////////////////////////////////////////////////////
scp15_01_02.txt@1KB
////////////////////////////////////////////////////

#MsgDraw, 14248, "MSG1Lay", "ShowMsg" {
yđz
uޔ@cc
@AAZ݋^勩CvLccv
};
#InputWait;

#MsgDraw, 14249, "MSG1Lay", "ShowMsg" {
ePzzA\CvLAʑB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/std05_02_01_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 14250, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0690.ogg" {
yz
uCߘcc@ʐГIRC诏BRC
@sDIrccv
};
#InputWait;

#MsgDraw, 14251, "MSG1Lay", "ShowMsg" {
yđz
uccv
};
#InputWait;

#MsgDraw, 14252, "MSG1Lay", "ShowMsg" {
ޓBB
};
#InputWait;

#MsgDraw, 14253, "MSG1Lay", "ShowMsg" {
ccFݍˈuC@ʈꐍnAplBRC⁕saʑsEC
\􏼝Q苓QB
};
#InputWait;

#MsgDraw, 14254, "MSG1Lay", "ShowMsg" {
yđz
u甁A甔VŘBROOccv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 14255, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1270.ogg" {
y证z
uρH@đrHv
};
#InputWait;

#MsgDraw, 14256, "MSG1Lay", "ShowMsg" {
yđz
uցC餑FݍݘKHv
};
#InputWait;

#MsgDraw, 14257, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1271.ogg" {
y证z
uF݉ݐr߁Cđ㱁Hv
};
#InputWait;

#MsgDraw, 14258, "MSG1Lay", "ShowMsg" {
yđz
u͐݋ÓIHB
@Rދʑ㱁H餖va诌rHv
};
#InputWait;

#MsgDraw, 14259, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1272.ogg" {
y证z
uցccvœ苁ccv
};
#InputWait;

#MsgDraw, 14260, "MSG1Lay", "ShowMsg" {
yđz
ucc߉͓݋Q餁C
@餍ݓ䓙͓QBv
};
#InputWait;

#MsgDraw, 14261, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1273.ogg" {
y证z
uDIC͓IBv
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/std05_02_01_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 14262, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0691.ogg" {
yz
uʑsrHv
};
#InputWait;

#MsgDraw, 14263, "MSG1Lay", "ShowMsg" {
yđz
ucc甔VCa诉QBv
};
#InputWait;

#MsgDraw, 14264, "MSG1Lay", "ShowMsg" {
@ʐʑIRCs茉pdb@QQB
};
#InputWait;

#MsgDraw, 14265, "MSG1Lay", "ShowMsg" {
梈zC͏A\鉝诏ݓIn\B
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 14266, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

// t@CWv
#ScpCall, "data/scp/scp15_01_03.txt";

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

