;
;//OiKڂɓ钼ÕeLXgiz؁j
;


;//wiFl̕

;//GFz؁@ޏ@Ռ
$L_BG,b3\bg1010.s25,0
$DRAW_EX,0,,1000,0
$MUSIC,m3\bgm01.ogv,1

$L_MONT,1,st3\ha202_1.s25,0,0,0,M,201
$DRAW_EX,0,,300,0

ylz
uȍ@CA\˗z؈꘢l
@ꟁv


$VOICE,v3\HAR2342.ogv,0
yz؁z
uICҍ_cc`
@꣗GHv

zؕNIqC
ojgB

ylz
ub񗈁cc^IC嗹ꟁv

$L_MONT,1,st3\ha202_1.s25,0,0,0,M,225
$DRAW_EX,0,,300,0

$VOICE,v3\HAR2343.ogv,0
yz؁z
uꣁCߘccݗʎ˗
@kvccv

ylz
uvzIt\樛ϓccv

AZmqI΁CˑR
樐lSB

ylz
ug̏vvꝁHv

$L_MONT,1,st3\ha202_1.s25,0,0,0,M,202
$DRAW_EX,0,,300,0

$VOICE,v3\HAR2344.ogv,0
yz؁z
uTBonDꡁv

ylz
uꟁCv

qJnϑV@CꢎRAxw
Cŋߎ꒼ҍ݉ƗB

$L_MONT,1,st3\ha202_1.s25,0,0,0,M,206
$DRAW_EX,0,,300,0

$VOICE,v3\HAR2345.ogv,0
yz؁z
uߛCݗΒaVOCˍ
@I̓ꠁv

ylz
uDDB꣑˓Iv

aqIl􈤁cc^
I\樔ލsꝁH

ʑΔmÏCSC
p͒n__B

$MUSIC_FADE
$L_BG,b3\bgblack.s25,0
$DRAW_EX,0,,1000,0
$WAIT,1000

;//V[I
