//	˂QAx炵H
//	Ot@C񁦁@l̕AƁABGM02ASEȂ

// eLXg{bNX\
#IFMode, 1;
#TextLayerDraw, "MSG1Lay", "ShowTextLay";


#MsgDraw, 3007, "MSG1Lay", "ShowMsg", {
yz
usLIːBŁCs
LlIXqЁHv
};
#InputWait;

//	ST@\@@stD_mi_01_ʁ@tF[h
#LayerLoad,"STEF2Lay", "data/st/stD_mi_01_01.png";
#LayerDraw,"STEF2Lay", "FadeShow_B_C", "Cross", 5;
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

#MsgDraw, 3008, "MSG1Lay", "ShowMsg","data/voice/MIKA00268.ogg", {
yz
uqHv
};
#InputWait;

#MsgDraw, 3009, "MSG1Lay", "ShowMsg", {
yz
uccCVCvKv
㱁Hv
};
#InputWait;

//	ST@\@@stD_mi_01_{@tF[h
#LayerLoad,"STEF2Lay", "data/st/stD_mi_01_03.png";
#LayerDraw,"STEF2Lay", "FadeShow_B_C", "Cross", 5;
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

#MsgDraw, 3010, "MSG1Lay", "ShowMsg","data/voice/MIKA00269.ogg", {
yz
uBsIDEB
wqIېHv
};
#InputWait;

#MsgDraw, 3011, "MSG1Lay", "ShowMsg", {
yz
uHY梈ӎvHv
};
#InputWait;

#MsgDraw, 3012, "MSG1Lay", "ShowMsg","data/voice/MIKA00270.ogg", {
yz
uALlvB
ISvLBv
};
#InputWait;

//	ST@\@@stD_mi_01_ʁ@tF[h
#LayerLoad,"STEF2Lay", "data/st/stD_mi_01_01.png";
#LayerDraw,"STEF2Lay", "FadeShow_B_C", "Cross", 5;
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

#MsgDraw, 3013, "MSG1Lay", "ShowMsg","data/voice/MIKA00271.ogg", {
yz
u^؈aވAk養QB
zjBv
};
#InputWait;

#MsgDraw, 3014, "MSG1Lay", "ShowMsg", {
yz
u荙ށC呾ɗccI
ۜBv
};
#InputWait;

#MsgDraw, 3015, "MSG1Lay", "ShowMsg","data/voice/MIKA00272.ogg", {
yz
uЁHjlClI@Bv
};
#InputWait;

#MsgDraw, 3016, "MSG1Lay", "ShowMsg", {
yz
uߐjIB
LȓÍCݓI
肜kЗBv
};
#InputWait;

//	ST@\@@stD_mi_01_@tF[h
#LayerLoad,"STEF2Lay", "data/st/stD_mi_01_04.png";
#LayerDraw,"STEF2Lay", "FadeShow_B_C", "Cross", 5;
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;
//	ST@\@@stD_mi_01_ʁ@tF[h
#LayerLoad,"STEF2Lay", "data/st/stD_mi_01_01.png";
#LayerDraw,"STEF2Lay", "FadeShow_B_C", "Cross", 5;
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

#MsgDraw, 3017, "MSG1Lay", "ShowMsg","data/voice/MIKA00273.ogg", {
yz
uЁHЁccv
};
#InputWait;

#MsgDraw, 3018, "MSG1Lay", "ShowMsg", {
yz
uBvƓsݐ
ICߑvӎvB
։zzBv
};
#InputWait;

#MsgDraw, 3019, "MSG1Lay", "ShowMsg","data/voice/MIKA00274.ogg", {
yz
uccccv
};
#InputWait;

#MsgDraw, 3020, "MSG1Lay", "ShowMsg", {
yz
uCVCLIДVہB
ȍ@ݑIBsp
SSCvߓIBv
};
#InputWait;

#MsgDraw, 3021, "MSG1Lay", "ShowMsg","data/voice/MIKA00275.ogg", {
yz
uccBߑREL_SsǁCs
ZBݐt笖vpvBv
};
#InputWait;

#MsgDraw, 3022, "MSG1Lay", "ShowMsg", {
yz
uBRIAōDIBv
};
#InputWait;

#MsgDraw, 3023, "MSG1Lay", "ShowMsg","data/voice/MIKA00276.ogg", {
yz
uCmB
@梁Csdnw萗㱁Bv
};
#InputWait;

#MsgDraw, 3024, "MSG1Lay", "ShowMsg", {
āB
ŋNScTꍱIdVJOC
嘰dnaNw萗B
};
#InputWait;

//	zN_	evA_05_01

//	ST@@@tF[h
#LayerLoad,"STEF2Lay", "data/st/dummy.png";
#LayerDraw,"STEF2Lay", "FadeHide_x2", "Cross", 0;
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

#MsgDraw, 3025, "MSG1Lay", "ShowMsg", {
ICߑRR䗈L_CAlS^tsAB
};
#InputWait;

#MsgDraw, 3026, "MSG1Lay", "ShowMsg","data/voice/MIKA00277.ogg", {
yz
ulI茍⁒qd~]^ӎuazIcc
@O͌Itːccv
};
#InputWait;

#MsgDraw, 3027, "MSG1Lay", "ShowMsg", {
꘢lݚffyY梁B
肘dnÒw萗B
};
#InputWait;

#MsgDraw, 3028, "MSG1Lay", "ShowMsg", {
sǐ㤋C貓Rv
Ò́B
vcÒ͜Ɨpw萏A
CsSsw萁B
};
#InputWait;

#MsgDraw, 3029, "MSG1Lay", "ShowMsg", {
jZ\kWӗ͓I㱁B
ccꗈCAݓB
};
#InputWait;

#MsgDraw, 3030, "MSG1Lay", "ShowMsg", {
yz
uIccv
};
#InputWait;

#MsgDraw, 3031, "MSG1Lay", "ShowMsg", {
s⁁Cݍˍ݉ʑO赋IF߁C
ꐥ梑zI@Bɓiœ
͒Fv~ss鐗ݗЁccpAC
jŋNvLߍʓÍB
};
#InputWait;

#MsgDraw, 3032, "MSG1Lay", "ShowMsg", {
DCߏAꉺjI[ҏ㱁B
};
#InputWait;

#MsgDraw, 3033, "MSG1Lay", "ShowMsg", {

};
#InputWait;

//	wi@\@evA_05_01@tF[h
#LayerLoad, "BGEF1Lay", "data/ev/ev_05_01.png";
#CGFlag, 5, 1;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	wi@\@evA_05_02@tF[h
#LayerLoad, "BGEF1Lay", "data/ev/ev_05_02.png";
#CGFlag, 5, 2;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

#MsgDraw, 3034, "MSG1Lay", "ShowMsg","data/voice/MIKA00278.ogg", {
yz
uccAccIH羙Iv
};
#InputWait;

#MsgDraw, 3035, "MSG1Lay", "ShowMsg", {
w@ϋ訖̗ꉺjICCo
I󒵗NB
};
#InputWait;

//	wi@\@evA_05_03@tF[h
#LayerLoad, "BGEF1Lay", "data/ev/ev_05_03.png";
#CGFlag, 5, 3;
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

#MsgDraw, 3036, "MSG1Lay", "ShowMsg","data/voice/MIKA00279.ogg", {
yz
uFAFFIH኱Y梙ށIv
};
#InputWait;

#MsgDraw, 3037, "MSG1Lay", "ShowMsg", {
yz
u荙ށC肎@EЁBʑRsvBv
};
#InputWait;

#MsgDraw, 3038, "MSG1Lay", "ShowMsg","data/voice/MIKA00280.ogg", {
yz
u˕s͑F@B
@^ICCFFᑾFIv
};
#InputWait;

#MsgDraw, 3039, "MSG1Lay", "ShowMsg", {
yz
u^lPSBzit笓IC
@ʉLސl试sI͚GBv
};
#InputWait;

#MsgDraw, 3040, "MSG1Lay", "ShowMsg","data/voice/MIKA00281.ogg", {
yz
uDDDCmEI
@vnmgኸjIFC
@䐥ڒsIGIv
};
#InputWait;

#MsgDraw, 3041, "MSG1Lay", "ShowMsg", {
yz
uccɓC琥ځHv
};
#InputWait;

#MsgDraw, 3042, "MSG1Lay", "ShowMsg","data/voice/MIKA00282.ogg", {
yz
u˕s@Iލċ͑FCFFv
@DDŒw萚GBv
};
#InputWait;

#MsgDraw, 3043, "MSG1Lay", "ShowMsg", {
yz
uDDDBvKv梐Eccv
};
#InputWait;

//	wi@\@l̕[@tF[h
#LayerLoad, "BGEF1Lay", "data/bg/BG_Man-Room_b.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

//zI_
#SCEFlag, 6, 1;

#MsgDraw, 3044, "MSG1Lay", "ShowMsg", {
剺sB
rsĒ΍[B
};
#InputWait;

//	wi@\@@tF[h
#LayerLoad, "BGEF1Lay", "data/bg/BG_Black.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	BGM@~@tF[h
#BGMDraw, "BGM1Lay", "Sound_Stop_Fade";
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

#MsgDraw, 3045, "MSG1Lay", "ShowMsg", {
CCm\ڑO
spSSGB
};
#InputWait;

#MsgDraw, 3046, "MSG1Lay", "ShowMsg", {
mDDjIFC
ؗ؁B
};
#InputWait;


//	wi@\@l̕[@tF[h
#LayerLoad, "BGEF1Lay", "data/bg/BG_Man-Room_b.png";
#LayerDraw, "BGEF1Lay", "FadeShow_x2", "Cross", "BG1Lay";
//	BGM@Đ@02@[v
#BGMLoad, "BGM1Lay", "data/bgm/bgm-02.ogg";
#BGMDraw, "BGM1Lay", "Sound_Play_Loop";
//	
#MsgDraw, 1, "MSG1Lay", "ShowMsg", {
};
//	EFCg
#MoveWait;

#MsgDraw, 3047, "MSG1Lay", "ShowMsg", {
VamN
Iw萉BiY
{V꘢l@HCE
L\I͗ʍ݋NpB
};
#InputWait;

//	[g|Cg
#ScpCall, "data/scp/scp_01_05_00.txt";


///////////////////////////////////////////////////////////////////////////////
// XNvg̏I
///////////////////////////////////////////////////////////////////////////////
#ExitScp;


