////////////////////////////////////////////////////
// scp02_19_09.txt
////////////////////////////////////////////////////

#BGMLoad, "BGM1Lay", "data/bgm/bgm01.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_14ShopInSide_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 9373, "MSG1Lay", "ShowMsg" {
󒅍ՓTOҖZICaI
ccVA@B
};
#InputWait;

#MsgDraw, 9374, "MSG1Lay", "ShowMsg" {
rCX@C֓㗹ƓIHB
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "BGEF1Lay", "data/bg/BG_02Dining_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 9375, "MSG1Lay", "ShowMsg" {
yđz
u鐊ҁBv
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/st01_01_00_04_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9376, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1128.ogg" {
yʑz
u鐊ҁccցccv
};
#InputWait;

#MsgDraw, 9377, "MSG1Lay", "ShowMsg" {
ʑډvB
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st04_02_01_02_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9378, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0721.ogg" {
yfz
usqBv
};
#InputWait;

#MsgDraw, 9379, "MSG1Lay", "ShowMsg" {
rAʑݍxCR@af
mNEcǁB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9380, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0722.ogg" {
yfz
uVAO՗㱁Bv
};
#InputWait;

#MsgDraw, 9381, "MSG1Lay", "ShowMsg" {
yđz
uցCDUQB
@ccvz^IvߋBv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st04_02_01_04_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9382, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0723.ogg" {
yfz
uʑRCszQccv
};
#InputWait;

#MsgDraw, 9383, "MSG1Lay", "ShowMsg" {
yđz
uCʑRCszߍfǒrHv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_01_07_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9384, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0724.ogg" {
yfz
u甊ٛ]nǒCL_㱁Bv
};
#InputWait;

#MsgDraw, 9385, "MSG1Lay", "ShowMsg" {
fmqCΒB
};
#InputWait;

#MsgDraw, 9386, "MSG1Lay", "ShowMsg" {
C^DIMqCc͈񎣎qB
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st04_02_01_02_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9387, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0725.ogg" {
yfz
us݁C\aʑN`kS㱁Bv
};
#InputWait;

#MsgDraw, 9388, "MSG1Lay", "ShowMsg" {
yđz
u^IrH߉{Cs꒼㔗rccHv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9389, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0726.ogg" {
yfz
usC苜kAw`I@C
CkZ㱁Bv
};
#InputWait;

#MsgDraw, 9390, "MSG1Lay", "ShowMsg" {
yđz
uccv
};
#InputWait;

#MsgDraw, 9391, "MSG1Lay", "ShowMsg" {
vzzsCCs\C窓Icc
};
#InputWait;

#MsgDraw, 9392, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0727.ogg" {
yfz
u梁CEA~QB
߉拎UBv
};
#InputWait;

#MsgDraw, 9393, "MSG1Lay", "ShowMsg" {
yđz
uDICSցBv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 9394, "MSG1Lay", "ShowMsg" {
N爍ݍIʑCȓI[]B
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 9395, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1129.ogg" {
yʑz
uIցccρccv
};
#InputWait;

#MsgDraw, 9396, "MSG1Lay", "ShowMsg" {
U@C貒ʑÒn
ݏCR@r{B
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_04.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 9397, "MSG1Lay", "ShowMsg" {
SsීʑCn[B
};
#InputWait;

#MsgDraw, 9398, "MSG1Lay", "ShowMsg" {
yđz
uVAO՗ccv
};
#InputWait;

#MsgDraw, 9399, "MSG1Lay", "ShowMsg" {
ÐÛ曁C
kӕ֏㫗cc
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 9400, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

// t@CWv
#ScpCall, "data/scp/scp02_20_01.txt";

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

