////////////////////////////////////////////////////
// scp02_21_04.txt
////////////////////////////////////////////////////

#MsgDraw, 10277, "MSG1Lay", "ShowMsg" {
OЛ͔ccsCٖ@ˁB
};
#InputWait;

#MsgDraw, 10278, "MSG1Lay", "ShowMsg" {
yđz
uʑccʑ萁Iv
};
#InputWait;

#MsgDraw, 10279, "MSG1Lay", "ShowMsg" {
ݗsI䊒CĒԒʑIB
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_08Alleyway_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 10280, "MSG1Lay", "ShowMsg" {
؁C˔@nnC˔@n@B
};
#InputWait;

#MsgDraw, 10281, "MSG1Lay", "ShowMsg" {
yđz
uʑccHv
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/std02_01_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 10282, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1250.ogg" {
yʑz
uccccv
};
#InputWait;

#MsgDraw, 10283, "MSG1Lay", "ShowMsg" {
ʑccʑY梖vށC
nՒB
};
#InputWait;

#MsgDraw, 10284, "MSG1Lay", "ShowMsg" {
yđz
uʑHρCʑIaIv
};
#InputWait;

#MsgDraw, 10285, "MSG1Lay", "ShowMsg" {
z誓݋Z苁ccA꒳Y梁cc
苐CzCCYzC퐥梉񎖁ccIH
};
#InputWait;

#MsgDraw, 10286, "MSG1Lay", "ShowMsg" {
yđz
uʑIIv
};
#InputWait;

#MsgDraw, 10287, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1251.ogg" {
yʑz
u]]ccv
};
#InputWait;

#MsgDraw, 10288, "MSG1Lay", "ShowMsg" {
苝ΒCo΁CΓO
@B
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm07.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/std02_01_01_02_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 10289, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1252.ogg" {
yʑz
uCICCqDuCI
@CΓsIv
};
#InputWait;

#MsgDraw, 10290, "MSG1Lay", "ShowMsg" {
yđz
uʁAʑccHHv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/std02_01_01_07_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 10291, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1253.ogg" {
yʑz
uđI䐥CʑIIv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 10292, "MSG1Lay", "ShowMsg" {
ʑZB
};
#InputWait;

#MsgDraw, 10293, "MSG1Lay", "ShowMsg" {
yđz
uρAIHv
};
#InputWait;

#MsgDraw, 10294, "MSG1Lay", "ShowMsg" {
@嗹cc߁AߘAccxIC
U݉gccB
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/std02_01_01_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 10295, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1254.ogg" {
yʑz
uACgIЁIIЁI
@đCgz餓IGIv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/std02_01_01_02_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 10296, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1255.ogg" {
yʑz
uDSI
@@SA@ʁCꎟI
@đC^IS萁IIv
};
#InputWait;

#MsgDraw, 10297, "MSG1Lay", "ShowMsg" {
yđz
uʑccv
};
#InputWait;

#MsgDraw, 10298, "MSG1Lay", "ShowMsg" {
znZ欗IʑIwcc
AB
};
#InputWait;

#MsgDraw, 10299, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1256.ogg" {
yʑz
uS~~~~IIv
};
#InputWait;

#MsgDraw, 10300, "MSG1Lay", "ShowMsg" {
yđz
uIACρC֗Ecc萁IIv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 10301, "MSG1Lay", "ShowMsg" {
IʑnEC
苓I͗A䒼ڊЉRHB
};
#InputWait;

#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 10302, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

#ScpCall "auto33";
//	@02@==@1
//	true	scp03_01_01.txt
//	false@scp03_01_02.txt

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

