////////////////////////////////////////////////////
//scp16_03_01.txt
////////////////////////////////////////////////////

#LayerLoad, "BG1Lay", "data/bg/BG_98White.png";
#LayerDraw, "BG1Lay", "Show";
#MoveWait;
#BGMLoad, "BGM1Lay", "data/bgm/bgm01.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_18Syo-Room_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 15049, "MSG1Lay", "ShowMsg" {
yđz
uցccccv
};
#InputWait;

#MsgDraw, 15050, "MSG1Lay", "ShowMsg" {
ЁC}uIB
};
#InputWait;

#MsgDraw, 15051, "MSG1Lay", "ShowMsg" {
ՓTccVL|㱁B
};
#InputWait;

#MsgDraw, 15052, "MSG1Lay", "ShowMsg" {
yđz
uّRaƐSSn|Ԗsccv
};
#InputWait;

#MsgDraw, 15053, "MSG1Lay", "ShowMsg" {
ЌВnzC䘸㉺C
Llȗ蚁B
};
#InputWait;

#SELoad, "SE1Lay", "data/se/se06.ogg";
#SEDraw, "SE1Lay", "Sound_Play";
#MoveWait;

#MsgDraw, 15054, "MSG1Lay", "ShowMsg" {
yđz
uCDDC萁v
};
#InputWait;

#MsgDraw, 15055, "MSG1Lay", "ShowMsg" {
BBŐCnIfmB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st04_02_01_06_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 15056, "MSG1Lay", "ShowMsg", "data/voice/VD/VD0765.ogg" {
yfz
usDӎvCߘccv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 15057, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

#LayerLoad, "BGEF1Lay", "data/bg/BG_04Living_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "ST01LayB", "data/st/st02_01_01_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 15058, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1671.ogg" {
yʑz
uHđs|rHHv
};
#InputWait;

#MsgDraw, 15059, "MSG1Lay", "ShowMsg" {
yđz
usCcL_BvafmN|㱁Bv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st02_01_01_05_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 15060, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1672.ogg" {
yʑz
uafHv
};
#InputWait;

#MsgDraw, 15061, "MSG1Lay", "ShowMsg" {
ʑœđLQ㵓IЎqC
ɐF@[NB
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st02_01_01_04_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 15062, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1673.ogg" {
yʑz
uccccv
};
#InputWait;

#MsgDraw, 15063, "MSG1Lay", "ShowMsg" {
yđz
uvC養қߋvIՓTBDDQBv
};
#InputWait;

#MsgDraw, 15064, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1674.ogg" {
yʑz
ucc߁Ca证ANQccv
};
#InputWait;

#MsgDraw, 15065, "MSG1Lay", "ShowMsg" {
ّR梉񓚛Z@đIɐFccAvLݙ
ʑIRB
};
#InputWait;

#MsgDraw, 15066, "MSG1Lay", "ShowMsg" {
ʑccp֕I_CՒݐ~[
퐍SZIfcc
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;
#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 15067, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

// t@CWv
#ScpCall, "data/scp/scp16_03_02.txt";

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

