////////////////////////////////////////////////////
// scp03_01_01.txt
////////////////////////////////////////////////////
// ܂EVG[g
// Վٗp

#BGMLoad, "BGM1Lay", "data/bgm/bgm01.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BG1Lay", "data/bg/BG_98White.png";
#LayerDraw, "BG1Lay", "Show";
#MoveWait;
#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 10372, "MSG1Lay", "ShowMsg" {
yđz
uցccs茞ʑ꘢[]㱁ccv
};
#InputWait;

#MsgDraw, 10373, "MSG1Lay", "ShowMsg" {
ݏǑOI]C񓞖[]yfs梈C
ʑEݗB
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st02_01_01_03_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 10374, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1265.ogg" {
yʑz
uI~ccađNZ꘢[]ADIv
};
#InputWait;

#MsgDraw, 10375, "MSG1Lay", "ShowMsg" {
yđz
uccҎCRssIccv
};
#InputWait;

#MsgDraw, 10376, "MSG1Lay", "ShowMsg" {
@ʋ梘C^sm͉ލ
Y梁ccB
};
#InputWait;

#MsgDraw, 10377, "MSG1Lay", "ShowMsg" {
݉瀌IvC梉\C\NB
};
#InputWait;

#MsgDraw, 10378, "MSG1Lay", "ShowMsg" {
ޏCDCAʑFݗ@@剁Cr
Alߋ^苐梗@@Ig̓IB
};
#InputWait;

#MsgDraw, 10379, "MSG1Lay", "ShowMsg" {
zaГIʑNCmo
s悓_IcczyIB
};
#InputWait;

#MsgDraw, 10380, "MSG1Lay", "ShowMsg" {
lʓ_CRCr蕪Z
䜺DB
};
#InputWait;

#MsgDraw, 10381, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1266.ogg" {
yʑz
uvađN~~I
@Ȉ꘢l֓I[]Y梓ICsvv~~~~IIv
};
#InputWait;

#MsgDraw, 10382, "MSG1Lay", "ShowMsg" {
yđz
uّR餋ށccHv
};
#InputWait;

#MsgDraw, 10383, "MSG1Lay", "ShowMsg" {
苊ӗIЎqC[́C
z苑\ڎd́C^svxB
};
#InputWait;

#MsgDraw, 10384, "MSG1Lay", "ShowMsg" {
yđz
u甁A甔VI
@IRCȁCAFBBssIv
};
#InputWait;

#MsgDraw, 10385, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1267.ogg" {
yʑz
uY㱁Hv
};
#InputWait;

#MsgDraw, 10386, "MSG1Lay", "ShowMsg" {
yđz
uȁccAccC餖mIccHv
};
#InputWait;

#MsgDraw, 10387, "MSG1Lay", "ShowMsg" {
ʑ𒅋ECNߓݗC
sRxǁB
};
#InputWait;

#MsgDraw, 10388, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1268.ogg" {
yʑz
uFݓˑR꘢lY梓IClƕsvI
@vđ_ГӁCsAvIrHv
};
#InputWait;

#MsgDraw, 10389, "MSG1Lay", "ShowMsg" {
yđz
ucc餓|ޓ􏼐Bv
};
#InputWait;

#MsgDraw, 10390, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1269.ogg" {
yʑz
uȚvCNZ꘢[]SvIIQIv
};
#InputWait;

#MsgDraw, 10391, "MSG1Lay", "ShowMsg" {
ccޒC苍XNZCӗmmnVЁB
};
#InputWait;

#MsgDraw, 10392, "MSG1Lay", "ShowMsg" {
yđz
ussssssIʑRNCssIv
};
#InputWait;

#MsgDraw, 10393, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1270.ogg" {
yʑz
uK~~ccIđ^Sccv
};
#InputWait;

#MsgDraw, 10394, "MSG1Lay", "ShowMsg" {
ʑޒC⌟nnOB
};
#InputWait;

#MsgDraw, 10395, "MSG1Lay", "ShowMsg" {
m诘af͍msՒ
ГIccB
};
#InputWait;

#MsgDraw, 10396, "MSG1Lay", "ShowMsg" {
yđz
uccʑRC\p}ccrHv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st02_01_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 10397, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1271.ogg" {
yʑz
uAZЁCُ]GHv
};
#InputWait;

#MsgDraw, 10398, "MSG1Lay", "ShowMsg" {
yđz
uIccACccv
};
#InputWait;

#MsgDraw, 10399, "MSG1Lay", "ShowMsg" {
ډVzz◹B
};
#InputWait;

#MsgDraw, 10400, "MSG1Lay", "ShowMsg" {
A苐݋҉Q蛓IQՏCꊴ`C
AЗccB
};
#InputWait;

#MsgDraw, 10401, "MSG1Lay", "ShowMsg" {
Cډ瀗`IʑC
̌^C{sIB
};
#InputWait;

#MsgDraw, 10402, "MSG1Lay", "ShowMsg" {
yđz
uʑRCvDDyf꘢[]B
@DWWI[]󒅁ccv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st02_01_01_03_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 10403, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1272.ogg" {
yʑz
usvIvađNIv
};
#InputWait;

#MsgDraw, 10404, "MSG1Lay", "ShowMsg" {
ccݑossAIvCOvl
皁CAœʑߓݘ⊓IЎqCsR
tB
};
#InputWait;

#MsgDraw, 10405, "MSG1Lay", "ShowMsg" {
yđz
ucc΁C餓Id͐sډ瀗Hv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st02_01_01_05_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 10406, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1273.ogg" {
yʑz
uցccIHv
};
#InputWait;

#MsgDraw, 10407, "MSG1Lay", "ShowMsg" {
ˑRꓨC苘Ekn嗹ˁB
};
#InputWait;

#MsgDraw, 10408, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1274.ogg" {
yʑz
usAsГIccCst㱁Iv
};
#InputWait;

#MsgDraw, 10409, "MSG1Lay", "ShowMsg" {
ccNZC\\ӒnVЁB
};
#InputWait;

#MsgDraw, 10410, "MSG1Lay", "ShowMsg" {
R@CEE˗CĎӗmmnVNЁccB
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 10411, "MSG1Lay", "ShowMsg" {
i甊苍FY梁ccj
};
#InputWait;

#MsgDraw, 10412, "MSG1Lay", "ShowMsg" {
ّRs^̐Y梁CA甔VF
Kcr@ܗvB
};
#InputWait;

#MsgDraw, 10413, "MSG1Lay", "ShowMsg" {
yđz
ucc]sccv
};
#InputWait;

#MsgDraw, 10414, "MSG1Lay", "ShowMsg" {
ŗCړ茋ǓI]B
};
#InputWait;

#MsgDraw, 10415, "MSG1Lay", "ShowMsg" {
XIٗC
ڔ\ۗC
ȉzݏo蚑Oc艺CAccB
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st02_01_01_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 10416, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1275.ogg" {
yʑz
u_IĕsAv_GCđIv
};
#InputWait;

#MsgDraw, 10417, "MSG1Lay", "ShowMsg" {
yđz
uccDDccv
};
#InputWait;

#MsgDraw, 10418, "MSG1Lay", "ShowMsg" {
AДʑÑC@Cc[]IIVuC
ssǗB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;
#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 10419, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

// t@CWv
#ScpCall, "data/scp/scp03_01_03.txt";

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

