////////////////////////////////////////////////////
scp02_07_04.txt@2KB
////////////////////////////////////////////////////

#BGMLoad, "BGM1Lay", "data/bgm/bgm02.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_09ShoppingStreet_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "ST01LayB", "data/st/std01_01_00_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3801, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0479.ogg" {
yʑz
uY梁ccᐼrHv
};
#InputWait;

#MsgDraw, 3802, "MSG1Lay", "ShowMsg" {
yđz
uBv
};
#InputWait;

#MsgDraw, 3803, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0480.ogg" {
yʑz
uv݉ƗV[_rHГIRCccv
};
#InputWait;

#MsgDraw, 3804, "MSG1Lay", "ShowMsg" {
yđz
usC睈Iޗ߁Bv
};
#InputWait;

#MsgDraw, 3805, "MSG1Lay", "ShowMsg" {
g݉ƗœГIᐼCzzA`ׁB
};
#InputWait;

#MsgDraw, 3806, "MSG1Lay", "ShowMsg" {
UӖY`IʑCr
Œf苓IRfRޓB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/std01_01_00_07_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3807, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0481.ogg" {
yʑz
uY梁ccAҎ˔c򗈓IrHv
};
#InputWait;

#MsgDraw, 3808, "MSG1Lay", "ShowMsg" {
yđz
uLY梕sDrHv
};
#InputWait;

#MsgDraw, 3809, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0482.ogg" {
yʑz
ucc|ssDBv
};
#InputWait;

#MsgDraw, 3810, "MSG1Lay", "ShowMsg" {
ʑ݉ОB㑜amIlC
sRntB
};
#InputWait;

#MsgDraw, 3811, "MSG1Lay", "ShowMsg" {
@ʍ@CّRޗv`CAl
CʑoᐼB
};
#InputWait;

#MsgDraw, 3812, "MSG1Lay", "ShowMsg" {
^Cfa词ݓXEC
yfƓIXB
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/std01_01_00_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3813, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0483.ogg" {
yʑz
uցccГIRC睈A𞾉䗈{[QHv
};
#InputWait;

#MsgDraw, 3814, "MSG1Lay", "ShowMsg" {
yđz
uccHv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/std01_01_00_02_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3815, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0484.ogg" {
yʑz
uݗʝI
@AꓹulSNI៓QIv
};
#InputWait;

#MsgDraw, 3816, "MSG1Lay", "ShowMsg" {
yđz
ucc餐z엹rHv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/std01_01_00_03_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3817, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0485.ogg" {
yʑz
u餍ޏY梁I͓ILII
@DeŎZpSDD͋hBv
};
#InputWait;

#MsgDraw, 3818, "MSG1Lay", "ShowMsg" {
yđz
uDDcc餓IDӉSBv
};
#InputWait;

#MsgDraw, 3819, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0486.ogg" {
yʑz
uߐY̓xI
@Rމ񗈁CđB瑾ٗ痹ccv
};
#InputWait;

#MsgDraw, 3820, "MSG1Lay", "ShowMsg" {
yđz
uDDccÓ_sssBv
};
#InputWait;

#MsgDraw, 3821, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0487.ogg" {
yʑz
uI萁Iv
};
#InputWait;

#MsgDraw, 3822, "MSG1Lay", "ShowMsg" {
ȑōݔОBaIʑ苍@C
苕֒蜓ҁB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/std01_01_00_07_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3823, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0488.ogg" {
yʑz
uXI𞾊faC
@SsLCIIccv
};
#InputWait;

#MsgDraw, 3824, "MSG1Lay", "ShowMsg" {
yđz
uccNC餔\ZڑҋqlAXDB
@sC诘afsЎvZBv
};
#InputWait;

#MsgDraw, 3825, "MSG1Lay", "ShowMsg" {
RB庌C^SRB
};
#InputWait;

#MsgDraw, 3826, "MSG1Lay", "ShowMsg" {
Ώ貛ΗLmqtʑICʑ
疾_CّRޕs㑽eC
A\ʏC^sBIB
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/std01_01_00_05_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/std01_01_00_02_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 3827, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0489.ogg" {
yʑz
uKAKC梓ˑR@梘V΁cccc
@@C䗈sBڑғIRCB餗貛ΜkLvBv
};
#InputWait;

#MsgDraw, 3828, "MSG1Lay", "ShowMsg" {
yđz
uccZBv
};
#InputWait;

#MsgDraw, 3829, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0490.ogg" {
yʑz
uccvB
@b@CCI\͓QIv
};
#InputWait;

#MsgDraw, 3830, "MSG1Lay", "ShowMsg" {
œʑӗmmn݉ОBҋNbC
sRn@ꉺB
};
#InputWait;

#MsgDraw, 3831, "MSG1Lay", "ShowMsg" {
vCv苐S瀗ADB
};
#InputWait;

#MsgDraw, 3832, "MSG1Lay", "ShowMsg" {
򒅋ʑCjݏXXWf`
IᐼccB
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;
#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

// t@CWv
#ScpCall, "data/scp/scp02_07_05.txt";

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

