1Lay", "ShowMsg" {
sC爓|ݏB
};
#InputWait;

#MsgDraw, 319, "MSG1Lay", "ShowMsg" {
yđz
uVnccv
};
#InputWait;

#MsgDraw, 320, "MSG1Lay", "ShowMsg" {
蟛X\s\DccCL_sIB
};
#InputWait;

#MsgDraw, 321, "MSG1Lay", "ShowMsg" {
s݁CfkρC诖ZB
};
#InputWait;

#MsgDraw, 322, "MSG1Lay", "ShowMsg" {
LOlݓIRCs茖\VؓQB
};
#InputWait;

#MsgDraw, 323, "MSG1Lay", "ShowMsg" {
yđz
uցccQccv
};
#InputWait;

#MsgDraw, 324, "MSG1Lay", "ShowMsg" {
smCxIzLٗ́B
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 325, "MSG1Lay", "ShowMsg" {
A爒Csmsn㗹B
};
#InputWait;

#MsgDraw, 326, "MSG1Lay", "ShowMsg" {
yđz
uccm螁AڎHccR@ccv
};
#InputWait;

#MsgDraw, 327, "MSG1Lay", "ShowMsg" {
Dcc
};
#InputWait;

#SELoad, "SE1Lay", "data/se/se08.ogg";
#SEDraw, "SE1Lay", "Sound_Play";

#MsgDraw, 328, "MSG1Lay", "ShowMsg" {
ցccH
};
#InputWait;

#MsgDraw, 329, "MSG1Lay", "ShowMsg" {
zsߓ蚑ŐICDLl
ncc
};
#InputWait;

#MsgDraw, 330, "MSG1Lay", "ShowMsg" {
EccHs\ccs茐Qcc
};
#InputWait;

#MsgDraw, 331, "MSG1Lay", "ShowMsg" {
݌wqIpzICsms
݁B
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";

#MsgDraw, 332, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;


// t@CWv
#ScpCall, "data/scp/scp01_02_01.txt";

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

