//	˂PAmƗł邩Sz
// Ot@C񁦁@l̕[ASTȂABGM05ASEȂ

// eLXg{bNX\
#IFMode, 1;
#TextLayerDraw, "MSG1Lay", "ShowTextLay";


#MsgDraw, 2336, "MSG1Lay", "ShowMsg", {
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};
#InputWait;

#MsgDraw, 2337, "MSG1Lay", "ShowMsg", {
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};
#InputWait;

#MsgDraw, 2338, "MSG1Lay", "ShowMsg", {
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};
#InputWait;

#MsgDraw, 2339, "MSG1Lay", "ShowMsg", {
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};
#InputWait;

#MsgDraw, 2340, "MSG1Lay", "ShowMsg", {
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};
#InputWait;

#MsgDraw, 2341, "MSG1Lay", "ShowMsg", {
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};
#InputWait;

#MsgDraw, 2342, "MSG1Lay", "ShowMsg", {
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};
#InputWait;

//	wi@\@@tF[h
#LayerLoad, "BGEF1Lay", "data/bg/BG_Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	BGM@~@tF[h
#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

//	oq[g
#ScpCall, "data/scp/scp_01_01_00.txt;


///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;


