////////////////////////////////////////////////////
scp02_11_03.txt@2KB
////////////////////////////////////////////////////

#BGMLoad, "BGM1Lay", "data/bgm/bgm02.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_04Living_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "ST01LayA", "data/st/st03_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 5169, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0491.ogg" {
y证z
uڏyfDrHv
};
#InputWait;

#MsgDraw, 5170, "MSG1Lay", "ShowMsg" {
yđz
uccA餓vBv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_02_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 5171, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0691.ogg" {
yʑz
uցI}ڐhꗹ㱁Bv
};
#InputWait;

#MsgDraw, 5172, "MSG1Lay", "ShowMsg" {
词݋q玊ŊBՁCh`@CŒ͑
nLۍB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 5173, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0417.ogg" {
yfz
uA耋vB诏hݑ`rHv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st03_02_01_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 5174, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0492.ogg" {
y证z
uցCڍDDhݗGBv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 5175, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0418.ogg" {
yfz
uccrH梁CNQBv
};
#InputWait;

#MsgDraw, 5176, "MSG1Lay", "ShowMsg" {
yđz
uccv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;
#LayerLoad, "ST03LayB", "data/st/st01_01_00_02_01.png";
#LayerDraw, "ST03LayB", "FadeShow_B_R";
#LayerLoad, "ST02LayA", "data/st/st03_02_01_08_01.png";
#LayerDraw, "ST02LayA", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 5177, "MSG1Lay", "ShowMsg", "data/voice/VA/VA0692.ogg" {
yʑz
uցINQIv
};
#InputWait;

#MsgDraw, 5178, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0493.ogg" {
y证z
uDDccNC㱁Bv
};
#InputWait;

#MsgDraw, 5179, "MSG1Lay", "ShowMsg" {
ّR诚{ޓDkَIЎqCA
LSB
};
#InputWait;

#MsgDraw, 5180, "MSG1Lay", "ShowMsg" {
yđz
u梗Hv
};
#InputWait;

#LayerDraw, "ST03LayB", "FadeHide_x2";
#LayerDraw, "ST02LayA", "FadeHide_x2";
#MoveWait;
#LayerLoad, "ST01LayB", "data/st/st03_02_01_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 5181, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0494.ogg" {
y证z
uccցH~vLIY梓svLGv
};
#InputWait;

#MsgDraw, 5182, "MSG1Lay", "ShowMsg" {
ފC诔INCrB
};
#InputWait;

#MsgDraw, 5183, "MSG1Lay", "ShowMsg" {
yđz
ucc^lBv
};
#InputWait;

#MsgDraw, 5184, "MSG1Lay", "ShowMsg" {
ڒ证Cʑaf璩rB
};
#InputWait;

#MsgDraw, 5185, "MSG1Lay", "ShowMsg" {
͍@ʑOʁCV瑦
nVIB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;
#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

// t@CWv
#ScpCall, "data/scp/scp02_11_04.txt";

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

