////////////////////////////////////////////////////
// scp02_20_09.txt
////////////////////////////////////////////////////

#MsgDraw, 9783, "MSG1Lay", "ShowMsg" {
yđz
u梖Cȝ`rHv
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st05_02_02_05_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9784, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0409.ogg" {
yz
uCccrHHv
};
#InputWait;

#MsgDraw, 9785, "MSG1Lay", "ShowMsg" {
yđz
uցBv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st05_02_02_03_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9786, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0410.ogg" {
yz
uDADIIw͓IIv
};
#InputWait;

#MsgDraw, 9787, "MSG1Lay", "ShowMsg" {
yđz
up_nCȗvD[IyfEGBv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;
#LayerLoad, "BGEF1Lay", "data/bg/BG_09ShoppingStreet_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 9788, "MSG1Lay", "ShowMsg" {
R@C̓Ip_B
⋍ݗN誜ݏB
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st09_01_00_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9789, "MSG1Lay", "ShowMsg" {
yz
uqCCyfDrHv
};
#InputWait;

#MsgDraw, 9790, "MSG1Lay", "ShowMsg" {
yđz
uցCyfDBv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st05_02_02_04_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9791, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0411.ogg" {
yz
uIccSyfCccv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st09_01_00_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9792, "MSG1Lay", "ShowMsg" {
yz
u梁ccv
};
#InputWait;

#MsgDraw, 9793, "MSG1Lay", "ShowMsg" {
ar⋍݉B
};
#InputWait;

#MsgDraw, 9794, "MSG1Lay", "ShowMsg" {
]o_DpI⛁CwVB
};
#InputWait;

#MsgDraw, 9795, "MSG1Lay", "ShowMsg" {
@ʁccbeIf͊邒ccB
};
#InputWait;

#MsgDraw, 9796, "MSG1Lay", "ShowMsg" {
yz
ueAeʁccIIv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st05_02_02_05_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9797, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0412.ogg" {
yz
uCvnccIv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st09_01_00_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9798, "MSG1Lay", "ShowMsg" {
yz
ufccv
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm05.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#SELoad, "SE1Lay", "data/se/se17.ogg";
#SEDraw, "SE1Lay", "Sound_Play";
#MoveWait;
#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;

#MsgDraw, 9799, "MSG1Lay", "ShowMsg" {
MݏXXB
};
#InputWait;

#MsgDraw, 9800, "MSG1Lay", "ShowMsg" {
^Cf͑ЙtݗI
};
#InputWait;

#MsgDraw, 9801, "MSG1Lay", "ShowMsg" {
yf́z
uϙIIv
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/st05_02_02_09_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9802, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0413.ogg" {
yz
u萁IIv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 9803, "MSG1Lay", "ShowMsg" {
o닩CAfIC
萒nNB
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_98White.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 9804, "MSG1Lay", "ShowMsg" {
yđz
uccHHv
};
#InputWait;

#MsgDraw, 9805, "MSG1Lay", "ShowMsg" {
u]CyVccR@B
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st05_02_02_07_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9806, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0414.ogg" {
yz
u稁A税䗹ccv
};
#InputWait;

#MsgDraw, 9807, "MSG1Lay", "ShowMsg" {
yđz
u嶈҈稓ccCIHv
};
#InputWait;

#MsgDraw, 9808, "MSG1Lay", "ShowMsg" {
́ccsmC⋍ݗBccB
};
#InputWait;

#MsgDraw, 9809, "MSG1Lay", "ShowMsg" {
yđz
us\qCD\͐^ꗬBv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st05_02_02_06_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9810, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0415.ogg" {
yz
uC~v
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 9811, "MSG1Lay", "ShowMsg" {
yf1z
uKXIH@CݘK萁IHv
};
#InputWait;

#MsgDraw, 9812, "MSG1Lay", "ShowMsg" {
yf2z
uvLGIv
};
#InputWait;

#MsgDraw, 9813, "MSG1Lay", "ShowMsg" {
yf3z
uvLIIv
};
#InputWait;

#MsgDraw, 9814, "MSG1Lay", "ShowMsg" {
ʁCf͐ݎlQ́B
};
#InputWait;

#MsgDraw, 9815, "MSG1Lay", "ShowMsg" {
yđz
uvs͏AЏROQHv
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st05_02_02_02_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9816, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0416.ogg" {
yz
uCDCvIBv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;

#MsgDraw, 9817, "MSG1Lay", "ShowMsg" {
aЖ]HVIVCAЍ݉B㒳
xݗB
};
#InputWait;

#MsgDraw, 9818, "MSG1Lay", "ShowMsg" {
\\R@RO݋B
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_09ShoppingStreet_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "ST01LayA", "data/st/st09_01_00_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9819, "MSG1Lay", "ShowMsg" {
yz
u^Yn{IsII餓IeIv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st05_02_02_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9820, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0417.ogg" {
yz
uC老Iv
};
#InputWait;

#MsgDraw, 9821, "MSG1Lay", "ShowMsg" {
yđz
uccv
};
#InputWait;

#MsgDraw, 9822, "MSG1Lay", "ShowMsg" {
C͈֒꒼ВIQB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st09_01_00_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 9823, "MSG1Lay", "ShowMsg" {
yz
uCZ͋ccv
};
#InputWait;

#MsgDraw, 9824, "MSG1Lay", "ShowMsg" {
yz
uNBBvc͝SZIIzZIIv
};
#InputWait;

#MsgDraw, 9825, "MSG1Lay", "ShowMsg" {
yđz
uCDDBv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 9826, "MSG1Lay", "ShowMsg" {
ŗOCj㱁B
};
#InputWait;

#MsgDraw, 9827, "MSG1Lay", "ShowMsg" {
s݁CazIsC\ISꉺCDIvB
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 9828, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

// t@CWv
#ScpCall, "data/scp/scp02_20_10.txt";

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

