//	zN_	evC_12_01

//	BGM@Đ@09@[v
#BGMLoad, "BGM1Lay", "data/bgm/bgm-09.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
//	EFCg
#MoveWait;

#MsgDraw, 6475, "MSG1Lay", "ShowMsg", {
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ڎjꝚlI݁B
};
#InputWait;

#MsgDraw, 6476, "MSG1Lay", "ShowMsg", {
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s⁍DݑCZœIӁC
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};
#InputWait;

#MsgDraw, 6477, "MSG1Lay", "ShowMsg", {
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};
#InputWait;

#MsgDraw, 6478, "MSG1Lay", "ShowMsg", {
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};
#InputWait;

#MsgDraw, 6479, "MSG1Lay", "ShowMsg", {
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vtlC^hI
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};
#InputWait;

#MsgDraw, 6480, "MSG1Lay", "ShowMsg", {
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};
#InputWait;

#MsgDraw, 6481, "MSG1Lay", "ShowMsg", {
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};
#InputWait;

#MsgDraw, 6482, "MSG1Lay", "ShowMsg", {
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p_Ď흙B
};
#InputWait;

#MsgDraw, 6483, "MSG1Lay", "ShowMsg", {
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};
#InputWait;

//	wi@\@evC_12_01@tF[h
#LayerLoad, "BGEF1Lay", "data/ev/ev_36_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

#MsgDraw, 6484, "MSG1Lay", "ShowMsg","data/voice/MIKA00857.ogg", {
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uFFv
};
#InputWait;

#MsgDraw, 6485, "MSG1Lay", "ShowMsg","data/voice/TIKA00731.ogg", {
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uFFv
};
#InputWait;

#MsgDraw, 6486, "MSG1Lay", "ShowMsg", {
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cjލݝsCjdSn旋NˁB
};
#InputWait;

#MsgDraw, 6487, "MSG1Lay", "ShowMsg", {
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sdvBˏݏݘdn@B
};
#InputWait;

//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	wi@\@@tF[h
#LayerLoad, "BGEF1Lay", "data/bg/BG_Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	BGM@~@tF[h
#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
//	EFCg
#MoveWait;

//zI_
#TitleBack;
///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;
