//------------------------------------------------------------

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png"

// xFo01_06
label	o01_06

//V[F̂U
//ԑсF

// BGFze_a_

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\ze_a_.jpg"

wait	90

scenetitle	"̂U"

se.play(0,"se\00_\\ӂ܁`.ogg")
se.fadein(0,1)

camerashake	6,2,8,8


uUA^ꟁ`v

se.play(0,"se\00_\|E\ӂƂ񂽂S.ogg")
se.fadein(0,1)

camerashake	6,2,8,8

䘸嗁o񓞖[ԁC
ݕ܍DI㍜ꉺeB

bgm.play("bgm\cr_bgm01.ogg",429974,3763936)
bgm.fadein(1)

uyNIPGaΞΕēIC
DnޓIǵB

[ԗR꘢lZCAĖaʑꢘ
Ol핪Ԗ[B

window.close()

transition	"effects\transition\1280x720\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\ze_a_.jpg",-216,12,160,160
layerload	11,"effects\png\f000.png"

wait	90

L꘢lDƟƒnZPԁC樉䊴oLsDӎvCA
jA@C琥ىމIrB


uˋ_ꟁBݐґv

䐏֊ŊœdAߊߎŔԁB


iꢘOlݓ֍Yꡁj

window.close()

bgm.fadeout(120)

transition	"effects\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\ze_a_.jpg"
layerrelease	11

wait	90

se.play(1,"se\00_\mbJ[EĂї\hA`mbN 2.ogg")
se.fadein(1,1)

camerashake	6,2,8,8

wait	30

// SEFhÃmbN

camerashake	6,2,8,8

wait	60

se.play(0,"se\SE09_13_ti-nn2.ogg")
se.fadein(0,1)


uTH@NꡁCԁccv

// SEFzeq̃hAJ

// BGFze_L

window.close()
wait	30

transition	"effects\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\ze_L.jpg",-330,-21,170,170

wait	90

se.play(0,"se\00_\hA\hA4`.ogg")
se.fadein(0,1)

wait	30

layermove	0,48,-24,-21

ȈאʑꢘC֑ŊJB

bgm.play("bgm\os_bgm04.ogg",611092)
bgm.fadein(1)

layerfadeout	0,36

layerload	0,"bg\ze_L.jpg",-24,-21,170,170
layercolor	0,80,80,80
layer.filter.gauss(0,20)
layerload	21,"chara\cr\\M\_y.png",-130,663
layercenter	21,502,1178
layeralpha	21,0

layermove	21,30,-80,663
layeralphapass	21,8,30,100

,AI000059
uӏD`@䐥NIG`v

se.play(0,"se\SE09_15_cha-nn.ogg")
se.fadein(0,1)

camerashake	30,2,8,8


uCHv

KIӑzsIlB


ub񗈁CNYӎvꟁv

layerchange	21,"chara\cr\\M\_.png"
layercenter	21,502,1178

,AI000060
uɁH@J搶꣈꘢lꝁHv


uꟁBגjL꘢v

layerchange	21,"chara\cr\\M\_R~JWg.png"
layercenter	21,502,1178

,AI000061
uICAoה@C꣍ˉ\ђN
䐥zˉߗIG`v

se.play(0,"se\SE09_03_rVbI.ogg")
se.fadein(0,1)

camerashake	30,2,8,8


u˖vLI@꣐IꝁIHv

layerchange	21,"chara\cr\\M\_EBN.png"
layercenter	21,502,1178

,AI000062
uꟙC}ꊁCJߏΓIB
@ʉ^zIbC˕sȖ
sꝁv

ꢖvꢕsꟁccB


u꣗LYꝁHv

layerchange	21,"chara\cr\\M\_.png"
layercenter	21,502,1178

,AI000063
uݓߔVOCȐiꝁH
א֘ߘ`ICȐbꠁHv


u䖾Biv

// BGFze_a_

window.close()
wait	30

transition	"effects\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\ze_a_.jpg"
layerrelease	21

se.play(0,"se\00_\hA\hA4`߂.ogg")
se.fadein(0,1)

camerashake	6,2,8,8

wait	90

wait	60

se.play(1,"se\00_\\ӂ܁`.ogg")
se.fadein(1,1)

camerashake	6,2,8,8

嫑RߌoԗC
Ґ樏iL꘢jI[ԁB

faceload	"chara\cr\\S\_y.png",-218,-172,70,70

,AI000064
uŏꊁ`v

se.play(0,"se\SE09_04_vCb.ogg")
se.fadein(0,1)


uȁC꣐IccHv

window.close()
wait	30

transition	"effects\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\ze_a_.jpg",-126,130,210,210
layerload	11,"effects\png\f000.png"
layerload	21,"chara\cr\\L\_y.png",0,733,82,82
layercenter	21,656,1550

wait	72

,AI000065
uIoIlCߗV]ؔnI
ߖ@V@CΕnCw^sΐlpi
@wIlIxv


uꝁBߑDv

mݚC䏼B

uAxIߖ@C籐ApvVޓI
䐶ߓbCS꒼㔪IB

layerchange	21,"chara\cr\\L\_.png"
layercenter	21,656,1550

,AI000066
uR@CƌoIlꡁC
w꣖狎pJ搶Iߋϗ݌o
ꠁxCΉIv

layerchange	21,"chara\cr\\L\_R~JzJ.png"
layercenter	21,656,1550

,AI000067
uȁC䐥`꣓Iv

se.play(0,"se\SE09_12_zuba.ogg")
se.fadein(0,1)

camerashake	30,2,8,8


uIH@sCꉺIHv

䑾ߓhCsRsϗB

se.play(0,"se\SE09_02_YrV.ogg")
se.fadein(0,1)

camerashake	60,2,8,8


uoYIC꣓ˑRݐYꟁIHv

layerchange	21,"chara\cr\\L\_Ƃ.png"
layercenter	21,656,1550

,AI000068
uށ@IAߘꊁB
XIIbCAsv樏ʓI{o
ꊁ`v

se.play(0,"se\SE09_03_rVbI.ogg")
se.fadein(0,1)

camerashake	30,2,8,8


u꣖YΉʓߘL_ՐSꠁC
R꣐Iv

layerchange	21,"chara\cr\\L\_EBN.png"
layercenter	21,656,1550

,AI000069
u䓖RGB׊ҐvB
vՐSCAvA__C
oAIv


uccv

aˈC琥݊JߏꠁccB

헝zCΉ䔇ʓIqlC
`펖ݑs헹B

Azn{gA񓯐qC
ꢐIbIMxA큉B

se.play(0,"se\SE09_04_vCb.ogg")
se.fadein(0,1)


usJߏ΁CF^IccHv

layerchange	21,"chara\cr\\L\_Ƃꍢ.png"
layercenter	21,656,1550

,AI000070
uIBR䗈꣓IΏہC꣕sÈꝁHv


usCSvL߉񎖁ccv

|s@CȒVIܗB

ݓߏgILaђtI_ˁC
[lÍB

CꢓߋْvI嫑R@ׁC
Aa\p\CȐC
ʐCBȎIڐB

dVpߎRݓIeeC
ȒAZv哮ꢖSÏÓIxB


u䐥kyӛZCC
Avё]IGB
䌻ݎICLaĖpI߁v

layerchange	21,"chara\cr\\L\_R~Jh.png"
layercenter	21,656,1550

,AI000071
uߖv֌nG`CIA\v

se.play(0,"se\SE09_14_ti-nn.ogg")
se.fadein(0,1)

camerashake	30,2,8,8


uݏHv

layerchange	21,"chara\cr\\L\_R~JzJ.png"
layercenter	21,656,1550

,AI000072
uRC`꣓ICȁC
Kҋ꣓IGBʖYvGv


usߘӎvC䐥Llpicc
\ꝁHv

,AI000073
uIBw䈗EXxGB
җL\ݔICx菤iVޓI\\v

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\ze_a_.jpg",-144,-37,140,140
seteffectlayer	18
effect	"effects\ogv\l-W2(L).ogv",0,0,200,200
layerrelease	11
layerrelease	21

// EFFʗh炵

layermove	0,30,0,0,3
layerzoom	0,30,100,100,3

wait	30

se.play(0,"se\SE09_15_cha-nn.ogg")
se.fadein(0,1)

camerashake	60,2,8,8


u菤iIHv

layerfadeout	18,60

camerashake	30,2,8,8

faceload	"chara\cr\\S\_Ƃ.png",-218,-172,70,70

,AI000074
uꟁIHv

ߓbCs֑^oB

// SEFڂ[iLs[j

se.play(0,"se\SE09_07_ڂ̋P.ogg")
se.fadein(0,1)


uK{Iv

faceload	"chara\cr\\S\_Ƃꍢ.png",-218,-172,70,70

,AI000075
uVIH@A꣓ˑRvꖗꟁHv

se.play(0,"se\SE09_12_zuba.ogg")
se.fadein(0,1)

camerashake	30,2,8,8


uRߘI
ߐL菤iC
Av@ݖ[ԗIv

faceload	"chara\cr\\S\_R~JƂ2.png",-218,-172,70,70

,AI000076
uߌo֖嗹ꊁBṎԗB
AZvlIv

se.play(0,"se\SE09_03_rVbI.ogg")
se.fadein(0,1)

camerashake	30,2,8,8


u\IIv

ݝُIbhI锁B


u菤iA݊OpsccI
ꟁC^z樎ԓ|CcVÊߓI䋋sځccIv

faceload	"chara\cr\\S\_R~JLg.png",-218,-172,70,70

,AI000077
uLߛdꝁccH
嫐iCA߉lpiGccHv

// EFFʗh炵

window.close()
wait	30

transition	"effects\transition\1280x720rev\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\ze_a_.jpg",-126,130,210,210
layerload	11,"effects\png\f000.png"
layerload	21,"chara\cr\\L\_R~JLg.png",0,733,82,82
layercenter	21,656,1550

wait	72


u@ꟁccI
ꟁCAZsDCɗO
ꖜŊŏiDꟁccIv

layerload	20,"chara\cr\\L\_R~JWg.png",0,733,82,82
layercenter	20,656,1550
layerfadein	20,12
layerpriority	21,3012

wait	12

layerload	21,"chara\cr\\L\_EBN2.png",0,733,82,82
layercenter	21,656,1550
layerpriority	21,3012

layeralphapass	20,7,240,100,12,0

,AI000078
uIۖkCSIGB
ҐVꠁBPO_AJIv

layerfadeout	20,30


uIccDIv

䑜s҈鐂B

ݐډIPQCsvђꏝSxI@
񓾕iꏒɋsꝁccB

layerchange	21,"chara\cr\\L\_R~JzJ.png"
layercenter	21,656,1550

,AI000079
uߘccAȐʁCIߌ
ZȗꝁHv

se.play(0,"se\SE09_13_ti-nn2.ogg")
se.fadein(0,1)


uccH@썄ˍݐYccHv

// SEFVbN󂯂[iK[[j

layerload	21,"chara\cr\\L\_.png",0,733,82,82
layercenter	21,656,1550
layerpriority	21,3012

se.play(1,"se\SE09_08_[.ogg")
se.fadein(1,1)

camerashake	60,2,8,8

,AI000080
uAߌsYꝁIH
YnCꋓIMҔV^퓾ߐlΕꟁIv

layerchange	21,"chara\cr\\L\_{.png"
layercenter	21,656,1550

,AI000081
uA꣔cJ搶hI粏p`
ߌށ\Iv

se.play(0,"se\SE09_03_rVbI.ogg")
se.fadein(0,1)

camerashake	30,2,8,8


uꟁAꟁI@G΁C񎖁Iv

ߖ{YߐlSOړIcˑ΁C
׍֌粓IbC䐥^IYB

se.play(0,"se\SE09_02_YrV.ogg")
se.fadein(0,1)

camerashake	30,2,8,8


u䓖RڎI
Y䋁VsIꟁIv

layerchange	21,"chara\cr\\L\_R~JjR.png"
layercenter	21,656,1550

layermovepass	21,9,120,0,733,48,0,553
layeralphapass	21,9,120,100,48,0

,AI000082
uD`B
ߛCVʖYc粔D
Gv

window.close()

layerfadeout	21,30

transition	"effects\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\ze_a_.jpg"
layerrelease	11

wait	90

faceload	"chara\cr\\S\_EBN2.png",-218,-172,70,70

,AI000083
uߛCӑŏꋗ`v

window.close()

bgm.fadeout(120)

// SEFzeq̃hA߂

se.play(1,"se\00_\hA\hA4`߂.ogg")
se.fadein(1,1)

camerashake	6,2,8,8

wait	90

se.play(10,"se\08_\E\Ă̓.ogg",0)
se.fadein(10,100)
se.fade(10,70,1)

se.play(0,"se\SE09_14_ti-nn.ogg")
se.fadein(0,1)

camerashake	30,2,8,8


uCIH@VYCꖘY
ꟁIHv

ݏY̍אߓsҖvrIvC
ꢏA闣J[ԁB

se.play(0,"se\SE09_04_vCb.ogg")
se.fadein(0,1)


u^IꠁccH
YsVCꢉYwSJߏΓIꊁ\x
VޓIbꠁv

䡗ꊒnʏAveC
樉䊴oks^B


uZCsߖVҐŊꠁB
L퐥w䈗xIݎ{CAHI
\Lꠁv

window.close()

SetBGEffectTime	1
SetBGWaitTime	0
bg	"bg\ze_a_.jpg"
layerload	18,"bg\black.png"
layeralpha	18,50

se.play(0,"se\00_\XCb`\dXCb`EЂ 5.ogg")
se.fadein(0,1)

camerashake	6,2,8,8

layerfadeout	18,60

// BGFze_a_

zCQQNC
AꑒnB

se.fadeout(10,60)

window.close()
wait	30

transition	"",120
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png"

wait	150

transition	"",1
layerload	0,"bg\white.png"
layermode	0,1
layerload	27,"bg\white.png"
layermode	27,1

// ѐFo02_01
goto	o02_01
