////////////////////////////////////////////////////
scp02_11_01.txt@3KB
////////////////////////////////////////////////////

#LayerLoad, "BG1Lay", "data/bg/BG_98White.png";
#LayerDraw, "BG1Lay", "Show";
#MoveWait;
#BGMLoad, "BGM1Lay", "data/bgm/bgm01.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 5083, "MSG1Lay", "ShowMsg" {
yđz
uccāv
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st01_01_00_07_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 5084, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0671.ogg" {
yʑz
u梗C呁AݐtC[IHv
};
#InputWait;

#MsgDraw, 5085, "MSG1Lay", "ShowMsg" {
yđz
uccv
};
#InputWait;

#MsgDraw, 5086, "MSG1Lay", "ShowMsg" {
kcc䕽CvC
p_琴usNB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 5087, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0672.ogg" {
yʑz
uNߘCqCh`QBv
};
#InputWait;

#MsgDraw, 5088, "MSG1Lay", "ShowMsg" {
yđz
uccBv
};
#InputWait;

#MsgDraw, 5089, "MSG1Lay", "ShowMsg" {
Cfs茛͏yfD`cc
ݓ͓QB
};
#InputWait;

#MsgDraw, 5090, "MSG1Lay", "ShowMsg" {
fcc苐梑zI㱁H
};
#InputWait;

#MsgDraw, 5091, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0673.ogg" {
yʑz
uρCCv䫓Y梛HvGHv
};
#InputWait;

#MsgDraw, 5092, "MSG1Lay", "ShowMsg" {
yđz
uccDC瑖Bv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;
#SELoad, "SE1Lay", "data/se/se08.ogg";
#SEDraw, "SE1Lay", "Sound_Play";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 5093, "MSG1Lay", "ShowMsg" {
ʑŐ蚁CA[]B
};
#InputWait;

#MsgDraw, 5094, "MSG1Lay", "ShowMsg" {
o[]Cs茛ڏyfD`
I`玑B
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_02Dining_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "ST01LayB", "data/st/st04_02_01_02_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 5095, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0405.ogg" {
yfz
uCʑccDBđ搶琥B
@؛ڏyfDGBv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st01_01_00_02_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 5096, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0674.ogg" {
yʑz
uցIq㱁v
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 5097, "MSG1Lay", "ShowMsg" {
ʑu㍿ȓIʒuCn
pfyfI`B
};
#InputWait;

#MsgDraw, 5098, "MSG1Lay", "ShowMsg" {
yđz
uccߘccv
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st04_02_01_02_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 5099, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0406.ogg" {
yfz
ucc梗H`vyGHv
};
#InputWait;

#MsgDraw, 5100, "MSG1Lay", "ShowMsg" {
yđz
uccDCDIccv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 5101, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0407.ogg" {
yfz
u_hQCsR诏vGBv
};
#InputWait;

#MsgDraw, 5102, "MSG1Lay", "ShowMsg" {
yđz
uCccCccv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 5103, "MSG1Lay", "ShowMsg" {
fSBC՗
I๘B
};
#InputWait;

#MsgDraw, 5104, "MSG1Lay", "ShowMsg" {
ژœߌ݈ʁB
};
#InputWait;

#MsgDraw, 5105, "MSG1Lay", "ShowMsg" {
݊fΓIJC
ȓIʒu㐍np`B
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 5106, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0675.ogg" {
yʑz
uցccVI`kDh㱁CfBv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;
#LayerLoad, "ST03LayA", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST03LayA", "FadeShow_B_R";
#LayerLoad, "ST02LayB", "data/st/st04_02_01_02_01.png";
#LayerDraw, "ST02LayB", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 5107, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0408.ogg" {
yfz
uccSh_GB
@CL|㱁Bv
};
#InputWait;

#MsgDraw, 5108, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0676.ogg" {
yʑz
uցIߏAė|Iv
};
#InputWait;

#MsgDraw, 5109, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0409.ogg" {
yfz
uccDICSpBv
};
#InputWait;

#MsgDraw, 5110, "MSG1Lay", "ShowMsg" {
yđz
uccccv
};
#InputWait;

#MsgDraw, 5111, "MSG1Lay", "ShowMsg" {
ГIÌi@Cs֋΋NB
};
#InputWait;

#MsgDraw, 5112, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0677.ogg" {
yʑz
uցHđ餕shrHv
};
#InputWait;

#MsgDraw, 5113, "MSG1Lay", "ShowMsg" {
yđz
uscchAccIHv
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm05.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerDraw, "ST03LayA", "FadeHide_x2";
#LayerLoad, "ST03LayB", "data/st/st01_01_00_03_01.png";
#LayerDraw, "ST03LayB", "FadeShow_B_R";
#MoveWait;
#LayerDraw, "ST03LayB", "FadeHide_x2";
#LayerLoad, "ST03LayA", "data/st/st01_01_00_02_01.png";
#LayerDraw, "ST03LayA", "FadeShow_B_R";
#MoveWait;

#MsgDraw, 5114, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0678.ogg" {
yʑz
uρI柁ccyAsDhB
@A餋h{QBv
};
#InputWait;

#MsgDraw, 5115, "MSG1Lay", "ShowMsg" {
yđz
uʁccI@cIC萁IIIv
};
#InputWait;

#MsgDraw, 5116, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0679.ogg" {
yʑz
uڋh{CaaaaIv
};
#InputWait;

#LayerDraw, "ST02LayB", "FadeHide_x2";
#LayerLoad, "ST02LayA", "data/st/st04_02_01_01_01.png";
#LayerDraw, "ST02LayA", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 5117, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0410.ogg" {
yfz
uccDDC嶊OCLyfGBv
};
#InputWait;

#MsgDraw, 5118, "MSG1Lay", "ShowMsg" {
yđz
uفCّRށccI
@A{^IvDDǋIv
};
#InputWait;

#LayerDraw, "ST03LayA", "FadeHide_x2";
#LayerLoad, "ST03LayB", "data/st/st01_01_00_03_01.png";
#LayerDraw, "ST03LayB", "FadeShow_B_R";
#MoveWait;

#MsgDraw, 5119, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0680.ogg" {
yʑz
uIII@˕s㱁Iv
};
#InputWait;

#LayerDraw, "ST03LayB", "FadeHide_x2";
#LayerDraw, "ST02LayA", "FadeHide_x2";
#MoveWait;
#LayerLoad, "ST01LayA", "data/st/st03_02_01_08_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 5120, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0490.ogg" {
y证z
ucc͍݊YBv
};
#InputWait;

#MsgDraw, 5121, "MSG1Lay", "ShowMsg" {
ŋN诛ړC苊Œ͓IaC
SxB
};
#InputWait;

#MsgDraw, 5122, "MSG1Lay", "ShowMsg" {
ccAЁCaI`@n@ccB
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;
#SEDraw, "SE1Lay", "Sound_Stop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

// t@CWv
#ScpCall, "data/scp/scp02_11_03.txt";

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

