<MACRO NAME="MISSION_BUSTUP">
<CALC WORKNAME="CHIPID" OPERATOR=FACE>
<CALC WORKNAME="YPOS" OPERATOR=Y>
<CALC WORKNAME="" OPERATOR=MODE>
<CALL HREF="system.txt#BUSTUP">
</MACRO>

<MACRO NAME="MISSION_BOX">
<CALL HREF="system.txt#BOX">
</MACRO>
// -------------------------------------------
<CLEAR>
<WIPE EFFECT="fade" TIME="10">
<Box TYPE="0">
䑜CmFlِl@idCR@ŊJIB

<SE SRC="SE084">
<BACKGROUND SRC="bgdata\BG19A">
<WIPE EFFECT="fade" TIME="10">
<Box TYPE="0">
ߗaC^q݁B

<MISSION_BUSTUP FACE="$01" Y="700" MODE="on">
//<BUSTUP NAME="BUDATA\bujAB" face="01" Y="700" Align="center" >
<WIPE EFFECT="fade" TIME="10">
<MISSION_BOX>
//<Box name="BUDATA\bujAB" TYPE="1">
<VOICE NAME="y^qz" SRC="sys0000">
y^qz
uށCB}v

<Box TYPE="0">
yz
u樉mFꉺIϑv

<MISSION_BOX>
//<Box name="BUDATA\bujAB" TYPE="1">
<VOICE NAME="y^qz" SRC="sys0001">
y^qz
uDDCcꉺv

<MISSION_BUSTUP MODE="off">
//<BUSTUP NAME="BUDATA\bujAB" MODE="off">
<WIPE EFFECT="Blind" TIME="10">
<Box TYPE="0">
C^qpIC\o꘢񑖉ߗB

ߘ񐥂`qhnmaÎjҎ[חϑԎyIB

<MISSION_BUSTUP FACE="$01" Y="700" MODE="on">
//<BUSTUP NAME="BUDATA\bujAB" face="01" Y="700" Align="center" >
<WIPE EFFECT="fade" TIME="10">
<MISSION_BOX>
//<Box name="BUDATA\bujAB" TYPE="1">
<VOICE NAME="y^qz" SRC="sys0002">
y^qz
uTCϑPAv

<Box TYPE="0">

//˗Xg
<MISSION_BUSTUP MODE="off">
//<BUSTUP NAME="BUDATA\bujAB" MODE="off">
<WIPE EFFECT="Blind" TIME="10">
<Map CMD="select" FILE="missionList.csv" CALL="ďo" RESULT="">

<A HREF="#˗I" OPERATOR="ďo!0">
<A HREF="#EXIT">

//-------------------------------------------------------
//˗Iꍇ
<MARKER NAME="˗I">
<A HREF="#s" OPERATOR="=1">

<MISSION_BUSTUP FACE="$01" Y="700" MODE="on">
//<BUSTUP NAME="BUDATA\bujAB" face="01" Y="700" Align="center" >
<WIPE EFFECT="fade" TIME="10">
<MISSION_BOX>
//<Box name="BUDATA\bujAB" TYPE="1">
<VOICE NAME="y^qz" SRC="sys0003">
y^qz
umBϑA꣕ӗv

<Box TYPE="0">
yz
u߉䔇Aov

䘸^qߗډ߈ϑ@yoB

<A HREF="#˗">

//-----------------------
//˗𑱍s
<MARKER NAME="s">

<MISSION_BUSTUP FACE="$01" Y="700" MODE="on">
//<BUSTUP NAME="BUDATA\bujAB" face="01" Y="700" Align="center" >
<WIPE EFFECT="fade" TIME="10">
<MISSION_BOX>
//<Box name="BUDATA\bujAB" TYPE="1">
<VOICE NAME="y^qz" SRC="sys0004">
y^qz
u꣗vpꠁv

<Box TYPE="0">
yz
uTv

Cr藧芮VOAډIϑB


//-----------------------
//
<MARKER NAME="˗">

<MISSION_BOX>
//<Box name="BUDATA\bujAB" TYPE="1">
<VOICE NAME="y^qz" SRC="sys0005">
y^qz
uC嫑RoYvCAҐvSv

<Box TYPE="0">
wΒ^qIC䋎aI@B

<CLEAR>
<WIPE EFFECT="fade" TIME="10">
//MAP
<A HREF="{ďo}">

//-------------------------------------------------------
//˗󂯂Ȃ
<MARKER NAME="#EXIT">

<Box TYPE="0">
yz
uVAZv

<MISSION_BUSTUP FACE="$10" Y="700" MODE="on">
//<BUSTUP NAME="BUDATA\bujAB" face="10" Y="700" Align="center" >
<WIPE EFFECT="fade" TIME="10">
<MISSION_BOX>
//<Box name="BUDATA\bujAB" TYPE="1">
<VOICE NAME="y^qz" SRC="sys0006">
y^qz
uDꠁBLVϑiIbʒmꣁv

<MISSION_BUSTUP MODE="off">
//<BUSTUP NAME="BUDATA\bujAB" MODE="off">
<WIPE EFFECT="Blind" TIME="10">
<Box TYPE="0">
^qcϑˎqB

yz
u񋎗v

<MISSION_BUSTUP FACE="$01" Y="700" MODE="on">
//<BUSTUP NAME="BUDATA\bujAB" face="01" Y="700" Align="center" >
<WIPE EFFECT="fade" TIME="10">
<MISSION_BOX>
//<Box name="BUDATA\bujAB" TYPE="1">
<VOICE NAME="y^qz" SRC="sys0007">
y^qz
uDIC߉񌩁v

<Box TYPE="0">

@䗣JB

<CLEAR>
<WIPE EFFECT="fade" TIME="10">
<A HREF="REST.txt#MENU">

//-------------------------------------------------------
//~bVf
<MARKER NAME="#BREAK">

<BACKGROUND SRC="bgdata\BG19B">
<MISSION_BUSTUP FACE="$07" Y="700" MODE="on">
//<BUSTUP NAME="BUDATA\bujAB" face="07" Y="700" Align="center" >
<WIPE EFFECT="fade" TIME="10">
<MISSION_BOX>
//<Box name="BUDATA\bujAB" TYPE="1">
<VOICE NAME="y^qz" SRC="sys0008">
y^qz
uhꗹCv

<Box TYPE="0">

_}I^q񍐗vB

<MISSION_BUSTUP FACE="$01" Y="700" MODE="on">
//<BUSTUP NAME="BUDATA\bujAB" face="01" Y="700" Align="center" >
<WIPE EFFECT="fade" TIME="10">
<MISSION_BOX>
//<Box name="BUDATA\bujAB" TYPE="1">
<VOICE NAME="y^qz" SRC="sys0009">
y^qz
uVAꠁBIVĝ`ꣁv

<Box TYPE="0">
yz
uDICB߉䍡V񋎗v

<MISSION_BUSTUP MODE="off">
//<BUSTUP NAME="BUDATA\bujAB" MODE="off">
<WIPE EFFECT="Blind" TIME="10">

^qcC񍐐DiB

<CLEAR>
<WIPE EFFECT="fade" TIME="10">

<a href="mainloop.txt">

//-------------------------------------------------------
//~bV
<MARKER NAME="#COMPLETE">

<BACKGROUND SRC="bgdata\BG19B">
<MISSION_BUSTUP FACE="$07" Y="700" MODE="on">
//<BUSTUP NAME="BUDATA\bujAB" face="07" Y="700" Align="center" >
<WIPE EFFECT="fade" TIME="10">
<Box name="BUDATA\bujAB" TYPE="1">
<VOICE NAME="y^qz" SRC="sys0010">
y^qz
uhꗹCAv

<Box TYPE="0">
_}I^q񍐗vB

<Box name="BUDATA\bujAB" TYPE="1">
<VOICE NAME="y^qz" SRC="sys0011">
y^qz
usCk^ꡁv

<Box TYPE="0">
yz
uӎӚBҍꡁv

<Box name="BUDATA\bujAB" TYPE="1">
<VOICE NAME="y^qz" SRC="sys0012">
y^qz
uʌBȍ@`꣗v

<Box TYPE="0">
SsI^qŉߏč@C䗣JB

<CLEAR>
<WIPE EFFECT="fade" TIME="10">

<a href="mainloop.txt">
//-------------------------------------------------------


// -------------------------------------------------------
// -------------------------------------------------------
//oXgAbvŕύXB
//Ƃ肠ϐėp
<MARKER NAME="BUSTUP">
<A HREF="#B_A" OPERATOR="(>5)&(<10)">
<BUSTUP NAME="BUDATA\bujAB" face={CHIPID} x=0 y="{YPOS}" MODE="{}" ALIGN="center">
<RETURN>

<MARKER NAME="B_A">
<BUSTUP NAME="BUDATA\bujAA" face={CHIPID} x=0 y="{YPOS}" MODE="{}" ALIGN="center">
<RETURN>
// -------------------------------------------------------
// -------------------------------------------------------
<MARKER NAME="BOX">
<A HREF="#BOX_A" OPERATOR="(>5)&(<10)">
<Box name="BUDATA\bujAB" TYPE="1">
<RETURN>

<MARKER NAME="BOX_A">
<Box name="BUDATA\bujAA" TYPE="1">
<RETURN>
