////////////////////////////////////////////////////
// scp02_20_03.txt
////////////////////////////////////////////////////

#MsgDraw, 9491, "MSG1Lay", "ShowMsg" {
@OՓIzuH@C
aOQB
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm02.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_14ShopInSide_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "BGEF1Lay", "data/bg/BG_03Backyard_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 9492, "MSG1Lay", "ShowMsg" {
R@ݍ@ᔈߕC
TbՈnhyfIOC@XB
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_14ShopInSide_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "ST01LayB", "data/st/st03_02_02_02_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9493, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0865.ogg" {
y证z
uޗG~v
};
#InputWait;

#MsgDraw, 9494, "MSG1Lay", "ShowMsg" {
诒[MݗC{pFoyӓIΗeB
};
#InputWait;

#MsgDraw, 9495, "MSG1Lay", "ShowMsg" {
yđz
uޏY梗Hv
};
#InputWait;

#MsgDraw, 9496, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0866.ogg" {
y证z
u餞ZzuOՓIChꗹBv
};
#InputWait;

#MsgDraw, 9497, "MSG1Lay", "ShowMsg" {
yđz
ucc餏ΏY梁Hv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st03_02_02_06_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st03_02_02_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9498, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0867.ogg" {
y证z
uccz\vsIxC
AL_荛f㱁CsrHv
};
#InputWait;

#MsgDraw, 9499, "MSG1Lay", "ShowMsg" {
yđz
uSZIRv㕫IGccv
};
#InputWait;

#MsgDraw, 9500, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0868.ogg" {
y证z
uޗ՗CsSIB
@KKv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;

#MsgDraw, 9501, "MSG1Lay", "ShowMsg" {
词Ď񓞑玁CWq\NM
aMqB
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/st03_02_02_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9502, "MSG1Lay", "ShowMsg", "data/voice/VB/VB0869.ogg" {
y证z
uDC`餗Bv
};
#InputWait;

#MsgDraw, 9503, "MSG1Lay", "ShowMsg" {
yđz
uDDBv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_08_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st01_01_00_02_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_08_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9504, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1132.ogg" {
yʑz
uccOՁCՓTccaaaccv
};
#InputWait;

#MsgDraw, 9505, "MSG1Lay", "ShowMsg" {
ʑ\MC欒欒ʒn
nB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st01_01_00_02_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_08_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;
#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;
#SELoad, "SE1Lay", "data/se/se03.ogg";
#SEDraw, "SE1Lay", "Sound_Play";
#MoveWait;

#MsgDraw, 9506, "MSG1Lay", "ShowMsg" {
yđz
ug}蟁Bv
};
#InputWait;

#MsgDraw, 9507, "MSG1Lay", "ShowMsg" {
ql}}NB
};
#InputWait;

#MsgDraw, 9508, "MSG1Lay", "ShowMsg" {
a诖ZsCOI`A
c`[WA|acc
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9509, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1133.ogg" {
yʑz
uccŗ荗Bv
};
#InputWait;

#MsgDraw, 9510, "MSG1Lay", "ShowMsg" {
ʑ瞥ZcMaMq\ݗccB
};
#InputWait;

#MsgDraw, 9511, "MSG1Lay", "ShowMsg" {
sCvߎ`]CVIqlC^IH
};
#InputWait;

#MsgDraw, 9512, "MSG1Lay", "ShowMsg" {
yđz
uL_ccBv
};
#InputWait;

#MsgDraw, 9513, "MSG1Lay", "ShowMsg" {
椔@RI`v󋎐Cstql
Snŋ}NB
};
#InputWait;

// ՎŌقĂ邩ǂ̎

#ScpCall "auto26";
//	@02@==@1
//	true	scp02_20_12.txt
//	false@scp02_20_13.txt

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

