////////////////////////////////////////////////////
scp02_17_04.txt@3KB
////////////////////////////////////////////////////

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 7895, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm02.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_09ShoppingStreet_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "ST01LayA", "data/st/st04_02_02_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 7896, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0654.ogg" {
yfz
uC|ԓQHv
};
#InputWait;

#MsgDraw, 7897, "MSG1Lay", "ShowMsg" {
݋ƑDI`rC
fޓB
};
#InputWait;

#MsgDraw, 7898, "MSG1Lay", "ShowMsg" {
yđz
uցB{Nvȕs^C
A胖s茒IBv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st04_02_02_04_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 7899, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0655.ogg" {
yfz
ucc
楎sҍݐ~[ȉsmcc
sݐ|\ߓBv
};
#InputWait;

#MsgDraw, 7900, "MSG1Lay", "ShowMsg" {
楔NՓTVCs{|΁B
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_02_02_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 7901, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0656.ogg" {
yfz
uґݖ󒆐I|ԁC^IkY㱁ccv
};
#InputWait;

#MsgDraw, 7902, "MSG1Lay", "ShowMsg" {
yđz
uցBsݎ{FÑ~C
{vLSvIƒnZ|ԁBv
};
#InputWait;

#MsgDraw, 7903, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0657.ogg" {
yfz
ucc耐^~v
};
#InputWait;

#MsgDraw, 7904, "MSG1Lay", "ShowMsg" {
yđz
ucc\ڗLœ݈ꎟ{FÁC
ߛ֐lIB
F݉zNL_zsBv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st04_02_02_05_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 7905, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0658.ogg" {
yfz
uccߐYГIށHv
};
#InputWait;

#MsgDraw, 7906, "MSG1Lay", "ShowMsg" {
yđz
uցccߗܓseڋʁfI|tC
Ir݈㱁Bv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_02_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 7907, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0659.ogg" {
yfz
uccIHARL梑IᐼvrIIHv
};
#InputWait;

#MsgDraw, 7908, "MSG1Lay", "ShowMsg" {
yđz
uցBꎟœI稗꒵C
s|ԏ@剁Bv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st04_02_02_02_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 7909, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0660.ogg" {
yfz
uA\ݓ梋ߓIZ|ԁC
^哾ID㱁Bv
};
#InputWait;

#MsgDraw, 7910, "MSG1Lay", "ShowMsg" {
yđz
us݁CV@AЗccv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_02_05_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 7911, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0661.ogg" {
yfz
uccrHv
};
#InputWait;

#MsgDraw, 7912, "MSG1Lay", "ShowMsg" {
yđz
uցcck͏Y梓IC
@AʑRccv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st04_02_02_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 7913, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0662.ogg" {
yfz
ucc@B貛΁CgkC
@\ߓkI㱁Bv
};
#InputWait;

#MsgDraw, 7914, "MSG1Lay", "ShowMsg" {
yđz
uBȎYk潊Qcc
@pOVsv瀓ݗ㱁Bv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_02_02_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 7915, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0663.ogg" {
yfz
uccs݁C耐^ILk_IH㱁Bv
};
#InputWait;

#MsgDraw, 7916, "MSG1Lay", "ShowMsg" {
苋ޒCȓIДΒB
};
#InputWait;

#MsgDraw, 7917, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0664.ogg" {
yfz
uߓՓTAAlSDC
@C\|ԁC^җBv
};
#InputWait;

#MsgDraw, 7918, "MSG1Lay", "ShowMsg" {
苓IΗeC\^؊苓IҁB
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 7919, "MSG1Lay", "ShowMsg" {
AЁC͈З`ՓTIC
ƑccB
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 7920, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

#ScpCall "auto17";
//	@O[v򃋁[g@==@0
//	true	scp02_17_07
//	false@scp02_17_09.txt

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

