PC-98 WQY font-building skill: source and modification notice
============================================================

This generic skill bundles reusable Python font mapping/rendering tools and the
WenQuanYi Bitmap Song source assets listed below. It does not contain a fixed
game character set, prebuilt game font, original game pixels, translated game
data, or a native font-container implementation for any particular game.

Font assets
-----------

WenQuanYi Bitmap Song / 文泉驿点阵宋体
Copyright (c) 2004-2010 The WenQuanYi Project Board of Trustees,
Qianqian Fang, and other WenQuanYi contributors.

Bundled converted TTF source:
  WenQuanYi Bitmap Song 15px.ttf
  SHA-256: F6CEE919184896FBCB2DD9CA3F9EC51E697665C56215D13941D5837C4C12C42D

Corresponding upstream PCF:
  wenquanyi_11pt.pcf
  SHA-256: B06542A4A5E75E64FF7D1E2A4335F47F75761BBA4D3EDFAA9369DFE2E4FDEF4B

The TTF conversion provenance is retained in AMUSEMENTCLUB_README.md. Original
font authors are retained in WQY_AUTHORS.txt.

License expression
------------------

Font assets and WQY-derived glyph masks:
  GPL-2.0-only WITH Font-exception-2.0

Bundled project Python tools and generic profiles:
  GPL-2.0-only

Full texts are provided as GPL-2.0.txt and Font-exception-2.0.txt. No extra
noncommercial, no-modification, or project-only restriction is imposed.

Generic modifications
---------------------

The bundled tools provide profile-driven PC-98 character mapping, WQY mask
rendering, neutral glyph interchange output, native-container adapter hooks,
verification, and deterministic source packaging. A target game's character
set, mapping, geometry, bit layout, container, injection logic, and resulting
mixed font must be recovered and supplied separately for that project.
