////////////////////////////////////////////////////
// scp02_04_06.txt
////////////////////////////////////////////////////

#BGMLoad, "BGM1Lay", "data/bgm/bgm02.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_02Dining_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 3117, "MSG1Lay", "ShowMsg" {
V@C睈@Ii\\B
};
#InputWait;

#MsgDraw, 3118, "MSG1Lay", "ShowMsg" {
yđz
uV^]Bv
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/st04_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st04_02_01_07_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3119, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0215.ogg" {
yfz
usCCZstB
@ّRZCL_ݚ㱁Bv
};
#InputWait;

#MsgDraw, 3120, "MSG1Lay", "ShowMsg" {
yđz
u~C^sDӎvBv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3121, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0216.ogg" {
yfz
ussCvʑ\瀐_C
@ߏADv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_02_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3122, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0385.ogg" {
yʑz
uցC䐸_IIv
};
#InputWait;

#MsgDraw, 3123, "MSG1Lay", "ShowMsg" {
ʑce孊ЗЋCВnߒB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3124, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0217.ogg" {
yfz
uC诏SsDAL_
@݈Ӂccv
};
#InputWait;

#MsgDraw, 3125, "MSG1Lay", "ShowMsg" {
yđz
uCSsDrHv
};
#InputWait;

#MsgDraw, 3126, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0218.ogg" {
yfz
uICsmY梁ccT]苔V@AЁcc
@餐SLrHv
};
#InputWait;

#MsgDraw, 3127, "MSG1Lay", "ShowMsg" {
yđz
usCsCccv
};
#InputWait;

#MsgDraw, 3128, "MSG1Lay", "ShowMsg" {
OJ֍rCAʑnB
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3129, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0386.ogg" {
yʑz
u{cmIv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_01_05_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st04_02_01_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3130, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0219.ogg" {
yfz
uFށH@Y㱁HHv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_05_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3131, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0387.ogg" {
yʑz
uߐC{cađځAIIv
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm05.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
// STVFCN
#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;

#MsgDraw, 3132, "MSG1Lay", "ShowMsg" {
QZp蝣Z苓I{B
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/st04_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3133, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0220.ogg" {
yfz
uYAY梎Hv
};
#InputWait;

#MsgDraw, 3134, "MSG1Lay", "ShowMsg" {
yđz
uvAvY梎Iv
};
#InputWait;

// BGVFCN

#MsgDraw, 3135, "MSG1Lay", "ShowMsg" {
II
};
#InputWait;

#MsgDraw, 3136, "MSG1Lay", "ShowMsg" {
yđz
uDɁI䗹IHv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_07_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3137, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0388.ogg" {
yʑz
uցA֝ZI@IIIv
};
#InputWait;

#MsgDraw, 3138, "MSG1Lay", "ShowMsg" {
yđz
u]CIcc
@Rމ񗈁CY梚{b梕s\IHv
};
#InputWait;

#MsgDraw, 3139, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0389.ogg" {
yʑz
uցHBsrHK{bs\Hv
};
#InputWait;

#MsgDraw, 3140, "MSG1Lay", "ShowMsg" {
yđz
uccIIv
};
#InputWait;

#MsgDraw, 3141, "MSG1Lay", "ShowMsg" {
zސڕIC}ZRxB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st01_01_00_02_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3142, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0390.ogg" {
yʑz
uK~Ks\HފřށC__Bv
};
#InputWait;

#MsgDraw, 3143, "MSG1Lay", "ShowMsg" {
yđz
u@ʍċRCĖs餗Iv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_03_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3144, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0391.ogg" {
yʑz
uKII
@߉䋎S套֏ADrIHv
};
#InputWait;

#MsgDraw, 3145, "MSG1Lay", "ShowMsg" {
yđz
uGC@ʔ\奓IRAOOQC
@sݘI호АncH~v
};
#InputWait;

#MsgDraw, 3146, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0392.ogg" {
yʑz
u䗹~I
@奁CŉcЁIv
};
#InputWait;

#MsgDraw, 3147, "MSG1Lay", "ShowMsg" {
yđz
ulCʑur奁IL˗CIv
};
#InputWait;

#MsgDraw, 3148, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0393.ogg" {
yʑz
usˉI͗~~IIv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;

#MsgDraw, 3149, "MSG1Lay", "ShowMsg" {
EEmmB
};
#InputWait;

#MsgDraw, 3150, "MSG1Lay", "ShowMsg" {
݋ГIaCfҒnnsv甁C
ΒՒ͑sxB
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 3151, "MSG1Lay", "ShowMsg" {
yđz
uI~~v
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/st01_01_00_03_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3152, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0394.ogg" {
yʑz
uI~~v
};
#InputWait;

#MsgDraw, 3153, "MSG1Lay", "ShowMsg" {
yđz
u~Qv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_07_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3154, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0395.ogg" {
yʑz
u餕֓Qv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;

#MsgDraw, 3155, "MSG1Lay", "ShowMsg" {
r{BCn[B
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_04.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 3156, "MSG1Lay", "ShowMsg" {
CʑQQnꓞgӁB
};
#InputWait;

#MsgDraw, 3157, "MSG1Lay", "ShowMsg" {
yđz
uFޙށCV}s耓IrHv
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/std01_01_00_07_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3158, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0396.ogg" {
yʑz
uKIVŎZ餈NB
vsݝC餍m⛋QHv
};
#InputWait;

#MsgDraw, 3159, "MSG1Lay", "ShowMsg" {
yđz
uAv
};
#InputWait;

#MsgDraw, 3160, "MSG1Lay", "ShowMsg" {
o薍݌w@C]VԔB
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm03.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/std01_01_00_04_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3161, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0397.ogg" {
yʑz
uccccv
};
#InputWait;

#MsgDraw, 3162, "MSG1Lay", "ShowMsg" {
yđz
uccccv
};
#InputWait;

#MsgDraw, 3163, "MSG1Lay", "ShowMsg" {
yđz
us݁CY梗vcڕIܐ\㱁B
@ʑv
};
#InputWait;

#MsgDraw, 3164, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0398.ogg" {
yʑz
uߐccđccv
};
#InputWait;

#MsgDraw, 3165, "MSG1Lay", "ShowMsg" {
yđz
uցHv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/std01_01_00_03_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3166, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0399.ogg" {
yʑz
uvY梁IĖsڕIC_QB
VnvH㱁Iv
};
#InputWait;

#MsgDraw, 3167, "MSG1Lay", "ShowMsg" {
yđz
uDDv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 3168, "MSG1Lay", "ShowMsg" {
n[Cn
ݗʓIʑIЁB
};
#InputWait;

#MsgDraw, 3169, "MSG1Lay", "ShowMsg" {
CʑInSZIwB
};
#InputWait;

#MsgDraw, 3170, "MSG1Lay", "ShowMsg" {
yđz
u睈v
};
#InputWait;

#MsgDraw, 3171, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0400.ogg" {
yʑz
uցC睈v
};
#InputWait;

#MsgDraw, 3172, "MSG1Lay", "ShowMsg" {
䊴󒅋ʑ鈬IޗIgC
㗹B
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

// t@CWv
#ScpCall, "data/scp/scp02_05_01.txt";

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

