//	zN_	evE_02_01

//	BGM@Đ@08@[v
#BGMLoad, "BGM1Lay", "data/bgm/bgm-08.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
//	wi@\@evE_02_01@tF[h
#LayerLoad, "BGEF1Lay", "data/ev/ev_53_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

#MsgDraw, 9213, "MSG1Lay", "ShowMsg", {
^ؓIee送C
I֌s|oꐺ^ؓI֓B
};
#InputWait;

#MsgDraw, 9214, "MSG1Lay", "ShowMsg","data/voice/MANA00576.ogg", {
y^؁z
u羁Iv
};
#InputWait;

#MsgDraw, 9215, "MSG1Lay", "ShowMsg", {
yz
uāIv
};
#InputWait;

#MsgDraw, 9216, "MSG1Lay", "ShowMsg", {
^ؓI֓΁C֓l划֌sC
[[npB
};
#InputWait;

#MsgDraw, 9217, "MSG1Lay", "ShowMsg", {
R\IpC֌svIŕi
OBg
Ė]CsEndndB
};
#InputWait;

#MsgDraw, 9218, "MSG1Lay", "ShowMsg","data/voice/MANA00577.ogg", {
y^؁z
u|Iv
};
#InputWait;

#MsgDraw, 9219, "MSG1Lay", "ShowMsg", {
yz
uČāIv
};
#InputWait;

#MsgDraw, 9220, "MSG1Lay", "ShowMsg", {
C^ؓsCoxbC
X[vnp֌sB
};
#InputWait;

#MsgDraw, 9221, "MSG1Lay", "ShowMsg", {
^ؓI֓pk[CVO
ܓIkAvB
};
#InputWait;

#MsgDraw, 9222, "MSG1Lay", "ShowMsg", {
^؎C\\aN㉺
dB
};
#InputWait;

#MsgDraw, 9223, "MSG1Lay", "ShowMsg", {
osCލIC
IdgێItCARI
俎gC㉺dIxɉB
};
#InputWait;

#MsgDraw, 9224, "MSG1Lay", "ShowMsg","data/voice/MANA00578.ogg", {
y^؁z
uIDC^IDI
ᗹccĖҗ_Iv
};
#InputWait;

#MsgDraw, 9225, "MSG1Lay", "ShowMsg", {
֌sX\Anڐ^ؓI֓B
hahaIN݉I[ޗ
CVޓIފuzzZB
VIsfZ\IB
};
#InputWait;

#MsgDraw, 9226, "MSG1Lay", "ShowMsg","data/voice/MANA00579.ogg", {
y^؁z
uCI
CAvCvIv
};
#InputWait;

#MsgDraw, 9227, "MSG1Lay", "ShowMsg", {
yz
uIICvI
Iv
};
#InputWait;

//	wi@tbV@@Flash
#LayerLoad, "BG2Lay", "data/bg/BG_White.png";
#LayerDraw, "BG2Lay", "White_Flash_01";
//	wi@\@evE_02_02@tF[h
#LayerLoad, "BGEF1Lay", "data/ev/ev_53_02.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

#MsgDraw, 9228, "MSG1Lay", "ShowMsg","data/voice/MANA00580.ogg", {
y^؁z
uIvccIIv
};
#InputWait;

#MsgDraw, 9229, "MSG1Lay", "ShowMsg", {
{Փ_Cҗnː{jI֓B
};
#InputWait;

#MsgDraw, 9230, "MSG1Lay", "ShowMsg", {
^C^ؓI֓dʙ[[pC诘ō}
֌sIqB
};
#InputWait;

#MsgDraw, 9231, "MSG1Lay", "ShowMsg","data/voice/MANA00581.ogg", {
y^؁z
ucccv
};
#InputWait;

#MsgDraw, 9232, "MSG1Lay", "ShowMsg", {
yz
uācācācv
};
#InputWait;

#MsgDraw, 9233, "MSG1Lay", "ShowMsg", {
Sgٗ͒nύ݈֎qC^Јɍ݉gB
};
#InputWait;

#MsgDraw, 9234, "MSG1Lay", "ShowMsg","data/voice/MANA00582.ogg", {
y^؁z
uāccāccāccv
};
#InputWait;

#MsgDraw, 9235, "MSG1Lay", "ShowMsg","data/voice/MANA00583.ogg", {
y^؁z
uāccācccv
};
#InputWait;

#MsgDraw, 9236, "MSG1Lay", "ShowMsg", {
ˑRFڍ݈NB
};
#InputWait;

#MsgDraw, 9237, "MSG1Lay", "ShowMsg","data/voice/MANA00584.ogg", {
y^؁z
uIcv
};
#InputWait;

#MsgDraw, 9238, "MSG1Lay", "ShowMsg", {
yz
ucv
};
#InputWait;

#MsgDraw, 9239, "MSG1Lay", "ShowMsg", {
ڕccB
};
#InputWait;

//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	wi@\@@tF[h
#LayerLoad, "BGEF1Lay", "data/bg/BG_Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	BGM@~@tF[h
#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
//	EFCg
#MoveWait;

//zI_
#TitleBack;
///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;
