;仭朻摢亅俀

;//攚宨丗僽儔僢僋



;$WINDOW,1



$VOICE,v1\NTU_0001.ogv,0
亂丠丠丠亃
乽乧乧闕両変愢辏隉両乿



;//僼僃乕僪僀儞
;//惵嬻

$WINDOW,0

$L_BG,b1\8010.s25,0
$DRAW_EX,0,,1000,0


;$WINDOW,1

;*YOS_0009|
亂媑抝亃
乽轵丠乿



;//岠壥丗僼儔僢僔儏

;//岠壥丗夋柺梙傟
;//SE:億僇僢

$SE,se1\se_01.ogv,0,1

;*YOS_0010|
亂媑抝亃
乽岲捝両乿



;仸梋桾偑偁傟偽堦枃奊丅
;仺俠俧丗捠妛楬傪暲傫偱曕偔庡恖岞偲僫僣儈丅嵎暘偱摴偺愭偵桼斾崄搊応丅嵎暘偱桼斾崄嬤偯偔丅偝傜偵嵎暘偱崟揾傝偺崅媺幵搊応丅

;//棫偪奊丗僫僣儈丂傾僢僾


$MUSIC,m1\bgm16.ogv,1


$WINDOW,0


$L_BG,b1\7010.s25,0
;$L_CHR,2,st1\na202.s25,0,0
$L_CHR,2,st1\na202.s25,0,0
$DRAW_EX,0,,300,0



;$WINDOW,1


$VOICE,v1\NTU_0002.ogv,0
亂丠丠丠亃
乽変樃崉嵥廇堦捈嵼嫨辏丆敮廦涻曫辍丠乿



;*YOS_0011|
亂媑抝亃
乽轵丠辏崉嵥愢廦涻椆隄丠乿



;//棫偪奊丗僫僣儈

$L_CHR,2,st1\na208.s25,0,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0003.ogv,0
亂丠丠丠亃
乽変丒惀丒愢乗乗両変惀嵼栤辏丆
丂姦橈桳廦涻埨攔陫乗乗両両乿



;*02朻摢-2乮夵掶乯_0011|
;cm2 name=""
弉幓揑曻妛楬忋丅



;*02朻摢-2乮夵掶乯_0012|
;cm2 name=""
椤墢怺岤揑惵攡抾攏挿嶳撧捗旤丆憸墲忢堦為
悢棊拝変丅



;*M21_0001|
亂抝妛惗亃
乽檐丆枖旐娗摼暈暈挓挓揑陫丆媑抝乣乿



;*M23_0001|
亂彈妛惗亃
乽撨涻丆撧捗旤丆柧擭尒陫乣乿



;*M22_0001|
亂抝妛惗亃
乽辏橃橅丆姦橈栫梫椉槩恖嫧嫧変変隄乣丠乿



;*02朻摢-2乮夵掶乯_0013|
;cm2 name=""
場柧揤奐巒揑姦橈帶悵桇揑摨斍摨妛橃丆
暣暣樃変橃恎绮憱夁丅



$L_CHR,2,st1\na206.s25,0,0
$DRAW_EX,0,,300,0


$VOICE,v1\NTU_0004.ogv,0
亂撧捗旤亃
乽欫両丠摍堦壓丆辏攪惀廦涻堄巚隉両乿



;*M21_0002|
亂抝妛惗亃
乽廽辏橃橅榓榓旤旤夁槩岲擭欸乣乿



$L_CHR,2,st1\na2062.s25,0,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0005.ogv,0
亂撧捗旤亃
乽闕丄闕乗乗両辏嵝愢廦涻辍乗乗両乿



;@movefg pos=1 time=300 x=-50 alpha=0
$A_CHR,114,2,-50,0,300,0
$A_CHR,150,2,300,0

$DRAW
$WAITA

;$L_CHR,2,st1\kara.s25,0,0
;$DRAW_EX,0,,10,0
$L_CHR,2,,0,0
$DRAW_EX,0,,10,0

;@movefg pos=1 time=10 alpha=255





$VOICE,v1\NTU_0006.ogv,0
亂撧捗旤亃
乽変榓攪壠氺丆嵥晄惀撨庬娭宯陫乗乗両両乿



;*02朻摢-2乮夵掶乯_0014|
;cm2 name=""
変嫨戝堜媑抝丅



;*02朻摢-2乮夵掶乯_0015|
;cm2 name=""
瀚慠帺屓攪涻愢桳揰撨廦涻丆
扐変墳奩嶼惀奺曽柺搒渒晛捠揑抝妛惗乧乧隊丠



;*02朻摢-2乮夵掶乯_0016|
;cm2 name=""
変揑恊忣墢暘帡屃斾晛捠恖梫愺堦揰丆晝曣
嵼変渒彫揑帪岓廇嫀悽椆丅



;*02朻摢-2乮夵掶乯_0017|
;cm2 name=""
晄夁澗梴変揑廸廸鑢鑢搒惀岲恖丆柘拝晝曣
棷壓揑慘丆変栫憤嶼擻
闍摓戝妛昄嬈丅




;$L_CHR,2,st1\na204.s25,0,0
$L_CHR,2,st1\na204.s25,-50,0
;@movefg pos=1 time=50 x=-50 alpha=0
;$A_CHR,113,1,-50,0,50,0
;$DRAW
;$WAITA

;$DRAW_EX,0,,1000,0

;@movefg pos=1 time=300 x=50 alpha=255
$A_CHR,114,2,0,0,300,0
$A_CHR,151,2,300,0
$DRAW
$WAITA




$VOICE,v1\NTU_0007.ogv,0
亂撧捗旤亃
乽恀惀揑両丂梫惀旐恖摉惉惀乧乧辏揑乧乧彈朁
丂桭廦涻揑丆変丄変攪绮嵥妎摼杻斚岲隄両乧
丂乧乿



$L_CHR,2,st1\na208.s25,0,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0008.ogv,0
亂撧捗旤亃
乽廇場堊擣幆摼媣乗乗丠丂変嵥澷壜撧壗抧鈉旝娭徠
丂辏堦壓帶涍陫乣乿



;*02朻摢-2乮夵掶乯_0020|
;cm2 name=""
攪埵廧妘暻揑撧捗旤丆惀槩堦桳婘夛廇棃斚変揑
娬恖乧乧丅



;*YOS_0012|
亂媑抝亃
乽変枖杤媮拝辏娭徠変
丂乧乧乮彫惡璧檩乯乿



$L_CHR,2,st1\na206.s25,0,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0009.ogv,0
亂撧捗旤亃
乽廦丄廦涻乗乗両丠丂変攪绮壜惀両丂娕辏
丂憤惀攪暃柪柪屝屝揑為巕乿



$L_CHR,2,st1\na204.s25,0,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0010.ogv,0
亂撧捗旤亃
乽弌槹岲怱丆嵥曌堊懘擄抧徠屭辏揑岲隄両丠乿



$L_CHR,2,st1\na208.s25,0,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0011.ogv,0
亂撧捗旤亃
乽懡媼変姶壎懻頌堦揰隉丆姶壎両乿



;*02朻摢-2乮夵掶乯_0022|
;cm2 name=""
晄乧乧攪壠氺梌懘愢惀娬恖丆晄擛愢攃乬媆晧変乭
摉惉椆恖惗揑堄媊隊丅



$L_CHR,2,st1\na204.s25,0,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0012.ogv,0
亂撧捗旤亃
乽欉岲椆丠丂姦橈婜娫丆枅揤10揰奐巒丆変廇嫀辏
丂壠媼辏奐妛廗夛乿



$L_CHR,2,st1\na207.s25,0,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0013.ogv,0
亂撧捗旤亃
乽慠岪丆怴擭嶲漙乧乧撨槩丆辏桳廦涻榓暿恖
丂嫀揑寁奵隄乧乧闕丆辏摓掙桳杤桳嵼欉隉両丠乿



;*YOS_0013|
亂媑抝亃
乽屍妿嶼惀嵼欉隊丆榖愢丆撨惀嫮惂梫媮隄丠乿



$L_CHR,2,st1\na208.s25,0,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0014.ogv,0
亂撧捗旤亃
乽辏桳廦涻堎媍隄丠乿



;*YOS_0014|
亂媑抝亃
乽闠乗乗丆擛壥変愢桳堎媍辍乗乗丠乿



$L_CHR,2,st1\na206.s25,0,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0015.ogv,0
亂撧捗旤亃
乽辏桳陽栧巕堎媍隉乗乗両丂嫸栂両乿



$L_CHR,2,,0,0
$DRAW_EX,0,,300,0



;*02朻摢-2乮夵掶乯_0024|
;cm2 name=""
撧捗旤燐峠椆鋉丆戝惡欋摴丅



;$L_CHR,1,st1\kara.s25,-200,0
;@movefg pos=0 x=250 alpha=0
;$DRAW_EX,0,,5,0
;@movefg pos=0 time=5 x=-50 alpha=255
;$L_CHR,1,st1\kara.s25,-200,0
;$DRAW_EX,0,,5,0
;$L_CHR,1,,0,0
;$DRAW_EX,0,,5,0

;*02朻摢-2乮夵掶乯_0025|
;cm2 name=""
攪丆婎杮忋廇惀変揑擔忢岝宨丅

;$L_CHR,3,st1\kara.s25,200,0
;@movefg pos=2 x=250 alpha=0
;$DRAW_EX,0,,5,0
;@movefg pos=2 time=5 x=-50 alpha=255
;$L_CHR,3,st1\kara.s25,200,0
;$DRAW_EX,0,,5,0
;$L_CHR,1,,0,0
;$DRAW_EX,0,,5,0


;*02朻摢-2乮夵掶乯_0026|
;cm2 name=""
捈摓攪堦崗丆変搒娨桰嵠抧憐拝丆
崱擭揑姦橈戝奣栫夛憸攪為奐巒隊乧乧丅


;$L_CHR,3,st1\yu1012.s25,200,0
;@movefg pos=2 x=50 alpha=0
;$DRAW_EX,0,,100,0
;@movefg pos=2 time=300 x=-50 alpha=255

;堏摦弌尰
$L_CHR,3,st1\yu1012.s25,250,0
$A_CHR,114,3,200,0,300,0
$A_CHR,151,3,300,0
$DRAW
$WAITA


;*YOS_0015|
亂媑抝亃
乽乧乧乧乧丠丂轵丠乿



;//棫偪徚偟丂僫僣儈

;//棫偪奊丗桼斾崄丂彫



;*02朻摢-2乮夵掶乯_0030|
;cm2 name=""
奨摴懳柺丆堦忦尠摼奿奿晄擖揑挿邈
寉寉梙塯拝丅



;*YOS_0016|
亂媑抝亃
乽彈樆乧乧彫埛丠乿



;//棫偪奊丗僫僣儈


;$L_CHR,1,st1\na203.s25,-200,1
;index=0
;@movefg pos=0 x=-50 alpha=0
;$DRAW_EX,0,,50,0

;@movefg pos=0 time=300 x=50 alpha=255

$L_PRIORITY,2,3,1,4,5,6,7,8,9
;堏摦弌尰
$L_CHR,1,st1\na203.s25,-250,0
$A_CHR,114,1,-200,0,300,0
$A_CHR,151,1,300,0
$DRAW
$WAITA

$L_CHR,1,st1\na203.s25,-200,0
$DRAW_EX,0,,10,0



$VOICE,v1\NTU_0016.ogv,0
亂撧捗旤亃
乽轵乧乧轵丠丂恀揑烿両丂堊廦涻丠丠乿




$L_CHR,3,st1\yu1032.s25,200,0
$DRAW_EX,0,,300,0



$VOICE,v1\YUI_0014.ogv,0
亂彈樆彫埛亃
乽乧乧乧乧乿



$VOICE,v1\NTU_0017.ogv,0
亂撧捗旤亃
乽辎娨嵼娕攪绮両乿



;//棫偪奊丗徚偟丂僫僣儈
;//棫偪奊丗桼斾崄丂彫



;*02朻摢-2乮夵掶乯_0035|
;cm2 name=""
鍦鍦鍦鍦



;*02朻摢-2乮夵掶乯_0036|
;cm2 name=""
昅捈抧挬攪绮憱夁棃椆丅



;//棫偪奊丗桼斾崄




$L_CHR,3,st1\yu101.s25,200,0
$DRAW_EX,0,,300,0


;*YOS_0017|
亂媑抝亃
乽乧乧乧乧乿



;*02朻摢-2乮夵掶乯_0038|
;cm2 name=""
挿摼壜恀壜垽隉丅



$L_CHR,3,st1\yu103.s25,200,0
$DRAW_EX,0,,300,0


$VOICE,v1\YUI_0015.ogv,0
亂彈樆彫埛亃
乽乮旝徫乯乿



;*YOS_0018|
亂媑抝亃
乽轵乧乧乿



;//棫偪奊丗僫僣儈



$L_CHR,1,st1\na202.s25,-200,0
$DRAW_EX,0,,300,0


$VOICE,v1\NTU_0018.ogv,0
亂撧捗旤亃
乽轵丆辏丄辏擣幆丠乿



;*YOS_0019|
亂媑抝亃
乽晄乧乧乿



$L_CHR,3,st1\yu101.s25,200,0
$DRAW_EX,0,,300,0



$VOICE,v1\YUI_0016.ogv,0
亂彈樆彫埛亃
乽陭惀戝堜媑抝戝恖丆懳隊乗乗丠乿



;*YOS_0020|
亂媑抝亃
乽惀搢惀丆晄夁乿



;*02朻摢-2乮夵掶乯_0040|
;cm2 name=""
攪恖扤隉丠



$L_CHR,3,st1\yu103.s25,200,0
$DRAW_EX,0,,300,0



$VOICE,v1\YUI_0017.ogv,0
亂彈樆彫埛亃
乽嗬阠乗乗嘆乿



$L_CHR,1,st1\na203.s25,-200,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0019.ogv,0
亂撧捗旤亃
乽嗬丄嗬丠丂嗬丠丂嗬丠乿



$L_CHR,3,st1\yu101.s25,200,0
$DRAW_EX,0,,300,0



$VOICE,v1\YUI_0018.ogv,0
亂彈樆彫埛亃
乽変棃寎愙陭椆乣乿



$L_CHR,1,,0,0
$L_CHR,3,,0,0
$DRAW_EX,0,,300,0


$SE,se1\se_02.ogv,0,1

;//SE:僉僉乕僢乮幵偺媫僽儗乕僉乯



;//岠壥丗伀僼僅儞僩丂戝



;*02朻摢-2乮夵掶乯_0043|
;cm2 name=""
楱乗乗両



;*02朻摢-2乮夵掶乯_0044|
;cm2 name=""
堦鐀铎怓鐋幵撍慠樃嶓岼棦檛弌丆
嵼愮玎堦敮擵嵺嬞媫檵掆丅


$L_CHR,1,st1\na2032.s25,-200,0
$L_CHR,3,st1\yu1012.s25,200,0
$DRAW_EX,0,,300,0



;*YOS_0021|
亂媑抝亃
乽嗬両丠乿



$VOICE,v1\NTU_0020.ogv,0
亂撧捗旤亃
乽廦涻両丠丂渻涻夞帠両両丠乿



;*02朻摢-2乮夵掶乯_0046|
;cm2 name=""
檣槩慂铎堖暈揑抝恖樃幵棦憱椆壓棃丅



$L_CHR,3,st1\yu1032.s25,200,0
$DRAW_EX,0,,300,0



$VOICE,v1\YUI_0019.ogv,0
亂彈樆彫埛亃
乽廇惀攪埵欸乣丅漙戯辏橃椆乣乿



;*M24_0001|
亂铎堖恖A亃
乽惀乿



;*YOS_0022|
亂媑抝亃
乽廦涻丠丂摓掙渻涻夞帠丠乿



;*M25_0001|
亂铎堖恖B亃
乽摼嵾椆乿


$L_CHR,1,,0,0
$L_CHR,3,,0,0
$DRAW_EX,0,,300,0



;*02朻摢-2乮夵掶乯_0047|
;cm2 name=""
檣槩懱奿憇擛嗤嗤揑抝恖丆
堦攃巰巰漇廧椆変揑憃鋆丅



;*YOS_0023|
亂媑抝亃
乽捝両丂摍丄摍堦壓丠丂撨槩乧乧乿



$VOICE,v1\YUI_0020.ogv,0
亂彈樆彫埛亃
乽撨涻乣丆変橃憱隊乣乿



;//棫偪徚偟丂桼斾崄



;*02朻摢-2乮夵掶乯_0050|
;cm2 name=""
変旐峝嵡恑幵嵗怺張丆幵栧檎揑堦惡娭忋椆丅



;*YOS_0024|
亂媑抝亃
乽撨丄撨槩丠丂摍堦壓摍堦壓丠丠丠乿



$VOICE,v1\YUI_0021.ogv,0
亂彈樆彫埛亃
乽弌敮慜恑乣乿



$SE,se1\se_20.ogv,0,1


;*02朻摢-2乮夵掶乯_0052|
;cm2 name=""
堷戆湡慠敮摦乧乧丅



;//岠壥丗伀僼僅儞僩丂戝

$MUSIC_FADE,1000


$WINDOW,0


;@movebg time=500 x=-50 alpha=0


;$WINDOW,1

;$L_BG,b1\bgblack.s25,0
;$DRAW_EX,0,,,0

;@movebg time=10 x=50 alpha=255

$L_PRIORITY,1,2,3,4,5,6,7,8,9
$L_CHR,2,b1\7010.s25,0,0
$L_CHR,1,b1\bgblack.s25,0,0
$A_CHR,151,2,1,0
$A_CHR,151,3,1,0
$DRAW
$WAITA

;堏摦徚嫀
$A_CHR,114,2,-50,0,500,0
$A_CHR,150,2,500,0
$DRAW
$WAITA

;*YOS_0025|
亂媑抝亃
乽嗬乗乗乗乗両両丠丠丂摍堦壓隉乗乗乗乗
丂両両乿



;*02朻摢-2乮夵掶乯_0055|
;cm2 name=""
幵巕奐摦椆丅



;//岠壥丗伀僼僅儞僩丂彫



;*YOS_0026|
亂媑抝亃
乽摍堦壓乗乗両曻丄曻変壓嫀隉乗乗両乿



;//棫偪奊丗僫僣儈

$L_BG,b1\7010.s25,0
$L_CHR,2,st1\na2032.s25,0,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0021.ogv,0
亂撧捗旤亃
乽乧乧乧乧乧乧乿



$VOICE,v1\NTU_0022.ogv,0
亂撧捗旤亃
乽乧乧乧乧乧乧乿



$L_CHR,2,st1\na2072.s25,0,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0023.ogv,0
亂撧捗旤亃
乽乧乧乧乧嗬丠乿



$VOICE,v1\NTU_0024.ogv,0
亂撧捗旤亃
乽乧乧乧乧獒乧乧乿



;//岠壥丗伀僼僅儞僩丂戝



$L_CHR,2,st1\na2032.s25,0,0
$DRAW_EX,0,,300,0



$VOICE,v1\NTU_0025.ogv,0
亂撧捗旤亃
乽獒壦両丠乿


$WINDOW,0

$L_CHR,2,,0,0
$L_BG,b1\8010.s25,0
$DRAW_EX,0,,300,0

;$WINDOW,1


;//僼僃乕僪傾僂僩



;*02朻摢-2乮夵掶乯_0060|
;cm2 name=""
廇攪為乧乧丅



;//僼僃乕僪僀儞
;//惵嬻



;*02朻摢-2乮夵掶乯_0063|
;cm2 name=""
幚嵼懢夁撍慠丆変丆
廇攪為旐嫮峴懷棧椆擔忢揑悽奅丅


$L_BG,b1\bgblack.s25,0
$WINDOW,0

$WAIT,1000

;@jmp file="朻摢-3乮夵掶乯.ks"

;//僼僃乕僪傾僂僩
