;//俀夞栚慖戰巿

;//攚宨丗庡恖岞偺晹壆

;//SE:廟傝
;//岠壥丗夋柺梙傟

$L_BG,b1\1010.s25,0
$DRAW_EX,0,,1000,0
;$WINDOW,1

;bgmplay file="bgm16" sloop=true
$MUSIC,m1\bgm16.ogv,1

;@shake time=500 x=50 y=50
$EFECT,1

;*12慖戰巿-2_0004|
;cm2 name=""
檎



;*YOS_0682|
亂媑抝亃
乽歫欟両両両乿



;*12慖戰巿-2_0005|
;cm2 name=""
垾椆寢寢幚幚揑堦寕丆変樃彴忋燊棊壓棃丅



;*YOS_0683|
亂媑抝亃
乽岲丄岲捝乗乗乧乧乿



;*12慖戰巿-2_0006|
;cm2 name=""
擼戃搒歂隊嬁椆堦惡隉丅



;//棫偪奊丗僫僣儈


$L_CHR,1,st1\yu102.s25,-200,0
$L_CHR,3,st1\na102.s25,200,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0424.ogv,0
亂撧捗旤亃
乽辏娕丆堦壓廇婲棃椆懳隊丠乿



;//棫偪奊丗桼斾崄



$VOICE,v1\YUI_0425.ogv,0
亂桼斾崄亃
乽欫丄欫欟欟乣乧乧懢丄懢慹朶椆陫丆撧捗旤彫埛乗乗乿



$L_CHR,3,st1\na108.s25,200,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0425.ogv,0
亂撧捗旤亃
乽懳攪壠氺攪彽嵟娗梡丆栫渒揔崌懠陫乿



$L_CHR,3,st1\na101.s25,200,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0426.ogv,0
亂撧捗旤亃
乽埲慜変廇惀攪涻嫨懠婲彴揑乿



$L_CHR,1,st1\yu106.s25,-200,0
$DRAW_EX,0,,300,0



$VOICE,v1\YUI_0426.ogv,0
亂桼斾崄亃
乽欫丄欫歫乗乗乧乧乿



;*YOS_0684|
亂媑抝亃
乽変丄変愢隉乗乗乧乧乿



;*12慖戰巿-2_0009|
;cm2 name=""
変閄拝摢唳婲恎丅



$L_CHR,3,st1\na108.s25,200,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0427.ogv,0
亂撧捗旤亃
乽岲陫丅暿敮曫椆丆顢嬞姺堖暈乿



$L_CHR,3,st1\na109.s25,200,0
$DRAW_EX,0,,300,0


$VOICE,v1\NTU_0428.ogv,0
亂撧捗旤亃
乽俆暘忇岪摓巂挕丅媼変弝帪
丂摓隉乿



;@movefg pos=2 time=300 x=50 alpha=0
;$L_CHR,3,st1\kara.s25,200,0
;$DRAW_EX,0,,100,0
;$L_CHR,3,,0,0
;$DRAW_EX,0,,100,0
;@movefg pos=2 time=10 x=-50 alpha=255

;堏摦徚嫀
$A_CHR,114,3,250,0,200,0
$A_CHR,150,3,200,0
$DRAW
$WAITA

;//棫偪徚偟丂僫僣儈



;*12慖戰巿-2_0011|
;cm2 name=""
撧捗旤帺屭帺抧愢姰丆曋夣曕棧奐椆丅



$VOICE,v1\YUI_0427.ogv,0
亂桼斾崄亃
乽欫丄欫歫歫乗乗乧乧庡丄庡恖乗乗乿



$VOICE,v1\NTU_0429.ogv,0
亂撧捗旤亃
乽夣揰丆憱陫両丂桼斾崄彫埛乿



$L_CHR,1,st1\yu107.s25,-200,0
$DRAW_EX,0,,300,0



$VOICE,v1\YUI_0428.ogv,0
亂桼斾崄亃
乽隉乧乧惀乧乧懳丄懳晄婲乗乗庡恖乗乗両乿



;@movefg pos=0 time=300 x=50 alpha=0

;$L_CHR,1,st1\kara.s25,-200,0
;$DRAW_EX,0,,10,0
;$L_CHR,1,,0,0
;$DRAW_EX,0,,10,0

;@movefg pos=0 time=10 alpha=255

;堏摦徚嫀
$A_CHR,114,1,-150,0,300,0
$A_CHR,150,1,300,0
$DRAW
$WAITA


;//棫偪徚偟丂桼斾崄

;//SE:僪傾奐暵

$SE,se1\se_04.ogv,0,1

;*12慖戰巿-2_0015|
;cm2 name=""
嵼撧捗旤揑嵜懀壓丆桼斾崄栫棧奐椆朳娫丅



;*YOS_0685|
亂媑抝亃
乽乧乧乧乧乿



;*12慖戰巿-2_0016|
;cm2 name=""
嵥抁抁堦揤丆娕棃撧捗旤廇涍宱彾埇椆
庡摫尃丅



;*YOS_0686|
亂媑抝亃
乽恀惀壜渾乧乧隉丅岲捝岲捝乧乧乿



;*12慖戰巿-2_0018|
;cm2 name=""
陽桳彈樆夛採嫙撨庬嫨惲暈柋
揑隉丅



;*12慖戰巿-2_0020|
;cm2 name=""
壜埆乧乧丅撨壠氺丆愨懳晄惀廦涻彈樆丅



;*12慖戰巿-2_0021|
;cm2 name=""
乧乧晄夁丆桞撈撨壠氺晄夛懳変摿庩懳懸丆樃攪
曽柺棃愢丆埥嫋栫掟妯恖曻徏乧乧乮丠乯揑隊丅


;*12慖戰巿-2_0023|
;cm2 name=""
乧乧乧乧乧乧



;*12慖戰巿-2_0024|
;cm2 name=""
櫚朲姺岲堖暈丆憱弌椆朳娫丅



;//僼僃乕僪傾僂僩

$MUSIC_FADE,1000
$L_BG,b1\bgblack.s25,0
$DRAW_EX,0,,1000,0

;*12慖戰巿-2_0026|
;cm2 name=""
乧乧撨涻丆崱揤梫橍嵄廦涻辍丠



;//慖戰巿
;嘆桼斾崄偺偲偙傠傊
;嘇僫僣儈偺偲偙傠傊

$WINDOW,0



;@select label="*label_01" text="桼斾崄偺偲偙傠傊"
;@select label="*label_02" text="僫僣儈偺偲偙傠傊"
;@selectwait


;@select label="*label_01" text="桼斾崄偵夛偄偵峴偙偆"
;@select label="*label_02" text="奜傪嶶曕偵峴偙偆"
;@selectwait


