//	zN_	evE_07_01

//	BGM@Đ@08@[v
#BGMLoad, "BGM1Lay", "data/bgm/bgm-08.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
//	wi@\@evE_07_01@tF[h
#LayerLoad, "BGEF1Lay", "data/ev/ev_58_01.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

#MsgDraw, 10068, "MSG1Lay", "ShowMsg", {
yz
uIv
};
#InputWait;

#MsgDraw, 10069, "MSG1Lay", "ShowMsg","data/voice/MANA00820.ogg", {
y^؁z
u荙ށC梗@H
@ŋNꕛkIq@v
};
#InputWait;

#MsgDraw, 10070, "MSG1Lay", "ShowMsg", {
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֌sAO\IB
};
#InputWait;

#MsgDraw, 10071, "MSG1Lay", "ShowMsg", {
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Accv梘⁗@ccH
};
#InputWait;

#MsgDraw, 10072, "MSG1Lay", "ShowMsg", {
ccccB
};
#InputWait;

#MsgDraw, 10073, "MSG1Lay", "ShowMsg","data/voice/MANA00821.ogg", {
y^؁z
uᐥœՓIqЁH
@i͎C^VI̗@v
};
#InputWait;

#MsgDraw, 10074, "MSG1Lay", "ShowMsg", {
yz
usv
};
#InputWait;

#MsgDraw, 10075, "MSG1Lay", "ShowMsg","data/voice/MANA00822.ogg", {
y^؁z
usЁH
@ЁB痢NGv
};
#InputWait;

#MsgDraw, 10076, "MSG1Lay", "ShowMsg", {
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藗\֌s\IhB
};
#InputWait;

#MsgDraw, 10077, "MSG1Lay", "ShowMsg", {
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N䀒B
};
#InputWait;

#MsgDraw, 10078, "MSG1Lay", "ShowMsg", {
yz
uāccv
};
#InputWait;

#MsgDraw, 10079, "MSG1Lay", "ShowMsg","data/voice/MANA00823.ogg", {
y^؁z
uv
};
#InputWait;

#MsgDraw, 10080, "MSG1Lay", "ShowMsg", {
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};
#InputWait;

#MsgDraw, 10081, "MSG1Lay", "ShowMsg", {
pAkB
Asi^ؓIցB
ATccB
};
#InputWait;

#MsgDraw, 10082, "MSG1Lay", "ShowMsg","data/voice/MANA00824.ogg", {
y^؁z
u㱁CsvqCs㱁v
};
#InputWait;

#MsgDraw, 10083, "MSG1Lay", "ShowMsg", {
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^ؓIFy[dlCN䀒䐳ݔE
I_B
};
#InputWait;

#MsgDraw, 10084, "MSG1Lay", "ShowMsg", {
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I\玁B
};
#InputWait;

#MsgDraw, 10085, "MSG1Lay", "ShowMsg","data/voice/MANA00825.ogg", {
y^؁z
uIoꕛeL__fI\@Bv
};
#InputWait;

#MsgDraw, 10086, "MSG1Lay", "ShowMsg", {
yz
uIv
};
#InputWait;

#MsgDraw, 10087, "MSG1Lay", "ShowMsg", {
I\肖\IЁcc
AaccvMccB
};
#InputWait;

#MsgDraw, 10088, "MSG1Lay", "ShowMsg","data/voice/MANA00826.ogg", {
y^؁z
u㱁CC㱁I
@cIfΓIˍ݉gIv
};
#InputWait;

#MsgDraw, 10089, "MSG1Lay", "ShowMsg", {
yz
uCv˗Iv
};
#InputWait;

#MsgDraw, 10090, "MSG1Lay", "ShowMsg", {
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肐ڋߍ掌Iٖ@ĔEρCːB
};
#InputWait;

//	wi@tbV@@Flash
#LayerLoad, "BG2Lay", "data/bg/BG_White.png";
#LayerDraw, "BG2Lay", "White_Flash_01";
//	wi@\@evE_07_02@tF[h
#LayerLoad, "BGEF1Lay", "data/ev/ev_58_02.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

#MsgDraw, 10091, "MSG1Lay", "ShowMsg","data/voice/MANA00827.ogg", {
y^؁z
uIv
};
#InputWait;

#MsgDraw, 10092, "MSG1Lay", "ShowMsg", {
ˏoIt{^ؓIoC
ݗ^ؓI[a܏CFI瑁B
};
#InputWait;

//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	wi@\@@tF[h
#LayerLoad, "BGEF1Lay", "data/bg/BG_Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	BGM@~@tF[h
#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
//	EFCg
#MoveWait;

//zI_
#TitleBack;
///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;
