////////////////////////////////////////////////////
// scp02_10_03.txt
////////////////////////////////////////////////////

#BGMLoad, "BGM1Lay", "data/bgm/bgm01.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_05HomeOutoSide_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "ST03LayB", "data/st/st03_02_01_01_01.png";
#LayerDraw, "ST03LayB", "FadeShow_B_R";
#LayerLoad, "ST02LayB", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST02LayB", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 4564, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0470.ogg" {
y证z
uD~v
};
#InputWait;

#MsgDraw, 4565, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0624.ogg" {
yʑz
u֚ICDIv
};
#InputWait;

#LayerDraw, "ST03LayB", "FadeHide_x2";
#LayerLoad, "ST03LayA", "data/st/st03_02_01_02_01.png";
#LayerDraw, "ST03LayA", "FadeShow_B_R";
#MoveWait;

#MsgDraw, 4566, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0471.ogg" {
y证z
uʑ甐梗L_C^DB
@餓hQBv
};
#InputWait;

#LayerDraw, "ST02LayB", "FadeHide_x2";
#LayerLoad, "ST02LayA", "data/st/st01_01_00_07_01.png";
#LayerDraw, "ST02LayA", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 4567, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0625.ogg" {
yʑz
uKC诊vGH
@֔c䓖wqccv
};
#InputWait;

#MsgDraw, 4568, "MSG1Lay", "ShowMsg" {
ّR{sIRCA苓I藢C
鈬铜B
};
#InputWait;

#MsgDraw, 4569, "MSG1Lay", "ShowMsg" {
yđz
u^vޕBv
};
#InputWait;

#LayerDraw, "ST03LayA", "FadeHide_x2";
#LayerDraw, "ST02LayA", "FadeHide_x2";
#MoveWait;
#LayerLoad, "ST01LayB", "data/st/st04_02_01_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 4570, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0335.ogg" {
yfz
uDBv
};
#InputWait;

#MsgDraw, 4571, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0472.ogg" {
y证z
uDށB梁C͏oQBv
};
#InputWait;

#MsgDraw, 4572, "MSG1Lay", "ShowMsg" {
yđz
uցBv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st01_01_00_02_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 4573, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0626.ogg" {
yʑz
uʁC~v
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 4574, "MSG1Lay", "ShowMsg" {
xIʑݑOʕmmC
͒zґ衏oB
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_09ShoppingStreet_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 4575, "MSG1Lay", "ShowMsg" {
nXXCʑڊSYzʓIC
荒vuunaf֒`IRIB
};
#InputWait;

#MsgDraw, 4576, "MSG1Lay", "ShowMsg" {
ap֓ГIl@ʁB
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st03_02_01_04_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 4577, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0473.ogg" {
y证z
uccccv
};
#InputWait;

#MsgDraw, 4578, "MSG1Lay", "ShowMsg" {
ːnC诏A꒼񒅊fIɊŁB
};
#InputWait;

#MsgDraw, 4579, "MSG1Lay", "ShowMsg" {
yđz
u梗Hv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st03_02_01_05_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st03_02_01_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 4580, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0474.ogg" {
y证z
uցHcc梗Hv
};
#InputWait;

#MsgDraw, 4581, "MSG1Lay", "ShowMsg" {
yđz
u餈꒼ݜ񒅊Bv
};
#InputWait;

#MsgDraw, 4582, "MSG1Lay", "ShowMsg" {
ޒCpˎӊfB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st03_02_01_04_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 4583, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0475.ogg" {
y证z
uvY梁ccv
};
#InputWait;

#MsgDraw, 4584, "MSG1Lay", "ShowMsg" {
诈ڐŌfI՜݁C蜓ҁB
};
#InputWait;

#MsgDraw, 4585, "MSG1Lay", "ShowMsg" {
yđz
uccccv
};
#InputWait;

#MsgDraw, 4586, "MSG1Lay", "ShowMsg" {
isLY梑z@㱁ccj
};
#InputWait;

#MsgDraw, 4587, "MSG1Lay", "ShowMsg" {
ّRLГICA诈ˋێҁB
};
#InputWait;

#MsgDraw, 4588, "MSG1Lay", "ShowMsg" {
窍sߏoIRccC֋梘䜺DQB
};
#InputWait;

#MsgDraw, 4589, "MSG1Lay", "ShowMsg" {
ŒO֓gIʑafCS
zB
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

// t@CWv
#ScpCall, "data/scp/scp02_10_04.txt";

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

