////////////////////////////////////////////////////
// scp02_10_01.txt
////////////////////////////////////////////////////

#LayerLoad, "BG1Lay", "data/bg/BG_98White.png";
#LayerDraw, "BG1Lay", "Show";
#MoveWait;
#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 4491, "MSG1Lay", "ShowMsg" {
yđz
uccccv
};
#InputWait;

#MsgDraw, 4492, "MSG1Lay", "ShowMsg" {
甊v梐Dcc
};
#InputWait;

#MsgDraw, 4493, "MSG1Lay", "ShowMsg" {
䘸ҒnNCN}
IʑB
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/st01_01_00_04_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 4494, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0615.ogg" {
yʑz
uICccCzccA䐇Xccv
};
#InputWait;

#MsgDraw, 4495, "MSG1Lay", "ShowMsg" {
yđz
uwqsNIBQChAoBv
};
#InputWait;

#MsgDraw, 4496, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0616.ogg" {
yʑz
u~ccv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 4497, "MSG1Lay", "ShowMsg" {
CvIʑC
q玑B
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm01.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_04Living_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "ST01LayB", "data/st/st04_02_01_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 4498, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0318.ogg" {
yfz
uDBv
};
#InputWait;

#MsgDraw, 4499, "MSG1Lay", "ShowMsg" {
yđz
uDCVNL_㱁Bv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_01_07_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 4500, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0319.ogg" {
yfz
uCVlZIM睗cc@
ݔЗBv
};
#InputWait;

#MsgDraw, 4501, "MSG1Lay", "ShowMsg" {
yđz
uBLY梏yfH숽҉\I
CsǍGBv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st04_02_01_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 4502, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0320.ogg" {
yfz
uցCA`餗Bv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;

#MsgDraw, 4503, "MSG1Lay", "ShowMsg" {
f~[Cnyf`B
};
#InputWait;

#MsgDraw, 4504, "MSG1Lay", "ShowMsg" {
yđz
uccccv
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/st01_01_00_04_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 4505, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0617.ogg" {
yʑz
u甊苏ΓL_㱁Hv
};
#InputWait;

#MsgDraw, 4506, "MSG1Lay", "ShowMsg" {
yđz
urHv
};
#InputWait;

#MsgDraw, 4507, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0618.ogg" {
yʑz
uccցC\zBLҊ߁Bv
};
#InputWait;

#MsgDraw, 4508, "MSG1Lay", "ShowMsg" {
ʑ\MB՗yTCdN]VlB
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 4509, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0619.ogg" {
yʑz
us݁C苍VɐF貛ΔVDꍱ㱁Bv
};
#InputWait;

#MsgDraw, 4510, "MSG1Lay", "ShowMsg" {
yđz
urccv
};
#InputWait;

#MsgDraw, 4511, "MSG1Lay", "ShowMsg" {
䋡RޏoCssDcc
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;

#MsgDraw, 4512, "MSG1Lay", "ShowMsg" {
ŎZfIZC~[݋B
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

// t@CWv
#ScpCall, "data/scp/scp02_10_03.txt";

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

