////////////////////////////////////////////////////
// scp99_01_01.txt
////////////////////////////////////////////////////

#BGMLoad, "BGM1Lay", "data/bgm/bgm02.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_14ShopInSide_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;
#LayerLoad, "ST03LayA", "data/st/st03_02_02_01_01.png";
#LayerDraw, "ST03LayA", "FadeShow_B_R";
#LayerLoad, "ST02LayB", "data/st/st05_02_02_03_01.png";
#LayerDraw, "ST02LayB", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 16066, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1584.ogg" {
y证z
uDC梉͘ŏēIՍnQ~v
};
#InputWait;

#MsgDraw, 16067, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0857.ogg" {
yz
uCDII`耗Iv
};
#InputWait;

#MsgDraw, 16068, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1585.ogg" {
y证z
u梋qlnccg}蟁
@DCjBv
};
#InputWait;

#MsgDraw, 16069, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0858.ogg" {
yz
uCDIIg}蟁IIIv
};
#InputWait;

#LayerDraw, "ST03LayA", "FadeHide_x2";
#LayerLoad, "ST03LayB", "data/st/st03_02_02_08_01.png";
#LayerDraw, "ST03LayB", "FadeShow_B_R";
#MoveWait;

#MsgDraw, 16070, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1586.ogg" {
y证z
u~sBsBCБ鴒ጎq^㱁Bv
};
#InputWait;

#LayerDraw, "ST03LayB", "FadeHide_x2";
#LayerLoad, "ST03LayA", "data/st/st03_02_02_01_01.png";
#LayerDraw, "ST03LayA", "FadeShow_B_R";
#MoveWait;

#MsgDraw, 16071, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1587.ogg" {
y证z
uIsAwCsqCB
@vzۘ]Iʒuoccv
};
#InputWait;

#MsgDraw, 16072, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1588.ogg" {
y证z
ug}蟁v
};
#InputWait;

#LayerDraw, "ST02LayB", "FadeHide_x2";
#LayerLoad, "ST02LayA", "data/st/st05_02_02_02_01.png";
#LayerDraw, "ST02LayA", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 16073, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0859.ogg" {
yz
u~~C^趓I~~v
};
#InputWait;

#MsgDraw, 16074, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1589.ogg" {
y证z
uDDC֌mΕCjՍBv
};
#InputWait;

#LayerDraw, "ST02LayA", "FadeHide_x2";
#LayerLoad, "ST02LayB", "data/st/st05_02_02_03_01.png";
#LayerDraw, "ST02LayB", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 16075, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0860.ogg" {
yz
uIg}萁IIIv
};
#InputWait;

#LayerDraw, "ST03LayA", "FadeHide_x2";
#LayerLoad, "ST03LayB", "data/st/st03_02_02_04_01.png";
#LayerDraw, "ST03LayB", "FadeShow_B_R";
#MoveWait;

#MsgDraw, 16076, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1590.ogg" {
y证z
uρccvVY᳓I㱁cc
@sBsBCvo[ܝnUoЁBv
};
#InputWait;

#LayerDraw, "ST02LayB", "FadeHide_x2";
#LayerLoad, "ST02LayA", "data/st/st05_02_02_04_01.png";
#LayerDraw, "ST02LayA", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 16077, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0861.ogg" {
yz
uցCo[܁ccrHցCDccv
};
#InputWait;

#LayerDraw, "ST03LayB", "FadeHide_x2";
#LayerDraw, "ST02LayA", "FadeHide_x2";
#MoveWait;

#MsgDraw, 16078, "MSG1Lay", "ShowMsg" {
X@CƏnsIɗؐڑҔ|ǁB
};
#InputWait;

#MsgDraw, 16079, "MSG1Lay", "ShowMsg" {
貛΁C|HC
AlߒSB
};
#InputWait;

#MsgDraw, 16080, "MSG1Lay", "ShowMsg" {
VCA甐LKdCސ
ccҏW甉ݐIoB
};
#InputWait;

#MsgDraw, 16081, "MSG1Lay", "ShowMsg" {
iŒwqw͓IЎqC甝cc
^Dj
};
#InputWait;

#MsgDraw, 16082, "MSG1Lay", "ShowMsg" {
iv@wqCИɐڑҍH숽⁖L㱁cc
C^Iccj
};
#InputWait;

#MsgDraw, 16083, "MSG1Lay", "ShowMsg" {
诒^nwJCIw͒nsB
};
#InputWait;

#MsgDraw, 16084, "MSG1Lay", "ShowMsg" {
ŒplIՍC
ڗ@IaB
};
#InputWait;

#MsgDraw, 16085, "MSG1Lay", "ShowMsg" {
yđz
u߉PGBv
};
#InputWait;

#LayerLoad, "ST03LayA", "data/st/st04_02_02_01_01.png";
#LayerDraw, "ST03LayA", "FadeShow_B_R";
#LayerLoad, "ST02LayB", "data/st/st05_02_02_01_01.png";
#LayerDraw, "ST02LayB", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 16086, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1067.ogg" {
yfz
uCDIBhꗹBv
};
#InputWait;

#MsgDraw, 16087, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0862.ogg" {
yz
uhꗹ~v
};
#InputWait;

#LayerDraw, "ST03LayA", "FadeHide_x2";
#LayerDraw, "ST02LayB", "FadeHide_x2";
#MoveWait;

#MsgDraw, 16088, "MSG1Lay", "ShowMsg" {
yđz
u~CAՍ~v
};
#InputWait;

#LayerLoad, "ST01LayA", "data/st/st03_02_02_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 16089, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1591.ogg" {
y证z
uD~Bv
};
#InputWait;

#MsgDraw, 16090, "MSG1Lay", "ShowMsg" {
yđz
uߖVyBv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#MoveWait;
#SELoad, "SE1Lay", "data/se/se03.ogg";
#SEDraw, "SE1Lay", "Sound_Play";
#MoveWait;
#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 16091, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

#BGMLoad, "BGM1Lay", "data/bgm/bgm01.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
#LayerLoad, "BGEF1Lay", "data/bg/BG_14ShopInSide_03.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 16092, "MSG1Lay", "ShowMsg" {
đ@svCf~[oCn
v甝IB
};
#InputWait;

#LayerLoad, "ST01LayB", "data/st/st04_02_02_04_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 16093, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1068.ogg" {
yfz
uIccHv
};
#InputWait;

#MsgDraw, 16094, "MSG1Lay", "ShowMsg" {
苜񒅛ŗXCR@n^VIv甐ns
BB
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;
#LayerLoad, "ST03LayB", "data/st/st04_02_02_04_01.png";
#LayerDraw, "ST03LayB", "FadeShow_B_R";
#LayerLoad, "ST02LayA", "data/st/st03_02_02_01_01.png";
#LayerDraw, "ST02LayA", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 16095, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1592.ogg" {
y证z
u梗~Hv
};
#InputWait;

#LayerDraw, "ST03LayB", "FadeHide_x2";
#LayerLoad, "ST03LayA", "data/st/st04_02_02_01_01.png";
#LayerDraw, "ST03LayA", "FadeShow_B_R";
#MoveWait;

#MsgDraw, 16096, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1069.ogg" {
yfz
uCvY梁cc^IvBv
};
#InputWait;

#LayerDraw, "ST02LayA", "FadeHide_x2";
#LayerLoad, "ST02LayB", "data/st/st05_02_02_04_01.png";
#LayerDraw, "ST02LayB", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 16097, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0863.ogg" {
yz
usY梎ccH
@哹ށCIoccv
};
#InputWait;

#MsgDraw, 16098, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1070.ogg" {
yfz
uցCvIBccv
};
#InputWait;

#LayerDraw, "ST02LayB", "FadeHide_x2";
#LayerLoad, "ST02LayA", "data/st/st03_02_02_01_01.png";
#LayerDraw, "ST02LayA", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 16099, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1593.ogg" {
y证z
uHv
};
#InputWait;

#MsgDraw, 16100, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1071.ogg" {
yfz
ucL_CSDn~ccv
};
#InputWait;

#MsgDraw, 16101, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1594.ogg" {
y证z
u^Ir~Hv
};
#InputWait;

#LayerDraw, "ST03LayA", "FadeHide_x2";
#LayerLoad, "ST03LayB", "data/st/st04_02_02_07_01.png";
#LayerDraw, "ST03LayB", "FadeShow_B_R";
#MoveWait;

#MsgDraw, 16102, "MSG1Lay", "ShowMsg", "data/voice/VD/VD1072.ogg" {
yfz
uCΖvv梒SSIxccBQHv
};
#InputWait;

#LayerDraw, "ST02LayA", "FadeHide_x2";
#LayerLoad, "ST02LayB", "data/st/st05_02_02_04_01.png";
#LayerDraw, "ST02LayB", "FadeShow_B_L";
#MoveWait;

#MsgDraw, 16103, "MSG1Lay", "ShowMsg", "data/voice/VC/VC0864.ogg" {
yz
uSccv
};
#InputWait;

#MsgDraw, 16104, "MSG1Lay", "ShowMsg" {
fΒCA诋pɒ^nN]C
ډvLoB
};
#InputWait;

#LayerDraw, "ST03LayB", "FadeHide_x2";
#LayerDraw, "ST02LayB", "FadeHide_x2";
#MoveWait;
#LayerLoad, "ST01LayA", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 16105, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1783.ogg" {
yʑz
uspSSIIv
};
#InputWait;

#MsgDraw, 16106, "MSG1Lay", "ShowMsg" {
Uݎ@ʓIʑˑRӗoB
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_02_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 16107, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1784.ogg" {
yʑz
u𞾉QIρCBBrIII
@Iv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#LayerLoad, "ST01LayA", "data/st/st03_02_02_01_01.png";
#LayerDraw, "ST01LayA", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 16108, "MSG1Lay", "ShowMsg", "data/voice/VB/VB1595.ogg" {
y证z
u餗LY梍DrHv
};
#InputWait;

#LayerDraw, "ST01LayA", "FadeHide_x2";
#LayerLoad, "ST01LayB", "data/st/st01_01_00_01_01.png";
#LayerDraw, "ST01LayB", "FadeShow_B_C";
#MoveWait;

#MsgDraw, 16109, "MSG1Lay", "ShowMsg", "data/voice/VA/VA1785.ogg" {
yʑz
uccŉpI͗ʁCAIS񏡓QB
@C萙IIv
};
#InputWait;

#LayerDraw, "ST01LayB", "FadeHide_x2";
#MoveWait;
#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
#LayerLoad, "BGEF1Lay", "data/bg/BG_99Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
#MoveWait;

#MsgDraw, 16110, "MSG1Lay", "ShowMsg" {
ccc
};
#InputWait;

// t@CWv
#ScpCall, "data/scp/scp99_01_02.txt";

///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;

